hkbBehaviorGraph hkbBehaviorGraph #0439 moveStart moveStop attackStop recoilStop staggerStop summonStop BeginCastLeft turnLeft turnStop moveForward moveBackward BeginCastRight weaponDraw weaponSheathe HeadTrackingOn HeadTrackingOff InterruptCast staggerStart moveStopOut recoilStart MLh_SpellFire_Event Spell_Release MRh_SpellFire_Event Spell_Ready deathStart turnRight weapEquip weapEquipOut weapUnequip weapUnequipOut attackStart_L1 weaponSwing preHitFrame HitFrame attackStart_R1 Spell_FireForget_LH Spell_Stop Spell_Interrupt Spell_Concentration_LH Magic_Equip Magic_Pre_Out Spell_FireForget_RH attackStart_PowerAttackForward1 TEST_Spell_Whip FireForgetState_to_CombatIdleState StaggerState_to_BaseState BaseState_to_StaggerState summonStart unsummonStart deathStop returnToDefault SoundPlay.NPCAtronachFlameAttackA SoundPlay.NPCAtronachFlameAttackB CyclicFreeze CyclicCrossBlend idleStop CombatIdle1Start idleSpecial2 idleSpecial1 GetUpEnd DeathAnimation Ragdoll AddRagdollToWorld GetUpStart GetUpBegin RemoveCharacterControllerFromWorld PickNewIdle CombatIdle2Start EnableBumper DisableBumper attackStart_PowerAttackForward2 AddCharacterControllerToWorld Reanimated Getup Speed bEquipOK IsStaggering IsRecoiling iState iState_AtronachFlameDefault IsAttacking IsSummoned IsPowerAttacking DirectionDamped SpeedAcc TimeDelta Direction bAnimationDriven bAllowRotation bWantCastLeft bMLh_Ready IsCasting iSyncIdleLocomotion IntDirection bHeadTrackingOn TargetLocation fMinSpeed TurnDamped TurnDelta FootIKEnable m_onOffGain m_groundAscendingGain m_groundDescendingGain m_footPlantedGain m_footRaisedGain m_footUnlockGain m_worldFromModelFeedbackGain m_errorUpDownBias m_alignWorldFromModelGain m_hipOrientationGain m_footPlantedAnkleHeightMS m_footRaisedAnkleHeightMS m_maxAnkleHeightMS m_minAnkleHeightMS SpeedSampled fMinMoveSpeed SpeedDamped DirectionDamping acc iWeapCategory iRightHandType bWantCastRight bMRh_Ready CastBlend CastBlendDamped BlendAcc InDualMagicState IsDualActive iEquippedItemState iLeftHandType bHeadTrackingOff iState_DragonPriestDefault blendDefault staggerMagnitude blendSlow iSyncDefaultState iSyncTurnState blendXtraSlow bHeadTracking IsAttackReady bDisableHeadTrack blendFast camerafromx camerafromy camerafromz bNoHeadTrack staggerDirection iGetUpType bForceIdleStop 0 1 0 0 0 1 0 0 0 0 1084227584 0 0 0 0 0 0 0 0 0 0 0 1084227584 0 0 1 1045220557 1056964608 1056964608 1065353216 1056964608 1065353216 0 1065353216 0 0 0 1116471296 1120141312 -1042284544 0 1065353216 0 0 1073741824 0 0 0 0 0 0 1092616192 0 0 0 0 0 0 1045220557 0 1056964608 0 1 1060320051 0 0 0 1036831949 0 0 0 0 0 0 0 (0.000000 0.000000 0.000000 0.000000) ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_VECTOR4 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 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VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0087 #0086 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0090 null 60 3 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0090 null 61 4 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION null 0 BlendingTransitionEffect00 SELF_TRANSITION_MODE_BLEND EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null 0 GetUpTimerMod true 0.500000 63 null null null null 1 PoweredRagdollMatching true 200.000000 0.800000 1.000000 2.000000 1.000000 #0093 0 11 10 WORLD_FROM_MODEL_MODE_COMPUTE #0092 null 1 MatchAndSendGetup true #0094 #0091 null 1 TurnOnMatchingRagdoll true #0095 64 -1 false null null null 1 PoweredRagdoll No Matching true 0.000000 0.800000 1.000000 2.000000 1.000000 #0098 0 11 10 WORLD_FROM_MODEL_MODE_RAGDOLL #0097 null 1 FullRagdoll true #0099 -1 64 true null 1 Fully Ragdoll Mod List true #0100 #0096 null 1 Fully Ragdoll Mod Gen #0101 #0103 #0114 0 PoseMatching MSG #0109 #0104 0 0 null 0 Get Up Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0105 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 63 61 0 11 10 0 MODE_MATCH null #0107 #0106 1.000000 1.000000 null null 0 GetUpClip Animations\MT_Idle.hkx #0108 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 59 null true false false 0.623000 71 null false false false 0.623000 73 null false false false null 0 Reanimate Pose Matcher 0.000000 0.000000 0.000000 1.000000 -1 0 false #0110 0.000000 0.000000 0.000000 1.000000 1.000000 0.200000 0.200000 0.000000 63 61 0 11 10 0 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0.100000 0.500000 #0126 null null 1 AnimateToRagdoll Mod Gen #0124 #0119 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0090 null 61 4 0 0 0 FLAG_DISABLE_CONDITION 62 null null #0129 null #0128 #0127 AnimateToRagdoll 3 1.000000 true (staggerDirection > .125) && (staggerDirection < .375) (staggerDirection > .625) && (staggerDirection < .875) (staggerDirection > .375) && (staggerDirection < .625) (staggerDirection < .125) || (staggerDirection > .875) -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0136 #0134 17 5 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 47 6 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0136 #0133 17 5 0 1 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0136 #0132 17 5 0 2 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0136 #0131 17 5 0 3 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD #0137 0 FastBlendTransition_NOSYNC_RESET SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH duration 67 -1 BINDING_TYPE_VARIABLE -1 0.000000 4 null true false false null 0 StaggerR.hkx Animations\StaggerR.hkx #0138 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0139 StaggerR 3 1.000000 true 0.000000 4 null true false false null 0 StaggerL.hkx Animations\StaggerL.hkx #0141 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0142 StaggerL 2 1.000000 true 0.000000 4 null true false false null 0 StaggerF.hkx Animations\StaggerF.hkx #0144 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0145 StaggerF 1 1.000000 true 0.000000 4 null true false false null 0 StaggerB Large.hkx Animations\StaggerB_Large.hkx #0147 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null #0148 null 1.000000 1.000000 0.000000 4 null true false false null 0 StaggerB Small.hkx Animations\StaggerB_Small.hkx #0150 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null #0151 null 0.000000 1.000000 blendParameter 59 -1 BINDING_TYPE_VARIABLE -1 #0153 0 StaggerBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0152 #0149 null null null null #0154 StaggerB 0 1.000000 true isActive 2 -1 BINDING_TYPE_VARIABLE -1 #0156 0 StaggerBehavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0155 #0146 #0143 #0140 null bIsActive0 13 -1 BINDING_TYPE_VARIABLE bIsActive1 2 -1 BINDING_TYPE_VARIABLE bIsActive2 16 -1 BINDING_TYPE_VARIABLE bIsActive3 48 -1 BINDING_TYPE_VARIABLE bIsActive4 1 -1 BINDING_TYPE_VARIABLE -1 #0158 2 BSIsActiveModifier_Stagger true false false false false false true false true false true null 1 ModifierGenerator00 #0159 #0157 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0162 null 4 4 0 0 0 FLAG_DISABLE_CONDITION #0163 0 DefaultBlendTransition SELF_TRANSITION_MODE_BLEND EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH duration 58 -1 BINDING_TYPE_VARIABLE -1 4 null null null #0164 #0161 #0160 StaggerState 5 1.000000 true -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0162 null 50 0 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0162 null 39 2 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0162 null 56 12 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0162 null 67 12 0 1 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION 0.000000 2 null true false false null 0 AttackRight1 Animations\AttackRight1.hkx #0168 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0169 AttackRight02 1 1.000000 true null 0 R1_AttackBehavior -1 null null 1 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0170 null null 1 R1_Attack_MG #0173 #0171 #0174 2 BSIsActiveModifier_Melee true false false false false false false false false false false bIsActive0 14 -1 BINDING_TYPE_VARIABLE bIsActive1 6 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0176 null 2 2 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0162 null 19 10 0 1 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION #0177 0 SlowBlendFromAnimDriven SELF_TRANSITION_MODE_BLEND EVENT_MODE_DEFAULT 0.000000 0.000000 FLAG_IGNORE_TO_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH duration 60 -1 BINDING_TYPE_VARIABLE -1 2 null null null #0178 #0175 #0172 R1_AttackState 11 1.000000 true 0.000000 3 null true false false null 0 RecoilRight1 Animations\RecoilRight1.hkx #0180 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0181 RecoilRight1 1 1.000000 true 0.000000 3 null true false false null 0 RecoilLeft1 Animations\RecoilLeft1.hkx #0183 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0184 RecoilLeft1 0 1.000000 true null 0 RecoilBehavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0185 #0182 null bIsActive0 13 -1 BINDING_TYPE_VARIABLE bIsActive1 3 -1 BINDING_TYPE_VARIABLE -1 #0187 2 BSIsActiveModifier_Recoil true false false false false false false false false false false null 1 Recoil_MG #0188 #0186 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0162 null 3 2 0 0 0 FLAG_DISABLE_CONDITION 3 null null null #0191 #0190 #0189 RecoilState 10 1.000000 true 0.000000 2 null true false false null 0 AttackPowerForward Animations\AttackPowerForward.hkx #0193 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0194 AttackPowerForward 7 1.000000 true 0.000000 2 null true false false null 0 AttackPowerForward2.hkx Animations\AttackPowerForward2.hkx #0196 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0197 AttackPowerForward2 8 1.000000 true null 0 PowerAttackBehavior -1 null null 7 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0198 #0195 null null 1 PowerAttack_MG #0173 #0199 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0176 null 2 2 0 0 0 FLAG_DISABLE_CONDITION 2 null null null #0202 #0201 #0200 PowerAttackState 8 1.000000 true -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0136 null 37 2 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION 0.000000 36 null true false false null 0 Mag_Con_LH_Out Animations\Mag_Con_LH_Out.hkx #0205 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #0206 Mag_Con_LH_Out 2 1.000000 true null 0 Mag_Con_LH_Loop Animations\Mag_Con_LH_Loop.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 36 null 20 null null #0210 #0209 null #0208 Mag_Con_Fthrow_Loop 1 1.000000 true 0.000000 40 null true false false null 0 Mag_Con_LH_In Animations\Mag_Con_LH_In.hkx #0212 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0215 null 21 0 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0215 null 40 1 0 0 0 FLAG_DISABLE_CONDITION #0216 0 SpellTransitionEffect_DefaultBlend SELF_TRANSITION_MODE_CONTINUE EVENT_MODE_DEFAULT 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH duration 58 -1 BINDING_TYPE_VARIABLE -1 null null null #0214 #0213 Mag_Con_LH_In 0 1.000000 true null 0 Concentration1Behavior 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