hkbBehaviorGraph hkbBehaviorGraph #0162 moveStart moveStop cannedTurnLeft90 cannedTurnRight90 cannedTurnLeft180 cannedTurnRight180 cannedTurnStop turnRight turnLeft turnStop FootFront FootBack combatStanceStart combatStanceStop moveBackward moveForward weaponDraw weaponSheathe returnToDefault staggerStart staggerStop recoilStop recoilLargeStart recoilStart preHitFrame HitFrame SoundPlay attackStop IdleStop Intialize SyncLeft SyncRight bleedOutEnterOut bleedOutStart bleedOutStop PairEnd NPCpairedStop 2_KillActor KillMoveSabreCat deathStart idleExit idleSabreCatSitStart idleSabreCatLieDownStart idleSabreCatSitStop idleSabreCatLieDownStop idleSabreCatSleepStop idleSabreCatSleepStart idleSabreCatLieDown_LookLeft idleSabreCatLieDown_LookRight PickNewIdle attackStart_Attack2 attackStart_AttackLeft1 attackStart_AttackLeft2 attackStart_AttackRight1 swimStop swimStart KillActor KillMoveSabreCatShortA NPCHitFrame 2_HitFrame NPCWeaponSwing 2_SoundPlay.NPCKillS1OA 2_SoundPlay.NPCKillS1IA SoundPlay.NPCKillS1IA SoundPlay.NPCKillS1OA KillMoveStart KillMoveEnd 2_KillMoveStart 2_KillMoveEnd NPCKillMoveStart NPCKillMoveEnd SyncPoint weaponSwing LieDownExit LieDownEnter SitEnter SitExit idleHorkerLieDownStart idleHorkerLookLeftStart idleHorkerLieDownStop idleHorkerLookRightStart idleHorkerSleepStart idleHorkerSleepStop idleScratchStart IdleSleep_to_ExitSleep EnterSleep_to_IdleSleep attackStart_ForwardPowerShort GetUpEnd DeathAnimation Ragdoll AddRagdollToWorld GetUpStart GetUpBegin AddCharacterControllerToWorld Getup RemoveCharacterControllerFromWorld combatSwimStart combatSwimStop Reanimated to Fully Ragdoll RagdollInstant HorkerSwimStart attackStart_HorkerSwim iSyncIdleLocomotion blendDefault fMinSpeed Speed iSyncTurnState iSyncForwardState TurnDelta fMinTurnDelta turnSpeedMult iCombatStance test bHeadTrackingOn TargetLocation FootIKEnable m_onOffGain m_groundAscendingGain m_groundDescendingGain m_footPlantedGain m_footRaisedGain m_footUnlockGain m_worldFromModelFeedbackGain m_errorUpDownBias m_alignWorldFromModelGain m_hipOrientationGain m_footPlantedAnkleHeightMS m_footRaisedAnkleHeightMS m_maxAnkleHeightMS m_minAnkleHeightMS blendFast bAnimationDriven bAllowRotation bHeadTracking bDisableHeadTrack IsRecoiling IsStaggering IsAttacking bIsWolf staggerMagnitude IsBleedingOut bIsSynced bEquipOK bCanHeadTrack blendSlow isIdleSitting bMirroredAttack iState iState_HorkerDefault bSkeeverLunge iCharacterSelector Direction iIsCanine iTurnMirrored IsAttackReady TurnDeltaDamped IsBashing walkBackRate iState_HorkerSwimDefault iGetUpType 0 1045220557 1084227584 0 1 0 0 1065353216 1065353216 0 0 0 0 1 1045220557 1056964608 1056964608 1065353216 1056964608 1065353216 0 1065353216 0 0 0 1108082688 1111752704 -1059061760 1036831949 0 0 1 0 0 0 0 0 0 0 0 1 0 1056964608 0 0 50 50 0 5 0 0 1 1 0 0 1116050555 51 0 (0.000000 0.000000 0.000000 0.000000) ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_VECTOR4 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 FLAG_SYNC_POINT FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0079 #0078 null 0 BlendingTransitionEffect01 SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0083 null 88 3 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0081 null 89 4 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 100 4 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION null 0 BlendingTransitionEffect00 SELF_TRANSITION_MODE_BLEND EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null 0 GetUpTimerMod true 0.500000 91 null null null null 1 PoweredRagdollMatching true 200.000000 0.800000 1.000000 2.000000 1.000000 #0086 0 1 12 WORLD_FROM_MODEL_MODE_COMPUTE #0085 null 1 MatchAndSendGetup true #0087 #0084 null 1 TurnOnMatchingRagdoll true #0088 92 -1 false null null null 1 PoweredRagdoll No Matching true 0.000000 0.800000 1.000000 2.000000 1.000000 #0091 0 1 12 WORLD_FROM_MODEL_MODE_RAGDOLL #0090 null 1 FullRagdoll true #0092 -1 92 true null 1 Fully Ragdoll Mod List true #0093 #0089 null 1 Fully Ragdoll Mod Gen #0094 #0096 #0131 0 PoseMatching MSG #0114 #0097 0 0 null 0 Get Up Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0110 #0106 #0102 #0098 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 91 89 0 1 12 0 MODE_MATCH null #0100 #0099 1.000000 1.000000 null null 0 GetUpBack Animations\GetupBack.hkx #0101 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 94 null true false false 0.000000 93 null true false false 0.000000 87 null true false false null #0104 #0103 1.000000 1.000000 null null 0 GetUpStanding Animations\MT_Idle.hkx #0105 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 0.333000 93 null false false false 0.367000 94 null false false false 0.600000 87 null false false false null #0108 #0107 1.000000 1.000000 null null 0 GetUpRight Animations\GetupLeft.hkx #0109 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 4 0.000000 87 null true false false 0.000000 94 null true false false 0.000000 93 null true false false null #0112 #0111 1.000000 1.000000 null null 0 GetUpLeft Animations\GetupLeft.hkx #0113 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 87 null true false false 0.000000 94 null true false false 0.000000 93 null true false false null 0 Reanimate Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0127 #0123 #0119 #0115 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 91 89 0 1 12 0 MODE_MATCH null #0117 #0116 1.000000 1.000000 null null 0 ReanimateBack Animations\GetupBack.hkx #0118 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 98 null true false false 0.000000 93 null true false false 0.000000 87 null true false false null #0121 #0120 1.000000 1.000000 null null 0 ReanimateStanding Animations\MT_Idle.hkx #0122 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.333000 93 null false false false 0.367000 98 null false false false 0.600000 87 null false false false null #0125 #0124 1.000000 1.000000 null null 0 ReanimateRight Animations\GetupLeft.hkx #0126 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 4 0.000000 98 null true false false 0.000000 87 null true false false 0.000000 93 null true false false null #0129 #0128 1.000000 1.000000 null null 0 ReanimateLeft Animations\GetupLeft.hkx #0130 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 98 null true false false 0.000000 87 null true false false 0.000000 93 null true false false selectedGeneratorIndex 57 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 91 6 0 0 0 FLAG_DISABLE_CONDITION 95 null null #0133 null #0132 #0095 Fully Ragdoll 4 1.000000 true 0.000000 89 null true false false null 0 Death Animations\Death.hkx #0135 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 3 6 9 10 12 14 18 null 2 CollisionListener true 89 null #0137 null 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 null 1 KeyframeFullRagdoll true #0139 null 1 AnimateToRagdoll ModList true #0140 #0142 #0138 null 1 DriveRagdollRB true 0.170000 0.000000 1.000000 0.600000 0.050000 1.400000 1.800000 0.100000 0.300000 0.300000 0.030000 0.100000 0.500000 #0143 null null 1 AnimateToRagdoll Mod Gen #0141 #0136 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0083 null 89 4 0 0 0 FLAG_DISABLE_CONDITION 90 null null #0146 null #0145 #0144 AnimateToRagdoll 3 1.000000 true null 0 QuadrupedBFR Behaviors\QuadrupedBehavior.hkx null 1 Root Mod List true #0150 #0142 null 1 KeyframeLowerBody true #0151 null 0 1 2 4 5 7 8 10 12 14 15 16 18 null 1 Root Mod Gen #0149 #0148 null null null null #0152 RootAnimState 2 1.000000 true bIsActive0 29 -1 BINDING_TYPE_VARIABLE -1 #0154 2 BSIsActiveModifier_AnimDriven true false false false false false false false false false false null 0 Get Up Modifier true 0.000000 0.000000 1.000000 0.000000 1.000000 0.250000 0 1 12 null 1 GetUp Mod List true #0156 #0150 #0142 #0155 null 1 GetUp Mod Gen #0157 #0096 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0083 null 87 2 0 0 0 FLAG_DISABLE_CONDITION null null null #0159 #0158 GetUpFromRagdoll 6 1.000000 true null 0 HorkerRootBehavior -1 null null 2 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0160 #0153 #0147 #0134 #0082 null 0 HorkerBehavior.hkb VARIABLE_MODE_DISCARD_WHEN_INACTIVE #0161 #0080