hkbBehaviorGraph hkbBehaviorGraph #0145 moveStart moveStop cannedTurnLeft90 cannedTurnRight90 cannedTurnLeft180 cannedTurnRight180 cannedTurnStop turnRight turnLeft turnStop FootFront FootBack combatStanceStart combatStanceStop moveBackward moveForward weaponDraw weaponSheathe returnToDefault staggerStart staggerStop recoilStop recoilLargeStart recoilStart preHitFrame HitFrame SoundPlay attackStop IdleStop Intialize SyncLeft SyncRight bleedOutEnterOut bleedOutStart bleedOutStop idleCowTailSwatStart idleCowSecondIdleStart idleCowFeedingStart idleCowLookLeftStart idleCowLookRightStart deathStart idleExit PickNewIdle attackStart_StandingPower attackStart_ForwardPower attackStart_Attack1 attackStart_Attack2 swimStop swimStart idleCowCallStart weaponSwing idleCowLieDownEnter idleCowLieDownStart idleCowLieDownStop idleScratchStart idleNextClip PickNewTailWag TailWag cannedTurnRight180Flee cannedTurnLeft180Flee cannedTurnRight90Flee cannedTurnLeft90Flee to_Idle_LayDown_Default to_Default Idle to_Idle_LayDown_Exit ST Idle LayDown Default_to_ST Idle LayDown Exit ST Idle LayDown Enter_to_ST Idle LayDown Default to_ST Idle Default SoundPlay.NPCCowTailSwing SoundPlay.NPCCowChewCud SoundPlay.NPCCowMooDistant SoundPlay.NPCCowMoo PickNewTail clipEnd cannedTurnMove cannedTurnLRun180 cannedTurnLRun90 cannedTurnRRun90 cannedTurnStartRunLeft cannedTurnStartRunRight CannedTurnState_to_LocomotionState 2_HitFrame 2_KillActor 2_KillMoveEnd 2_KillMoveStart 2_SoundPlay.NPCKillS1IA 2_SoundPlay.NPCKillS1OA AggroWarning2.hkx_to_CombatIdle.hkx aggroWarningStart aggroWarningStop AttackPowerForwardShortState_to_RecoilLargeState attackStart_AttackLeft1 attackStart_AttackLeft2 attackStart_AttackRight1 attackStart_AttackRight2 cannedTurnStrafeLeft90 cannedTurnStrafeLeft90_Reverse cannedTurnStrafeRight90 cannedTurnStrafeRight90_Reverse deathStop DefaultState_to_AttackPowerForwardShortState EnterSleep_to_IdleSleep ForwardReversalReturn ForwardReversalRun HeadStart HeadTrackingOff HeadTrackingOn idle_HorkerLookLeftStart idle_HorkerLookRightStart Idle_In Idle_Out IdleCount idleSitStart IdleSleep_to_ExitSleep attackStart_ForwardPowerShort idleFeedingStart idleFullbodyStart idleLayStart idleTrapEnterInstantStart KillActor KillMoveEnd KillMoveStart LieDownEnter LieDownExit PickNewHead runStart SoundRelease staggerForwardStart StartTurnRunState_to_LocomotionState StrafeLeft walkStart Warning1State_to_AttackForwardlungeState to_StaggerForward.hkx SyncPoint idleCowForageStart GetUpEnd DeathAnimation Ragdoll AddRagdollToWorld GetUpStart GetUpBegin AddCharacterControllerToWorld Getup RemoveCharacterControllerFromWorld Event00 Reanimated iSyncIdleLocomotion blendDefault fMinSpeed Speed iSyncTurnState IntDirection TurnDelta fMinTurnDelta turnSpeedMult iCombatStance test bHeadTrackingOn TargetLocation FootIKEnable m_onOffGain m_groundAscendingGain m_groundDescendingGain m_footPlantedGain m_footRaisedGain m_footUnlockGain m_worldFromModelFeedbackGain m_errorUpDownBias m_alignWorldFromModelGain m_hipOrientationGain m_footPlantedAnkleHeightMS m_footRaisedAnkleHeightMS m_maxAnkleHeightMS m_minAnkleHeightMS blendFast bAnimationDriven bAllowRotation bHeadTracking bDisableHeadTrack IsRecoiling IsStaggering IsAttacking bIsWolf staggerMagnitude IsBleedingOut bIsSynced bEquipOK bCanHeadTrack blendSlow isIdleSitting bMirroredAttack iState iState_CowDefault bSkeeverLunge iCharacterSelector fMinMoveSpeed Direction iIsCanine iTurnMirrored IsAttackReady TurnDeltaDamped SpeedSampled IsBashing bNoHeadTrack walkBackRate iState_CowSiwmDefault iGetUpType 0 1045220557 1084227584 0 1 0 0 1065353216 1065353216 0 0 0 0 1 1045220557 1056964608 1056964608 1065353216 1056964608 1065353216 1061997773 1065353216 0 0 0 1108082688 1111752704 -1031012352 1036831949 0 0 1 0 0 0 0 0 0 0 0 1 0 1056964608 0 1 10 10 0 1 1084227584 0 0 1 1 0 0 0 0 1115806761 0 0 (0.000000 0.000000 0.000000 0.000000) ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_VECTOR4 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 FLAG_SYNC_POINT FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0079 #0078 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 136 3 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 137 4 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION null 0 BlendingTransitionEffect00 SELF_TRANSITION_MODE_BLEND EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null 0 GetUpTimerMod true 0.500000 139 null null null null 1 PoweredRagdollMatching true 200.000000 0.800000 1.000000 2.000000 1.000000 #0085 0 11 10 WORLD_FROM_MODEL_MODE_COMPUTE #0084 null 1 MatchAndSendGetup true #0086 #0083 null 1 TurnOnMatchingRagdoll true #0087 140 -1 false null null null 1 PoweredRagdoll No Matching true 0.000000 0.800000 1.000000 2.000000 1.000000 #0090 0 11 10 WORLD_FROM_MODEL_MODE_RAGDOLL #0089 null 1 FullRagdoll true #0091 -1 140 true null 1 Fully Ragdoll Mod List true #0092 #0088 null 1 Fully Ragdoll Mod Gen #0093 #0095 #0114 0 PoseMatching MSG #0105 #0096 0 0 null 0 Get Up Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0101 #0097 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 139 -1 0 11 10 0 MODE_MATCH null #0099 #0098 1.000000 1.000000 null null 0 GetUpRight Animations\GetUp.HKX #0100 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 4 0.000000 135 null true false false 0.623000 141 null false false false 1.000000 142 null false false false null #0103 #0102 1.000000 1.000000 null null 0 GetUpLeft Animations\GetUp.HKX #0104 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 135 null true false false 0.623000 141 null false false false 1.000000 142 null false false false null 0 Reanimate Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0110 #0106 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 139 -1 0 11 10 0 MODE_MATCH null #0108 #0107 1.000000 1.000000 null null 0 ReanimateRight Animations\GetUp.HKX #0109 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 135 null true false false 0.867000 145 null false false false 0.867000 141 null false false false null #0112 #0111 1.000000 1.000000 null null 0 ReanimateLeft Animations\GetUp.HKX #0113 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 135 null true false false 0.400000 145 null false false false 0.400000 141 null false false false selectedGeneratorIndex 60 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 139 6 0 0 0 FLAG_DISABLE_CONDITION 143 null null #0116 null #0115 #0094 Fully Ragdoll 4 1.000000 true 0.133000 137 null false false false null 0 Death Animations\Deathpose.HKX #0118 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 1 5 10 2 7 11 3 6 13 17 9 15 14 19 null 2 CollisionListener true 137 null #0120 null 0 1 5 7 2 4 8 3 6 9 10 14 16 11 13 12 15 17 null 1 KeyframeFullRagdoll true #0122 null 1 AnimateToRagdoll ModList true #0123 #0125 #0121 null 1 DriveRagdollRB false 0.170000 0.000000 1.000000 0.600000 0.050000 1.400000 1.800000 0.100000 0.300000 0.300000 0.030000 0.100000 0.500000 #0126 null null 1 AnimateToRagdoll Mod Gen #0124 #0119 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 137 4 0 0 0 FLAG_DISABLE_CONDITION 138 null null #0129 null #0128 #0127 AnimateToRagdoll 3 1.000000 true null 0 QuadrupedBFR Behaviors\QuadrupedBehavior.hkx null 1 Root Mod List true #0133 #0125 null 1 KeyframeLowerBody true #0134 null 0 1 5 12 15 2 7 13 18 3 6 9 17 21 23 11 16 20 22 null 1 Root Mod Gen #0132 #0131 null null null null #0135 RootAnimState 2 1.000000 true bIsActive0 29 -1 BINDING_TYPE_VARIABLE -1 #0137 2 BSIsActiveModifier_AnimDriven true false false false false false false false false false false null 0 Get Up Modifier true 0.000000 0.000000 1.000000 0.000000 1.000000 0.250000 0 11 10 null 1 GetUp Mod List true #0139 #0133 #0125 #0138 null 1 GetUp Mod Gen #0140 #0095 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 135 2 0 0 0 FLAG_DISABLE_CONDITION null null null #0142 #0141 GetUpFromRagdoll 6 1.000000 true null 0 CowRootBehavior -1 null null 2 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0143 #0136 #0130 #0117 #0081 null 0 H-CowBehavior_LOD.hkb VARIABLE_MODE_DISCARD_WHEN_INACTIVE #0144 #0080