hkbBehaviorGraph hkbBehaviorGraph #0145 moveStart moveStop cannedTurnLeft90 cannedTurnRight90 cannedTurnLeft180 cannedTurnRight180 cannedTurnStop turnRight turnLeft turnStop FootFront FootBack combatStanceStart combatStanceStop moveBackward moveForward weaponDraw weaponSheathe returnToDefault staggerStart staggerStop recoilStop recoilLargeStart recoilStart preHitFrame HitFrame SoundPlay attackStop IdleStop Intialize SyncLeft SyncRight bleedOutEnterOut bleedOutStart bleedOutStop PairEnd NPCpairedStop 2_KillActor deathStart idleExit idleDogBarkStart PickNewIdle attackStart_StandingPower attackStart_ForwardPower attackStart_Attack1 attackStart_Attack2 swimStop swimStart weaponSwing runStart walkStart SoundStop.NPCDogPantLPMSD SoundPlay.NPCDogPantLPMSD SoundRelease cannedTurnRight90Flee cannedTurnRight180Flee cannedTurnLeft90Flee cannedTurnLeft180Flee cannedTurnMove IdleCount Idle_In Idle_Out HeadStart PickNewHead TailStart PickNewTail idleDogFullBody idleDogFullBodyScratch idleDogFullBodyScratchEnd idleSitStart idleLayStart idleFullbodyStart idleDogSitBarkStart idleDogLayBarkStart returnToIdle aggroWarningStart aggroWarning2Start attackStart_SkeeverLungeLong attackStart_SkeeverLungeShort GetUpEnd DeathAnimation Ragdoll AddRagdollToWorld GetUpStart GetUpBegin AddCharacterControllerToWorld Getup RemoveCharacterControllerFromWorld combatIdle2Start StartAnimationDriven StartAllowRotation Reanimated idleBarkRun RagdollInstant NPCDogHuskyAggroWarning NPCDogAggroWarning NPCDogHuskyAttack NPCDogAttack NPCDogHuskyAttackPower NPCDogAttackPower NPCDogHuskyBark NPCDogBark NPCDogHuskyBarkDistant NPCDogBarkDistant NPCDogHuskyIdleScratchA NPCDogIdleScratchA NPCDogHuskyIdleScratchB NPCDogIdleScratchB NPCDogHuskyIdleShake NPCDogIdleShake NPCDogHuskyIdleWhine NPCDogIdleWhine NPCDogDeathHoundAttackA NPCWolfAttackA NPCDogDeathHoundAttackB NPCWolfAttackB NPCDogDeathHoundAttackPower NPCWolfAttackPower NPCDogDeathHoundAttackPowerShort NPCWolfAttackPowerShort NPCDogDeathHoundBark NPCWolfBark NPCDogDeathHoundBreathe NPCWolfBreathe NPCDogDeathHoundBreatheRun NPCWolfBreatheRun iSyncIdleLocomotion blendDefault fMinSpeed Speed iSyncTurnState iSyncForwardState TurnDelta fMinTurnDelta turnSpeedMult iCombatStance test bHeadTrackingOn TargetLocation FootIKEnable m_onOffGain m_groundAscendingGain m_groundDescendingGain m_footPlantedGain m_footRaisedGain m_footUnlockGain m_worldFromModelFeedbackGain m_errorUpDownBias m_alignWorldFromModelGain m_hipOrientationGain m_footPlantedAnkleHeightMS m_footRaisedAnkleHeightMS m_maxAnkleHeightMS m_minAnkleHeightMS blendFast bAnimationDriven bAllowRotation bHeadTracking bDisableHeadTrack IsRecoiling IsStaggering IsAttacking bIsWolf staggerMagnitude IsBleedingOut bIsSynced bEquipOK bCanHeadTrack blendSlow isIdleSitting bMirroredAttack iState iState_DogDefault bSkeeverLunge iCharacterSelector fMinMoveSpeed Direction iIsCanine iTurnMirrored IsAttackReady TurnDeltaDamped SpeedSampled IsBashing walkBackRate iMovementSpeed isIdleLay staggerDirection bFootIKDisable iGetUpType bForceIdleStop iState_DogRun 0 1045220557 1084227584 0 1 0 0 1065353216 1065353216 0 0 0 0 1 1045220557 1056964608 1056964608 1065353216 1056964608 1065353216 0 1065353216 0 0 0 1108082688 1111752704 -1059061760 1036831949 0 0 1 0 0 0 0 0 0 0 0 1 0 1056964608 0 0 30 30 0 3 1084227584 0 1 0 1 0 0 0 1117066363 0 0 0 0 0 0 31 (0.000000 0.000000 0.000000 0.000000) ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_VECTOR4 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 FLAG_SYNC_POINT FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0079 #0078 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 80 3 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 81 4 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 93 4 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION null 0 BlendingTransitionEffect00 SELF_TRANSITION_MODE_BLEND EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null 0 GetUpTimerMod true 0.500000 83 null null null null 1 PoweredRagdollMatching true 200.000000 0.800000 1.000000 2.000000 1.000000 #0085 0 11 10 WORLD_FROM_MODEL_MODE_COMPUTE #0084 null 1 MatchAndSendGetup true #0086 #0083 null 1 TurnOnMatchingRagdoll true #0087 84 -1 false null null null 1 PoweredRagdoll No Matching true 0.000000 0.800000 1.000000 2.000000 1.000000 #0090 0 11 10 WORLD_FROM_MODEL_MODE_RAGDOLL #0089 null 1 FullRagdoll true #0091 -1 84 true null 1 Fully Ragdoll Mod List true #0092 #0088 null 1 Fully Ragdoll Mod Gen #0093 #0095 #0114 0 PoseMatching MSG #0105 #0096 0 0 null 0 Get Up Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0101 #0097 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 83 81 0 11 10 0 MODE_MATCH null #0099 #0098 1.000000 1.000000 null null 0 GetUpRight Animations\GetUpRight.hkx #0100 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 79 null true false false 0.867000 86 null false false false 0.867000 85 null false false false null #0103 #0102 1.000000 1.000000 null null 0 GetUpLeft Animations\GetUpLeft.hkx #0104 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 79 null true false false 0.400000 86 null false false false 0.400000 85 null false false false null 0 Reanimate Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0110 #0106 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 83 81 0 11 10 0 MODE_MATCH null #0108 #0107 1.000000 1.000000 null null 0 ReanimateRight Animations\GetUpRight.hkx #0109 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 79 null true false false 0.867000 91 null false false false 0.867000 85 null false false false null #0112 #0111 1.000000 1.000000 null null 0 ReanimateLeft Animations\GetUpLeft.hkx #0113 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 79 null true false false 0.400000 91 null false false false 0.400000 85 null false false false selectedGeneratorIndex 62 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 83 5 0 0 0 FLAG_DISABLE_CONDITION 87 null null #0116 null #0115 #0094 Fully Ragdoll 4 1.000000 true 0.000000 81 null true false false null 0 Death Animations\Death.hkx #0118 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 1 2 3 6 13 14 9 15 null 2 CollisionListener true 81 null #0120 null 0 1 5 7 2 4 8 3 6 9 10 14 16 11 13 12 15 17 null 1 KeyframeFullRagdoll true #0122 null 1 AnimateToRagdoll ModList true #0123 #0125 #0121 null 1 DriveRagdollRB true 0.170000 0.000000 1.000000 0.600000 0.050000 1.400000 1.800000 0.100000 0.300000 0.300000 0.030000 0.100000 0.500000 #0126 null null 1 AnimateToRagdoll Mod Gen #0124 #0119 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 81 4 0 0 0 FLAG_DISABLE_CONDITION 82 null null #0129 null #0128 #0127 AnimateToRagdoll 3 1.000000 true null 0 QuadrupedBFR Behaviors\QuadrupedBehavior.hkx null 1 Root Mod List true #0133 #0125 null 1 KeyframeLowerBody true #0134 null 0 1 5 10 18 2 7 11 16 3 6 13 17 20 14 19 21 null 1 Root Mod Gen #0132 #0131 null null null null #0135 RootAnimState 2 1.000000 true bIsActive0 29 -1 BINDING_TYPE_VARIABLE -1 #0137 2 BSIsActiveModifier_AnimDriven true false false false false false false false false false false null 0 Get Up Modifier true 0.000000 0.000000 1.000000 0.000000 1.000000 0.250000 0 11 10 null 1 GetUp Mod List true #0139 #0133 #0125 #0138 null 1 GetUp Mod Gen #0140 #0095 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 79 2 0 0 0 FLAG_DISABLE_CONDITION null null null #0142 #0141 GetUpFromRagdoll 5 1.000000 true null 0 DogRootBehavior -1 null null 2 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0143 #0136 #0130 #0117 #0081 null 0 DogBehavior.hkb VARIABLE_MODE_DISCARD_WHEN_INACTIVE #0144 #0080