<Root>
    
    <File Name="object_trap" Segment="6">
        <Texture Name="gSlidingBladeTrapTex_0000" OutName="tex_0000" Format="i8" Width="32" Height="32" Offset="0x0000"/>
        <Texture Name="gSlidingBladeTrapBoltsTex" OutName="blade_trap_bolts" Format="i8" Width="32" Height="32" Offset="0x0400"/>
        <Texture Name="gSlidingBladeTrapGradientTex" OutName="blade_trap_gradient" Format="i8" Width="32" Height="32" Offset="0x0800"/>
        <Texture Name="gLandmineBillboardTex" OutName="land_mine_billboard" Format="rgba16" Width="32" Height="32" Offset="0x1BD8"/>
        <DList Name="gSlidingBladeTrapDL" Offset="0x1400"/>
        <DList Name="gLandmineBillboardDL" Offset="0x1630"/>
        <DList Name="gUnusedSpikeDL" Offset="0x1710"/>
    </File>
</Root>
