The objectives for each mission of Real Space 2 are displayed at the start of
each mission. If your player ship is destroyed or you fail to meet the mission
objectives then the game ends. The damage bar at the top right of the screen shows
the current damage level of your ship.
Use the
left and right arrow keys
to rotate and aim your
ship. Use the up and down
arrow keys to move your
ship forward and backward.
Press the spacebar or
the A key to shoot. Hold
the spacebar down for
auto-fire.
Use your
ship to protect your computer
controlled support ships
as appropriate.
Powerups
are periodically made
available when an enemy
ship is destroyed by you.
Powerups are not awarded
when your support ships
destroy an enemy ship.
Run your spaceship over
a powerup to pick it up.
The shield boost and double
fire powerups take effect
immediately. Pick up a
beam, bolt and rocket
powerup to add 20 units
of that weapon to your
available inventory.
Use the
1, 2, 3 or 4 keys to select
which weapon to use. The
standard weapon (1 key)
is unlimited use. The
beam, bolt and rocket
weapons are limited use.
The available inventory
of each weapon is displayed
on the lower left corner
of the screen.
All ships
have a hull rating. Most
ships are also equipped
with shields. Damage is
first inflicted on the
shields. Once the shields
are down damage is then
inflicted on the hull.
When the hull is knocked
out the ship is destroyed.
At the end of each mission
all remaining ships are
auto-repaired which provides
upto a 50 % repair in
both shields and hull.
At the end
of the game, if your score
is high enough you will
be prompted to enter your
name for the high score
list. To achieve a high
ranking on the high score
list destroy as many enemy
ships as possible by yourself
to receieve points and
play the harder difficulty
levels so there will be
more enemy ships to destroy. |