hkbBehaviorGraph hkbBehaviorGraph #0585 moveStart moveStop cannedTurnLeft90 cannedTurnRight90 cannedTurnLeft180 cannedTurnRight180 cannedTurnStop turnRight turnLeft turnStop FootFront FootBack combatStanceStart combatStanceStop moveBackward moveForward weaponDraw weaponSheathe returnToDefault staggerStart staggerStop recoilStop recoilLargeStart recoilStart preHitFrame HitFrame SoundPlay attackStop IdleStop Intialize SyncLeft SyncRight bleedOutEnterOut bleedOutStart bleedOutStop PairEnd NPCpairedStop deathStart idleExit PickNewIdle attackStart_StandingPower attackStart_ForwardPower attackStart_Attack1 swimStop swimStart cannedTurnRight90Flee cannedTurnRight180Flee cannedTurnLeft90Flee cannedTurnLeft180Flee attackStart_Attack2 weaponSwing HeadTrackingOff HeadTrackingOn attackStart_AttackLeft1 attackStart_AttackRight1 walkStart runStart GetUpEnd DeathAnimation Ragdoll AddRagdollToWorld GetUpStart GetUpBegin AddCharacterControllerToWorld Getup RemoveCharacterControllerFromWorld idleRootingStart idleShakeStart KillMoveBearA pairedStop 2_KillMoveStart 2_PairEnd 2_KillMoveEnd KillMoveEnd KillMoveStart 2_pairedStop KillActor 2_KillActor DeathEmote 2_DeathEmote KillMove1HMBearB KillMove2HMBearA KillMove2HMBearB KillMove2HWBearA RagdollInstant StartAnimationDriven Reanimated recoilLargeStartBear attackStart_ForwardPowerShort idleIn idleLayStart idleOut IdleCount idleSleep attackStart_SkeeverLungeShort attackStart_SkeeverLungeMedium attackStart_SkeeverLungeLong idleSitStart idleFullbodyStart Event80 Event85 idleTrapEnterInstantStart Event87 Event86 idleChairGetUp Event84 Event81 StrafeLeft StrafeRight ForwardReversalRun Event72 Event71 idleDogSitBarkStart idleDogLayBarkStart idleDogBarkStart combatIdle1Start combatIdle2Start aggroWarning2Start aggroWarningStart HorkerSwimStart combatSwimStop combatSwimStart DeathL DeathR KillMove2HMBoarSlash KillMove2HWBoarSmash KillMove1HMBoarStab KillMove1HMBoarSmash attackStart_ForwardPowerLarge IdleLookStart idleSniffStart randomIdle tick SoundStop 2_SoundPlay.NPCBristlebackAttackPowerB SoundPlay.NPCBristlebackAttackPowerB NPCBristlebackAttackPowerB iSyncIdleLocomotion blendDefault fMinSpeed Speed iSyncTurnState iSyncForwardState TurnDelta fMinTurnDelta turnSpeedMult iCombatStance test bHeadTrackingOn TargetLocation FootIKEnable m_onOffGain m_groundAscendingGain m_groundDescendingGain m_footPlantedGain m_footRaisedGain m_footUnlockGain m_worldFromModelFeedbackGain m_errorUpDownBias m_alignWorldFromModelGain m_hipOrientationGain m_footPlantedAnkleHeightMS m_footRaisedAnkleHeightMS m_maxAnkleHeightMS m_minAnkleHeightMS blendFast bAnimationDriven bAllowRotation bHeadTracking bDisableHeadTrack IsRecoiling IsStaggering IsAttacking bIsWolf staggerMagnitude IsBleedingOut bIsSynced bEquipOK bCanHeadTrack blendSlow isIdleSitting bMirroredAttack iState bSkeeverLunge iCharacterSelector fMinMoveSpeed Direction iIsCanine iTurnMirrored IsAttackReady TurnDeltaDamped IsBashing bNoHeadTrack camerafromx camerafromy camerafromz walkBackRate iState_BoarDefault m_footPlantedAnkleHeightMS_Front m_footRaisedAnkleHeightMS_Front m_maxAnkleHeightMS_Front m_footPlantedAnkleHeightMS_Rear m_footRaisedAnkleHeightMS_Rear m_maxAnkleHeightMS_Rear m_minCharControllerSeparation m_maxCharControllerSeparation m_errorOut m_hitSomething_0 m_hitSomething_1 m_hitSomething_2 m_hitSomething_3 bLegCastResults IsSideAttacking iGetUpType iGetUpType00 iMovementSpeed isMoving bForceIdleStop bFootIKEnable isIdleLay isSwimming00 SpeedSampled walkBackSpeedMult staggerDirection defaultBlend m_worldFromModelFeedbackGain m_errorUpDownBias m_alignWorldFromModelGain m_ankleOrientationGain FootIKDisable_Recoil FootIKDisable_RecoilLarge FootIKDisable_AttackPowerStanding FootIKDisable_AttackStandard FootIKDisable_AttackPowerForwardShort 0 1045220557 1084227584 1137180672 1 0 0 1065353216 1065353216 0 0 1 0 1 1045220557 1056964608 1056964608 1065353216 1056964608 1065353216 1061997773 1065353216 0 0 0 1108082688 1111752704 -1031012352 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BLEND_CURVE_SMOOTH null 0 GetUpTimerMod true 2.000000 61 null null null null 1 PoweredRagdollMatching true 200.000000 0.800000 1.000000 2.000000 1.000000 #0101 0 11 10 WORLD_FROM_MODEL_MODE_COMPUTE #0100 null 1 MatchAndSendGetup true #0102 #0099 null 1 TurnOnMatchingRagdoll true #0103 62 -1 false null null null 1 PoweredRagdoll No Matching true 0.000000 0.800000 1.000000 2.000000 1.000000 #0106 0 11 10 WORLD_FROM_MODEL_MODE_RAGDOLL #0105 null 1 FullRagdoll true #0107 -1 62 true null 1 Fully Ragdoll Mod List true #0108 #0104 null 1 Fully Ragdoll Mod Gen #0109 #0111 #0132 0 PoseMatching MSG #0125 #0112 0 0 null 0 Get Up Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0121 #0117 #0113 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 61 59 0 11 10 0 MODE_MATCH null #0115 #0114 1.000000 1.000000 null null 0 GetUpStanding Animations\MT_Idle.HKX #0116 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 0.000000 63 null false false false 0.200000 64 null false false false 0.600000 57 null false false false null #0119 #0118 1.000000 1.000000 null null 0 GetUpRight Animations\GetUpR.HKX #0120 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 57 null true false false 0.200000 63 null false false false 0.200000 64 null false false false null #0123 #0122 1.000000 1.000000 null null 0 GetUpLeft Animations\GetUpL.HKX #0124 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 57 null true false false 0.200000 63 null false false false 0.200000 64 null false false false null 0 Reanimate Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0130 #0128 #0126 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 61 59 0 11 10 0 MODE_MATCH null #0115 #0127 1.000000 1.000000 null null #0119 #0129 1.000000 1.000000 null null #0123 #0131 1.000000 1.000000 null selectedGeneratorIndex 76 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 61 4 0 0 0 FLAG_DISABLE_CONDITION 65 null null #0134 null #0133 #0110 Fully Ragdoll 3 1.000000 true 0.000000 59 null true false false null 0 DeathR Animations\DeathR.HKX #0136 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0137 DeathR 1 1.000000 true 0.100000 59 null false false false null 0 DeathBack Animations\DeathBack.HKX #0139 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0140 DeathBack 0 1.000000 true null 0 Behavior01 -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_RANDOM SELF_TRANSITION_MODE_NO_TRANSITION #0141 #0138 null null 0 3 13 null 2 CollisionListener true 59 null #0143 null 0 1 5 7 2 4 8 3 6 9 10 14 16 11 13 12 15 17 null 1 KeyframeFullRagdoll true #0145 null 1 ModifierList01 false #0146 #0148 #0144 null 1 DriveRagdollRB00 true 0.170000 0.000000 1.000000 0.600000 0.050000 1.400000 1.800000 0.100000 0.300000 0.300000 0.030000 0.100000 0.500000 #0149 null null 1 AnimateToRagdoll Mod Gen #0147 #0142 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0098 null 59 3 0 0 0 FLAG_DISABLE_CONDITION 60 null null #0152 null #0151 #0150 AnimateToRagdoll 7 1.000000 true (staggerDirection > .25) && (staggerDirection < .75) (staggerDirection <= .25) || (staggerDirection >= .75) -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0161 null 18 0 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0159 #0155 19 32 0 1 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0159 #0154 19 32 0 31 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0157 null 117 36 0 1 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0157 null 118 36 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION #0158 0 DefaultBlendToAnimationDriven SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH duration 1 -1 BINDING_TYPE_VARIABLE -1 #0160 0 FastBlendToAnimationDriven SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH duration 28 -1 BINDING_TYPE_VARIABLE -1 #0162 0 DefaultBlendFromAnimationDriven SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 FLAG_IGNORE_TO_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH duration 1 -1 BINDING_TYPE_VARIABLE -1 -0.001000 18 null true false false null 0 AttackPowerForward_Large Animations\AttackPowerForward_Large.HKX #0163 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 1 AttackPowerForwardLarge_MG #0166 #0164 null 1 AttackPowerForwardShort_ModifierList true #0171 #0169 #0167 #0168 2 BSIsActive_AttackPowerForwardShort_FootIKDisable true false true false false false false false false false false bIsActive0 81 -1 BINDING_TYPE_VARIABLE enable 8 -1 BINDING_TYPE_CHARACTER_PROPERTY 1 #0170 2 BSIsActiveModifier_SkeeverLunge01 true false false false false false false false false false false bIsActive0 46 -1 BINDING_TYPE_VARIABLE -1 #0172 2 BSIsActiveModifier_IsAttacking04 true false false false false false true false false false false bIsActive0 35 -1 BINDING_TYPE_VARIABLE bIsActive1 29 -1 BINDING_TYPE_VARIABLE bIsActive2 11 -1 BINDING_TYPE_VARIABLE -1 27 null null null #0173 null #0165 AttackPowerForwardLargeState 37 1.000000 true -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0176 null 124 3 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0176 null 125 4 0 0 0 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#0179 2_ false 0.000000 0.100000 true true false -1 null null null null #0180 KillMove2HMBoarSlash 0 1.000000 true isActive 39 -1 BINDING_TYPE_VARIABLE -1 #0182 0 Paired_KillMove2HMBoarSlash_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0181 null null null null null #0183 Paired_KillMove2HMBoarSlash_victim 3 1.000000 true 0.000000 70 null false false false 0.468000 79 null false false false 0.800000 72 null false false false 0.800000 77 null false false false 0.800000 75 null false false false 0.800000 71 null false false false null 0 Paired_1HMKillMove_BoarSmash ..\..\SharedKillMoves\Human&Boar\Paired_1HMKillMove_BoarSmash.HKX #0185 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 KillMove1HMBoarSmash #0186 2_ false 0.000000 0.100000 true true false -1 null null null null #0187 KillMove1HMBoarSmash 0 1.000000 true isActive 39 -1 BINDING_TYPE_VARIABLE -1 #0189 0 Paired_KillMove1HMBoarSmash_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0188 null null null null null #0190 Paired_KillMove1HMBoarSmash_victim 2 1.000000 true 0.000000 70 null false false false 1.396000 79 null false false false 1.400000 75 null false false false 1.400000 77 null false false false 1.400000 72 null false false false 1.400000 71 null false false false null 0 Paired_1HMKillMove_BoarStab ..\..\SharedKillMoves\Human&Boar\Paired_1HMKillMove_BoarStab.HKX #0192 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 KillMove1HMBoarStab #0193 2_ false 0.000000 0.100000 true true false -1 null null null null #0194 1HMKillMoveBoarStab 0 1.000000 true isActive 39 -1 BINDING_TYPE_VARIABLE -1 #0196 0 Paired_1HMKillMoveBoarStab_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0195 null null null null null #0197 Paired_1HMKillMoveBoarStab_victim 1 1.000000 true 0.000000 70 null false false false 0.025000 134 null false false false 1.160000 72 null false false false 1.163000 77 null false false false 1.166000 71 null false false false 1.169000 79 null false false false 1.169000 75 null false false false null 0 Paired_2HWKillMove_BoarSmash ..\..\SharedKillMoves\Human&Boar\Paired_2HWKillMove_BoarSmash.HKX #0199 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 KillMove2HWBoarSmash #0200 2_ false 0.000000 0.100000 true true false -1 null null null null #0201 KillMove2HWBoarSmash 0 1.000000 true isActive 39 -1 BINDING_TYPE_VARIABLE -1 #0203 0 Paired_KillMove2HWBoarSmash_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0202 null null null null null #0204 Paired_KillMove2HWBoarSmash_victim 4 1.000000 true null 0 KillMoveBehavior -1 null null 1 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT 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BINDING_TYPE_VARIABLE bIsActive2 80 -1 BINDING_TYPE_VARIABLE bIsActive3 40 -1 BINDING_TYPE_VARIABLE -1 #0228 2 BSIsActiveModifier_Lay00 true false false false false false false false true false false null 1 IdleLay_MG #0229 #0227 39 null null null #0231 null #0230 IdleLay 6 1.000000 true 0.000000 28 null true false false null 0 AggroWarning2.hkx Animations\AggroWarning2.HKX #0233 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0234 AggroWarning2 1 1.000000 true 0.000000 28 null true false false null 0 AggroWarning1 Animations\AggroWarning1.HKX #0236 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0237 AggroWarning1 0 1.000000 true null 0 AggroWarningBehavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0238 #0235 null bIsActive0 29 -1 BINDING_TYPE_VARIABLE bIsActive1 11 -1 BINDING_TYPE_VARIABLE -1 #0240 2 BSIsActiveModifier_Idle true false false false true false false false false false false null 1 AggroWarning_MG #0241 #0239 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0161 null 28 0 0 0 0 FLAG_DISABLE_CONDITION 39 null null null #0244 #0243 #0242 AggroWarning 36 1.000000 true -0.001000 20 null true false false null 0 StaggerBackLarge Animations\StaggerBackLarge.HKX #0246 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null #0247 null 1.000000 1.000000 0.000000 20 null true false false null 0 StaggerBackSmall Animations\StaggerBackSmall.HKX #0249 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null #0250 null 0.300000 1.000000 blendParameter 37 -1 BINDING_TYPE_VARIABLE -1 #0252 0 StaggerBackBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0251 #0248 null null null null #0253 StaggerBackwardState 1 1.000000 true -0.001000 20 null true false false null 0 StaggerForward Animations\StaggerForward.HKX #0255 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0256 StaggerForwardState 31 1.000000 true null 0 StaggerBehavior -1 null null 1 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0257 #0254 null bIsActive0 29 -1 BINDING_TYPE_VARIABLE bIsActive1 34 -1 BINDING_TYPE_VARIABLE bIsActive2 11 -1 BINDING_TYPE_VARIABLE -1 #0259 2 BSIsActiveModifier_Stagger true false false false false false true false false false false null 1 Stagger_MG #0260 #0258 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0176 null 20 0 0 0 0 FLAG_DISABLE_CONDITION 20 null null null #0263 #0262 #0261 StaggerState 32 1.000000 true 0.000000 18 null true false false null 0 AttackPowerForward_Short00 Animations\AttackPowerForward_Short.HKX #0265 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 1 AttackPowerForwardShort_MG #0166 #0266 27 null null null #0268 null #0267 AttackPowerForwardShortState 28 1.000000 true -0.003000 18 null true false false null 0 AttackRight1 Animations\AttackRight1.HKX #0270 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 1 AttackRight_MG #0273 #0271 null 1 StandardAttackModifierList03 true #0171 #0274 #0275 2 BSIsActive_AttackStandard_FootIKDisable00 true false true false false false false false false false false bIsActive0 81 -1 BINDING_TYPE_VARIABLE enable 7 -1 BINDING_TYPE_CHARACTER_PROPERTY 1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0159 null 23 2 0 2 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION 27 null null null #0277 #0276 #0272 AttackRightState 24 1.000000 true -0.002000 18 null true false false null 0 AttackLeft1 Animations\AttackLeft1.HKX #0279 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 1 AttackLeft_MG #0273 #0280 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0159 null 23 2 0 1 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION 27 null 111 null null null #0283 #0282 #0281 AttackLeftState 23 1.000000 true 0.000000 18 null true false false null 0 Attack1 Animations\Attack1.HKX #0285 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 1 Attack1_MG #0273 #0286 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0159 null 23 2 0 3 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION 27 null null null #0289 #0288 #0287 Attack1State 21 1.000000 true -0.001000 18 null true false false null 0 AttackPowerStanding Animations\AttackPowerStanding.HKX #0291 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 bIsActive0 81 -1 BINDING_TYPE_VARIABLE enable 6 -1 BINDING_TYPE_CHARACTER_PROPERTY 1 #0293 2 BSIsActive_AttackPowerStanding_FootIKDisable true false true false false false false false false false false null 1 ModifierList00 true #0171 #0294 null 1 AttackPowerStanding_MG #0295 #0292 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0159 null 22 3 0 0 0 FLAG_DISABLE_CONDITION 27 null null null #0298 #0297 #0296 AttackPowerStandingState 19 1.000000 true -0.002000 18 null true false false null 0 RecoilLarge Animations\StaggerBackLarge.HKX #0300 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 bIsActive0 81 -1 BINDING_TYPE_VARIABLE enable 5 -1 BINDING_TYPE_CHARACTER_PROPERTY 1 #0302 2 BSIsActive_RecoilLarge_FootIKDisable true false true false false false false false false false false null 1 RecoilLarge_ModifierList true #0305 #0303 #0306 2 BSIsActiveModifier_IsRecoiling01 true false false false false false true false false false false bIsActive0 33 -1 BINDING_TYPE_VARIABLE bIsActive1 29 -1 BINDING_TYPE_VARIABLE bIsActive2 11 -1 BINDING_TYPE_VARIABLE -1 null 1 RecoilLarge_MG #0304 #0301 21 null null null #0308 null #0307 RecoilLargeState 3 1.000000 true 0.000000 18 null true false false null 0 RecoilRight Animations\RecoilRight.HKX #0310 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0311 RecoilRight 2 1.000000 true -0.002000 18 null true false false null 0 RecoilLeft Animations\RecoilLeft.HKX #0313 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0314 RecoilLeft 1 1.000000 true -0.001000 18 null true false false null 0 RecoilAttack1 Animations\RecoilAttack1.HKX #0316 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0317 RecoilAttack1 3 1.000000 true null 0 RecoilBehavior -1 null null 3 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0318 #0315 #0312 null bIsActive0 81 -1 BINDING_TYPE_VARIABLE enable 4 -1 BINDING_TYPE_CHARACTER_PROPERTY 1 #0320 2 BSIsActive_Recoil_FootIKDisable true false true false false false false false false false false null 1 Recoil_ModifierList true #0305 #0321 null 1 Recoil_MG #0322 #0319 21 null null null #0324 null #0323 RecoilState 2 1.000000 true -0.100000 6 null true false false null 0 TurnCannedL90 Animations\TurnCannedL90.HKX #0326 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0327 TurnCannedL90 1 1.000000 true -0.100000 6 null true false false null 0 TurnCannedR90 Animations\TurnCannedR90.HKX #0329 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0330 TurnCannedR90 3 1.000000 true isActive 29 -1 BINDING_TYPE_VARIABLE -1 #0332 0 CannedTurnBehavior -1 null null 1 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0331 #0328 null iSyncIdleLocomotion == 1 null 0 FastBlendFromAnimationDriven SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.100000 0.000000 FLAG_IGNORE_TO_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH iSyncIdleLocomotion == 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0161 #0336 6 0 0 0 0 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0335 #0334 99 1 0 0 0 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0161 #0336 99 0 0 0 0 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0161 #0334 6 1 0 0 0 0 null null null #0337 #0333 CannedTurnState 2 1.000000 true -0.003000 106 null true false false null 0 ReversalRun.hkx Animations\ReversalRun.HKX #0339 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0340 ReversalRun.hkx 0 1.000000 true isActive 29 -1 BINDING_TYPE_VARIABLE -1 #0342 0 Behavior00 -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0341 null enable 29 -1 BINDING_TYPE_VARIABLE 0 #0344 2 ReversalRunModifier true false false false false false false false false false false null 1 ReversalRunMG #0345 #0343 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0161 null 106 0 0 0 0 FLAG_DISABLE_CONDITION null null null #0347 #0346 ReversalRunState 5 1.000000 true 0.000000 105 null true false false null 0 TurnCannedLRun90 Animations\StrafeLRun90.HKX #0349 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0350 StrafeLRun90.hkx00 0 1.000000 true isActive 29 -1 BINDING_TYPE_VARIABLE -1 #0352 0 StrafeLRun90Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0351 null bIsActive0 29 -1 BINDING_TYPE_VARIABLE -1 #0354 2 bAnimationDrivenIsActiveModifier false false false false false false false false false false false null 1 StrafeLRun90MG #0355 #0353 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0161 null 105 0 0 0 0 FLAG_DISABLE_CONDITION null null null #0357 #0356 StrafeLRun90State 4 1.000000 true 0.000000 105 null true false false null 0 TurnCannedRRun90 Animations\StrafeRRun90.HKX #0359 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0360 StrafeLRun90.hkx 0 1.000000 true isActive 29 -1 BINDING_TYPE_VARIABLE -1 #0362 0 StrafeRRun90Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0361 null enable 29 -1 BINDING_TYPE_VARIABLE 0 #0364 2 StrafeRRun90Modifier true false false false false false false false false false false null 1 StrafeRRun90MG #0365 #0363 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0161 null 105 0 0 0 0 FLAG_DISABLE_CONDITION null null null #0367 #0366 StrafeRRun90State 3 1.000000 true playbackSpeed 85 -1 BINDING_TYPE_VARIABLE -1 #0369 0 WalkBackward Animations\WalkBackward.HKX null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 walkBackSpeedMult = clamp( Speed/walkBackRate, 0.01, Speed ) -1 -1 EVENT_MODE_SEND_ONCE null 2 BackwardsLocomotion_EEM true #0371 null 1 BackwardLocomotion_MG #0372 #0370 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0375 null 15 0 0 0 0 FLAG_DISABLE_CONDITION #0376 0 DefaultSyncBlend SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 FLAG_SYNC END_MODE_NONE BLEND_CURVE_SMOOTH duration 1 -1 BINDING_TYPE_VARIABLE -1 null null null #0374 #0373 BackwardLocomotionState 1 1.000000 true null 0 RunFastForwardR Animations\RunForwardR.HKX null 0.000000 0.000000 0.000000 1.100000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0378 null -270.000000 1.000000 null 0 RunFastForward Animations\RunForward.HKX null 0.000000 0.000000 0.000000 1.400000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0380 null 0.000000 1.000000 null 0 RunFastForwardL Animations\RunForwardL.HKX null 0.000000 0.000000 0.000000 1.100000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0382 null 270.000000 1.000000 blendParameter 53 -1 BINDING_TYPE_VARIABLE -1 #0384 0 RunFastBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0383 #0381 #0379 null #0385 null 832.041016 1.000000 null 0 RunForwardR Animations\RunForwardR.HKX null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0387 null -270.000000 1.000000 null 0 RunForward Animations\RunForward.HKX null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0389 null 0.000000 1.000000 null 0 RunForwardL Animations\RunForwardL.HKX null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0391 null 270.000000 1.000000 blendParameter 53 -1 BINDING_TYPE_VARIABLE -1 #0393 0 RunBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0392 #0390 #0388 null #0394 null 594.315002 1.000000 null 0 RunSlowForwardR Animations\RunForwardR.HKX null 0.000000 0.000000 0.000000 0.700000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0396 null -270.000000 1.000000 null 0 RunSlowForward Animations\RunForward.HKX null 0.000000 0.000000 0.000000 0.700000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0398 null 0.000000 1.000000 null 0 RunSlowForwardL Animations\RunForwardL.HKX null 0.000000 0.000000 0.000000 0.700000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0400 null 270.000000 1.000000 blendParameter 53 -1 BINDING_TYPE_VARIABLE -1 #0402 0 RunSlowBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0401 #0399 #0397 null #0403 null 416.020508 1.000000 blendParameter 84 -1 BINDING_TYPE_VARIABLE -1 #0405 0 ForwardRunBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0404 #0395 #0386 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0176 null 55 0 0 0 0 FLAG_DISABLE_CONDITION null null null #0407 #0406 ForwardRunState 1 1.000000 true null 0 TrotFastForwardR Animations\TrotForwardR.HKX null 0.000000 0.000000 0.000000 1.500000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0409 null -112.500000 1.000000 null 0 TrotFastForward Animations\TrotForward.HKX null 0.000000 0.000000 0.000000 1.500000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0411 null 0.000000 1.000000 null 0 TrotFastForwardL Animations\TrotForwardL.HKX null 0.000000 0.000000 0.000000 1.500000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0413 null 112.500000 1.000000 blendParameter 53 -1 BINDING_TYPE_VARIABLE -1 #0415 0 TrotFastBlend_Bear 0.000000 1.000000 0.000000 1.000000 -1 17 false #0414 #0412 #0410 null #0416 null 436.247009 1.000000 null 0 TrotForwardR Animations\TrotForwardR.HKX null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0418 null -112.500000 1.000000 null 0 TrotForward Animations\TrotForward.HKX null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0420 null 0.000000 1.000000 null 0 TrotForwardL Animations\TrotForwardL.HKX null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0422 null 112.500000 1.000000 blendParameter 53 -1 BINDING_TYPE_VARIABLE -1 #0424 0 TrotBlend_Bear 0.000000 1.000000 0.000000 1.000000 -1 17 false #0423 #0421 #0419 null #0425 null 290.830994 1.000000 null 0 TrotSlowForwardR Animations\TrotForwardR.HKX null 0.000000 0.000000 0.000000 0.500000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0427 null -112.500000 1.000000 null 0 TrotSlowForward Animations\TrotForward.HKX null 0.000000 0.000000 0.000000 0.500000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0429 null 0.000000 1.000000 null 0 TrotSlowForwardL Animations\TrotForwardL.HKX null 0.000000 0.000000 0.000000 0.500000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0431 null 112.500000 1.000000 blendParameter 53 -1 BINDING_TYPE_VARIABLE -1 #0433 0 TrotSlowBlend_Bear 0.000000 1.000000 0.000000 1.000000 -1 17 false #0432 #0430 #0428 null #0434 null 145.416000 1.000000 null 0 WalkFastForwardR Animations\WalkForwardR.HKX null 0.000000 0.000000 0.000000 1.400000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0436 null 90.000000 1.000000 null 0 WalkFastForward Animations\WalkForward.HKX null 0.000000 0.000000 0.000000 1.600000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0438 null 0.000000 1.000000 null 0 WalkFastForwardL Animations\WalkForwardL.HKX null 0.000000 0.000000 0.000000 1.400000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0440 null -90.000000 1.000000 blendParameter 53 -1 BINDING_TYPE_VARIABLE -1 #0442 0 WalkFastBlend_Bear 0.000000 1.000000 0.000000 1.000000 -1 17 false #0441 #0439 #0437 null #0443 null 102.767998 1.000000 null 0 WalkForwardR Animations\WalkForwardR.HKX null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0445 null 90.000000 1.000000 null 0 WalkForward Animations\WalkForward.HKX null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0447 null 0.000000 1.000000 null 0 WalkForwardL Animations\WalkForwardL.HKX null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0449 null -90.000000 1.000000 blendParameter 53 -1 BINDING_TYPE_VARIABLE -1 #0451 0 WalkBlend_Bear 0.000000 1.000000 0.000000 1.000000 -1 17 false #0450 #0448 #0446 null #0452 null 64.230003 1.000000 null 0 WalkSlowForwardR Animations\WalkForwardR.HKX null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0454 null 90.000000 1.000000 null 0 WalkSlowForward Animations\WalkForward.HKX null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0456 null 0.000000 1.000000 null 0 WalkSlowForwardL Animations\WalkForwardL.HKX null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0458 null -90.000000 1.000000 blendParameter 53 -1 BINDING_TYPE_VARIABLE -1 #0460 0 WalkSlowBlend_Bear 0.000000 1.000000 0.000000 1.000000 -1 17 false #0459 #0457 #0455 null #0461 null 6.423000 1.000000 blendParameter 84 -1 BINDING_TYPE_VARIABLE -1 #0463 0 ForwardWalkBlend_Bear 0.000000 1.000000 0.000000 1.000000 -1 17 false #0462 #0453 #0444 #0435 #0426 #0417 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0176 null 56 1 0 0 0 FLAG_DISABLE_CONDITION null null null #0465 #0464 ForwardWalkState 0 1.000000 true startStateId 78 -1 BINDING_TYPE_VARIABLE -1 #0467 0 ForwardLocomotionBehavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0466 #0408 null runStart if (Speed > 420) -1 -1 EVENT_MODE_SEND_ON_FALSE_TO_TRUE walkStart if (Speed < 420) -1 -1 EVENT_MODE_SEND_ON_FALSE_TO_TRUE null 2 ForwardLocomotion_EEM true #0469 rawValue 6 -1 BINDING_TYPE_VARIABLE dampedValue 53 -1 BINDING_TYPE_VARIABLE -1 #0471 1 TurnDeltaDampingModifier true 0.200000 0.015000 -0.100000 true false 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 null 1 ForwardLocomotionModifierList true #0472 #0470 null 1 ForwardLocomotion_MG #0473 #0468 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0375 null 14 1 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0157 null 109 5 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0157 null 107 4 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0157 null 108 3 0 0 0 FLAG_DISABLE_CONDITION null null null #0475 #0474 ForwardLocomotionState 0 1.000000 true startStateId 5 -1 BINDING_TYPE_VARIABLE isActive 79 -1 BINDING_TYPE_VARIABLE -1 #0477 0 LocomotionBehavior -1 null null 0 -1 -1 -1 -1 -1 false 2 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_TRANSITION_TO_START_STATE #0476 #0377 #0368 #0358 #0348 null -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0176 null 1 0 0 0 0 FLAG_DISABLE_CONDITION null null null #0479 #0478 LocomotionState 1 1.000000 true playbackSpeed 8 -1 BINDING_TYPE_VARIABLE -1 #0481 0 TurnLoopingLeft Animations\TurnLoopingL.HKX null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0176 null 7 0 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0484 null 9 1 0 0 0 FLAG_DISABLE_CONDITION #0485 0 DefaultBlendTransition_FromAnimDriven SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 FLAG_IGNORE_TO_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH duration 1 -1 BINDING_TYPE_VARIABLE -1 null null null #0483 #0482 LoopingTurnLeft 2 1.000000 true null 0 CombatIdle Animations\IdleCombat1.HKX null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0176 null 13 0 0 0 0 FLAG_DISABLE_CONDITION null null null #0488 #0487 CombatIdleState 1 1.000000 true -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0176 null 28 0 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0157 null 131 1 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0157 null 131 2 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0157 null 131 3 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0157 null 131 4 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION 0.000000 131 null true false false null 0 IdleShaking.HKX Animations\IdleShaking.HKX #0491 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 bIsActive0 11 -1 BINDING_TYPE_VARIABLE -1 #0493 2 disableHeadTrack00 true false true false false false false false false false false null 1 ModifierGenerator04 #0494 #0492 39 null 52 null 51 null null #0497 #0496 null #0495 IdleShaking 4 0.900000 true 0.000000 131 null true false false null 0 IdleLooking.HKX Animations\IdleLooking.HKX #0499 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 1 ModifierGenerator00 #0502 #0500 #0503 2 disableHeadTrack true false true false false false false false false false false bIsActive0 11 -1 BINDING_TYPE_VARIABLE -1 39 null 52 null 51 null null #0505 #0504 null #0501 IdleLooking 3 0.800000 true 0.000000 131 null true false false null 0 IdleSniffing.HKX Animations\IdleSniffing.HKX #0507 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 1 ModifierGenerator02 #0502 #0508 39 null 52 null 51 null null #0511 #0510 null #0509 IdleSniffing 2 0.800000 true 0.000000 131 null true false false null 0 IdleRooting.HKX Animations\IdleRooting.HKX #0513 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 1 ModifierGenerator01 #0502 #0514 39 null 52 null 51 null null #0517 #0516 null #0515 IdleRooting 1 0.800000 true 6.666667 132 null false false false null 0 Main_Idle Animations\MT_Idle.HKX #0519 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null 3 BSEventEveryNEventsModifier00 true 132 null 131 null 3 1 false null 1 ModifierGenerator03 #0521 #0520 null null null null #0522 Default_Idle 0 1.000000 true null 0 NonCombatIdleBehavior -1 null null 0 -1 131 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0523 #0518 #0512 #0506 #0498 #0490 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0176 null 12 1 0 0 0 FLAG_DISABLE_CONDITION null null null #0525 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turnSpeedMult = fabs(TurnDelta/108) -1 -1 EVENT_MODE_SEND_ONCE null 2 TurnSpeedMult_EEM true #0549 lookAtTarget 11 -1 BINDING_TYPE_VARIABLE targetLocation 12 -1 BINDING_TYPE_VARIABLE lookAtCameraX 56 -1 BINDING_TYPE_VARIABLE lookAtCameraY 57 -1 BINDING_TYPE_VARIABLE lookAtCameraZ 58 -1 BINDING_TYPE_VARIABLE -1 #0551 0 BSLookAtModifier_Boar true true 52 0.749380 0.662140 0.000000 0.000000 90.000000 0.500000 0.500000 true 53 0.998126 0.061187 0.000000 0.000000 90.000000 0.500000 0.500000 true 54 0.695882 -0.718156 0.000000 0.000000 90.000000 0.500000 0.500000 true 45.000000 10.000000 false 0.050000 0.050000 false 0.000000 0.000000 0.000000 0.000000 false -1 null false 0.000000 0.000000 0.000000 lookAtTarget 11 -1 BINDING_TYPE_VARIABLE targetLocation 12 -1 BINDING_TYPE_VARIABLE lookAtCameraX 56 -1 BINDING_TYPE_VARIABLE lookAtCameraY 57 -1 BINDING_TYPE_VARIABLE lookAtCameraZ 58 -1 BINDING_TYPE_VARIABLE -1 #0553 0 BSLookAtModifier_Riekilng true true 24 0.666361 0.745629 0.000000 0.000000 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VARIABLE_MODE_DISCARD_WHEN_INACTIVE #0584 #0095