hkbBehaviorGraph hkbBehaviorGraph #0170 moveStart moveStop cannedTurnLeft90 cannedTurnRight90 cannedTurnLeft180 cannedTurnRight180 cannedTurnStop turnRight turnLeft turnStop FootFront FootBack combatStanceStart combatStanceStop moveBackward moveForward weaponDraw weaponSheathe returnToDefault staggerStart staggerStop recoilStop recoilLargeStart recoilStart preHitFrame HitFrame SoundPlay attackStop IdleStop Intialize SyncLeft SyncRight bleedOutEnterOut bleedOutStart bleedOutStop PairEnd NPCpairedStop 2_KillActor deathStart idleExit PickNewIdle idleWolfHowlStart attackStart_StandingPower attackStart_ForwardPower attackStart_Attack1 attackStart_Attack2 swimStop swimStart weaponSwing walkStart runStart SoundRelease SyncPoint cannedTurnRight90Flee cannedTurnRight180Flee cannedTurnLeft90Flee cannedTurnLeft180Flee cannedTurnMove aggroWarningStart aggroWarning2Start attackStart_SkeeverLungeLong attackStart_SkeeverLungeShort GetUpEnd DeathAnimation Ragdoll AddRagdollToWorld GetUpStart GetUpBegin AddCharacterControllerToWorld Getup RemoveCharacterControllerFromWorld combatIdle1Start StartAnimationDriven StartAllowRotation Reanimated idleBarkRun RagdollInstant 2_KillMoveStart KillMoveStart 2_KillMoveEnd KillActor 2_pairedStop pairedStop NPCDogDeathHoundAttackA NPCWolfAttackA NPCDogDeathHoundAttackB NPCWolfAttackB NPCDogDeathHoundAttackPower NPCWolfAttackPower NPCDogDeathHoundAttackPowerShort NPCWolfAttackPowerShort NPCDogDeathHoundBark NPCWolfBark NPCDogDeathHoundBreathe NPCWolfBreathe NPCDogDeathHoundBreatheRun NPCWolfBreatheRun iSyncIdleLocomotion blendDefault fMinSpeed Speed iSyncTurnState iSyncForwardState TurnDelta fMinTurnDelta turnSpeedMult iCombatStance test bHeadTrackingOn TargetLocation FootIKEnable m_onOffGain m_groundAscendingGain m_groundDescendingGain m_footPlantedGain m_footRaisedGain m_footUnlockGain m_worldFromModelFeedbackGain m_errorUpDownBias m_alignWorldFromModelGain m_hipOrientationGain m_footPlantedAnkleHeightMS m_footRaisedAnkleHeightMS m_maxAnkleHeightMS m_minAnkleHeightMS blendFast bAnimationDriven bAllowRotation bHeadTracking bDisableHeadTrack IsRecoiling IsStaggering IsAttacking bIsWolf staggerMagnitude IsBleedingOut bIsSynced bEquipOK bCanHeadTrack blendSlow isIdleSitting bMirroredAttack iState iState_WolfDefault bSkeeverLunge iCharacterSelector fMinMoveSpeed Direction iIsCanine iTurnMirrored IsAttackReady TurnDeltaDamped SpeedSampled IsBashing walkBackRate iMovementSpeed staggerDirection bFootIKDisable iGetUpType iState_WolfRun wolfFaceOffsetWeightArray 0 1045220557 1084227584 0 1 0 0 1065353216 1065353216 0 0 0 0 1 1045220557 1056964608 1056964608 1065353216 1056964608 1065353216 0 1065353216 0 0 0 1108082688 1111752704 -1059061760 1036831949 0 0 1 0 0 0 0 1 0 0 0 1 0 1056964608 0 0 100 100 0 10 1084227584 0 1 0 1 0 0 0 1117066363 0 0 0 0 101 (0.000000 0.000000 0.000000 0.000000) ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_VECTOR4 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT FLAG_NOT_CHARACTER_PROPERTY|FLAG_HIDDEN|FLAG_NORMALIZED|FLAG_RAGDOLL|FLAG_NONE|0x1100 VARIABLE_TYPE_POINTER 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 FLAG_SYNC_POINT FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0079 #0078 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 64 4 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 63 3 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 76 4 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION null 0 BlendingTransitionEffect00 SELF_TRANSITION_MODE_BLEND EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH boneWeights 0 -1 BINDING_TYPE_CHARACTER_PROPERTY -1 #0083 #0085 null 1.000000 0.000000 null 0 Wolf face offset Animations\Wolf_face_offset.hkx null 0.166667 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.267000 64 null false false false null 0 Death Animations\Death.hkx #0086 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null #0087 null 1.000000 1.000000 null 0 DeathBlend 0.000000 1.000000 0.000000 1.000000 -1 0 false #0088 #0084 null 3 6 9 null 2 CollisionListener true 64 null #0090 null 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 null 1 KeyframeFullRagdoll true #0092 null 1 AnimateToRagdoll ModList true #0093 #0095 #0091 null 1 DriveRagdollRB true 0.170000 0.000000 1.000000 0.600000 0.050000 1.400000 1.800000 0.100000 0.300000 0.300000 0.030000 0.100000 0.500000 #0096 null null 1 AnimateToRagdoll Mod Gen #0094 #0089 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 64 4 0 0 0 FLAG_DISABLE_CONDITION 65 null null #0099 null #0098 #0097 AnimateToRagdoll 3 1.000000 true null 0 GetUpTimerMod true 0.500000 66 null null null null 1 PoweredRagdollMatching true 200.000000 0.800000 1.000000 2.000000 1.000000 #0103 0 11 10 WORLD_FROM_MODEL_MODE_COMPUTE #0102 null 1 MatchAndSendGetup true #0104 #0101 null 1 TurnOnMatchingRagdoll true #0105 67 -1 false null null null 1 PoweredRagdoll No Matching true 0.000000 0.800000 1.000000 2.000000 1.000000 #0108 0 11 10 WORLD_FROM_MODEL_MODE_RAGDOLL #0107 null 1 FullRagdoll true #0109 -1 67 true null 1 Fully Ragdoll Mod List true #0110 #0106 null 1 Fully Ragdoll Mod Gen #0111 #0113 #0148 0 PoseMatching MSG #0131 #0114 0 0 null 0 Get Up Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0123 #0115 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 66 64 0 11 10 0 MODE_MATCH null #0117 #0116 1.000000 1.000000 null null 0 GetUpRightBlend 0.000000 1.000000 0.000000 1.000000 -1 0 false #0120 #0118 #0119 #0085 null 1.000000 0.000000 boneWeights 0 -1 BINDING_TYPE_CHARACTER_PROPERTY -1 null #0121 null 1.000000 1.000000 null 0 GetUpRight Animations\GetUpRight.hkx #0122 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 62 null true false false 0.867000 68 null false false false 0.867000 69 null false false false null #0125 #0124 1.000000 1.000000 null null 0 GetUpLeftBlend 0.000000 1.000000 0.000000 1.000000 -1 0 false #0128 #0126 #0127 #0085 null 1.000000 0.000000 boneWeights 0 -1 BINDING_TYPE_CHARACTER_PROPERTY -1 null #0129 null 1.000000 1.000000 null 0 GetUpLeft Animations\GetUpLeft.hkx #0130 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 62 null true false false 0.400000 68 null false false false 0.400000 69 null false false false null 0 Reanimate Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0140 #0132 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 66 64 0 11 10 0 MODE_MATCH null #0134 #0133 1.000000 1.000000 null null 0 ReanimateRightBlend 0.000000 1.000000 0.000000 1.000000 -1 0 false #0137 #0135 #0136 #0085 null 1.000000 0.000000 boneWeights 0 -1 BINDING_TYPE_CHARACTER_PROPERTY -1 null #0138 null 1.000000 1.000000 null 0 ReanimateRight Animations\GetUpRight.hkx #0139 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 62 null true false false 0.867000 68 null false false false 0.867000 74 null false false false null #0142 #0141 1.000000 1.000000 null null 0 ReanimateLeftBlend 0.000000 1.000000 0.000000 1.000000 -1 0 false #0145 #0143 #0144 #0085 null 1.000000 0.000000 boneWeights 0 -1 BINDING_TYPE_CHARACTER_PROPERTY -1 null #0146 null 1.000000 1.000000 null 0 ReanimateLeft Animations\GetUpLeft.hkx #0147 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 62 null true false false 0.400000 68 null false false false 0.400000 74 null false false false selectedGeneratorIndex 61 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 66 5 0 0 0 FLAG_DISABLE_CONDITION 70 null null #0150 null #0149 #0112 Fully Ragdoll 4 1.000000 true bIsActive0 29 -1 BINDING_TYPE_VARIABLE -1 #0152 2 BSIsActiveModifier_AnimDriven true false false false false false false false false false false null 0 Get Up Modifier true 0.000000 0.000000 1.000000 0.000000 1.000000 0.250000 0 11 10 null 1 GetUp Mod List true #0154 #0156 #0095 #0153 null 1 KeyframeLowerBody true #0157 null 0 1 6 11 16 2 5 12 15 3 7 9 17 20 14 19 21 null 1 GetUp Mod Gen #0155 #0113 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 62 2 0 0 0 FLAG_DISABLE_CONDITION null null null #0159 #0158 GetUpFromRagdoll 5 1.000000 true boneWeights 0 -1 BINDING_TYPE_CHARACTER_PROPERTY -1 #0161 #0085 null 1.000000 0.000000 null 0 QuadrupedBFR Behaviors Wolf\QuadrupedBehavior.hkx null #0163 null 1.000000 1.000000 null 0 RootAnimBlend 0.000000 1.000000 0.000000 1.000000 -1 0 false #0164 #0162 null 1 Root Mod List true #0156 #0095 null 1 Root Mod Gen #0166 #0165 null null null null #0167 RootAnimState 2 1.000000 true null 0 WolfRootBehavior -1 null null 2 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0168 #0160 #0151 #0100 #0081 null 0 WolfBehavior.hkb VARIABLE_MODE_DISCARD_WHEN_INACTIVE #0169 #0080