hkbBehaviorGraph hkbBehaviorGraph #0152 moveStart moveStop cannedTurnLeft90 cannedTurnRight90 cannedTurnLeft180 cannedTurnRight180 cannedTurnStop turnRight turnLeft turnStop FootFront FootBack combatStanceStart combatStanceStop moveBackward moveForward weaponDraw weaponSheathe returnToDefault staggerStart staggerStop recoilStop recoilLargeStart recoilStart preHitFrame HitFrame SoundPlay attackStop IdleStop Intialize SyncLeft SyncRight bleedOutEnterOut bleedOutStart bleedOutStop PairEnd NPCpairedStop deathStart idleExit PickNewIdle attackStart_StandingPower attackStart_ForwardPower attackStart_Attack1 swimStop swimStart cannedTurnRight90Flee cannedTurnRight180Flee cannedTurnLeft90Flee cannedTurnLeft180Flee attackStart_Attack2 weaponSwing HeadTrackingOff HeadTrackingOn attackStart_AttackLeft1 attackStart_AttackRight1 walkStart runStart GetUpEnd DeathAnimation Ragdoll AddRagdollToWorld GetUpStart GetUpBegin AddCharacterControllerToWorld Getup RemoveCharacterControllerFromWorld idleRootingStart idleShakeStart KillMoveBearA pairedStop 2_KillMoveStart 2_PairEnd 2_KillMoveEnd KillMoveEnd KillMoveStart 2_pairedStop KillActor 2_KillActor DeathEmote 2_DeathEmote KillMove1HMBearB KillMove2HMBearA KillMove2HMBearB KillMove2HWBearA RagdollInstant StartAnimationDriven Reanimated recoilLargeStartBear attackStart_ForwardPowerShort idleIn idleLayStart idleOut IdleCount idleSleep iSyncIdleLocomotion blendDefault fMinSpeed Speed iSyncTurnState iSyncForwardState TurnDelta fMinTurnDelta turnSpeedMult iCombatStance test bHeadTrackingOn TargetLocation FootIKEnable m_onOffGain m_groundAscendingGain m_groundDescendingGain m_footPlantedGain m_footRaisedGain m_footUnlockGain m_worldFromModelFeedbackGain m_errorUpDownBias m_alignWorldFromModelGain m_hipOrientationGain m_footPlantedAnkleHeightMS m_footRaisedAnkleHeightMS m_maxAnkleHeightMS m_minAnkleHeightMS blendFast bAnimationDriven bAllowRotation bHeadTracking bDisableHeadTrack IsRecoiling IsStaggering IsAttacking bIsWolf staggerMagnitude IsBleedingOut bIsSynced bEquipOK bCanHeadTrack blendSlow isIdleSitting bMirroredAttack iState bSkeeverLunge iCharacterSelector fMinMoveSpeed Direction iIsCanine iTurnMirrored IsAttackReady TurnDeltaDamped IsBashing bNoHeadTrack camerafromx camerafromy camerafromz walkBackRate iState_BearDefault m_footPlantedAnkleHeightMS_Front m_footRaisedAnkleHeightMS_Front m_maxAnkleHeightMS_Front m_footPlantedAnkleHeightMS_Rear m_footRaisedAnkleHeightMS_Rear m_maxAnkleHeightMS_Rear m_minCharControllerSeparation m_maxCharControllerSeparation m_errorOut m_hitSomething_0 m_hitSomething_1 m_hitSomething_2 m_hitSomething_3 bLegCastResults IsSideAttacking iState_BearSwimDefault iGetUpType iGetUpType00 iMovementSpeed isMoving bForceIdleStop bFootIKEnable isIdleLay 0 1045220557 1084227584 1137180672 1 0 0 1065353216 1065353216 0 0 1 0 1 1045220557 1056964608 1056964608 1065353216 1056964608 1065353216 1061997773 1065353216 0 0 0 1108082688 1111752704 -1031012352 1036831949 0 0 1 0 0 0 0 0 0 0 0 1 1 1056964608 0 1 0 0 0 1084227584 0 0 1 1 0 0 0 0 0 0 1115118633 0 1094897893 1109112914 1109655552 1096912208 1113534235 1113849856 -1054867456 1092616192 0 0 0 0 0 0 0 1 0 0 0 0 0 1 0 (0.000000 0.000000 0.000000 0.000000) ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_VECTOR4 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT8 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 FLAG_SYNC_POINT FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0079 #0078 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 58 7 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0083 null 59 3 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 84 3 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION null 0 DefaultBlendingTransitionEffect SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null 0 RagdollResetBlendingTransitionEffect SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null 0 GetUpTimerMod true 2.000000 61 null null null null 1 PoweredRagdollMatching true 200.000000 0.800000 1.000000 2.000000 1.000000 #0086 0 11 10 WORLD_FROM_MODEL_MODE_COMPUTE #0085 null 1 MatchAndSendGetup true #0087 #0084 null 1 TurnOnMatchingRagdoll true #0088 62 -1 false null null null 1 PoweredRagdoll No Matching true 0.000000 0.800000 1.000000 2.000000 1.000000 #0091 0 11 10 WORLD_FROM_MODEL_MODE_RAGDOLL #0090 null 1 FullRagdoll true #0092 -1 62 true null 1 Fully Ragdoll Mod List true #0093 #0089 null 1 Fully Ragdoll Mod Gen #0094 #0096 #0117 0 PoseMatching MSG #0110 #0097 0 0 null 0 Get Up Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0106 #0102 #0098 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 61 59 0 11 10 0 MODE_MATCH null #0100 #0099 1.000000 1.000000 null null 0 GetUpStanding Animations\MT_Idle.HKX #0101 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 0.000000 63 null false false false 0.200000 64 null false false false 0.600000 57 null false false false null #0104 #0103 1.000000 1.000000 null null 0 GetUpRight Animations\GetUpL.HKX #0105 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 4 0.000000 57 null true false false 0.200000 63 null false false false 0.200000 64 null false false false null #0108 #0107 1.000000 1.000000 null null 0 GetUpLeft Animations\GetUpL.HKX #0109 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 57 null true false false 0.200000 63 null false false false 0.200000 64 null false false false null 0 Reanimate Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0115 #0113 #0111 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 61 59 0 11 10 0 MODE_MATCH null #0100 #0112 1.000000 1.000000 null null #0104 #0114 1.000000 1.000000 null null #0108 #0116 1.000000 1.000000 null selectedGeneratorIndex 77 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 61 4 0 0 0 FLAG_DISABLE_CONDITION 65 null null #0119 null #0118 #0095 Fully Ragdoll 3 1.000000 true 0.500000 59 null false false false null 0 DeathClip Animations\Death.HKX #0121 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 1 2 3 6 9 10 14 16 11 13 12 15 null 2 CollisionListener true 59 null #0123 null 0 1 5 7 2 4 8 3 6 9 10 14 16 11 13 12 15 17 null 1 KeyframeFullRagdoll true #0125 null 1 ModifierList01 true #0126 #0128 #0124 null 1 DriveRagdollRB00 true 0.170000 0.000000 1.000000 0.600000 0.050000 1.400000 1.800000 0.100000 0.300000 0.300000 0.030000 0.100000 0.500000 #0129 null null 1 AnimateToRagdoll Mod Gen #0127 #0122 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0083 null 59 3 0 0 0 FLAG_DISABLE_CONDITION 60 null null #0132 null #0131 #0130 AnimateToRagdoll 7 1.000000 true null 0 QuadrupedBFR Behaviors\QuadrupedBehavior.hkx null null 1 DriveRagdollRB true 0.170000 0.000000 1.000000 0.600000 0.050000 1.400000 1.800000 0.100000 0.300000 0.300000 0.030000 0.100000 0.500000 #0135 null 0 1 5 7 2 4 8 3 6 9 10 11 15 17 13 16 18 null 1 KeyframeLowerBody true #0137 null 1 Root Mod List true #0138 #0136 null 1 Root Mod Gen #0139 #0134 null null null null #0140 RootAnimState 2 1.000000 true bIsActive0 29 -1 BINDING_TYPE_VARIABLE -1 #0142 2 IsActive_AnimDriven true false false false false false false false false false false null 0 3 1 5 7 2 4 8 null 1 KeyframeLowerBody00 true #0144 null 0 Get Up Modifier true 0.000000 0.000000 1.000000 0.000000 1.000000 0.250000 0 11 10 null 1 GetUp Mod List true #0146 #0145 #0128 #0143 null 1 GetUp Mod Gen #0147 #0096 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 57 2 0 0 0 FLAG_DISABLE_CONDITION null null null #0149 #0148 GetUpFromRagdoll 4 1.000000 true null 0 BearRootBehavior -1 null null 2 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0150 #0141 #0133 #0120 #0081 null 0 BearBehavior.hkb VARIABLE_MODE_DISCARD_WHEN_INACTIVE #0151 #0080