hkbBehaviorGraph hkbBehaviorGraph #0413 attackExit AttackWinEnd AttackWinStartLeft AttackWinEndLeft bashRelease attackRelease bashStart bashStop bleedOutStart bleedOutStop blockAnticipateStop blockHitStop blockStart blockStop FootLeft FootRight FootScuffLeft FootScuffRight HitFrame KillingBlow moveStart moveStop PairEnd preHitFrame recoilLargeStart recoilStart recoilStop reverseDirection SprintStart SprintStop staggerStart staggerStop turnLeft turnRight turnStop weaponDraw weaponSheathe weaponSwing Main_Idle_to_LocomotionState combatStanceStart unequip attackStart_Bite1 attackStart_Bite2 attackStop TurnEnd swimStop NPC_TurnLeft180 NPC_TurnLeft90 NPC_TurnRight180 NPC_TurnRight90 moveForward moveBackward SyncF_Left SyncB_Right swimStart LocomotionState_to_Main_Idle MainIdle_to_TurnLeft.HKX MainIdle_to_TurnRight.HKX TurnRight.HKX_to_TurnLeft.HKX TurnLeft.HKX_to_TurnRight.HKX TurnRight.HKX_to_MainIdle TurnLeft.HKX_to_MainIdle AttackStart_RightChop AttackStart_ComboChop AttackStart_LeftChop EquipStart EquipStop SpitStop MLH_SpellRelease_event spitStanceStart spitStanceStop magicDraw magicSheathe SoundPlay.NPCSpiderFrostbiteAttackA SoundPlay.NPCSpiderFrostbiteAttackB BleedoutTransitionStop TurnStart AttackStartLungeBite TrapExitEnd idleLeanExitStart idleLeanEnterInstant idleLeanExitEnd BeginCastLeft idleChairGetUp SoundPlay.NPCSpiderFrostbiteAttackBite release MLh_SpellFire_Event Event00 bleedOutIntroOut interruptCast IdleLeanexitStart_Large MLh_SpellReady_event MLh_SpellAimState SoundPlay ReturnToDefault FallStart CyclicFreeze CyclicCrossBlend deathStart deathStop AddRagdollToWorld Ragdoll Getup GetUpBegin AddCharacterControllerToWorld GetUpEnd Reanimated GetUpStart RemoveCharacterControllerFromWorld DeathAnimation AggroWarning01_to_DefaultState aggroWarningStart aggroWarningStop Event02 LandStart idleSleepHoleExitStart IdleBedGetUp idleSleepHoleEnterInstant idleBedSleeping RagdollInstant 2_KillMoveStart 2_KillMoveEnd 2_PairEnd 2_pairedStop 2_DeathEmote pairedStop DeathEmote KillMoveEnd KillMoveStart 2_KillActor KillActor KillMove1HMSpiderStabA KillMove1HMSpiderSmashA KillMove2HMSpiderSlamA KillMove2HWSpiderSlamA SyncRight SyncLeft idleSleepHoleExitMediumStart idleSleepHoleExitSmallStart 2_SoundPlay.NPCSpiderFrostbiteAttackASD SoundPlay.NPCSpiderFrostbiteAttackASD blendDefault blendFast blendSlow Direction IsBlocking Speed staggerMagnitude TurnDelta IsAttackReady weaponSpeedMult bAllowRotation turnSpeedMult iCombatStance iSyncTurnState IntDirection bMotionDriven iSyncIdleLocomotion fMinTurnDelta bAnimationDriven IsAttacking iLeftHandType iWeapCategory bWantCastLeft bMLh_Ready iState_CombatSpider_MT iState_DefaultSpider_MT iState IsBashing bEquipOK IsStaggering IsRecoiling SpeedDamped SpeedSampled iCurrentStateID iGetUpType bIsSynced 1053609165 1036831949 1056964608 0 0 0 0 -1073490166 0 1065353216 0 1065353216 0 1 0 0 0 1065353216 0 0 0 0 0 0 1 0 0 0 1 0 0 0 0 0 0 0 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 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