hkbBehaviorGraph hkbBehaviorGraph #0528 moveStart moveStop TurnInPlaceEnd CannedTurnL90 CannedTurnL180 CannedTurnR90 CannedTurnR180 CannedTurnStop weapEquip Unequip weapUnequipOut weapEquipOut weapUnequip attackStart_attackR attackStop attackPowerStart_Standing attackStart_attackL weaponSwing preHitFrame HitFrame weaponDraw weaponSheathe AttackWinStart AttackWinEnd ClubAttackCombo_2 attackStart_HandSwipeAttack turnLeft turnRight turnStop recoilStart recoilStop staggerStart staggerStop bleedOutStopExit bleedOutIntroOut bleedOutStart bleedOutStop deathStart SyncRight SyncLeft FootRight FootLeft FootRight2 FootLeft2 attackStart_BackAttack attackBackEnd SoundPlay NPCGiantFootDistantR Func attackPowerStart_ForwardPowerAttack aggroWarningStart aggroWarningStop PickNewIdle IdleStop IdleBackScratch IdleHeadScratch IdleLookAround CameraShake standupStop InstantTransition ForwardPowerAttackFinish CyclicFreeze CyclicCrossBlend combatIdleStart GetUpEnd DeathAnimation Ragdoll AddRagdollToWorld GetUpStart GetUpBegin AddCharacterControllerToWorld Reanimated Getup RemoveCharacterControllerFromWorld PairEnd 2_pairedStop KillMove1HMVBSlowBackStab 2_KillMoveStart 2_KillMoveEnd 2_KillActor pairedStop KillActor KillMoveStart KillMoveEnd DeathEmote 2_DeathEmote 2_PairEnd 2_Ragdoll EnableBumper DisableBumper combatIdleMoving KillMove1HMVBSoccerKick KillMove2HMVBBlockAndSlash KillMove2HMGiantA KillMove2HWVBBackBreaker runStart walkStart RagdollInstant StartAnimationDriven StartAllowRotation returnToDefault 2_FootScuffRight 2_FootScuffLeft FootScuffLeft FootScuffRight HeadTrackingOff HeadTrackingOn recoilLargeStart idleSleepStatueEnterInstant idleBedSleeping idleBedGetUp idleSleepStatueExitStart NextClip summonStop to SummonState summonStart dispelStart NonCombatState to WeapEquip SoundStop attackPowerStart_ForwardPowerDash iSyncIdleLocomotion Speed Direction bAnimationDriven BlendNormal IsAttacking BlendFast TurnDelta iSyncTurnState IsAttackReady IsRecoiling IsStaggering staggerMagnitude TargetLocation IsBleedingOut BlendSlow FootIKEnable m_onOffGain m_groundAscendingGain m_groundDescendingGain m_footPlantedGain m_footRaisedGain m_footUnlockGain m_worldFromModelFeedbackGain m_errorUpDownBias m_alignWorldFromModelGain m_hipOrientationGain m_footPlantedAnkleHeightMS m_footRaisedAnkleHeightMS m_maxAnkleHeightMS m_minAnkleHeightMS bEquipOK iSyncDefaultState bHeadTrackingOn bCanHeadTrack fMinSpeed fMinTurnSpeed iState iState_GargoyleDefault m_footEndLS SpeedSampled IsBashing iState_GargoyleCombatRun camerafromx camerafromy camerafromz DirectionDamped DirectionGain m_raycastDistanceUp m_raycastDistanceDown staggerDirection m_errorOutTranslation bAllowRotation iGetUpType bHeadtracking bIsSynced iStateRunWalk iState_GargoyleCombatWalk iStateCurrent IsBleedingOutTransition 0 0 0 0 1045220557 0 1036831949 0 1 0 0 0 0 0 0 1058642330 1 1045220557 1056964608 1056964608 1065353216 1056964608 1065353216 1045220557 1065353216 0 0 0 1116471296 1124073472 -1023410176 1 0 1 1 1036831949 1097859072 0 0 1096810496 0 0 2 0 0 0 0 1028443341 1107296256 1124073472 0 1 0 0 1 0 0 1 0 0 (0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000) ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_VECTOR4 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_VECTOR4 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL FLAG_SYNC_POINT FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 FLAG_SYNC_POINT FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0094 #0093 duration 4 -1 BINDING_TYPE_VARIABLE -1 #0096 0 DefaultbAnimationTOBlend_RESET SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 0.000000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH bIsSynced == 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0100 #0098 65 3 0 0 0 FLAG_IS_LOCAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0097 null 66 6 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 97 6 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION #0101 0 DefaultbAnimationTOBlend SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH duration 4 -1 BINDING_TYPE_VARIABLE -1 iSyncDefaultState = cond( iGetUpType == 0, 0, clamp(iSyncDefaultState, 0, 3)) -1 -1 EVENT_MODE_SEND_ONCE null 2 ReanimateSetCurrentDefaultState_EEM true #0102 null 3 ReanimateSetCurrentDefaultState_DoOnceMod true #0103 null bIsActive0 3 -1 BINDING_TYPE_VARIABLE -1 #0105 2 BSIsActiveModifier_AnimDriven true false false false false false false false false false false null 0 Get Up Modifier true 0.000000 0.000000 1.000000 0.000000 1.000000 0.250000 0 11 10 null 1 GetUp Mod List true #0107 #0111 #0109 #0106 #0104 null 1 DriveRagdollRB true 0.170000 0.000000 1.000000 0.600000 0.050000 1.400000 1.800000 0.100000 0.300000 0.300000 0.030000 0.100000 0.500000 #0110 null null 1 KeyframeLowerBody true #0112 null 0 3 1 5 7 2 4 8 null 1 GetUp Mod Gen #0108 #0114 #0133 0 PoseMatching MSG #0124 #0115 0 0 null 0 Get Up Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0120 #0116 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 68 66 0 11 10 0 MODE_MATCH null #0118 #0117 1.000000 1.000000 null null 0 GetUpFace Animations\GetupF.HKX #0119 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 64 null true false false 0.333000 72 null false false false 0.333000 70 null false false false null #0122 #0121 1.000000 1.000000 null null 0 GetUpBack Animations\GetupB.HKX #0123 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 64 null true false false 0.400000 70 null false false false 0.400000 72 null false false false null 0 Reanimate Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0129 #0125 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 68 66 0 11 10 0 MODE_MATCH null #0127 #0126 1.000000 1.000000 null null 0 ReanimateFace Animations\GetupF.HKX #0128 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 71 null true false false 0.000000 70 null true false false 0.000000 64 null true false false null #0131 #0130 1.000000 1.000000 null null 0 ReanimateBack Animations\GetupB.HKX #0132 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 71 null true false false 0.000000 70 null true false false 0.000000 64 null true false false selectedGeneratorIndex 53 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0135 null 64 2 0 0 0 FLAG_DISABLE_CONDITION #0136 0 DefaultBlendTransition SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH duration 4 -1 BINDING_TYPE_VARIABLE -1 null null null #0134 #0113 GetUpFromRagdoll 5 1.000000 true 0.233000 66 null false false false null 0 DeathAnim Animations\Stagger_Large.HKX #0138 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 1 2 3 4 5 6 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 null 2 CollisionListener true 66 null #0140 null 0 1 5 7 2 4 8 3 6 9 10 14 16 11 13 12 15 17 18 19 21 25 23 27 null 1 KeyframeFullRagdoll true #0142 null 1 ModifierList true #0143 #0109 #0141 null 1 AnimateToRagdoll Mod Gen #0144 #0139 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0147 null 66 6 0 0 0 FLAG_DISABLE_CONDITION #0148 0 DefaultSlowBlendTransition SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH duration 15 -1 BINDING_TYPE_VARIABLE -1 67 null null #0149 null #0146 #0145 AnimateToRagdoll 3 1.000000 true duration 6 -1 BINDING_TYPE_VARIABLE -1 #0151 0 DefaultBlendTransition_FAST_RESET SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0154 null 108 8 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0135 null 100 7 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0152 null 115 9 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0152 null 116 9 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION null 0 NoBlend SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH -0.008000 112 null true false false null 0 StatueExit.HKX Animations\StatueExit.HKX #0155 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0156 StatueExit.HKX 1 1.000000 true null 0 StatueIdle.HKX Animations\StatueIdle.HKX null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0154 null 111 1 0 0 0 FLAG_DISABLE_CONDITION 109 null null #0160 null #0159 #0158 StatueIdle 0 1.000000 true isActive 3 -1 BINDING_TYPE_VARIABLE -1 #0162 0 StatueStateBehavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0161 #0157 null duration 4 -1 BINDING_TYPE_VARIABLE -1 #0164 0 BlendFromAnimDriven SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 FLAG_IGNORE_TO_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0165 null 112 7 0 0 0 FLAG_DISABLE_CONDITION 110 null 109 null null #0168 #0167 #0166 #0163 StatueState 8 1.000000 true (staggerDirection < .25) || (staggerDirection > .75) (staggerDirection > .25) && (staggerDirection < .75) -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0135 null 8 1 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0135 null 50 5 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 #0171 31 4 0 1 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 #0170 31 4 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD #0174 0 bAnimationTOBlend_Fast_Reset SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 0.000000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH duration 6 -1 BINDING_TYPE_VARIABLE -1 0.000000 32 null true false false null 0 Stagger Forward Animations\Stagger_Forward.HKX #0175 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 32 null null null #0177 null #0176 Stagger Forward 1 1.000000 true -0.002000 32 null true false false null 0 Stagger_Large Animations\Stagger_Large.HKX #0179 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null #0180 null 0.800000 1.000000 0.000000 32 null true false false null 0 Stagger_Medium Animations\Stagger_Medium.HKX #0182 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null #0183 null 0.310000 1.000000 0.000000 32 null true false false null 0 Stagger_Small Animations\Stagger_Small.HKX #0185 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null #0186 null 0.300000 1.000000 blendParameter 12 -1 BINDING_TYPE_VARIABLE -1 #0188 0 StaggerBackBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0187 #0184 #0181 32 null null null #0190 null #0189 StaggerBackState 0 1.000000 true isActive 11 -1 BINDING_TYPE_VARIABLE -1 #0192 0 StaggerBehavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0191 #0178 null bIsActive0 33 -1 BINDING_TYPE_VARIABLE bIsActive1 3 -1 BINDING_TYPE_VARIABLE bIsActive2 31 -1 BINDING_TYPE_VARIABLE -1 #0194 2 BSIsStaggeringModifier true false true false false false true false false false false null 1 MG_StaggerState #0195 #0193 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0135 null 32 3 0 0 0 FLAG_DISABLE_CONDITION 20 null null #0198 null #0197 #0196 StaggerState 4 1.000000 true IsBleedingOutTransition == 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0135 #0200 76 0 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0135 #0200 91 1 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0135 #0200 92 2 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0135 #0200 94 4 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD 0.000000 77 null false false false 4.152000 78 null false false false 4.158000 79 null false false false 4.183000 86 null false false false null 0 Paired_2HWKillMove_VBBackBreaker ..\..\SharedKillMoves\Human&VampireBrute\Paired_2HWKillMove_VBBackBreaker.HKX #0202 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 KillMove2HWVBBackBreaker #0203 2_ false 0.000000 0.100000 true true false -1 null null null null #0204 KillMove2HWKillMoveVBBackBreaker 0 1.000000 true isActive 55 -1 BINDING_TYPE_VARIABLE -1 #0206 0 Paired_2HWKillMoveVBBackBreaker_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0205 null null null null null #0207 Paired_2HWKillMove_VBBackBreaker 4 1.000000 true 0.000000 77 null false false false 7.059000 79 null false false false 7.067000 78 null false false false 7.074000 86 null false false false null 0 Paired_2HMKillMove_VBBlockAndSlash ..\..\SharedKillMoves\Human&VampireBrute\Paired_2HMKillMove_VBBlockAndSlash.HKX #0209 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 KillMove2HMVBBlockAndSlash #0210 2_ false 0.000000 0.100000 true true false -1 null null null null #0211 KillMove2HMVBBlockAndSlash 0 1.000000 true isActive 55 -1 BINDING_TYPE_VARIABLE -1 #0213 0 Paired_2HMKillMoveVBBlockAndSlash_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0212 null null null null null #0214 Paired_2HMKillMoveVBBlockAndSlash 2 1.000000 true 0.000000 77 null false false false 3.886000 86 null false false false 3.886000 78 null false false false 3.892000 79 null false false false null 0 Paired_1HMKillMove_VBSoccerKick ..\..\SharedKillMoves\Human&VampireBrute\Paired_1HMKillMove_VBSoccerKick.HKX #0216 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 KillMove1HMVBSoccerKick #0217 2_ false 0.000000 0.100000 true true false -1 null null null null #0218 KillMove1HMVBSoccerKick 0 1.000000 true isActive 55 -1 BINDING_TYPE_VARIABLE -1 #0220 0 Paired_1HMKillMoveVBSoccerKick_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0219 null null null null null #0221 Paired_1HMKillMoveVBSoccerKick 1 1.000000 true 0.000000 77 null false false false 7.658000 79 null false false false 7.658000 78 null false false false 7.667000 86 null false false false null 0 Paired_1HMKillMove_VBSlowBackStab ..\..\SharedKillMoves\Human&VampireBrute\Paired_1HMKillMove_VBSlowBackStab.HKX #0223 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 KillMove1HMVBSlowBackStab #0224 2_ false 0.000000 0.100000 true true false -1 null null null null #0225 KillMoveVBSlowBackStab 0 1.000000 true isActive 55 -1 BINDING_TYPE_VARIABLE -1 #0227 0 Paired_1HMKillMoveVBSlowBackStab_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0226 null null null null null #0228 Paired_1HMKillMove_VBSlowBackStab 0 1.000000 true null 0 KillMoveBehavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0229 #0222 #0215 #0208 #0201 null 3 PairEnd_OnDeactivateMod true 74 null null 1 KillMove_MG #0231 #0230 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0135 null 80 0 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0135 null 74 0 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0154 null 75 0 0 0 0 FLAG_DISABLE_CONDITION 74 null null null #0234 #0233 #0232 KillMoveState 6 1.000000 true 0.000000 51 null true false false null 0 AggroWarning_Clip Animations\AggroWarning1.HKX #0236 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0237 AggroWarning 0 1.000000 true isActive 3 -1 BINDING_TYPE_VARIABLE -1 #0239 0 AggroWarningBehavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0238 null -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0135 null 51 3 0 0 0 FLAG_DISABLE_CONDITION 20 null null #0242 null #0241 #0240 AggroWarningState 5 1.000000 true -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0135 null 63 11 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 107 12 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -0.005000 30 null true false false null 0 Stagger Large.HKX Animations\Stagger_Large.HKX #0245 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0246 Stagger Large.HKX 0 1.000000 true isActive 10 -1 BINDING_TYPE_VARIABLE -1 #0248 0 RecoilLargeBehavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0247 null bIsActive0 3 -1 BINDING_TYPE_VARIABLE bIsActive1 31 -1 BINDING_TYPE_VARIABLE bIsActive2 34 -1 BINDING_TYPE_VARIABLE -1 #0250 2 BSIsActiveModifier_RecoilLarge true false false false true false true false false false false null 1 RecoilLarge_MG #0251 #0249 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0254 null 30 3 0 0 0 FLAG_DISABLE_CONDITION #0255 0 bAnimationFROMBlend_Fast SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 0.000000 0.000000 FLAG_IGNORE_TO_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH duration 6 -1 BINDING_TYPE_VARIABLE -1 null null null #0253 #0252 RecoilLargeState 12 1.000000 true -0.011000 53 null true false false null 0 AggroWarning1.HKX Animations\AggroWarning1.HKX #0257 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0258 CombatWarning_Large 1 1.000000 true 0.000000 53 null true false false null 0 CombatWarning_Clip Animations\CombatWarn.HKX #0260 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0261 CombatWarning 0 1.000000 true isActive 3 -1 BINDING_TYPE_VARIABLE -1 #0263 0 CombatIdlesBehavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT 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