hkbBehaviorGraph hkbBehaviorGraph #0146 moveStart moveStop cannedTurnLeft90 cannedTurnRight90 cannedTurnLeft180 cannedTurnRight180 cannedTurnStop turnRight turnLeft turnStop FootFront FootBack combatStanceStart combatStanceStop moveBackward moveForward weaponDraw weaponSheathe returnToDefault staggerStart staggerStop recoilStop recoilLargeStart recoilStart preHitFrame HitFrame SoundPlay attackStop IdleStop Intialize SyncLeft SyncRight bleedOutEnterOut bleedOutStart bleedOutStop PairEnd NPCpairedStop idleDeerCallStart idleDeerFeedingStart deathStart idleExit PickNewIdle attackStart_Attack1 swimStop swimStart cannedTurnRight90Flee cannedTurnRight180Flee cannedTurnLeft90Flee cannedTurnLeft180Flee idleDeerForageStart attackStart_Attack2 idleDeerLieDownStop idleDeerLieDownEnter idleDeerScratchStart idleDeerLieDownStart weaponSwing idleDeerLookRightStart idleDeerLookLeftStart cannedTurnLRun90 cannedTurnLRun180 cannedTurnRRun180 cannedTurnRRun90 cannedTurnStartRunLeft cannedTurnStartRunRight clipEnd walkStart cannedTurnMove 2_HitFrame 2_KillActor 2_KillMoveEnd 2_KillMoveStart 2_SoundPlay.NPCKillS1IA 2_SoundPlay.NPCKillS1OA aggroWarningStart aggroWarningStop cannedTurnStrafeRight90_Reverse cannedTurnStrafeRight90 cannedTurnStrafeLeft90_Reverse cannedTurnStrafeLeft90 deathStop ForwardReversalReturn ForwardReversalRun HeadStart HeadTrackingOff HeadTrackingOn LieDownEnter LieDownExit NPCHitFrame NPCKillMoveEnd NPCKillMoveStart NPCWeaponSwing pairedStop PickNewHead PickNewTail PickNewTailWag runStart SitEnter SitExit SoundRelease SprintStart SprintStop staggerForwardStart StrafeLeft StrafeReturn StrafeRight Idle_In Idle_Out idleChairGetUp IdleCount ldleDeerLookLeftStart SyncPoint GetUpEnd DeathAnimation Ragdoll AddRagdollToWorld GetUpStart GetUpBegin AddCharacterControllerToWorld Getup RemoveCharacterControllerFromWorld to Fully Ragdoll RagdollInstant Reanimated iSyncIdleLocomotion blendDefault fMinSpeed Speed iSyncTurnState iSyncForwardState TurnDelta fMinTurnDelta turnSpeedMult iCombatStance test bHeadTrackingOn TargetLocation FootIKEnable m_onOffGain m_groundAscendingGain m_groundDescendingGain m_footPlantedGain m_footRaisedGain m_footUnlockGain m_worldFromModelFeedbackGain m_errorUpDownBias m_alignWorldFromModelGain m_hipOrientationGain m_footPlantedAnkleHeightMS m_footRaisedAnkleHeightMS m_maxAnkleHeightMS m_minAnkleHeightMS blendFast bAnimationDriven bAllowRotation bHeadTracking bDisableHeadTrack IsRecoiling IsStaggering IsAttacking bIsWolf staggerMagnitude IsBleedingOut bIsSynced bEquipOK bCanHeadTrack blendSlow isIdleSitting bMirroredAttack iState iState_DeerDefault bSkeeverLunge iCharacterSelector fMinMoveSpeed Direction iIsCanine iTurnMirrored IsAttackReady TurnDeltaDamped IsBashing bNoHeadTrack camerafromx camerafromy camerafromz walkBackRate staggerDirection iMovementSpeed iState_DeerDefaultRun iGetUpType 0 1045220557 1084227584 0 1 0 0 1065353216 1065353216 0 0 0 0 1 1045220557 1056964608 1056964608 1065353216 1056964608 1065353216 1061997773 1065353216 0 0 0 1108082688 1111752704 -1031012352 1036831949 0 0 1 0 0 0 0 0 0 0 0 1 0 1056964608 0 0 20 20 0 2 1084227584 0 0 1 1 0 0 0 0 0 0 1123522970 0 0 21 0 (0.000000 0.000000 0.000000 0.000000) ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_VECTOR4 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 FLAG_SYNC_POINT FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0079 #0078 null 0 DefaultBlendingTransitionEffect_RESET SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 0.600000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0083 null 112 3 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0081 null 113 4 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 121 4 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION null 0 DefaultBlendingTransitionEffect SELF_TRANSITION_MODE_BLEND EVENT_MODE_DEFAULT 0.600000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null 0 GetUpTimerMod true 0.500000 115 null null null null 1 PoweredRagdollMatching true 200.000000 0.800000 1.000000 2.000000 1.000000 #0086 0 11 10 WORLD_FROM_MODEL_MODE_COMPUTE #0085 null 1 MatchAndSendGetup true #0087 #0084 null 1 TurnOnMatchingRagdoll true #0088 116 -1 false null null null 1 PoweredRagdoll No Matching true 0.000000 0.800000 1.000000 2.000000 1.000000 #0091 0 11 10 WORLD_FROM_MODEL_MODE_RAGDOLL #0090 null 1 FullRagdoll true #0092 -1 116 true null 1 Fully Ragdoll Mod List true #0093 #0089 null 1 Fully Ragdoll Mod Gen #0094 #0096 #0115 0 PoseMatching MSG #0106 #0097 0 0 null 0 Get Up Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0102 #0098 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 115 113 0 11 10 0 MODE_MATCH null #0100 #0099 1.000000 1.000000 null null 0 GetUpRight Animations\GetUP.HKX #0101 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 4 0.000000 111 null true false false 0.623000 117 null false false false 1.000000 122 null false false false null #0104 #0103 1.000000 1.000000 null null 0 GetUpLeft Animations\GetUP.HKX #0105 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 111 null true false false 0.623000 117 null false false false 1.000000 122 null false false false null 0 Reanimate Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0111 #0107 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 115 113 0 11 10 0 MODE_MATCH null #0109 #0108 1.000000 1.000000 null null 0 ReanimateRight Animations\GetUP.HKX #0110 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 4 0.000000 122 null true false false 0.000000 111 null true false false 0.000000 117 null true false false null #0113 #0112 1.000000 1.000000 null null 0 ReanimateLeft Animations\GetUP.HKX #0114 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 111 null true false false 0.000000 122 null true false false 0.000000 117 null true false false selectedGeneratorIndex 64 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 115 5 0 0 0 FLAG_DISABLE_CONDITION 119 null null #0117 null #0116 #0095 Fully Ragdoll 4 1.000000 true 0.733000 113 null false false false null 0 Death Animations\StaggerBackLarge.HKX #0119 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 1 5 7 2 4 8 9 12 17 10 14 18 20 23 11 16 19 3 6 null 2 CollisionListener true 113 null #0121 null 0 1 5 7 2 4 8 3 6 9 10 14 16 11 13 12 15 17 null 1 KeyframeFullRagdoll true #0123 null 1 AnimateToRagdoll ModList true #0124 #0126 #0122 null 1 DriveRagdollRB true 0.170000 0.000000 1.000000 0.600000 0.050000 1.400000 1.800000 0.100000 0.300000 0.300000 0.030000 0.100000 0.500000 #0127 null null 1 AnimateToRagdoll Mod Gen #0125 #0120 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0083 null 113 4 0 0 0 FLAG_DISABLE_CONDITION 114 null null #0130 null #0129 #0128 AnimateToRagdoll 3 1.000000 true null 0 QuadrupedBFR Behaviors\QuadrupedBehavior.hkx null 1 Root Mod List true #0134 #0126 null 1 KeyframeLowerBody true #0135 null 0 1 5 7 15 2 4 8 13 3 6 9 12 17 21 11 16 19 22 null 1 Root Mod Gen #0133 #0132 null null null null #0136 RootAnimState 2 1.000000 true bIsActive0 29 -1 BINDING_TYPE_VARIABLE -1 #0138 2 BSIsActiveModifier00 true false false false false false false false false false false null 0 Get Up Modifier true 0.000000 0.000000 1.000000 0.000000 1.000000 0.250000 0 11 10 null 1 GetUp Mod List true #0140 #0134 #0126 #0139 null 1 GetUp Mod Gen #0141 #0096 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0083 null 111 2 0 0 0 FLAG_DISABLE_CONDITION null null null #0143 #0142 GetUpFromRagdoll 5 1.000000 true null 0 DeerRootBehavior -1 null null 2 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0144 #0137 #0131 #0118 #0082 null 0 DeerBehavior.hkb VARIABLE_MODE_DISCARD_WHEN_INACTIVE #0145 #0080