hkbBehaviorGraph hkbBehaviorGraph #0411 moveStart moveStop turnLeft turnRight turnStop weapEquip weapUnequip weapEquipOut weapUnequipOut weaponDraw weaponSheathe attackStart_Attack1 attackStop preHitFrame weaponSwing HitFrame attackStart_Attack2 equipMagic equipMagicOut unequipMagic BeginCastLeft Spell_SelfFF_Start Spell_Release Spell_Interrupt Spell_Stop Spell_Concentration_Start BeginCastRight MRh_SpellFire_Event Spell_Ready Spell_FireForget_Start InterruptCast Spell_SelfCon_Start magicSelfStop recoilStart recoilStop staggerStart staggerStop blockStart blockStop blockHitStop blockHitStart bashStart bashStop CyclicFreeze CyclicCrossBlend attackStart_TouchPush initializeStop DeathAnimation Ragdoll AddRagdollToWorld GetUpStart GetUpBegin GetUpEnd AddCharacterControllerToWorld Reanimated Getup RemoveCharacterControllerFromWorld IdleCount IdleNew snarlStop mouthStop RagdollInstant AmbushIdleStop IdleBedSleeping IdleBedGetUp AbmushStop AmbushEnterInstant returnToDefault SoundPlay iState iState_WispDefault bAnimationDriven bAllowRotation Speed iSyncIdleLocomotion DefaultBlend SlowBlend Direction TurnDelta iSyncTurnState fMinTurnDelta bHeadTracking bHeadTrackingOn bCanHeadTrack IsStaggering IsRecoiling TargetLocation camerafromx camerafromy camerafromz bEquipOK IsAttackReady IsAttacking iSyncDefaultState iLeftHandType bMLh_Ready bWantCastLeft IsCasting iRightHandType bMRh_Ready bWantCastRight staggerMagnitude IsBlocking iWantBlock IsBashing iGetUpType staggerDirection 0 0 0 0 0 0 1045220557 1060320051 0 0 1 1065353216 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1065353216 0 0 0 0 0 (0.000000 0.000000 0.000000 0.000000) ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_VECTOR4 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0087 #0086 duration 6 -1 BINDING_TYPE_VARIABLE -1 #0089 0 DefaultBlendTransition_RESET SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 0.000000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0092 null 47 3 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0090 null 48 4 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 61 4 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION #0093 0 DefaultBlendTransition_Slow SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH duration 7 -1 BINDING_TYPE_VARIABLE -1 null 0 GetUpTimerMod true 0.500000 50 null null null null 1 PoweredRagdollMatching true 200.000000 0.800000 1.000000 2.000000 1.000000 #0096 0 4 3 WORLD_FROM_MODEL_MODE_COMPUTE #0095 null 1 MatchAndSendGetup true #0097 #0094 null 1 TurnOnMatchingRagdoll true #0098 51 -1 false null null null 1 PoweredRagdoll No Matching true 0.000000 0.800000 1.000000 2.000000 1.000000 #0101 0 4 3 WORLD_FROM_MODEL_MODE_RAGDOLL #0100 null 1 FullRagdoll true #0102 -1 51 true null 1 Fully Ragdoll Mod List true #0103 #0099 null 1 Fully Ragdoll Mod Gen #0104 #0106 #0117 0 PoseMatching MSG #0112 #0107 0 0 null 0 Get Up Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0108 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 50 48 0 4 3 0 MODE_MATCH null #0110 #0109 1.000000 1.000000 null null 0 GetUpClip Animations\MT_Idle.HKX #0111 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 53 null false false false 0.129000 55 null false false false 0.222000 52 null false false false null 0 Reanimate Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0113 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 50 48 0 4 3 0 MODE_MATCH null #0115 #0114 1.000000 1.000000 null null 0 ReanimateClip Animations\MT_Idle.HKX #0116 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 53 null false false false 0.111000 54 null false false false 0.503000 52 null false false false selectedGeneratorIndex 36 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 50 5 0 0 0 FLAG_DISABLE_CONDITION 56 null 30 null null #0119 null #0118 #0105 Fully Ragdoll 4 1.000000 true -0.398000 48 null true false false null 0 Spinning Death Clip Animations\SpinningDeath.HKX #0121 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 3 8 9 null 2 CollisionListener true 48 null #0123 null 0 1 2 3 4 5 6 7 8 9 null 1 KeyframeFullRagdoll true #0125 null 1 AnimateToRagdollModifierList true #0126 #0128 #0124 null 1 DriveRagdollRB true 0.170000 0.000000 1.000000 0.600000 0.050000 1.400000 1.800000 0.100000 0.300000 0.300000 0.030000 0.100000 0.500000 #0129 null null 1 AnimateToRagdoll Mod Gen #0127 #0122 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0092 null 48 4 0 0 0 FLAG_DISABLE_CONDITION 49 null null #0132 null #0131 #0130 AnimateToRagdoll 3 1.000000 true null 0 DefaultBlendTransition_Instant SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.010000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH (staggerDirection > .25) && (staggerDirection < .75) (staggerDirection < .25) || (staggerDirection > .75) -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0140 #0136 35 4 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0140 #0135 35 4 0 1 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0134 null 66 6 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0138 null 67 5 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION #0139 0 DefaultBlendTransition SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH duration 6 -1 BINDING_TYPE_VARIABLE -1 #0141 0 DefaultBlendTransition_Fast SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH duration 6 -1 BINDING_TYPE_VARIABLE -1 0.000000 46 null false false false null 0 initialize Animations\initialize.HKX #0142 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0140 null 46 5 0 0 0 FLAG_DISABLE_CONDITION null null null #0144 #0143 initialize 2 1.000000 true -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0138 null 5 1 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION null 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 24 null true false false null 0 Magic FF Out.HKX Animations\Magic_FF_Out.HKX #0148 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0149 Magic FF Release 2 1.000000 true null 0 Magic FF Loop Animations\Magic_FF_Loop.HKX null 0.000000 0.000000 0.000000 1.500000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0138 null 22 2 0 0 0 FLAG_DISABLE_CONDITION null null null #0152 #0151 Magic FF Ready 1 1.000000 true null 0 Magic FF In Animations\Magic_FF_In.HKX null 0.000000 0.000000 0.000000 1.000000 0.750000 0.000000 -1 MODE_SINGLE_PLAY 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0138 null 28 1 0 0 0 FLAG_DISABLE_CONDITION null null null #0155 #0154 Magic FF Charge 0 1.000000 true isActive 28 -1 BINDING_TYPE_VARIABLE -1 #0157 0 MagicFFBehavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0156 #0153 #0150 null null null null null #0158 MagicFFState 4 1.000000 true 0.000000 24 null true false false null 0 MagicCon_Out Animations\MagicCon_Out.HKX #0160 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0161 Magic_Con_Interrupt 2 1.000000 true null 0 MagicCon In.HKX Animations\MagicCon_In.HKX null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0138 null 22 0 0 0 0 FLAG_DISABLE_CONDITION null null null #0164 #0163 Magic_Con_Release 1 1.000000 true null 0 Magic_Con_Loop Animations\MagicCon_Loop.HKX null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0138 null 23 2 0 0 0 FLAG_DISABLE_CONDITION 27 null null #0168 null #0167 #0166 Magic_Con_ReleaseLoop 0 1.000000 true isActive 28 -1 BINDING_TYPE_VARIABLE -1 #0170 0 MagicConBehavior -1 null null 1 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0169 #0165 #0162 null null null null null #0171 MagicConState 3 1.000000 true -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0138 null 22 3 0 0 0 FLAG_DISABLE_CONDITION null null null #0173 #0175 Magic Self Con Release 2 1.000000 true null 0 Magic Self Release Animations\Magic_Self_Con_In.HKX null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0177 Magic Self con Out 1 1.000000 true null 0 Magic Self Out 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FLAG_DISABLE_CONDITION 27 null null #0190 null #0189 #0182 Magic Self Loop 3 1.000000 true isActive 28 -1 BINDING_TYPE_VARIABLE -1 #0192 0 MagicSelfFFBehavior -1 null null 2 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0191 #0188 #0187 null null null null null #0193 MagicSelfFFState 2 1.000000 true isActive 28 -1 BINDING_TYPE_VARIABLE -1 #0195 0 MagicBehavior -1 null null 4 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0194 #0185 #0172 #0159 null -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0138 null 24 0 0 0 0 FLAG_DISABLE_CONDITION 30 null null null #0198 #0197 #0196 MagicState 10 1.000000 true 0.000000 42 null true false false null 0 Combat Bash Animations\Combat_Bash.HKX #0200 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0201 Combat Bash 0 1.000000 true isActive 35 -1 BINDING_TYPE_VARIABLE -1 #0203 0 BashBehavior -1 null null 0 -1 -1 -1 -1 -1 false 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#0140 null 34 0 0 0 0 FLAG_DISABLE_CONDITION null null null #0228 #0227 RecoilState 6 1.000000 true -0.009000 12 null true false false null 0 Attack2 Animations\Attack2.HKX #0230 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0231 Attack2 3 1.000000 true 0.000000 12 null true false false null 0 Attack1 Animations\Attack1.HKX #0233 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0234 Attack1 2 1.000000 true 0.000000 12 null true false false null 0 Combat BashPush Animations\Combat_Bash.HKX #0236 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0237 Combat BashPush 4 1.000000 true isActive 23 -1 BINDING_TYPE_VARIABLE -1 #0239 0 AttackingBehavior -1 null null 2 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0238 #0235 #0232 null -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0138 null 12 0 0 0 0 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