hkbBehaviorGraph hkbBehaviorGraph #0553 turnLeft turnRight turnStop moveStart moveStop FootLeft FootRight syncLeft syncRight attackStop recoilStop weaponDraw WeapEquipOut weaponSheathe weapUnequipOut BeginWeaponDraw weapEquip weapForceEquip preHitFrame HitFrame attackStartStab weapUnequip BeginWeaponSheathe staggerStop staggerStart recoilStart recoilLargeStart weaponSwing attackStartSlash attackStartChop attackStartForwardPowerLeft TurnInPlaceEnd turnRight180 turnLeft180 attackStartBack attackStartForwardPowerRight bashStop bashStart attackStartForwardPowerRushLeft attackStartForwardPowerRushRight idleSleepStandEnterInstant idleSleepStandExitStart idleBedGetUp idleSleepExitEnd CyclicFreeze CyclicCrossBlend forceFurnExit deathStart deathStop idleStartScan idleStop idleStartStall CameraShake InterruptCast SpellReady Spell_Release Spell_FF_Start Spell_Stop Spell_Con_Start SpellInterrupt MagConLoopStart Magic_Equip Magic_Unequip BeginCastLeft CameraShake.0.5 MLh_SpellFire_Event attackStartRight attackStartLeft to_Shout State shoutStart shoutRelease Shout Inhale State_to_Shout Exhale State shoutStop to_Combat State CameraShake.0.3 Voice_SpellFire_Event PickNewIdle AddRagdollToWorld Ragdoll RemoveCharacterControllerFromWorld GetUpBegin GetUpStart Reanimated AddCharacterControllerToWorld GetUpEnd to AnimateToRagdoll DeathAnimation AnimateToRagdoll to Fully Ragdoll to Fully Ragdoll Fully Ragdoll to GetUpFromRagdoll GetUpFromRagdoll to SteamRoot Getup to Shout State Shout State to Combat Readied State EnableBumper DisableBumper BeginCastVoice to Shout Exhale State Shout Inhale State to Shout Exhale State to Fully Ragdoll00 RagdollInstant CameraShake.0.2 2_KillMoveStart 2_DeathEmote 2_KillActor 2_KillMoveEnd 2_PairEnd KillMove1HMSteamCenturionA KillMove1HMSteamCenturionB KillMove2HMSteamCenturionA KillMove2HWSteamCenturionA KillMoveStart KillMoveEnd KillActor DeathEmote PairEnd to Stagger State to Stagger State00 SoundPlay SteamCenturionPairedKillState to MT State SteamCenturionPairedKillState to MT State00 pairedStop 2_SoundPlay.WPNImpactBladeVsMetalSkin 2_SoundPlay.NPCDwarvenCenturionRecoil 2_FootScuffRight 2_FootScuffLeft SoundPlay.WPNImpactBladeVsMetalSkin SoundPlay.NPCDwarvenCenturionRecoil FootScuffRight FootScuffLeft attackStartSpecialChop attackStartSpecialSlash attackStartSpecialRush currentDefaultState iSyncIdleLocomotion iSyncTurnState TurnDelta iState iState_SteamDefault Direction SampledSpeed Speed iLeftHandType iRightHandType bAnimationDriven IsRecoiling IsStaggering IsAttacking bAllowRotation bEquipOK IsEquipping IsUnequipping bWeapReady IsAttackReady iState_SteamCombat IsBlocking staggerMagnitude IsBashing bAttached IsCasting bWantCastVoice bMLh_Ready Int32Variable staggerDirection IsShouting iGetUpType bVoiceReady bHeadTrackingOn TargetLocation camerafromx camerafromy camerafromz bCastReady bIsSynced IsUCAnimation bNoStagger playbackSpeed IsRaged UCAddAnim 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1065353216 0 0 (0.000000 0.000000 0.000000 0.000000) ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT8 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_VECTOR4 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL 0 0 0 0 0 0 0 FLAG_SYNC_POINT FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0086 #0085 (staggerDirection > .25) && 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0.000000 null null 100 4 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0090 #0089 24 1 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0090 #0088 24 1 0 1 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD null 0 RagdollBlendingTransition SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null 0 AttackBlendTransitionbAnimStart SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 0.200000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH bIsActive0 11 -1 BINDING_TYPE_VARIABLE -1 #0095 2 IsActive_AnimDriven true false false false false false false false false false false null 0 Get Up Modifier true 0.000000 0.000000 1.000000 0.000000 1.000000 0.250000 0 6 9 null 1 GetUpModList true #0097 #0101 #0099 #0096 null 1 DriveRagdollRB true 0.170000 0.000000 1.000000 0.600000 0.050000 1.400000 1.800000 0.100000 0.300000 0.300000 0.030000 0.100000 0.500000 #0100 null null 1 KeyframeLowerBody true #0102 null 0 3 1 5 7 2 4 8 null 1 GetUpModGen #0098 #0104 #0115 0 PoseMatching MSG #0110 #0105 0 0 null 0 Get Up Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0106 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 81 78 0 6 9 0 MODE_MATCH null #0108 #0107 1.000000 1.000000 null null 0 GetUpClip Animations\MTIdle.HKX #0109 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -0.001000 84 null true false false 0.033000 83 null false false false 0.041000 91 null false false false null 0 Reanimate Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0111 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 81 78 0 6 9 0 MODE_MATCH null #0113 #0112 1.000000 1.000000 null null 0 ReanimateClip Animations\MTIdle.HKX #0114 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -0.001000 84 null true false false 0.121000 82 null false false false 0.133000 83 null false false false selectedGeneratorIndex 32 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 84 0 0 0 0 FLAG_DISABLE_CONDITION null null null #0116 #0103 GetUpFromRagdoll 5 1.000000 true null 0 GetUpTimerMod true 0.500000 81 null null null null 1 PoweredRagdollMatching true 200.000000 0.800000 1.000000 2.000000 1.000000 #0120 0 6 9 WORLD_FROM_MODEL_MODE_COMPUTE #0119 null 1 MatchAndSendGetup true #0121 #0118 null 1 TurnOnMatchingRagdoll true #0122 80 -1 false null null null 1 PoweredRagdoll No Matching true 0.000000 0.800000 1.000000 2.000000 1.000000 #0125 0 6 9 WORLD_FROM_MODEL_MODE_RAGDOLL #0124 null 1 FullRagdoll true #0126 -1 80 true null 1 FullyRagdollModList true #0127 #0123 null 1 FullyRagdollModGen #0128 #0104 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 81 5 0 0 0 FLAG_DISABLE_CONDITION 79 null 53 null null #0131 null #0130 #0129 Fully Ragdoll 4 1.000000 true 0.896000 78 null false false false null 0 DeathClip Animations\Death.HKX #0133 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 1 2 3 6 9 12 10 14 null 2 CollisionListener true 78 null #0135 null 0 1 5 7 2 4 8 3 6 9 12 10 14 null 1 KeyframeFullRagdoll true #0137 null 1 AnimateToRagdollModList true #0138 #0099 #0136 null 1 AnimateToRagdollModGen #0139 #0134 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0093 null 78 4 0 0 0 FLAG_DISABLE_CONDITION 77 null null #0142 null #0141 #0140 AnimateToRagdoll 3 1.000000 true -0.003000 48 null true false false null 0 Death Animations\Death.HKX #0144 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0145 Death 0 1.000000 true null 0 Death_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0146 null null 1 ModifierGenerator00 #0149 #0147 #0150 2 AnimDrivenIsActiveModifier true false false false false false false false false false false bIsActive0 11 -1 BINDING_TYPE_VARIABLE -1 null null null null #0148 Death_State 2 1.000000 true -0.003000 23 null true false false null 0 StaggerForward Animations\Stagger_Forward.HKX #0152 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0153 StaggerForward 1 1.000000 true -0.008000 23 null true false false null 0 Stagger_Heavy.HKX Animations\Stagger_Heavy.HKX #0155 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null #0156 null 1.000000 1.000000 -0.006000 23 null true false false null 0 Stagger_Medium.HKX Animations\Stagger_Medium.HKX #0158 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null #0159 null 0.500000 1.000000 blendParameter 23 -1 BINDING_TYPE_VARIABLE -1 #0161 0 Stagger_Magnitude_Blend 0.000000 1.000000 0.000000 1.000000 -1 16 false #0160 #0157 null null null null #0162 StaggerBack 0 1.000000 true null 0 Stagger_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0163 #0154 null bIsActive0 11 -1 BINDING_TYPE_VARIABLE bIsActive1 13 -1 BINDING_TYPE_VARIABLE -1 #0165 2 StaggerIsActiveModifier true false false false false false false false false false false null 1 StaggerModifierGenerator #0166 #0164 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0169 null 23 0 0 0 0 FLAG_DISABLE_CONDITION null 0 DefaultBlendTransitionbAnimEnd SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 0.200000 0.000000 FLAG_IGNORE_TO_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH 23 null 53 null null #0171 #0170 #0168 #0167 Stagger_State 1 1.000000 true -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0175 null 17 1 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0174 null 46 0 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0094 null 49 5 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION 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