hkbBehaviorGraph hkbBehaviorGraph #0823 moveStart moveStop TurnInPlaceEnd CannedTurnL90 CannedTurnL180 CannedTurnR90 CannedTurnR180 CannedTurnStop weapEquip Unequip weapUnequipOut weapEquipOut weapUnequip attackStart_ClubAttack1 attackStop attackPowerStart_Stomp attackStart_ClubAttack2 weaponSwing preHitFrame HitFrame weaponDraw weaponSheathe AttackWinStart AttackWinEnd ClubAttackCombo_2 attackStart_HandSwipeAttack turnLeft turnRight turnStop recoilStart recoilStop staggerStart staggerStop bleedOutStopExit bleedOutIntroOut bleedOutStart bleedOutStop deathStart SyncRight SyncLeft FootRight FootLeft FootRight2 FootLeft2 attackStart_BackAttack attackBackEnd GiantStompEffect SoundPlay NPCGiantFootDistantR Func attackPowerStart_ForwardPowerAttack bashStart bashStop aggroWarningStart aggroWarningStop PickNewIdle IdleStop IdleBackScratch IdleHeadScratch IdleLookAround CameraShake IdleStartRooting IdleStopRooting standupStop RootingStartStop RootingSearchingStop InstantTransition ForwardPowerAttackFinish CyclicFreeze CyclicCrossBlend combatIdleStart GetUpEnd DeathAnimation Ragdoll AddRagdollToWorld GetUpStart GetUpBegin AddCharacterControllerToWorld Reanimated Getup RemoveCharacterControllerFromWorld PairEnd 2_pairedStop KillMoveGiantA 2_KillMoveStart 2_KillMoveEnd 2_KillActor pairedStop KillActor KillMoveStart KillMoveEnd DeathEmote 2_DeathEmote 2_PairEnd 2_Ragdoll EnableBumper DisableBumper combatIdleMoving KillMove1HMGiantB KillMove1HMGiantBleedOutA KillMove2HMGiantA KillMove2HWGiantA runStart walkStart RagdollInstant StartAnimationDriven StartAllowRotation returnToDefault 2_SoundPlay.NPCGiantAttackVocal 2_SoundPlay.NPCGiantAttackStomp 2_SoundPlay.NPCGiantInjured 2_FootScuffRight 2_FootScuffLeft SoundPlay.NPCGiantAttackStomp SoundPlay.NPCGiantAttackVocal SoundPlay.NPCGiantInjured FootScuffLeft FootScuffRight HeadTrackingOff HeadTrackingOn attackStartSPStamp attackStartSPSwingFront attackStartSPSwingBack attackStartSPBeating UCAnimStop RageStart iSyncIdleLocomotion Speed Direction bAnimationDriven BlendDefault IsAttacking BlendFast TurnDelta iSyncTurnState IsAttackReady IsRecoiling IsStaggering staggerMagnitude TargetLocation IsBleedingOut BlendSlow FootIKEnable m_onOffGain m_groundAscendingGain m_groundDescendingGain m_footPlantedGain m_footRaisedGain m_footUnlockGain m_worldFromModelFeedbackGain m_errorUpDownBias m_alignWorldFromModelGain m_hipOrientationGain m_footPlantedAnkleHeightMS m_footRaisedAnkleHeightMS m_maxAnkleHeightMS m_minAnkleHeightMS bEquipOK iSyncDefaultState bHeadTrackingOn bCanHeadTrack fMinSpeed fMinTurnSpeed iState iState_GiantDefault m_footEndLS SpeedSampled IsBashing iState_GiantCombatRun camerafromx camerafromy camerafromz DirectionDamped DirectionGain IsRooting m_raycastDistanceUp m_raycastDistanceDown staggerDirection m_errorOutTranslation bAllowRotation iGetUpType bHeadtracking bIsSynced iStateRunWalk iState_GiantCombatWalk iStateCurrent IsBleedingOutTransition bNoStagger playbackSpeed IsRaged HasSuperArmor UCAddAnim 0 0 0 0 1050253722 0 1045220557 0 1 0 0 0 0 0 0 1058642330 1 1045220557 1056964608 1056964608 1065353216 1056964608 1065353216 1045220557 1065353216 0 0 0 1116471296 1124073472 -1023410176 1 0 1 1 1036831949 1097859072 0 0 1096810496 0 0 2 0 0 0 0 1028443341 0 1107296256 1124073472 0 1 0 0 1 0 0 1 0 0 0 1065353216 0 0 0 (0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 0.000000) ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_VECTOR4 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_VECTOR4 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL FLAG_SYNC_POINT FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 FLAG_SYNC_POINT FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0094 #0093 duration 4 -1 BINDING_TYPE_VARIABLE -1 #0096 0 DefaultbAnimationTOBlend_RESET SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 0.000000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH bIsSynced == 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0100 #0098 72 3 0 0 0 FLAG_IS_LOCAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0097 null 73 6 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 104 6 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION #0101 0 DefaultbAnimationTOBlend SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH duration 4 -1 BINDING_TYPE_VARIABLE -1 null 0 Get Up Modifier true 0.000000 0.000000 1.000000 0.000000 1.000000 0.250000 0 11 10 null 1 GetUp Mod List true #0102 #0106 #0104 null 1 DriveRagdollRB true 0.170000 0.000000 1.000000 0.600000 0.050000 1.400000 1.800000 0.100000 0.300000 0.300000 0.030000 0.100000 0.500000 #0105 null null 1 KeyframeLowerBody true #0107 null 0 3 1 5 7 2 4 8 null 1 GetUp Mod Gen #0103 #0109 #0128 0 PoseMatching MSG #0119 #0110 0 0 null 0 Get Up Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0115 #0111 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 75 73 0 11 10 0 MODE_MATCH null #0113 #0112 1.000000 1.000000 null null 0 GetUpFace Animations\GetupF.HKX #0114 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 79 null true false false 0.000000 77 null true false false 0.000000 71 null true false false null #0117 #0116 1.000000 1.000000 null null 0 GetUpBack Animations\GetupB.HKX #0118 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 71 null true false false 0.000000 79 null true false false 0.000000 77 null true false false null 0 Reanimate Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0124 #0120 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 75 73 0 11 10 0 MODE_MATCH null #0122 #0121 1.000000 1.000000 null null 0 ReanimateFace Animations\GetupF.HKX #0123 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 78 null true false false 0.000000 77 null true false false 0.000000 71 null true false false null #0126 #0125 1.000000 1.000000 null null 0 ReanimateBack Animations\GetupB.HKX #0127 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 78 null true false false 0.000000 77 null true false false 0.000000 71 null true false false selectedGeneratorIndex 54 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0130 null 71 2 0 0 0 FLAG_DISABLE_CONDITION #0131 0 DefaultBlendTransition SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH duration 4 -1 BINDING_TYPE_VARIABLE -1 null null null #0129 #0108 GetUpFromRagdoll 5 1.000000 true 1.238000 73 null false false false null 0 DeathAnim Animations\BleedOut_Start.HKX #0133 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 1 2 3 6 9 10 14 16 11 13 12 15 17 null 2 CollisionListener true 73 null #0135 null 0 1 5 7 2 4 8 3 6 9 10 14 16 11 13 12 15 17 null 1 KeyframeFullRagdoll true #0137 null 1 ModifierList true #0138 #0104 #0136 null 1 AnimateToRagdoll Mod Gen #0139 #0134 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0142 null 73 6 0 0 0 FLAG_DISABLE_CONDITION #0143 0 DefaultSlowBlendTransition SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH duration 15 -1 BINDING_TYPE_VARIABLE -1 74 null null #0144 null #0141 #0140 AnimateToRagdoll 3 1.000000 true -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0148 null 35 0 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0147 null 107 2 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION null 0 DefaultInstantTransition SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH #0149 0 DefaultBlendTransition_Fast SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH duration 6 -1 BINDING_TYPE_VARIABLE -1 ((staggerDirection > .25) && (staggerDirection < .75)) && (bNoStagger == 0) && (HasSuperArmor == 0) (staggerDirection > .25) && (staggerDirection < .75) ((staggerDirection < .25) || (staggerDirection > .75)) && (bNoStagger == 0) && (HasSuperArmor == 0) (staggerDirection < .25) || (staggerDirection > .75) duration 6 -1 BINDING_TYPE_VARIABLE -1 #0152 0 DefaultbAnimationTOBlend_Fast_Reset SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 0.000000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0130 null 8 1 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0153 #0151 31 4 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0153 #0150 31 4 0 1 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0130 null 53 5 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0130 null $eventID[RageStart]$ 7 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION IsBleedingOutTransition == 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0130 #0155 83 0 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0130 #0155 98 1 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0130 #0155 99 2 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0130 #0155 100 3 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0130 #0155 101 4 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD 0.003000 84 null false false false 0.031000 108 null false false false 0.630000 112 null false false false 0.898000 111 null false false false 0.967000 92 null false false false 1.510000 111 null false false false 1.930000 93 null false false false 1.930000 85 null false false false 1.930000 86 null false false false null 0 Paired_2HWKillMoveGiantA ..\SharedKillMoves\Human&Giant\Paired_2HWKillMoveGiantA.hkx #0157 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 KillMove2HWGiantA #0158 2_ false 0.000000 0.100000 true true false -1 null null null null #0159 KillMove2HWKillMoveGiantA 0 1.000000 true isActive 56 -1 BINDING_TYPE_VARIABLE -1 #0161 0 Paired_2HWKillMoveGiantA_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0160 null null null null null #0162 Paired_2HWKillMoveGiantA_victim 4 1.000000 true 0.000000 84 null false false false 0.031000 108 null false false false 0.637000 112 null false false false 0.906000 111 null false false false 0.967000 92 null false false false 1.505000 111 null false false false 1.919000 93 null false false false 1.919000 86 null false false false 1.919000 85 null false false false null 0 Paired_2HMKillMoveGiantA ..\SharedKillMoves\Human&Giant\Paired_2HMKillMoveGiantA.hkx #0164 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 KillMove2HMGiantA #0165 2_ false 0.000000 0.100000 true true false -1 null null null null #0166 KillMove2HMKillMoveGiantA 0 1.000000 true isActive 56 -1 BINDING_TYPE_VARIABLE -1 #0168 0 Paired_2HMKillMoveGiantA_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0167 null null null null null #0169 Paired_2HMKillMoveGiantA_victim 3 1.000000 true 0.000000 84 null false false false 1.267000 92 null false false false 2.100000 93 null false false false 2.100000 86 null false false false 2.100000 85 null false false false null 0 Paired_1HMKillMoveGiantBleedOutA ..\SharedKillMoves\Human&Giant\Paired_1HMKillMoveGiantBleedOutA.hkx #0171 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 KillMove1HMGiantBleedOutA #0172 2_ false 0.000000 0.100000 true true false -1 null null null null #0173 KillMove1HMGiantBleedOutA 0 1.000000 true isActive 56 -1 BINDING_TYPE_VARIABLE -1 #0175 0 Paired_1HMKillMoveGiantBleedOutA_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0174 null null null null null #0176 Paired_1HMKillMoveGiantBleedOutA_victim 2 1.000000 true 0.005000 84 null false false false 0.032000 108 null false false false 0.728000 112 null false false false 1.267000 92 null false false false 1.631000 93 null false false false 1.631000 85 null false false false 1.631000 86 null false false false null 0 Paired_1HMKillMoveGiantB ..\SharedKillMoves\Human&Giant\Paired_1HMKillMoveGiantB.hkx #0178 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 KillMove1HMGiantB #0179 2_ false 0.000000 0.100000 true true false -1 null null null null #0180 KillMove1HMGiantB 0 1.000000 true isActive 56 -1 BINDING_TYPE_VARIABLE -1 #0182 0 Paired_1HMKillMoveGiantB_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0181 null null null null null #0183 Paired_1HMKillMoveGiantB_victim 1 1.000000 true 0.000000 84 null false false false 0.036000 108 null false false false 0.661000 109 null false false false 0.772000 111 null false false false 1.001000 110 null false false false 3.367000 92 null false false false 3.833000 82 null false false false 3.833000 85 null false false false 3.833000 93 null false false false 3.833000 86 null false false false null 0 Paired_1HMKillMoveGiantAVictim ..\SharedKillMoves\Human&Giant\Paired_1HMKillMoveGiantA.hkx #0185 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 KillMoveGiantA #0186 2_ false 0.000000 0.100000 true true false -1 null null null null #0187 KillMoveGiantA 0 1.000000 true isActive 56 -1 BINDING_TYPE_VARIABLE -1 #0189 0 Paired_1HMKillMoveGiantA_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0188 null null null null null #0190 Paired_1HMKillMoveGiantA_victim 0 1.000000 true null 0 KillMoveBehavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0191 #0184 #0177 #0170 #0163 #0156 null 3 PairEnd_OnDeactivateMod true 81 null null 1 KillMove_MG #0193 #0192 null 0 3 6 9 null 2 KillMove_RagdollContactListenerModifier true 88 null #0195 null 1 KillMoveMod #0196 #0194 null 0 BlendingTransitionEffect00 SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.500000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0130 null 81 0 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0198 null 82 0 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0130 null 87 0 0 0 0 FLAG_DISABLE_CONDITION 81 null 74 null null #0201 #0200 #0199 #0197 KillMoveState 6 1.000000 true 0.000000 54 null true false false null 0 AggroWarning1 Animations\AggroWarning1.HKX #0203 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0204 AggroWarning1 0 1.000000 true isActive 3 -1 BINDING_TYPE_VARIABLE -1 #0206 0 AggroWarningBehavior -1 null null 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