<Root>
    <File Name="object_tk" Segment="6">
        <Animation Name="gDampeDigAnim" Offset="0x1144"/>
        <Animation Name="gDampeWalkAnim" Offset="0x1FA8"/>
        <Animation Name="gDampeRestAnim" Offset="0x2F84"/>
        <Animation Name="gDampeFloatAnim" Offset="0x3768"/>
        <Texture Name="gDampeEyeOpenTex" OutName="dampe_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x3B40"/>
        <Texture Name="gDampeEyeHalfTex" OutName="dampe_eye_half_open" Format="rgba16" Width="32" Height="32" Offset="0x4340"/>
        <Texture Name="gDampeEyeClosedTex" OutName="dampe_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x4B40"/>
        <Texture Name="gDampeUnkTex" OutName="dampe_unk" Format="ci8" Width="16" Height="16" Offset="0x5540"/>
        <DList Name="gDampeShovelDL" Offset="0xACE0"/>
        <DList Name="gDampeLanternDL" Offset="0xB838"/>
        <DList Name="gDampeHaloDL" Offset="0xBBA0"/>
        <DList Name="gDampeEff1DL" Offset="0xBC90"/>
        <DList Name="gDampeEff2DL" Offset="0xBCA0"/>
        <Skeleton Name="gDampeSkel" Type="Flex" LimbType="Standard" Offset="0xBE40"/>
    </File>
</Root>
