hkbBehaviorGraph hkbBehaviorGraph #1347 staggerStop MRh_Equipped_Event shoutStop shoutStart moveStop moveStart SneakStop SneakStart turnStop turnLeft turnRight FootLeft FootRight SprintStop SprintStart staggerStart MRh_SpellAimedStart MRh_SpellAimedConcentrationStart MRh_SpellSelfConcentrationStart MRh_SpellSelfStart MRh_WardStart MRh_SpellReady_Event MRh_PreChargeOut MRh_SpellRelease_Event MRh_WinStart MRh_WinEnd MRh_SpellFire_Event MRh_PreAimedConcentrationOut MRh_PreSelfConOut MRh_PreWardLoopOut wardAbsorb WardFXRecoilEnd shoutRelease Voice_SpellFire_Event MLh_SpellAimedStart MLh_SpellReady_Event MLh_PreChargeOut MLh_SpellRelease_Event MLh_PreAimedOut MLh_WinStart MLh_WinEnd MLh_Equipped_Event MLh_SpellFire_Event MLh_SpellAimedConcentrationStart MLh_SpellSelfConcentrationStart MLh_PreSelfConOut MLh_SpellSelfStart MLh_WardStart MLh_PreWardLoopOut DualMagic_SpellSelfStart DualMagic_SpellAimedStart DualMagic_SpellAimedConcentrationStart DualMagic_SpellSelfConcentrationStart DualMagic_WardStart MLh_PreAimedConcentrationOut MRhIdle_end MagicCastStop MLh_Ready MRh_Ready M2h_Ready FootScuffLeft FootScuffRight StfMagic_PreChargeOut bashExit bashStart bashPowerStart blockStop bashRelease HitFrame SoundPlay.NPCHumanCombatShieldBash preHitFrame StaffBashExit StaffBashStart StaffBashRelease MRh_PreAimedCon_to_MRh_AimedCon MRh_SpellTelekinesisStart MLh_SpellTelekinesisStart CyclicFreeze CyclicCrossBlend tailCombatState tailSneakIdle tailSneakLocomotion tailCombatIdle tailCombatLocomotion BeginCastRight BeginCastLeft CastStop testMagic BeginCastVoice NPCshoutStart bowZoomStart Event00 SoundPlay.WPNBowZoomIn bowReset arrowDetach attackStop SneakSprintStartRoll Collision_Start Collision_Add Collision_Remove Collision_ClearTargets Collision_AttackEnd Collision_AttackStart TKDodgeRight TKDodgeLeft TKDodgeBack TKDodgeForward TKDodgeStop EndAnimatedCamera TKDR_DodgeStart TKDR_IframeEnd TKDR_DodgeEnd TKDodgeRotation Collision_Cancel SoundPlay RollStart RollStop RollWinStart RollWinEnd RollContinue RollLeap RollTrigger ForwardRollStart Right_ForwardRollStart Right_RollStart Right_BackwardRollStart BackwardRollStart Left_BackwardRollStart Left_RollStart Left_ForwardRollStart DodgeSpell DodgeCharge Post_ForwardRollStart Post_Right_ForwardRollStart Post_Right_RollStart Post_Right_BackwardRollStart Post_BackwardRollStart Post_Left_BackwardRollStart Post_Left_RollStart Post_Left_ForwardRollStart RollLand FootLeftSidestep FootRightSidestep SidestepTrigger ActDualFix_Z DeActDualFix_Z JumpStandingStart JumpLandEnd JumpDirectionalStart JumpFall JumpLand JumpFallDirectional JumpLandDirectional DCFixStart_Z DCFixStop_Z blockStart InterruptCast HeadTrackingOff HeadTrackingOn bashStop DodgeRight DodgeLeft DodgeBack SwimStart blendDefault blendMove1stP blendMoveStop blendMoveStart IsPlayer TurnDelta TurnDeltaDamped IsNPC IsFirstPerson iSyncTurnState bMotionDriven IsInCastStateDamped Direction SpeedSampled IsInCastState 1stPRot 1stPRotDamped i1stPerson iSyncSprintState iIsInSneak iSyncIdleLocomotion bMRh_Ready staggerMagnitude IsStaggering IsAttackReady IsCastingRight blendFast iWeaponReady IsShouting iState iState_NPCDefault iState_NPCSneaking iState_NPCSneaking iState_NPCSneaking iState_NPCSneaking iState_NPCSneaking iState_NPCSneaking InDualMagicState iDualMagicState bMLh_Ready IsCastingLeft CastBlendDamped iLeftHandType iRightHandType iState_NPCSneaking TurnMin IsCastingDual RotMax Speed MagicLeftActive IsAttacking iState_NPCMagic iState_NPCMagicCasting testInt SpeedDamped AimHeadingCurrent AimPitchCurrent camerafromx camerafromy camerafromz AimHeadingMax AimPitchMax AllowMagicModify AimGainOn AimGainOff bDisableInterp IsSneaking bAimActive MagicAimOffsetHeading MagicAimOffsetPitch bHeadTrackSpine NotCasting bWantCastLeft bWantCastRight bWantCastVoice CastBlend CastBlendGain bowZoomAmt ZoomAcc TimeDelta iWantBlock01 Pitch2 bowZoom Pitch BowAimOffsetHeading BowAimOffsetPitch bVoiceReady tdmHeadtrackingBehavior TDM_LockRotation FNISaa_mtidle FNISaa_1hmidle FNISaa_magidle FNISaa_staffidle FNISaa_magmt FNISaa_magcastmt FNISaa_sneakmt FNISaa_magatk FNISaa_magcon FNISaa_mtidle_crc FNISaa_1hmidle_crc FNISaa_magidle_crc FNISaa_staffidle_crc FNISaa_magmt_crc FNISaa_magcastmt_crc FNISaa_sneakmt_crc FNISaa_magatk_crc FNISaa_magcon_crc bAllowRotation iStep iStepSelector bIsDodging bInIframe bIframeActive TKDR_IframeDuration TDM_Dodge TDM_TargetLock bHeadTracking bAllowRotation DodgeID DodgeSpeed IsDodging fFixDCHeading_Z bIsThirdPerson_Z bIsSwimming_Z bInJumpState bIsSneaking_Z fComTwist_Z iWantBlock bAllowRotation fNPCPitch_Z IsBlocking LeftArm UpperBody ExcludeRootAndCamera Hands MRhFavorBoneSwitch MLhFavorBoneSwitch RightArm 1045220557 1051931443 1050253722 1045220557 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1028443341 0 0 0 0 0 0 0 0 0 0 0 0 2 1036831949 0 1084227584 0 0 0 9 10 0 0 0 0 0 0 0 1110704128 1119092736 1 1036831949 1028443341 0 0 0 0 0 0 1 0 0 0 0 1050253722 0 1109393408 0 0 1065353216 0 0 0 0 1 0 0 0 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VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT FLAG_NOT_CHARACTER_PROPERTY|FLAG_NOT_VARIABLE|FLAG_RAGDOLL|FLAG_NONE|0x1680 VARIABLE_TYPE_POINTER ROLE_DEFAULT FLAG_NOT_CHARACTER_PROPERTY|FLAG_NORMALIZED|FLAG_NONE|0x1680 VARIABLE_TYPE_POINTER ROLE_DEFAULT FLAG_NOT_CHARACTER_PROPERTY|FLAG_NOT_VARIABLE|FLAG_RAGDOLL|FLAG_NONE|0x1680 VARIABLE_TYPE_POINTER ROLE_DEFAULT 0 VARIABLE_TYPE_POINTER ROLE_DEFAULT FLAG_NOT_CHARACTER_PROPERTY|FLAG_OUTPUT|FLAG_HIDDEN|FLAG_NORMALIZED|FLAG_NONE|0x1640 VARIABLE_TYPE_POINTER ROLE_DEFAULT FLAG_NOT_CHARACTER_PROPERTY|FLAG_NOT_VARIABLE|FLAG_NONE|0x1680 VARIABLE_TYPE_POINTER ROLE_DEFAULT FLAG_NOT_CHARACTER_PROPERTY|FLAG_OUTPUT|FLAG_HIDDEN|FLAG_NORMALIZED|FLAG_NONE|0x1640 VARIABLE_TYPE_POINTER FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 FLAG_SYNC_POINT FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 FLAG_SYNC_POINT FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 FLAG_SYNC_POINT FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0078 #0077 null 0 Shout_BehaviorBFR Behaviors\Shout_Behavior.hkx -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$0 #0082 null 2 4 0 0 0 FLAG_DISABLE_CONDITION #0083 0 DefaultBlendTransition SELF_TRANSITION_MODE_BLEND EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH duration 0 -1 BINDING_TYPE_VARIABLE -1 null null null #0081 #pscd$6 #tkuc$57 #tudm$0 #0080 MRh_Shout 3 1.000000 true null 1.000000 spBoneWeight 1 -1 BINDING_TYPE_CHARACTER_PROPERTY -1 #0086 #0088 #0085 #0629 0 LeftHandMagicCast_MSG #0089 #0089 #0089 #0089 #0089 #0089 #0089 #0089 #0613 #0284 #0089 #0089 0 0 null 0 MRh_ReadyCast_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0237 #0220 #0188 #0145 #0130 #0109 #0091 #0090 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$0 #0082 null 1 0 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION null #0108 null null #0092 MRh_Telekinesis 6 1.000000 true null 1 ModifierGenerator01 #0106 #0093 #0105 0 MRh_TelekinesisBehavior -1 null null 1 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0102 #0098 #0094 null null null null #0097 #0095 MRh_PreTelekinesis 2 1.000000 true null 0 MRh_PreTelekinesis Animations\MRh_PreTelekinesis.hkx #0096 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -0.067000 27 null true false false -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$0 #0082 null 27 0 0 0 0 FLAG_DISABLE_CONDITION null null null #0101 #0099 MRh_TelekinesisCharge 1 1.000000 true null 0 MRh_ChargeLoop Animations\MRh_ChargeLoop.hkx #0100 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 0.502000 24 null false false false 2.753000 25 null false false false 0.350000 $eventID[DodgeCharge]$ null true false false 0.700000 $eventID[DodgeCharge]$ null true false false 1.050000 $eventID[DodgeCharge]$ null true false false 1.400000 $eventID[DodgeCharge]$ null true false false 1.800000 $eventID[DodgeCharge]$ null true false false 2.200000 $eventID[DodgeCharge]$ null true false false 2.600000 $eventID[DodgeCharge]$ null true false false 2.950000 $eventID[DodgeCharge]$ null true false false 3.300000 $eventID[DodgeCharge]$ null true false false -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$0 #0082 null 23 2 0 0 0 FLAG_DISABLE_CONDITION null #0104 null null #0103 MRh_TelekinesisLoop 0 1.000000 true null 0 MRh_TelekinesisLoop Animations\MRh_TelekinesisLoop.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 26 null isActive 25 -1 BINDING_TYPE_VARIABLE -1 #0107 2 InvertNotCasting_IsActiveModifier true false true false false false false false false false false bIsActive0 66 -1 BINDING_TYPE_VARIABLE -1 13 null null #0129 null null #0110 MRh_Ward 4 1.000000 true null 1 ModifierGenerator00 #0106 #0111 #0128 0 MRh_Ward_Behavior -1 null null 1 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0126 #0122 #0117 #0113 #0112 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$0 #0082 null 23 2 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION null null null #0116 #0114 MRh_PreWardLoop_State 2 1.000000 true null 0 MRh_PreWardLoop Animations\MRh_PreWardLoop.hkx #0115 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 0.000000 29 null true false false -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 29 3 0 0 0 FLAG_DISABLE_CONDITION null #0121 null #0120 #0118 MRh_WardLoopState 3 1.000000 true null 0 MRh_WardLoop Animations\MRh_WardLoop.hkx #0119 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 2.000000 31 null false false false -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$0 #0082 null 30 3 0 0 0 FLAG_DISABLE_CONDITION 26 null null null null #0125 #0123 MRh_PreWardChargeState 1 1.000000 true null 0 MRh_PreWardCharge Animations\MRh_PreWardCharge.hkx #0124 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 22 null true false false -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 22 0 0 0 0 FLAG_DISABLE_CONDITION null null null null #0127 MRh_WardCharge_State 0 1.000000 true null 0 MRh_WardCharge Animations\MRh_WardCharge.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 isActive 25 -1 BINDING_TYPE_VARIABLE -1 13 null null #0144 null null #0131 MRh_SelfConcentration 1 1.000000 true null 1 ModifierGenerator02 #0106 #0132 #0143 0 MRh_SelfConcentrationBehavior -1 null null 1 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0140 #0137 #0133 null null null null #0136 #0134 MRh_PreSelfConState 2 1.000000 true null 0 MRh_PreSelfCon Animations\MRh_PreSelfCon.hkx #0135 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 28 null true false false -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 28 0 0 0 0 FLAG_DISABLE_CONDITION null null null #0139 #0138 MRh_SelfConcentrationChargeState 1 1.000000 true null 0 MRh_SelfChargeLoop Animations\MRh_SelfChargeLoop.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$0 #0082 null 23 2 0 0 0 FLAG_DISABLE_CONDITION null #0142 null null #0141 MRh_SelfConcentration_State 0 1.000000 true null 0 MRh_SelfConcentration Animations\MRh_SelfConcentration.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 26 null isActive 25 -1 BINDING_TYPE_VARIABLE -1 13 null null #0187 null null #0146 MRh_AimedConcentration 5 1.000000 true null 1 MRh_AimedConcentration_MG #pscd$7 #0184 #0147 #0183 0 MRh_AimedConcentrationBehavior -1 null null 1 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0169 #0158 #0148 null null null null #0156 #0149 MRh_PreAimedCon 2 1.000000 true #0155 0 MRh_PreAimedCon_MSG #0150 #0150 #0150 #0150 #0150 #0150 #0150 #0150 #0153 #0151 #0150 #0150 0 0 null 0 NullClip Animations\male\MT_Idle.HKX null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null 0 MRh_PreAimedCon Animations\MRh_PreAimedCon.hkx #0152 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -0.067000 27 null true false false 0.100000 $eventID[DodgeSpell]$ null false false false null 0 StfMagicRight_PreAimedCon Animations\StfMagicRight_PreAimCon.hkx #0154 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -0.001000 27 null true false false 0.100000 $eventID[DodgeSpell]$ null false false false selectedGeneratorIndex 38 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0157 null 27 0 0 0 0 FLAG_DISABLE_CONDITION null 0 2FrameBlendTransition SELF_TRANSITION_MODE_BLEND EVENT_MODE_DEFAULT 0.066700 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null null null #0168 #0159 MRh_AimedConcentrationCharge 1 1.000000 true #0167 0 MRh_AimedConCharge_MSG #0150 #0150 #0150 #0150 #0150 #0150 #0150 #0150 #0160 #0099 #0150 #0150 0 0 null 0 StaffMagicRight_ChargeLoopBehavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0163 #0161 null null null null null #0162 StfMagicRight_ChargeLoopState 1 1.000000 true null 0 StfMagicRight_ChargeLoop Animations\StfMagicRight_ChargeLoop.hkx #tudm$212 null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null #0166 #0164 StfMagicRight_PreCharge 0 1.000000 true null 0 StaffMagicRight_PreCharge Animations\StfMagicRight_PreCharge.hkx #0165 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 22 null true false false -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 22 1 0 0 0 FLAG_DISABLE_CONDITION selectedGeneratorIndex 38 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$0 #0082 null 23 2 0 0 0 FLAG_DISABLE_CONDITION null #0182 null null #0170 MRh_AimedConState 0 1.000000 true #0181 0 MRh_AimedCon_MSG #0150 #0150 #0150 #0150 #0150 #0150 #0150 #0150 #0180 #0171 #0150 #0150 0 0 #0179 0 MRh_AimedCon_1st3rd_MSG #0173 #0172 0 0 null 0 MRh_AimedConcentration Animations\MRh_AimedConcentration.hkx #tudm$213 null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 #0178 0 MRhMLh_AimedConBlend 0.000000 1.000000 0.000000 1.000000 -1 16 false #0177 #0175 #0174 null #0172 null 1.000000 1.000000 null #0176 null 0.000000 1.000000 null 0 MLhMRh_AimedCon Animations\MLhMRh_AimedConcentrationLoop.hkx #tudm$214 null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0172 null -1.000000 1.000000 blendParameter 36 -1 BINDING_TYPE_VARIABLE -1 selectedGeneratorIndex 17 -1 BINDING_TYPE_VARIABLE -1 null 0 StfMagicRight_AimConLoop Animations\StfMagicRight_AimConLoop.hkx #tudm$215 null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 selectedGeneratorIndex 38 -1 BINDING_TYPE_VARIABLE -1 26 null isActive 25 -1 BINDING_TYPE_VARIABLE -1 null 1 ModifierList true #0185 #0106 #0186 2 bHeadTrackSpine_NotActive true false true false false false false false false false false bIsActive0 65 -1 BINDING_TYPE_VARIABLE -1 13 null null #0219 null null #0189 MRh_Aimed 2 1.000000 true null 1 MRh_Aimed_MG #pscd$9 #0218 #0190 #0217 0 MRh_AimedFireAndForgetBehavior -1 null null 3 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0214 #0208 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1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 1.000000 0.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 null #1293 #1308 1.000000 1.000000 null 0 StafLeftHand_MRh_TurnRight_Blend 0.000000 1.000000 0.000000 1.000000 -1 0 false #1309 #1307 selectedGeneratorIndex 38 -1 BINDING_TYPE_VARIABLE -1 #1311 0 StaffMagic_TurnRight_MSG #1310 #1310 #1310 #1310 #1310 #1310 #1310 #1310 #1304 #1310 #1310 #1310 0 0 selectedGeneratorIndex 37 -1 BINDING_TYPE_VARIABLE -1 #1313 0 Magic_TurnRight_MSG #1293 #1293 #1293 #1293 #1293 #1293 #1293 #1293 #1312 #1293 #1293 #1293 0 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0754 null 8 1 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0637 null 9 2 0 0 0 FLAG_DISABLE_CONDITION null null null #1315 #1314 MagicReady_TurnRight 0 1.000000 true startStateId 9 -1 BINDING_TYPE_VARIABLE -1 #1317 0 MagicReadyIdleTurnBehavior -1 null null 1 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #1316 #1284 #1252 null selectedGeneratorIndex 17 -1 BINDING_TYPE_VARIABLE -1 #1319 0 MagicReadyStanding_MSG #1318 #0727 0 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0275 null 5 1 0 0 0 FLAG_DISABLE_CONDITION 82 null null #1322 null #1321 #1320 MagicReadyStandingState 0 1.000000 true startStateId 20 -1 BINDING_TYPE_VARIABLE -1 #1324 0 DefaultMagicReadyBehavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #1323 #1250 null -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0637 null 7 1 0 0 0 FLAG_DISABLE_CONDITION null null null #1326 #1325 DefaultMagicReady 0 1.000000 true null 0 MagicReadyRootBehavior -1 null null 0 -1 -1 -1 -1 19 false 32 START_STATE_MODE_SYNC SELF_TRANSITION_MODE_NO_TRANSITION #1327 #1063 null bVariableToTest1 69 -1 BINDING_TYPE_VARIABLE -1 #1329 2 BeginShout_OnFalseToTrueMod true true false 88 null false false -1 null false false -1 null null 1 MagicReadyRoot_MG #pscd$15 #tkuc$64 #tudm$227 #zcbe$85 #1330 #zcbe$36 #1328 null 1 MagicReady_iStateGen #1331 9 5 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0540 null 84 1 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0540 null 85 1 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[RollStart]$ 25 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0540 #zcbe$88 85 1 0 1 10 FLAG_TO_NESTED_STATE_ID_IS_VALID -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0540 #zcbe$88 84 1 0 1 10 FLAG_TO_NESTED_STATE_ID_IS_VALID null null null #1333 #1332 MagicReadyState 0 1.000000 true isActive 80 -1 BINDING_TYPE_VARIABLE -1 #1335 0 MagicRootBehavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #1334 #1023 #tudm$211 #tudm$81 null bIsActive0 34 -1 BINDING_TYPE_VARIABLE bIsActive1 21 -1 BINDING_TYPE_VARIABLE -1 #1337 2 MagicReady_IsActiveMod true false false false false false false false false false false bVariableToTest1 67 -1 BINDING_TYPE_VARIABLE bVariableToTest2 68 -1 BINDING_TYPE_VARIABLE -1 #1339 2 BeginCast_OnFalseToTrueMod true true false 85 null true false 84 null false false -1 null null 1 MagicRootModifierList true #1340 #1338 null 1 MagicRoot_MG #1341 #zcbe$109 #1336 ((iRightHandType == 8) || (iRightHandType == 9)) && (IsPlayer == 0) (iRightHandType == 8) || (iRightHandType == 9) -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 #1343 3 3 0 0 0 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 #1343 89 3 0 13 0 FLAG_TO_NESTED_STATE_ID_IS_VALID -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 #1343 $eventID[TKDodgeForward]$ 21 0 4 0 FLAG_TO_NESTED_STATE_ID_IS_VALID -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #tkuc$65 #1343 $eventID[TKDodgeRight]$ 21 0 2 0 FLAG_TO_NESTED_STATE_ID_IS_VALID -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #tkuc$65 #1343 $eventID[TKDodgeLeft]$ 21 0 1 0 FLAG_TO_NESTED_STATE_ID_IS_VALID -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #tkuc$65 #1343 $eventID[TKDodgeBack]$ 21 0 3 0 FLAG_TO_NESTED_STATE_ID_IS_VALID null null null #1344 #1342 MagicRoot 4 1.000000 true null 0 MagicBehavior -1 null null 4 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #1345 #0084 #tkuc$56 null null 0 MagicBehavior.hkb VARIABLE_MODE_DISCARD_WHEN_INACTIVE #1346 #0079 null 1 Shout_ML false #pscd$4 #pscd$3 #pscd$1 #pscd$2 1 MagicNeckTwistModifier true 1.000000 0.000000 0.000000 0.000000 0.000000 35 37 LINEAR ROTATION_AXIS_IN_MODEL_COORDINATES true null 1 DualMagic_AimedConcentration_MG #pscd$11 #0338 null 1 DualMagic_AimedConcentration_ML true #pscd$12 #pscd$8 #pscd$2 1 MagicLeftArmTwistModifier true 1.000000 0.000000 0.000000 0.000000 0.000000 27 29 LINEAR ROTATION_AXIS_IN_MODEL_COORDINATES true null 1 MLh_AimedConcentration_ML true #0489 #pscd$12 null 1 MLh_Aimed_ML true #0529 null 1 MagicReadyRoot_ML true #1330 #pscd$4 #pscd$3 #pscd$1 twistAngle $variableID[Pitch2]$ -1 BINDING_TYPE_VARIABLE enable 4 -1 BINDING_TYPE_VARIABLE 1 #pscd$2 1 MagicSpineTwistModifier true 1.000000 0.000000 0.000000 0.000000 0.000000 24 26 LINEAR ROTATION_AXIS_IN_MODEL_COORDINATES true null 2 MagicReadyRoot_EEM true #pscd$5 Pitch2 = Pitch * 0.5 -1 -1 EVENT_MODE_SEND_ONCE null 1 MagicShout_MG #pscd$0 #0080 null 1 MRh_AimedConcentration_ML true #0184 #pscd$8 #pscd$2 1 MagicRightArmTwistModifier true 1.000000 0.000000 0.000000 0.000000 0.000000 30 32 LINEAR ROTATION_AXIS_IN_MODEL_COORDINATES true null 1 MRh_Aimed_ML true #0218 bIsActive0 $variableID[tdmHeadtrackingBehavior]$ -1 BINDING_TYPE_VARIABLE enable 4 -1 BINDING_TYPE_VARIABLE -1 #tdmv$0 2 TDM_HeadTracking_Disable true false true false false false false false false false false -0.300000 $eventID[TKDodgeStop]$ null true false false 0.200000 $eventID[TKDodgeRotation]$ null false false false null 0 TKDodgeForward Animations\TKDodge\StepDodgeForward.hkx #tkuc$0 0.000000 0.000000 0.000000 0.900000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 $eventID[EndAnimatedCamera]$ #tkuc$9 null #tkuc$10 null null #tkuc$6 TKDodgeForward 4 1.000000 true -0.080000 $eventID[TKDodgeStop]$ null true false false 0.333333 11 null false false false 0.500000 12 null false false false 0.100000 $eventID[TKDodgeRotation]$ null false false false null 0 TKDodgeBack Animations\TKDodge\Stepdodgeback.hkx #tkuc$12 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -0.080000 $eventID[TKDodgeStop]$ null true false false 0.333333 11 null false false false 0.500000 12 null false false false 0.110000 $eventID[TKDodgeRotation]$ null false false false null 0 TKDodgeBack Animations\TKDodge\StepDodgeBack.hkx #tkuc$14 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -0.080000 $eventID[TKDodgeStop]$ null true false false 0.333333 11 null false false false 0.500000 12 null false false false 0.110000 $eventID[TKDodgeRotation]$ null false false false null 0 TKDodgeBack Animations\DodgeBack.hkx #tkuc$16 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 #tkuc$5 0 TKDodgeBack_MSG #tkuc$17 #tkuc$17 #tkuc$15 #tkuc$13 0 0 null 1 TKDodgeRightModifier #tkuc$7 #tkuc$18 -0.300000 $eventID[TKDodgeStop]$ null true false false 0.200000 $eventID[TKDodgeRotation]$ null false false false null null null null #tkuc$19 TKDodgeBack 3 1.000000 true -0.030000 $eventID[TKDodgeStop]$ null true false false 0.166667 12 null false false false 0.500000 11 null false false false 0.100000 $eventID[TKDodgeRotation]$ null false false false null 0 TKDodgeRight Animations\TKDodge\StepDodgeRight.hkx #tkuc$21 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -0.030000 $eventID[TKDodgeStop]$ null true false false 0.166667 12 null false false false 0.500000 11 null false false false 0.100000 $eventID[TKDodgeRotation]$ null false false false null 0 TKDodgeRight Animations\DodgeRight.hkx #tkuc$23 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 #tkuc$5 0 TKDodgeRight_MSG #tkuc$24 #tkuc$24 #tkuc$22 #tkuc$22 0 0 null 1 TKDodgeRightModifier #tkuc$7 #tkuc$25 null null null null #tkuc$26 TKDodgeRight 2 1.000000 true -0.080000 $eventID[TKDodgeStop]$ null true false false 0.300000 12 null false false false 0.533333 11 null false false false 0.100000 $eventID[TKDodgeRotation]$ null false false false null 0 TKDodgeLeft animations\TKDodge\StepDodgeLeft.hkx #tkuc$28 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 TKDodgeForward Animations\SneakRun_ForwardRoll.hkx #tkuc$2 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -0.002000 $eventID[TKDodgeStop]$ null true false false 0.300000 12 null false false false 0.533333 11 null false false false 0.100000 $eventID[TKDodgeRotation]$ null false false false null 0 TKDodgeLeft Animations\DodgeLeft.hkx #tkuc$30 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 #tkuc$5 0 TKDodgeLeft_MSG #tkuc$31 #tkuc$31 #tkuc$29 #tkuc$29 0 0 null 1 TKDodgeLeftModifier_EEM #tkuc$7 #tkuc$32 null null null null #tkuc$33 TKDodgeLeft 1 1.000000 true null 0 TKDodge_Behavior -1 null null 1 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tkuc$34 #tkuc$27 #tkuc$20 #tkuc$11 null bIsActive0 $variableID[TDM_Dodge]$ -1 BINDING_TYPE_VARIABLE bIsActive1 $variableID[TDM_TargetLock]$ -1 BINDING_TYPE_VARIABLE bIsActive2 65 -1 BINDING_TYPE_VARIABLE bIsActive3 $variableID[bHeadTracking]$ -1 BINDING_TYPE_VARIABLE bIsActive4 $variableID[bIsDodging]$ -1 BINDING_TYPE_VARIABLE -1 #tkuc$36 2 TKdodgeIsRotationActiveModifier true false false false false false false false false false false null 1 tkdodge_EventDrivenModifier3 true #tkuc$37 $eventID[TKDodgeRotation]$ $eventID[TKDR_DodgeEnd]$ false alarmTimeSeconds $variableID[TKDR_IframeDuration]$ -1 BINDING_TYPE_VARIABLE -1 #tkuc$5 0 TKDodgeForward_MSG #tkuc$3 #tkuc$3 #tkuc$1 #tkuc$1 0 0 #tkuc$39 0 tkdodge_iframe_TimerModifier true 0.000000 $eventID[TKDR_IframeEnd]$ null true bInIframe = 0 -1 -1 EVENT_MODE_SEND_ONCE null 2 tkdodge_EvaluateExpressionModifier2 true #tkuc$41 null 1 tkdodge_EventDrivenModifier2 true #tkuc$42 $eventID[TKDR_IframeEnd]$ $eventID[TKDR_DodgeEnd]$ false bInIframe = 1 -1 -1 EVENT_MODE_SEND_ONCE null 2 tkdodge_EvaluateExpressionModifier1 true #tkuc$44 null 1 tkdodge_EventDrivenModifier1 true #tkuc$45 $eventID[TKDR_DodgeStart]$ $eventID[TKDR_IframeEnd]$ true bIsActive0 $variableID[bIsDodging]$ -1 BINDING_TYPE_VARIABLE bIsActive1 $variableID[bIframeActive]$ -1 BINDING_TYPE_VARIABLE bIsActive2 $variableID[bAllowRotation]$ -1 BINDING_TYPE_VARIABLE -1 #tkuc$47 2 TKdodgeIsActiveModifier true false false false false false false false false false false null 1 tkdodgeModifierList true #tkuc$48 #tkuc$46 #tkuc$43 #tkuc$40 #tkuc$38 selectedGeneratorIndex $variableID[iStepSelector]$ -1 BINDING_TYPE_VARIABLE -1 null 1 TKDodge_MG #tkuc$49 #tkuc$35 (iRightHandType == 8) || (iRightHandType == 9) null 0 TKDodgeFastBlendTransitionFromAnimationDriven SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_LINEAR -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #tkuc$52 #tkuc$51 $eventID[TKDodgeStop]$ 4 0 0 0 0 $eventID[TKDR_DodgeEnd]$ null $eventID[TKDR_DodgeStart]$ null $eventID[Collision_Cancel]$ null null #tkuc$55 #tkuc$54 #tkuc$53 #tkuc$50 TKDodgeState 21 1.000000 true null 1 MagicShoutAiming_MG #tkuc$58 #0080 null 1 Aiming_ML false #tkuc$62 #tkuc$61 #tkuc$59 #tkuc$60 1 AimingNeckTwistModifier true 1.000000 0.000000 0.000000 0.000000 0.000000 35 37 LINEAR ROTATION_AXIS_IN_MODEL_COORDINATES true null 1 TKDodgeForwardModifier #tkuc$7 #tkuc$4 twistAngle 77 -1 BINDING_TYPE_VARIABLE enable 4 -1 BINDING_TYPE_VARIABLE -1 #tkuc$60 1 AimingSpineTwistModifier true 1.000000 0.000000 0.000000 0.000000 0.000000 24 26 LINEAR ROTATION_AXIS_IN_MODEL_COORDINATES true null 2 Aiming_EEM true #tkuc$63 Pitch = Pitch * 0.5 -1 -1 EVENT_MODE_SEND_ONCE null 1 MagicReadyRootAiming_ML true #1330 #tkuc$58 null 0 TKFastBlendTransitionToAnimationDriven SELF_TRANSITION_MODE_BLEND EVENT_MODE_PROCESS_ALL 0.030000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH null 2 TKDodgeStepSelector_EEM true #tkuc$8 iStepSelector = iStep + IsPlayer -1 -1 EVENT_MODE_SEND_ONCE Camera3rd [Cam3] null 1 MagicShout_MG #tudm$1 #0080 null 1 MagicShout_ML true #tudm$7 #tudm$6 #tudm$4 #tudm$2 0.300000 $eventID[RollLeap]$ null false false false 0.433333 $eventID[FootRightSidestep]$ null false false false 0.750000 $eventID[FootLeftSidestep]$ null false false false 0.850000 $eventID[Post_Left_ForwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false #tudm$71 0 BackwardSidestep_Clip_B Animations\Sidestep_Backward.hkx #tudm$35 0.000000 0.000000 0.140000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$100 BackwardDodgeStyle_B2 1 1.000000 true #tudm$71 0 BackwardRoll_Clip_B Animations\Roll_Backward.hkx #tudm$38 0.000000 0.000000 0.140000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$102 BackwardDodgeStyle_B1 0 1.000000 true #tudm$14 0 BackwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$103 #tudm$101 null null null null null #tudm$104 BackwardDodge_StateB 4 1.000000 true #tudm$71 0 Right_BackwardSidestep_Clip_B Animations\Sidestep_BackwardRight.hkx #tudm$43 0.000000 0.000000 0.175000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$106 Right_BackwardDodgeStyle_B2 1 1.000000 true #tudm$71 0 Right_BackwardRoll_Clip_B Animations\Roll_BackwardRight.hkx #tudm$46 0.000000 0.000000 0.175000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$108 Right_BackwardDodgeStyle_B1 0 1.000000 true null null null null #tudm$9 Post_Left_ForwardDodgeStyle_2 1 1.000000 true #tudm$14 0 Right_BackwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$109 #tudm$107 null null null null null #tudm$110 RightBackwardDodge_StateB 3 1.000000 true #tudm$71 0 RightSidestep_Clip_B Animations\Sidestep_Right.hkx #tudm$51 0.000000 0.000000 0.150000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$112 Right_DodgeStyle_B2 1 1.000000 true #tudm$71 0 RightRoll_Clip_B Animations\Roll_Right.hkx #tudm$54 0.000000 0.000000 0.150000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$114 Right_DodgeStyle_B1 0 1.000000 true #tudm$14 0 Right_DodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$115 #tudm$113 null null null null null #tudm$116 RightDodge_StateB 2 1.000000 true #tudm$71 0 Right_ForwardSidestep_Clip_B Animations\Sidestep_ForwardRight.hkx #tudm$59 0.000000 0.000000 0.175000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$118 Right_ForwardDodgeStyle_B2 1 1.000000 true #tudm$14 0 Left_ForwardRoll_Clip_C Animations\Roll_ForwardLeft.hkx #tudm$13 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 #tudm$71 0 Right_ForwardRoll_Clip_B Animations\Roll_ForwardRight.hkx #tudm$62 0.000000 0.000000 0.175000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$120 Right_ForwardDodgeStyle_B1 0 1.000000 true #tudm$14 0 Right_ForwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$121 #tudm$119 null null null null null #tudm$122 RightForwardDodge_StateB 1 1.000000 true #tudm$71 0 ForwardSidestep_Clip_B Animations\Sidestep_Forward.hkx #tudm$67 0.000000 0.000000 0.150000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$124 ForwardDodgeStyle_B2 1 1.000000 true #tudm$71 0 ForwardRoll_Clip_B Animations\Roll_Forward.hkx #tudm$70 0.000000 0.000000 0.150000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$126 ForwardDodgeStyle_B1 0 1.000000 true #tudm$14 0 ForwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$127 #tudm$125 null null null null null #tudm$128 ForwardDodge_StateB 0 1.000000 true 0.300000 $eventID[RollLeap]$ null false false false 0.500000 $eventID[RollLand]$ null false false false 0.700000 $eventID[RollWinStart]$ null false false false 0.800000 $eventID[RollWinEnd]$ null false false false 0.850000 $eventID[Post_Left_ForwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null 0 DodgeDirection_BehaviorB -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$129 #tudm$123 #tudm$117 #tudm$111 #tudm$105 #tudm$99 #tudm$93 #tudm$87 null bIsActive0 $variableID[bAllowRotation]$ -1 BINDING_TYPE_VARIABLE -1 #tudm$131 2 DodgeRollAllowRotationModifier true false false false false false false false false false false null 1 DodgeDirection_MG #tudm$132 #tudm$130 null 0 DodgeRollTransition SELF_TRANSITION_MODE_CONTINUE EVENT_MODE_DEFAULT 0.100000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH $eventID[RollLeap]$ $eventID[RollWinEnd]$ 0.000000 0.000000 $eventID[RollWinStart]$ $eventID[RollWinEnd]$ 0.000000 0.000000 #tudm$134 #tudm$80 $eventID[RollStart]$ 0 0 0 0 FLAG_USE_INITIATE_INTERVAL|FLAG_USE_TRIGGER_INTERVAL null null null #tudm$135 #tudm$133 DodgeDirection_StateB 1 1.000000 true 0.100000 $eventID[SidestepTrigger]$ null false false false 0.175000 $eventID[Left_ForwardRollStart]$ null false false false null 0 Left_ForwardSidestep_Clip_A Animations\Sidestep_ForwardLeft.hkx #tudm$137 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$138 Left_ForwardDodgeStyle_A2 1 1.000000 true startStateId $variableID[DodgeID]$ -1 BINDING_TYPE_VARIABLE -1 0.100000 $eventID[RollTrigger]$ null false false false 0.175000 $eventID[Left_ForwardRollStart]$ null false false false null 0 Left_ForwardRoll_Clip_A Animations\Roll_ForwardLeft.hkx #tudm$140 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$141 Left_ForwardDodgeStyle_A1 0 1.000000 true #tudm$14 0 Left_ForwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$142 #tudm$139 null null #tudm$143 null 0.875000 1.000000 0.100000 $eventID[SidestepTrigger]$ null false false false 0.150000 $eventID[Left_RollStart]$ null false false false null 0 LeftSidestep_Clip_A Animations\Sidestep_Left.hkx #tudm$145 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$146 Left_DodgeStyle_A2 1 1.000000 true 0.100000 $eventID[RollTrigger]$ null false false false 0.150000 $eventID[Left_RollStart]$ null false false false null 0 LeftRoll_Clip_A Animations\Roll_Left.hkx #tudm$148 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$12 Post_Left_ForwardDodgeStyle_1 0 1.000000 true null null null null #tudm$149 Left_DodgeStyle_A1 0 1.000000 true #tudm$14 0 Left_DodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$150 #tudm$147 null null #tudm$151 null 0.750000 1.000000 0.100000 $eventID[SidestepTrigger]$ null false false false 0.175000 $eventID[Left_BackwardRollStart]$ null false false false null 0 Left_BackwardSidestep_Clip_A Animations\Sidestep_BackwardLeft.hkx #tudm$153 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$154 Left_BackwardDodgeStyle_A2 1 1.000000 true 0.100000 $eventID[RollTrigger]$ null false false false 0.175000 $eventID[Left_BackwardRollStart]$ null false false false null 0 Left_BackwardRoll_Clip_A Animations\Roll_BackwardLeft.hkx #tudm$156 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$157 Left_BackwardDodgeStyle_A1 0 1.000000 true #tudm$14 0 Left_BackwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$158 #tudm$155 null #tudm$14 0 Post_Left_ForwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$15 #tudm$11 null null #tudm$159 null 0.625000 1.000000 0.100000 $eventID[SidestepTrigger]$ null false false false 0.140000 $eventID[BackwardRollStart]$ null false false false null 0 BackwardSidestep_Clip_A Animations\Sidestep_Backward.hkx #tudm$161 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$162 BackwardDodgeStyle_A2 1 1.000000 true 0.100000 $eventID[RollTrigger]$ null false false false 0.140000 $eventID[BackwardRollStart]$ null false false false null 0 BackwardRoll_Clip_A Animations\Roll_Backward.hkx #tudm$164 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$165 BackwardDodgeStyle_A1 0 1.000000 true #tudm$14 0 BackwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$166 #tudm$163 null null #tudm$167 null 0.500000 1.000000 0.100000 $eventID[SidestepTrigger]$ null false false false 0.175000 $eventID[Right_BackwardRollStart]$ null false false false null null null null #tudm$16 LeftForwardDodge_StateC 7 1.000000 true null 0 Right_BackwardSidestep_Clip_A Animations\Sidestep_BackwardRight.hkx #tudm$169 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$170 Right_BackwardDodgeStyle_A2 1 1.000000 true 0.100000 $eventID[RollTrigger]$ null false false false 0.175000 $eventID[Right_BackwardRollStart]$ null false false false null 0 Right_BackwardRoll_Clip_A Animations\Roll_BackwardRight.hkx #tudm$172 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$173 Right_BackwardDodgeStyle_A1 0 1.000000 true #tudm$14 0 Right_BackwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$174 #tudm$171 null null #tudm$175 null 0.375000 1.000000 0.100000 $eventID[SidestepTrigger]$ null false false false 0.150000 $eventID[Right_RollStart]$ null false false false null 0 RightSidestep_Clip_A Animations\Sidestep_Right.hkx #tudm$177 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$178 Right_DodgeStyle_A2 1 1.000000 true null 0 LeftSidestep_Clip_C Animations\Sidestep_Left.hkx #tudm$19 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.100000 $eventID[RollTrigger]$ null false false false 0.150000 $eventID[Right_RollStart]$ null false false false null 0 RightRoll_Clip_A Animations\Roll_Right.hkx #tudm$180 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$181 Right_DodgeStyle_A1 0 1.000000 true #tudm$14 0 Right_DodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$182 #tudm$179 null null #tudm$183 null 0.250000 1.000000 0.100000 $eventID[SidestepTrigger]$ null false false false 0.175000 $eventID[Right_ForwardRollStart]$ null false false false null 0 Right_ForwardSidestep_Clip_A Animations\Sidestep_ForwardRight.hkx #tudm$185 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$186 Right_ForwardDodgeStyle_A2 1 1.000000 true 0.100000 $eventID[RollTrigger]$ null false false false 0.175000 $eventID[Right_ForwardRollStart]$ null false false false null 0 Right_ForwardRoll_Clip_A Animations\Roll_ForwardRight.hkx #tudm$188 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 0.300000 $eventID[RollLeap]$ null false false false 0.600000 $eventID[FootRightSidestep]$ null false false false 0.750000 $eventID[FootLeftSidestep]$ null false false false 0.850000 $eventID[Post_Left_RollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$189 Right_ForwardDodgeStyle_A1 0 1.000000 true #tudm$14 0 Right_ForwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$190 #tudm$187 null null #tudm$191 null 0.125000 1.000000 0.100000 $eventID[SidestepTrigger]$ null false false false 0.150000 $eventID[ForwardRollStart]$ null false false false null 0 ForwardSidestep_Clip_A Animations\Sidestep_Forward.hkx #tudm$193 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$194 ForwardDodgeStyle_A2 1 1.000000 true 0.100000 $eventID[RollTrigger]$ null false false false 0.150000 $eventID[ForwardRollStart]$ null false false false null 0 ForwardRoll_Clip_A Animations\Roll_Forward.hkx #tudm$196 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$197 ForwardDodgeStyle_A1 0 1.000000 true #tudm$14 0 ForwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$198 #tudm$195 null null 2 Dodging_ExpressionModifier true #tudm$3 null null null null #tudm$18 Post_Left_DodgeStyle_2 1 1.000000 true null #tudm$199 null 0.000000 1.000000 null 0 DodgeDirectionA_Blend 0.000000 0.000000 0.000000 1.000000 -1 49 false #tudm$200 #tudm$192 #tudm$184 #tudm$176 #tudm$168 #tudm$160 #tudm$152 #tudm$144 fBlendParameter 12 -1 BINDING_TYPE_VARIABLE -1 #tudm$202 0 DodgeDirectionA_CBTG #tudm$201 77 null 78 null 0.000000 0.100000 BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[ForwardRollStart]$ 1 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Right_ForwardRollStart]$ 1 0 1 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Right_RollStart]$ 1 0 2 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Right_BackwardRollStart]$ 1 0 3 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[BackwardRollStart]$ 1 0 4 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Left_BackwardRollStart]$ 1 0 5 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Left_RollStart]$ 1 0 6 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Left_ForwardRollStart]$ 1 0 7 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION null null null #tudm$204 #tudm$203 DodgeDirection_StateA 0 1.000000 true null 0 DodgeDirection -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$205 #tudm$136 null IsDodging = 1 -1 -1 EVENT_MODE_SEND_ONCE null 2 Dodging_ExpressionModifier true #tudm$207 null 1 ModifierGenerator08 #tudm$208 #tudm$206 #tudm$14 0 LeftRoll_Clip_C Animations\Roll_Left.hkx #tudm$22 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Post_ForwardRollStart]$ 26 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Post_Right_ForwardRollStart]$ 26 0 1 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Post_Right_RollStart]$ 26 0 2 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Post_Right_BackwardRollStart]$ 26 0 3 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Post_BackwardRollStart]$ 26 0 4 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Post_Left_BackwardRollStart]$ 26 0 5 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Post_Left_RollStart]$ 26 0 6 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Post_Left_ForwardRollStart]$ 26 0 7 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 $eventID[RollWinStart]$ $eventID[RollWinEnd]$ 0.000000 0.000000 #0540 null 84 1 0 0 0 FLAG_DISABLE_CONDITION|FLAG_USE_INITIATE_INTERVAL -1 -1 0.000000 0.000000 $eventID[RollWinStart]$ $eventID[RollWinEnd]$ 0.000000 0.000000 #0540 null 85 1 0 0 0 FLAG_DISABLE_CONDITION|FLAG_USE_INITIATE_INTERVAL null null null #tudm$210 #tudm$209 DodgeState 25 1.000000 true 0.350000 $eventID[DodgeCharge]$ null false false false 0.800000 $eventID[DodgeCharge]$ null false false false 1.200000 $eventID[DodgeCharge]$ null false false false 1.550000 $eventID[DodgeCharge]$ null false false false 1.900000 $eventID[DodgeCharge]$ null false false false 2.250000 $eventID[DodgeCharge]$ null false false false 2.600000 $eventID[DodgeCharge]$ null false false false 2.950000 $eventID[DodgeCharge]$ null false false false 3.200000 $eventID[DodgeCharge]$ null false false false 3.550000 $eventID[DodgeCharge]$ null false false false 3.950000 $eventID[DodgeCharge]$ null false false false 4.300000 $eventID[DodgeCharge]$ null false false false 0.400000 $eventID[DodgeSpell]$ null false false false 0.800000 $eventID[DodgeSpell]$ null false false false 1.200000 $eventID[DodgeSpell]$ null false false false 1.550000 $eventID[DodgeSpell]$ null false false false 1.900000 $eventID[DodgeSpell]$ null false false false 2.250000 $eventID[DodgeSpell]$ null false false false 0.350000 $eventID[DodgeSpell]$ null false false false 0.700000 $eventID[DodgeSpell]$ null false false false 1.050000 $eventID[DodgeSpell]$ null false false false 1.400000 $eventID[DodgeSpell]$ null false false false 1.800000 $eventID[DodgeSpell]$ null false false false 2.200000 $eventID[DodgeSpell]$ null false false false 2.600000 $eventID[DodgeSpell]$ null false false false 2.950000 $eventID[DodgeSpell]$ null false false false 3.300000 $eventID[DodgeSpell]$ null false false false 0.400000 $eventID[DodgeSpell]$ null false false false 0.800000 $eventID[DodgeSpell]$ null false false false 1.200000 $eventID[DodgeSpell]$ null false false false 1.550000 $eventID[DodgeSpell]$ null false false false 1.900000 $eventID[DodgeSpell]$ null false false false 2.300000 $eventID[DodgeSpell]$ null false false false 2.650000 $eventID[DodgeSpell]$ null false false false 3.000000 $eventID[DodgeSpell]$ null false false false 3.350000 $eventID[DodgeSpell]$ null false false false 3.700000 $eventID[DodgeSpell]$ null false false false 4.100000 $eventID[DodgeSpell]$ null false false false 4.500000 $eventID[DodgeSpell]$ null false false false 0.350000 $eventID[DodgeCharge]$ null false false false 0.700000 $eventID[DodgeCharge]$ null false false false 1.050000 $eventID[DodgeCharge]$ null false false false 1.400000 $eventID[DodgeCharge]$ null false false false 1.750000 $eventID[DodgeCharge]$ null false false false 2.100000 $eventID[DodgeCharge]$ null false false false 2.450000 $eventID[DodgeCharge]$ null false false false 2.800000 $eventID[DodgeCharge]$ null false false false 3.150000 $eventID[DodgeCharge]$ null false false false 0.400000 $eventID[DodgeCharge]$ null false false false 0.800000 $eventID[DodgeCharge]$ null false false false 1.200000 $eventID[DodgeCharge]$ null false false false 1.550000 $eventID[DodgeCharge]$ null false false false 1.900000 $eventID[DodgeCharge]$ null false false false 2.300000 $eventID[DodgeCharge]$ null false false false 2.650000 $eventID[DodgeCharge]$ null false false false 3.000000 $eventID[DodgeCharge]$ null false false false 3.350000 $eventID[DodgeCharge]$ null false false false 3.700000 $eventID[DodgeCharge]$ null false false false 4.100000 $eventID[DodgeCharge]$ null false false false 4.500000 $eventID[DodgeCharge]$ null false false false 0.350000 $eventID[DodgeCharge]$ null false false false 0.700000 $eventID[DodgeCharge]$ null false false false 1.050000 $eventID[DodgeCharge]$ null false false false 1.400000 $eventID[DodgeCharge]$ null false false false 1.750000 $eventID[DodgeCharge]$ null false false false 2.100000 $eventID[DodgeCharge]$ null false false false 2.500000 $eventID[DodgeCharge]$ null false false false 0.350000 $eventID[DodgeCharge]$ null false false false 0.700000 $eventID[DodgeCharge]$ null false false false 1.050000 $eventID[DodgeCharge]$ null false false false 1.400000 $eventID[DodgeCharge]$ null false false false 1.800000 $eventID[DodgeCharge]$ null false false false 2.200000 $eventID[DodgeCharge]$ null false false false 2.600000 $eventID[DodgeCharge]$ null false false false 2.950000 $eventID[DodgeCharge]$ null false false false 3.300000 $eventID[DodgeCharge]$ null false false false 0.300000 $eventID[RollLeap]$ null false false false 0.500000 $eventID[RollLand]$ null false false false 0.700000 $eventID[RollWinStart]$ null false false false 0.800000 $eventID[RollWinEnd]$ null false false false 0.850000 $eventID[Post_Left_RollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false 0.350000 $eventID[DodgeCharge]$ null false false false 0.800000 $eventID[DodgeCharge]$ null false false false 1.200000 $eventID[DodgeCharge]$ null false false false 1.550000 $eventID[DodgeCharge]$ null false false false 1.900000 $eventID[DodgeCharge]$ null false false false 2.250000 $eventID[DodgeCharge]$ null false false false 2.600000 $eventID[DodgeCharge]$ null false false false 2.950000 $eventID[DodgeCharge]$ null false false false 3.200000 $eventID[DodgeCharge]$ null false false false 3.550000 $eventID[DodgeCharge]$ null false false false 3.950000 $eventID[DodgeCharge]$ null false false false 4.300000 $eventID[DodgeCharge]$ null false false false 0.350000 $eventID[DodgeSpell]$ null false false false 0.700000 $eventID[DodgeSpell]$ null false false false 1.050000 $eventID[DodgeSpell]$ null false false false 1.400000 $eventID[DodgeSpell]$ null false false false 1.750000 $eventID[DodgeSpell]$ null false false false 2.100000 $eventID[DodgeSpell]$ null false false false 2.450000 $eventID[DodgeSpell]$ null false false false 2.800000 $eventID[DodgeSpell]$ null false false false 3.150000 $eventID[DodgeSpell]$ null false false false 0.400000 $eventID[DodgeSpell]$ null false false false 0.800000 $eventID[DodgeSpell]$ null false false false 1.200000 $eventID[DodgeSpell]$ null false false false 1.550000 $eventID[DodgeSpell]$ null false false false 1.900000 $eventID[DodgeSpell]$ null false false false 2.300000 $eventID[DodgeSpell]$ null false false false 2.650000 $eventID[DodgeSpell]$ null false false false 3.000000 $eventID[DodgeSpell]$ null false false false 3.350000 $eventID[DodgeSpell]$ null false false false 3.700000 $eventID[DodgeSpell]$ null false false false 4.100000 $eventID[DodgeSpell]$ null false false false 4.500000 $eventID[DodgeSpell]$ null false false false 0.350000 $eventID[DodgeCharge]$ null false false false 0.700000 $eventID[DodgeCharge]$ null false false false 1.050000 $eventID[DodgeCharge]$ null false false false 1.400000 $eventID[DodgeCharge]$ null false false false 1.750000 $eventID[DodgeCharge]$ null false false false 2.100000 $eventID[DodgeCharge]$ null false false false 2.450000 $eventID[DodgeCharge]$ null false false false 2.800000 $eventID[DodgeCharge]$ null false false false 3.150000 $eventID[DodgeCharge]$ null false false false 0.400000 $eventID[DodgeSpell]$ null false false false 0.800000 $eventID[DodgeSpell]$ null false false false 1.200000 $eventID[DodgeSpell]$ null false false false 1.550000 $eventID[DodgeSpell]$ null false false false 1.900000 $eventID[DodgeSpell]$ null false false false 2.300000 $eventID[DodgeSpell]$ null false false false 2.650000 $eventID[DodgeSpell]$ null false false false 3.000000 $eventID[DodgeSpell]$ null false false false 3.350000 $eventID[DodgeSpell]$ null false false false 3.700000 $eventID[DodgeSpell]$ null false false false 4.100000 $eventID[DodgeSpell]$ null false false false 4.500000 $eventID[DodgeSpell]$ null false false false 0.350000 $eventID[DodgeCharge]$ null false false false 0.700000 $eventID[DodgeCharge]$ null false false false 1.050000 $eventID[DodgeCharge]$ null false false false 1.400000 $eventID[DodgeCharge]$ null false false false 1.800000 $eventID[DodgeCharge]$ null false false false 2.200000 $eventID[DodgeCharge]$ null false false false 2.600000 $eventID[DodgeCharge]$ null false false false 2.950000 $eventID[DodgeCharge]$ null false false false 3.300000 $eventID[DodgeCharge]$ null false false false $eventID[DodgeSpell]$ null null 1 MagicReadyRoot_ML true #1330 #tudm$1 #tudm$2 null null null null #tudm$21 Post_Left_DodgeStyle_1 0 1.000000 true #tudm$14 0 Post_Left_DodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$23 #tudm$20 null null null null null #tudm$24 LeftDodge_StateC 6 1.000000 true null 0 Left_BackwardSidestep_Clip_C Animations\Sidestep_BackwardLeft.hkx #tudm$27 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollLeap]$ null false false false 0.550000 $eventID[FootLeftSidestep]$ null false false false 0.766667 $eventID[FootRightSidestep]$ null false false false 0.850000 $eventID[Post_Left_BackwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$26 Post_Left_BackwardDodgeStyle_2 1 1.000000 true #tudm$14 0 Left_BackwardRoll_Clip_C Animations\Roll_BackwardLeft.hkx #tudm$30 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 IsDodging = 0 -1 -1 EVENT_MODE_SEND_ONCE 0.300000 $eventID[RollLeap]$ null false false false 0.433333 $eventID[RollLand]$ null false false false 0.700000 $eventID[RollWinStart]$ null false false false 0.800000 $eventID[RollWinEnd]$ null false false false 0.850000 $eventID[Post_Left_BackwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$29 Post_Left_BackwardDodgeStyle_1 0 1.000000 true null 0 Post_Left_BackwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$31 #tudm$28 null null null null null #tudm$32 LeftBackwardDodge_StateC 5 1.000000 true null 0 BackwardSidestep_Clip_C Animations\Sidestep_Backward.hkx #tudm$35 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollLeap]$ null false false false 0.500000 $eventID[FootLeftSidestep]$ null false false false 0.750000 $eventID[FootRightSidestep]$ null false false false 0.850000 $eventID[Post_BackwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$34 Post_BackwardDodgeStyle_2 1 1.000000 true #tudm$14 0 BackwardRoll_Clip_C Animations\Roll_Backward.hkx #tudm$38 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollLeap]$ null false false false 0.500000 $eventID[RollLand]$ null false false false 0.700000 $eventID[RollWinStart]$ null false false false 0.800000 $eventID[RollWinEnd]$ null false false false 0.850000 $eventID[Post_BackwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$37 Post_BackwardDodgeStyle_1 0 1.000000 true #tudm$5 1 MagicNeckTwistModifier true 1.000000 0.000000 0.000000 0.000000 0.000000 35 37 LINEAR ROTATION_AXIS_IN_MODEL_COORDINATES true #tudm$14 0 Post_BackwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$39 #tudm$36 null null null null null #tudm$40 BackwardDodge_StateC 4 1.000000 true null 0 Right_BackwardSidestep_Clip_C Animations\Sidestep_BackwardRight.hkx #tudm$43 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollLeap]$ null false false false 0.600000 $eventID[FootRightSidestep]$ null false false false 0.750000 $eventID[FootLeftSidestep]$ null false false false 0.850000 $eventID[Post_Right_BackwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$42 Post_Right_BackwardDodgeStyle_2 1 1.000000 true #tudm$14 0 Right_BackwardRoll_Clip_C Animations\Roll_BackwardRight.hkx #tudm$46 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollLeap]$ null false false false 0.433333 $eventID[RollLand]$ null false false false 0.700000 $eventID[RollWinStart]$ null false false false 0.800000 $eventID[RollWinEnd]$ null false false false 0.850000 $eventID[Post_Right_BackwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$45 Post_Right_BackwardDodgeStyle_1 0 1.000000 true #tudm$14 0 Post_Right_BackwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$47 #tudm$44 null null null null null #tudm$48 RightBackwardDodge_StateC 3 1.000000 true twistAngle 77 -1 BINDING_TYPE_VARIABLE enable 4 -1 BINDING_TYPE_VARIABLE 1 null 0 RightSidestep_Clip_C Animations\Sidestep_Right.hkx #tudm$51 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollLeap]$ null false false false 0.600000 $eventID[FootRightSidestep]$ null false false false 0.750000 $eventID[FootLeftSidestep]$ null false false false 0.850000 $eventID[Post_Right_RollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$50 Post_Right_DodgeStyle_2 1 1.000000 true #tudm$14 0 RightRoll_Clip_C Animations\Roll_Right.hkx #tudm$54 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollLeap]$ null false false false 0.500000 $eventID[RollLand]$ null false false false 0.700000 $eventID[RollWinStart]$ null false false false 0.800000 $eventID[RollWinEnd]$ null false false false 0.850000 $eventID[Post_Right_RollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$53 Post_Right_DodgeStyle_1 0 1.000000 true #tudm$14 0 Post_Right_DodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$55 #tudm$52 null null null null null #tudm$56 RightDodge_StateC 2 1.000000 true null 0 Right_ForwardSidestep_Clip_C Animations\Sidestep_ForwardRight.hkx #tudm$59 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollLeap]$ null false false false 0.433333 $eventID[FootRightSidestep]$ null false false false 0.750000 $eventID[FootLeftSidestep]$ null false false false 0.850000 $eventID[Post_Right_ForwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false #tudm$5 1 MagicSpineTwistModifier true 1.000000 0.000000 0.000000 0.000000 0.000000 24 26 LINEAR ROTATION_AXIS_IN_MODEL_COORDINATES true null null null null #tudm$58 Post_Right_ForwardDodgeStyle_2 1 1.000000 true #tudm$14 0 Right_ForwardRoll_Clip_C Animations\Roll_ForwardRight.hkx #tudm$62 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollLeap]$ null false false false 0.500000 $eventID[RollLand]$ null false false false 0.700000 $eventID[RollWinStart]$ null false false false 0.800000 $eventID[RollWinEnd]$ null false false false 0.850000 $eventID[Post_Right_ForwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$61 Post_Right_ForwardDodgeStyle_1 0 1.000000 true #tudm$14 0 Post_Right_ForwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$63 #tudm$60 null null null null null #tudm$64 RightForwardDodge_StateC 1 1.000000 true null 0 ForwardSidestep_Clip_C Animations\Sidestep_Forward.hkx #tudm$67 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollLeap]$ null false false false 0.433333 $eventID[FootRightSidestep]$ null false false false 0.750000 $eventID[FootLeftSidestep]$ null false false false 0.850000 $eventID[Post_ForwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$66 Post_ForwardDodgeStyle_2 1 1.000000 true #tudm$71 0 ForwardRoll_Clip_C Animations\Roll_Forward.hkx #tudm$70 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 2 MagicReadyRoot_EEM true #tudm$8 0.300000 $eventID[RollLeap]$ null false false false 0.500000 $eventID[RollLand]$ null false false false 0.700000 $eventID[RollWinStart]$ null false false false 0.800000 $eventID[RollWinEnd]$ null false false false 0.850000 $eventID[Post_ForwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false playbackSpeed $variableID[DodgeSpeed]$ -1 BINDING_TYPE_VARIABLE -1 null null null null #tudm$69 Post_ForwardDodgeStyle_1 0 1.000000 true #tudm$14 0 Post_ForwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$72 #tudm$68 null null null null null #tudm$73 ForwardDodge_StateC 0 1.000000 true null 0 DodgeDirection_BehaviorC -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$74 #tudm$65 #tudm$57 #tudm$49 #tudm$41 #tudm$33 #tudm$25 #tudm$17 null null 1 ModifierGenerator08 #tudm$2 #tudm$75 null 0 RollEndTransition SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.100000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH null 0 PostDodgeRollChange_Transition SELF_TRANSITION_MODE_CONTINUE EVENT_MODE_DEFAULT 0.100000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #tudm$78 #tudm$80 $eventID[RollStart]$ 25 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #tudm$77 null $eventID[RollStop]$ 0 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0540 null 84 1 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0540 null 85 1 0 0 0 FLAG_DISABLE_CONDITION Pitch = Pitch * 0.5 -1 -1 EVENT_MODE_SEND_ONCE DodgeID == 0 null null null #tudm$79 #tudm$76 Post_DodgeState 26 1.000000 true #tudm$71 0 Left_ForwardSidestep_Clip_B Animations\Sidestep_ForwardLeft.hkx #tudm$10 0.000000 0.000000 0.175000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$82 Left_ForwardDodgeStyle_B2 1 1.000000 true #tudm$71 0 Left_ForwardRoll_Clip_B Animations\Roll_ForwardLeft.hkx #tudm$13 0.000000 0.000000 0.175000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$84 Left_ForwardDodgeStyle_B1 0 1.000000 true #tudm$14 0 Left_ForwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$85 #tudm$83 null null null null null #tudm$86 LeftForwardDodge_StateB 7 1.000000 true #tudm$71 0 LeftSidestep_Clip_B Animations\Sidestep_Left.hkx #tudm$19 0.000000 0.000000 0.125000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$88 Left_DodgeStyle_B2 1 1.000000 true null 0 Left_ForwardSidestep_Clip_C Animations\Sidestep_ForwardLeft.hkx #tudm$10 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 #tudm$71 0 LeftRoll_Clip_B Animations\Roll_Left.hkx #tudm$22 0.000000 0.000000 0.150000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$90 Left_DodgeStyle_B1 0 1.000000 true #tudm$14 0 Left_DodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$91 #tudm$89 null null null null null #tudm$92 LeftDodge_StateB 6 1.000000 true #tudm$71 0 Left_BackwardSidestep_Clip_B Animations\Sidestep_BackwardLeft.hkx #tudm$27 0.000000 0.000000 0.175000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$94 Left_BackwardDodgeStyle_B2 1 1.000000 true #tudm$71 0 Left_BackwardRoll_Clip_B Animations\Roll_BackwardLeft.hkx #tudm$30 0.000000 0.000000 0.175000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$96 Left_BackwardDodgeStyle_B1 0 1.000000 true #tudm$14 0 Left_BackwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$97 #tudm$95 null null null null null #tudm$98 LeftBackwardDodge_StateB 5 1.000000 true #zcbe$1 0 DefaultBlendTransition SELF_TRANSITION_MODE_BLEND EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH duration 0 -1 BINDING_TYPE_VARIABLE -1 enable 35 -1 BINDING_TYPE_VARIABLE -1 SneakStop if (bIsSneaking_Z == 0) -1 -1 EVENT_MODE_SEND_EVERY_FRAME_ONCE_TRUE SneakStart if (bIsSneaking_Z == 1) -1 -1 EVENT_MODE_SEND_EVERY_FRAME_ONCE_TRUE null 2 Z_FixJumpCastBug_EEM true #zcbe$100 null 1 Z_FixJumpCastBug_EDM true #zcbe$101 $eventID[JumpLandEnd]$ 12 false bIsActive0 $variableID[bIsSneaking_Z]$ -1 BINDING_TYPE_VARIABLE -1 #zcbe$103 2 Z_FixJumpCastBug_IAM true false false false false false false false false false false null 1 Z_FixJumpCastBug_EDM true #zcbe$104 7 6 false null 1 Z_FixJumpCastBug_ML true #zcbe$105 #zcbe$102 null 1 Z_FixJumpCastBug_MG #zcbe$106 #zcbe$99 selectedGeneratorIndex 4 -1 BINDING_TYPE_VARIABLE -1 #zcbe$108 0 Z_IsPlayer_MSG #1336 #zcbe$107 0 0 #zcbe$10 1 Z_FixJumpCastCom_TM true 0.000000 0.000000 1.000000 0.000000 -30.000000 4 4 LINEAR ROTATION_AXIS_IN_MODEL_COORDINATES true enable $variableID[bIsThirdPerson_Z]$ -1 BINDING_TYPE_VARIABLE -1 #zcbe$12 1 Z_FixJumpCastCom_ML true #zcbe$11 null 1 Z_FixJumpCastCom_MG #zcbe$13 #zcbe$9 null null null null #zcbe$14 Z_MagicLowerBodyJumpState_S 1 1.000000 true null null null null #1336 Z_DefaultMagicLowerBodyState_S 0 1.000000 true #zcbe$31 0 ManualSelectorGenerator295 #1010 #zcbe$18 0 0 null 0 BlenderGenerator633 0.000000 1.000000 0.000000 0.000000 -1 0 false #zcbe$22 #zcbe$19 null #zcbe$21 #zcbe$20 1.000000 1.000000 null 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 null 1.000000 1.000000 1.000000 1.000000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 null 0 Z_SwimIdleBehavior_BRG Behaviors\SwimIdleBehavior.hkx null #1010 #zcbe$23 1.000000 0.000000 null 0.000000 0.000000 0.000000 0.000000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 0.500000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 1.000000 1.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 null 1 Z_FixDualCastLocoTurnBug_MG #zcbe$25 #0285 #zcbe$30 1 Z_FixDualCastLocoTurnBug_ML true #zcbe$28 #zcbe$26 null 1 Z_FixDualCastLocoTurnBug_EDM true #zcbe$27 $eventID[DCFixStart_Z]$ $eventID[DCFixStop_Z]$ false null 1 Z_FixDualCastLocoTurnBug_TM true 0.000000 0.000000 1.000000 0.000000 30.000000 26 26 LINEAR ROTATION_AXIS_IN_MODEL_COORDINATES true null 2 Z_FixDualCastLocoTurnBug_EEM true #zcbe$29 DCFixStart_Z if ((iSyncIdleLocomotion == 1) || (iSyncTurnState != 1)) -1 -1 EVENT_MODE_SEND_ON_FALSE_TO_TRUE DCFixStop_Z if ((iSyncIdleLocomotion == 0) && (iSyncTurnState == 1)) -1 -1 EVENT_MODE_SEND_ON_FALSE_TO_TRUE bInJumpState == 0 enable $variableID[bIsThirdPerson_Z]$ -1 BINDING_TYPE_VARIABLE -1 selectedGeneratorIndex $variableID[bIsSwimming_Z]$ -1 BINDING_TYPE_VARIABLE -1 #zcbe$35 1 Z_PLSpineTwist_ML true #zcbe$33 #zcbe$34 0 Z_AimAttackPlayerTM true true 26 24 26 45.000000 45.000000 0.000000 0.000000 0.550000 0.550000 0.000000 0.000000 0.000000 0.000000 2 false 0.000000 0.000000 0.000000 false 0.000000 0.000000 enable 4 -1 BINDING_TYPE_VARIABLE offsetPitchDegrees 51 -1 BINDING_TYPE_VARIABLE -1 enable $variableID[bIsThirdPerson_Z]$ -1 BINDING_TYPE_VARIABLE -1 #zcbe$84 0 Z_MagicSwim_MSG #zcbe$37 #zcbe$21 0 0 #zcbe$83 0 ZAR_Block_SM -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #zcbe$76 #zcbe$38 null null #zcbe$75 null #zcbe$71 #zcbe$39 ZAR_Blocking_S 1 1.000000 true null 1 ZAR_Blocking_ISTG #zcbe$40 4 17 null 0 JumpFallBlend SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_PROCESS_ALL 0.500000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null 0 ZAR_BlockBash_SM -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #zcbe$58 #zcbe$41 null null #zcbe$57 #zcbe$56 #zcbe$53 #zcbe$42 ZAR_Bash_S 1 1.000000 true null 1 ModifierGenerator532 #zcbe$44 #zcbe$43 null 0 ZAR_Bash_BRG behaviors\bashbehavior.hkx null 1 ModifierList101 true #zcbe$51 #zcbe$45 #zcbe$50 1 ModifierList102 true #zcbe$48 #zcbe$46 #zcbe$47 2 DirectAtModifier31 true true -1 25 26 45.000000 45.000000 0.000000 0.000000 0.550000 0.550000 0.000000 0.000000 0.000000 0.000000 0 false 0.000000 0.000000 0.000000 false 0.000000 0.000000 enable 7 -1 BINDING_TYPE_VARIABLE offsetPitchDegrees $variableID[fNPCPitch_Z]$ -1 BINDING_TYPE_VARIABLE -1 #zcbe$49 2 DirectAtModifier30 true true -1 25 26 45.000000 45.000000 0.000000 0.000000 0.550000 0.550000 0.000000 0.000000 0.000000 0.000000 0 false 0.000000 0.000000 0.000000 false 0.000000 0.000000 enable 4 -1 BINDING_TYPE_VARIABLE offsetPitchDegrees 51 -1 BINDING_TYPE_VARIABLE -1 duration 0 -1 BINDING_TYPE_VARIABLE -1 enable $variableID[bIsThirdPerson_Z]$ -1 BINDING_TYPE_VARIABLE -1 #zcbe$52 2 IsActiveModifier114 true false false false false false false false false false false bIsActive0 $variableID[bAllowRotation]$ -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$55 #zcbe$54 63 0 0 0 0 FLAG_DISABLE_CONDITION iWantBlock == 1 null 0 BlendingTransitionEffect288 SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH $eventID[bashStop]$ null $eventID[HeadTrackingOn]$ null $eventID[HeadTrackingOff]$ null null null null #zcbe$67 #zcbe$59 ZAR_Block_S 0 1.000000 true null 1 ZAR_Block_MG #zcbe$61 #zcbe$60 #zcbe$5 0 DefaultBlendResetTransition SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null 0 ZAR_Block_BRG behaviors\blockbehavior.hkx null 1 ZAR_Block_ML false #zcbe$65 #zcbe$64 #zcbe$62 #zcbe$63 0 EventOnFalseToTrueModifier11 true true false 88 null false false -1 null false false -1 null bVariableToTest1 69 -1 BINDING_TYPE_VARIABLE -1 null 0 EventOnDeactivateModifier23 true 66 null #zcbe$66 2 IsActiveModifier113 true false true false false false false false false false false bIsActive0 65 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$70 #zcbe$69 64 1 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$68 null 64 1 0 1 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION null 0 BlendingTransitionEffect291 SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH IsNPC == 1 null 0 DefaultBlendTransition SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null 0 BlendingTransitionEffect290 SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$74 null 66 0 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$73 #zcbe$72 $eventID[bashStop]$ 0 0 0 0 FLAG_DISABLE_CONDITION IsBlocking == 0 null 0 BlendingTransitionEffect289 SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null 0 BlendingTransitionEffect291 SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH $eventID[InterruptCast]$ null null null null #zcbe$80 #1328 ZAR_NotBlocking_S 0 1.000000 true null 0 BlendingTransitionEffect295 SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null 0 BlendingTransitionEffect294 SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null 0 BlendingTransitionEffect293 SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$7 null $eventID[JumpLandEnd]$ 0 0 0 30 FLAG_IS_LOCAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$6 null $eventID[JumpDirectionalStart]$ 1 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$7 null $eventID[JumpStandingStart]$ 1 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$4 #zcbe$3 $eventID[JumpFall]$ 1 0 0 10 FLAG_IS_LOCAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$4 #zcbe$3 $eventID[JumpFallDirectional]$ 1 0 0 10 FLAG_IS_LOCAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #zcbe$82 #zcbe$81 $eventID[blockStart]$ 1 0 0 0 FLAG_DISABLE_CONDITION iRightHandType != 8 null 0 BlendingTransitionEffect290 SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH startStateId $variableID[iWantBlock]$ -1 BINDING_TYPE_VARIABLE -1 selectedGeneratorIndex $variableID[bIsSwimming_Z]$ -1 BINDING_TYPE_VARIABLE -1 null 1 Z_MagicReady_ML true #1330 #zcbe$86 null 2 Z_ResetSyncVars_EEM true #zcbe$87 iMRhSync1_Z = 0 -1 -1 EVENT_MODE_SEND_ONCE iMRhSync2_Z = 3 -1 -1 EVENT_MODE_SEND_ONCE bInJumpState == 1 null 0 Z_MagicPLLowerBodyBehavior_SM -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #zcbe$16 #zcbe$15 #zcbe$8 null 0 Z_Jump_BRG Behaviors\JumpBehavior.hkx null #zcbe$89 #zcbe$2 1.000000 1.000000 null 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 1.000000 1.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 1.000000 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 2 4 0 0 0 FLAG_DISABLE_CONDITION null null null #zcbe$92 #0080 Z_ShoutRoot_S 3 1.000000 true ((iRightHandType == 8) || (iRightHandType == 9)) && (IsPlayer == 1) -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 #zcbe$94 3 3 0 0 0 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 #zcbe$94 89 3 0 13 0 FLAG_TO_NESTED_STATE_ID_IS_VALID null null null #zcbe$95 #1336 Z_MagicRoot_S 4 1.000000 true null 0 Z_MagicShoutBehavior_SM -1 null null 4 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #zcbe$96 #zcbe$93 null null #zcbe$97 #zcbe$91 1.000000 1.000000 null 0 Z_JumpMagicCastBlend_BG 0.000000 1.000000 0.000000 1.000000 -1 0 false #zcbe$98 #zcbe$90