hkbBehaviorGraph hkbBehaviorGraph #0141 moveStart moveStop cannedTurnLeft90 cannedTurnRight90 cannedTurnLeft180 cannedTurnRight180 cannedTurnStop turnRight turnLeft turnStop FootFront FootBack combatStanceStart combatStanceStop moveBackward moveForward weaponDraw weaponSheathe returnToDefault staggerStart staggerStop recoilStop recoilLargeStart recoilStart preHitFrame HitFrame SoundPlay attackStop IdleStop Intialize SyncLeft SyncRight bleedOutEnterOut bleedOutStart bleedOutStop PairEnd NPCpairedStop 2_KillActor KillMoveSabreCat deathStart idleExit idleSabreCatSitStart idleSabreCatLieDownStart idleSabreCatSitStop idleSabreCatLieDownStop idleSabreCatSleepStop idleSabreCatSleepStart idleSabreCatLieDown_LookLeft idleSabreCatLieDown_LookRight PickNewIdle attackStart_ForwardPower attackStart_Attack1 attackStart_Attack2 attackStart_AttackLeft1 attackStart_AttackLeft2 attackStart_AttackRight1 attackStart_AttackRight2 swimStop swimStart KillActor KillMoveSabreCatShortA NPCHitFrame 2_HitFrame NPCWeaponSwing 2_SoundPlay.NPCKillS1OA 2_SoundPlay.NPCKillS1IA SoundPlay.NPCKillS1IA SoundPlay.NPCKillS1OA KillMoveStart KillMoveEnd 2_KillMoveStart 2_KillMoveEnd NPCKillMoveStart NPCKillMoveEnd SyncPoint weaponSwing LieDownExit LieDownEnter SitEnter SitExit attackStart_ForwardPowerShort cannedTurnStartRunRight cannedTurnStartRunLeft aggroWarningStart aggroWarningStop idleTrapEnterInstantStart idleFeedingStart StrafeReturn ForwardReversalReturn cannedTurnLRun90 cannedTurnRRun90 cannedTurnLRun180 StrafeLeft StrafeRight ForwardReversalRun cannedTurnRight90Flee cannedTurnRight180Flee cannedTurnLeft90Flee cannedTurnLeft180Flee AttackPowerForwardShortState_to_RecoilLargeState cannedTurnMove CannedTurnState_to_LocomotionState cannedTurnStrafeLeft90 cannedTurnStrafeLeft90_Reverse cannedTurnStrafeRight90 cannedTurnStrafeRight90_Reverse clipEnd returntoSitState PickNextLayIdle idleLayExit PickNextSitIdle GetUpEnd DeathAnimation Ragdoll AddRagdollToWorld GetUpStart GetUpBegin AddCharacterControllerToWorld Getup RemoveCharacterControllerFromWorld Reanimated combatIdle1Start KillMoveSabreCatShortB KillMove2HMSabreCatA KillMove2HMSabreCatB KillMove2HWSabreCatA to Fully Ragdoll RagdollInstant StartAnimationDriven GrowlRunStart GrowlRunStop 2_SoundPlay.NPCSabreCatAttackSD 2_SoundPlay.NPCSabreCatInjuredSD SoundPlay.NPCSabreCatAttackSD SoundPlay.NPCSabreCatInjuredSD iSyncIdleLocomotion blendDefault fMinSpeed Speed iSyncTurnState iSyncForwardState TurnDelta fMinTurnDelta turnSpeedMult iCombatStance test bHeadTrackingOn TargetLocation FootIKEnable m_onOffGain m_groundAscendingGain m_groundDescendingGain m_footPlantedGain m_footRaisedGain m_footUnlockGain m_worldFromModelFeedbackGain m_errorUpDownBias m_alignWorldFromModelGain m_hipOrientationGain m_footPlantedAnkleHeightMS m_footRaisedAnkleHeightMS m_maxAnkleHeightMS m_minAnkleHeightMS blendFast bAnimationDriven bAllowRotation bHeadTracking bDisableHeadTrack IsRecoiling IsStaggering IsAttacking bIsWolf staggerMagnitude IsBleedingOut bIsSynced bEquipOK bCanHeadTrack blendSlow isIdleSitting bMirroredAttack iState iState_SabreCatDefault bSkeeverLunge iCharacterSelector Direction iIsCanine iTurnMirrored IsAttackReady TurnDeltaDamped IsBashing walkBackRate iGetUpType iState_SabreCatRun 0 1045220557 1084227584 0 1 0 0 1065353216 1065353216 0 0 0 0 1 1045220557 1056964608 1056964608 1065353216 1056964608 1065353216 0 1065353216 0 0 0 1108082688 1111752704 -1059061760 1036831949 0 0 1 0 0 0 0 0 0 0 0 1 0 1056964608 0 0 80 80 0 8 0 0 1 1 0 0 1116050555 0 81 (0.000000 0.000000 0.000000 0.000000) ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_VECTOR4 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 FLAG_SYNC_POINT FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0078 #0077 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0081 null 113 4 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 127 4 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION null 0 BlendingTransitionEffect00 SELF_TRANSITION_MODE_BLEND EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null 0 GetUpTimerMod true 0.500000 115 null null null null 1 PoweredRagdollMatching true 200.000000 0.800000 1.000000 2.000000 1.000000 #0084 0 10 11 WORLD_FROM_MODEL_MODE_COMPUTE #0083 null 1 MatchAndSendGetup true #0085 #0082 null 1 TurnOnMatchingRagdoll true #0086 116 -1 false null null null 1 PoweredRagdoll No Matching true 0.000000 0.800000 1.000000 2.000000 1.000000 #0089 0 11 10 WORLD_FROM_MODEL_MODE_RAGDOLL #0088 null 1 FullRagdoll true #0090 -1 116 true null 1 Fully Ragdoll Mod List true #0091 #0087 null 1 Fully Ragdoll Mod Gen #0092 #0094 #0121 0 PoseMatching MSG #0108 #0095 0 0 null 0 Get Up Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0104 #0100 #0096 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 115 113 0 11 10 0 MODE_MATCH null #0098 #0097 1.000000 1.000000 null null 0 GetUpStance Animations\MT_Idle.hkx #0099 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.333000 117 null false false false 0.367000 118 null false false false 0.600000 111 null false false false null #0102 #0101 1.000000 1.000000 null null 0 GetUpRight Animations\GetUpRight.hkx #0103 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 111 null true false false 0.623000 117 null false false false 1.000000 118 null false false false null #0106 #0105 1.000000 1.000000 null null 0 GetUpLeft Animations\GetUpLeft.hkx #0107 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 111 null true false false 0.623000 117 null false false false 1.000000 118 null false false false null 0 Reanimate Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0117 #0113 #0109 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 115 113 0 11 10 0 MODE_MATCH null #0111 #0110 1.000000 1.000000 null null 0 ReanimateStance Animations\MT_Idle.hkx #0112 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.333000 117 null false false false 0.367000 118 null false false false 0.600000 111 null false false false null #0115 #0114 1.000000 1.000000 null null 0 ReanimateRight Animations\GetUpRight.hkx #0116 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -0.002000 111 null true false false 0.967000 117 null false false false 1.000000 120 null false false false null #0119 #0118 1.000000 1.000000 null null 0 ReanimateLeft Animations\GetUpLeft.hkx #0120 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 111 null true false false 1.100000 117 null false false false 1.133000 120 null false false false selectedGeneratorIndex 56 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 115 5 0 0 0 FLAG_DISABLE_CONDITION 119 null null #0123 null #0122 #0093 Fully Ragdoll 4 1.000000 true null 0 QuadrupedBFR Behaviors\QuadrupedBehavior.hkx null 1 Root Mod List true #0129 #0127 null 1 DriveRagdollRB true 0.170000 0.000000 1.000000 0.600000 0.050000 1.400000 1.800000 0.100000 0.300000 0.300000 0.030000 0.100000 0.500000 #0128 null null 1 KeyframeLowerBody true #0130 null 0 1 5 12 15 20 2 7 13 18 22 3 6 9 17 24 26 11 16 21 27 null 1 Root Mod Gen #0126 #0125 null null null null #0131 RootAnimState 2 1.000000 true bIsActive0 29 -1 BINDING_TYPE_VARIABLE -1 #0133 2 BSIsActiveModifier_AnimDriven true false false false false false false false false false false null 0 Get Up Modifier true 0.000000 0.000000 1.000000 0.000000 1.000000 0.250000 0 11 10 null 1 GetUp Mod List true #0135 #0129 #0127 #0134 null 1 GetUp Mod Gen #0136 #0094 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0081 null 111 2 0 0 0 FLAG_DISABLE_CONDITION null null null #0138 #0137 GetUpFromRagdoll 5 1.000000 true null 0 SabreCatRootBehavior -1 null null 2 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0139 #0132 #0124 #0080 null 0 SabreCatBehavior.hkb VARIABLE_MODE_DISCARD_WHEN_INACTIVE #0140 #0079