hkbBehaviorGraph hkbBehaviorGraph #0858 IdleBedLeftEnterStart IdleChairFrontEnter IdleChairLeftEnter IdleChairRightEnter IdleBlackSmithingEnterStart IdleFurnitureExit IdleBedEnterToSleep IdleBedSleeping IdleBedLeftEnterInstant IdleBedRightExitStart IdleBedGetUp IdleChairEnterToSit IdleChairEnterInstant IdleChairFrontExit IdleChairSitting IdleChairGetUp IdleWebAlertOut IdleWebAlert HeadTrackingOn IdleWebExit HeadTrackingOff IdleWebEnterInstant BlackSmith_Enter_Out IdleBlackSmithEnterInstant NextClip SoundPlay.NPCHumanBlacksmithHammer SoundPlay.NPCHumanBlacksmithHammerDistant IdleDialogueStart IdleDialogueExpressiveStart IdleStop IdleListenStartAngry moveStart moveStop SprintStop SprintStart FootLeft FootRight SneakStop SneakStart turnStop turnLeft turnRight testIdleStart testIdleLoop IdleVar1Start NPC_TurnLeft180 NPC_TurnLeft90 NPC_TurnRight180 NPC_TurnRight90 NPC_TurnToWalkLeft180 NPC_TurnToWalkLeft90 NPC_TurnToWalkRight180 NPC_TurnToWalkRight90 TurnToWalkEnd TurnInPlaceEnd FlinchStart syncPoint NPC_BumpEnd shoutStop NPC_BumpFromFront NPC_BumpedFromBack NPC_BumpedFromLeft NPC_BumpedFromRight IdleLeverFloorPull shoutStart idle_B_baseTrans idle_B_long_leftTrans idle_B_sighTrans idle_B_sway_rightTrans Idle_A_baseTrans idle_A_left_longTrans idle_A_sigh_var1Trans idle_A_sigh_var2Trans idle_A_soft_rightTrans idle_A_sway_fastTrans idlesAToIdlesBTransStart idlesAToIdlesBTransEnd idlesBToIdlesATransStart idlesBToIdlesATransEnd IdleWebThrashShort idle_A_pull_pants idle_A_scratch_back idle_A_shakeout idle_A_swat_flies idle_A_leg_shift PickNewIdle idle_A_shouldersVar1 idle_A_shoulders IdleWebThrashShort2 IdleWallLeanStart WallLeanEnterInstant ChairNextClip ChairRandomSelect to_Chair_IdleBaseVar1 ChairCrossedVar2ToBaseVar1 ChairBaseVar1ToBaseVar1 ChairCrossedVar1ToBaseVar1 ChairBaseVar2ToBaseVar1 ChairLookDownToBaseVar1 ChairCrossedVar2Instant ChairCrossedVar1Instant ChairBaseVar2Instant ChairLookDownEnterInstant Chair_IdleArmsCrossedVar2Random ChairEnterState_to_FrontSitState IdleChairEnterStop 3rdPersonState_to_1stPersonState IdleDialogueAngryStart to_DialogueAngryBase idle_A_DialogueAngry ChairLookDownEnterInstantLeft ChairLeftCrossedVar1Instant ChairLeftLookDownEnterInstant ChairLeftCrossedVar2Instant ChairLeftBaseVar2Instant ChairRightLookDownEnterInstant ChairRightCrossedVar1Instant ChairRightCrossedVar2Instant ChairRightBaseVar2Instant to_DialogueResponseNegative LooseDialogueResponseNegative to_DialogueResponsePositive LooseDialogueResponsePositive IdleDialogueHappyStart IdleActivateDoor IdleActivatePickUp IdleActivatePickUpLow IdleListenStart ActivationDone to_MT_Default_State IdleForceDefaultState EventForStreamingInspectionOnly 00NextClip idleEatingStandingStart RandomReset idleDrinkingStandingStart idleLooseSweepingStart AnimObjectStop ChairEatingStart ChairEatingStop ChairDrinkingStart to_ChairBaseVar1Shoulders idleChairShoulderFlex idleChairVar2 idleChairArmsCrossedVar1 idleChairArmsCrossedVar2 idleChairLookDown idleChairLeftExit idleChairRightExit IdleWoodChopStop IdleWoodChopStart AnimObjectEquip IdleChairExitStart to_FurnitureState IdleCounterStart CounterRight CounterRightToLeft CounterLeftToRight CounterRightToArm CounterArmToRight IdleWoodChopEnterInstant IdleCounterEnterInstant IdleWallLeanEnterInstant IdleSharpeningWheelEnterInstant IdleSharpeningWheelStart AnimObjectUnequip IdleMillLoadEnterInstant IdleMillLoadStart CountDownTick SoundPlay.NPCHumanBladeGrindLPM SoundStop.NPCHumanBladeGrindLPM ChairIdle NoOpEventForStreamingOnly BlacksmithSharpeningWheelSpin BlacksmithSharpeningWheelIdle MillLogPileLoadStart AddToInventory IdleLeverPushEnterInstant IdleLeverPushStart LeverPushStart cannedTurnStop cannedTurnStart SoundPlay.NPCHumanBladeGrindPedalLPM SoundStop.NPCHumanBladeGrindPedalLPM IdleChairVar1 EventCounter SpectatorCheer SpectatorClap SpectatorGawk SpectatorTalking IdleRailLeanExit IdleRailLeanEnter IdleRailLeanEnterInstant NPCHumanSweepA NPCHumanSweepB AnimObjectIdleStop MT Eating_to_AnimObjectEatingIdleStop.hkx MT Drinking_to_AnimObjectDrinkingIdleStop.hkx AOBarTablePassOut.hkx_to_AOBarTablePassOutIdle.hkx PassOutStop PassOutContinue AOBarTablePassOutWake.hkx00_to_AOBarTableMugDrink.hkx00 RandomDrinkOrPassOut_to_AOBarTablePassOut.hkx AOBarTablePassOutIdle.hkx_to_RandomDrinkOrPassOut ChairIdleState_to_TablePassOutState PassOutStart TablePassOutState_to_ChairIdleState RandomTableIdle_to_RandomTableDrink RandomTableDrink_to_RandomTableIdle TableDrinkState_to_TablePassOutState TablePassOutState_to_TableDrinkState TableDrinkState_to_TableMugState TableMugStart TableMugState_to_TableDrinkState TableMugStop TableMugState_to_TablePassOutState RandomTableMug_to_AOBarTableMugDrink.hkx AOBarTableMugDrink.hkx_to_RandomTableMug TablePassOutState_to_TableMugState PassOutToTableMug PassoutToTableDrink TablePassOutState_to_TableDrinkState00 TablePassOutState_to_TableMugState00 ToTableDrinkState TablePassOutState_to_TableDrinkState01 TableMugState_to_TableDrinkState00 ChairIdleState_to_TableDrinkState TableDrinkStart TableDrinkState_to_ChairIdleState TableDrinkStop TablePassOutState_to_TableMugState01 IdleDrumStart IdleFluteStart IdleLuteStart BarDrinkingStart IdleBarDrinkingStart ExecutionNextClip IdleTableDrinkEnter IdleTableBackExit NPCHumanEat IdleTableMugEnter IdleTableDrinkAndMugEnter IdleTableEnter IdleTableEnterInstant IdleTablePassOutEnter SoundPlay SlaveWoodChop SlaveWoodChopIdle IdleMT_DoorBang IdleHandCut MT_HandCut MT_BeggarSit IdleBeggar MT_BeggarStand IdleLightSconce IdleCartBenchEnter IdleCartBenchEnterInstant IdleWounded_01 IdleWounded_02 IdleWounded_03 IdleShackled_01 IdleShackled_02 IdlePointFar_01 IdlePointFar_02 IdleLounge IdleBoyRitual IdleCartDriverIdle IdleCartPlayerIdle IdleCartPrisonerAIdle IdleCartPrisonerBIdle IdleCartPrisonerFloorIdle WindowStart WindowEnd OffsetWoodStart OffsetStop OffsetFlowerBasketStart OffsetCarryLogStart OffsetCarryBucketStart OffsetCarryBasketStart IdleBook_Read IdleBook_PageTurn IdleLockPick IdleWoodPickUpEnterInstant IdleWoodPickUpEnter IdleWoodPutDownEnter IdleWoodPutDownStart IdleHammer_Table IdleHammer_Wall RemoveFromInventory IdleLaydown IdleSitLedge IdleLaydown_Enter IdleLaydown_Exit IdleSitLedge_Enter IdleSitLedge_Exit IdleLounge_Exit IdleBoyRitual_Exit IdleBeggar_Exit CyclicFreeze CyclicCrossBlend IdleWarmHands IdleWarmHands_Details IdleWarmHands_Crouched_Details IdleWarmHands_Crouched_Pot_Details IdleWarmHands_Crouched_Pot_Details_exit IdleWarmHands_Crouched_Details_exit IdleWarmHands_Details_exit IdleBook_OnePage ChairReadingStart IdleChairBook_OnePage ChairReadingIdles IdleExecutionerChop IdleExecutionerIdle FreeCaptive IdleBoundKneesStart IdleExecutioneeChop KillActor IdleExecutioneeIdle IdleExecutionGuardIdleEnterInstant IdleExecutionerIdleEnterInstant IdleExamine IdlePickup_Ground IdleLookFar IdleLaugh IdleShackled_01_exit IdleMagic_01 IdleStoolBackExit IdleStoolEnterInstant IdleStoolEnter IdleHoe DrunkStart IdleDrunk_Walk IdleDrunk_TurnR IdlePickaxe_Wall IdlePickaxe_Table IdleBoundKneesEnterInstant IdleStudy IdleWipeBrow IdleSleepNod IdleGrave_01 IdleGrave_02 IdleCleanSword IdleWave IdleSit_CrossLegged IdleLeanTable weaponDraw weaponSheathe OffsetCarryFlowerBasketPickStart IdleCarryBucketFillEnter IdleWarmArms IdleCarryBucketPourEnter IdlePray IdleDrunk_TurnL IdleSell IdleNoteRead IdlePickaxeEnterInstant IdlePickaxeEnter IdleHammerTableEnter IdleHammerTableEnterInstant IdleHammerWallEnterInstant IdleHammerWallEnter IdleShackleWallEnterInstant IdleSitLedgeEnterInstant IdleSitLedgeEnter IdleLayDownEnterInstant IdleLayDownEnter IdleLeanTableEnterInstant IdleLeanTableEnter IdleSitCrossLeggedEnterInstant IdleSitCrossLeggedEnter IdleBlacksmithForgeEnter BlacksmithForgeRestart OffsetBoundStandingStart PairedKillTarget pairedStop NPCpairedStop 2_pairedStop HugA pa_HugA PairEnd DrunkStop Idle_1stPersonWoozyGetUpFromBed TG05_StabPlayer TG05_GetUp TG05_KnockOut PitchOverrideStart PitchOverrideEnd IdleDrinkPotion IdleBedRightEnterInstant IdleBedRightEnterStart IdleStaticPoseAStart Decapitate IdleBedExitStart AnimObjLoad AnimObjDraw IdleReady IdleStaticPoseBStart IdleStaticPoseCStart 00ResetClip IdleHandsHipsBehavior OffsetArmsCrossedStart DialogueNeutral 00TransClip 00PreviousClip MotionDrivenIdle IdleAngry IdleNeutral IdleBedRollLeftEnterInstant IdleBedRollLeftExitStart IdleBedRollRightEnterInstant IdleBedRollRightExitStart IdleBedRollFrontEnterInstant IdleBedRollFrontExitStart IdleBedRollLeftEnterStart IdleBedRollRightEnterStart IdleBedRollFrontEnterStart DialogueHappy DialogueAngry IdleOffsetStop IdleNeutralLeft IdleAngryLeft IdleLadderEnter IdleLadderEnterInstant VampireFeedingBedLeft VampireFeedingBedRight VampireFeedingBedRollLeft VampireFeedingBedRollRight FootSprintLeft FootSprintRight IdlePickaxeFloorEnter IdlePickaxeTableEnter IdlePickaxeTableEnterInstant IdlePickaxeFloorEnterInstant InitiateStart InitiateEnd IdleHideREnterInstant IdleHideREnter IdleEnchanting IdleEnchantingGem IdleEnchantingCraft IdleEnchantingEnter IdleEnchantingEnterInstant IdleDialogueLock IdleDialogueUnlock IdleStopInstant IdleSearchingChest IdleSearchingTable IdleGetAttention IdleTanningEnterInstant IdleTanningEnter IdleHideLEnterInstant IdleHideLEnter IdleAlchemyEnterInstant IdleAlchemyEnter AlchemyStir WerewolfTransformation IdleWerewolfTransformation SetRace PickUp SoundPlay.MUSBardFlute01 SoundStop.MUSBardFlute01LPM StartAnimatedCamera EndAnimatedCamera pa_OffsetBoundStandingCut OffsetBoundStandingCut SoundPlay.NPCWerewolfTransformation IdleCookingSpitEnterInstant IdleCookingSpitEnter FireSpitCookingStir FireSpitCookingIdle FireSpitCookingSpin IdleSmelterEnterInstant IdleSmelterEnter IdleFurnitureExitSlow IdleGrainMillEnterInstant IdleGrainMillEnter SlavePush SlaveIdle Pour Reset IdleHandsBehindBackExit IdleHandsBehindBackEnterInstant IdleHandsBehindBack IdleSalute IdleSnapToAttention IdleGive IdleTake NPCAttach NPCDetach IdleTauntA IdleTauntB SoundPlay.NPCHumanCombatIdleA SoundPlay.NPCHumanCombatIdleB IdleGiveMQ105Horn IdleWallSoldierExit IdleWallSoldierEnter IdleWallSoldierEnterInstant StreamingTest FootScuffRight FootScuffLeft IdleNocturnal_LookRight IdleNocturnal_LookLeft IdleNocturnal_IdleAMirror IdleNocturnal_IdleB IdleNocturnal_Exit IdleNocturnal_IdleA IdleNocturnalEnter IdleNocturnal_Rise IdleAltarEnterInstant IdleAltarEnter SoundPlay.NPCHumanPickAxe SoundPlay.NPCHumanPickAxeDistant SoundPlay.NPCHumanAlchemyTap SoundPlay.NPCHumanAlchemyStir SoundPlay.NPCHumanAlchemyPound IdleUncontrollableCough IdleBracedPain IdleSilentBow IdleApplaud2 IdleApplaud3 IdleApplaud4 IdleApplaud5 SlavePull Bellows Hammer Temper end Discard SoundPlay.OBJBlacksmithForge IdleFurnitureExitTriggered IdleTGStatueEnterInstant IdleTGFalmerStatueEnter IdleAltarExit IdleKneelingEnterInstant IdleKneelingEnter IdleApplaudSarcastic SoundPlay.NPCHumanBlacksmithRepairHammer SoundPlay.NPCHumanBlacksmithRepairHammerDistant IdleWriteTableChairLeftEnter IdleWriteTableChairRightEnter IdleWriteTableChairEnterInstant IdleWriteTableChairLeftExit IdleWriteTableChairRightExit IdleWriteTableStandingEnterInstant IdleWriteTableStandingEnter IdleExecutionGuardIdle IdleWebExitQuickTurn JumpDown IdleWriteLedgerWrite IdleWriteLedgerEnter IdleOut IdleReadElderScroll IdleAstridEnter IdleTG08_Phase2 IdleTG08_Phase3 IdleTG08_Phase4 IdleTG08_Phase5 IdleTG08_Phase1 IdleTG08_Phase1_EnterInstant StartIdleAnimationDriven IdleCowerEnterInstant IdleCowerEnter IdleKneeling IdleChairGive IdleCartExitInstant ExitCartBegin ExitCartEnd SoundPlay.MUSBardDrum01 SoundPlay.MUSBardDrum02 SoundPlay.MUSBardDrum03 SoundStop.MUSBardDrum01 SoundStop.MUSBardDrum02 SoundStop.MUSBardDrum03 IdleCoweringEnterInstant IdleCowering IdleSearchTableEnterInstant IdleSearchTableEnter IdleSearchChestEnterInstant IdleSearchChestEnter IdleWalkThroughWallEnterInstant IdleWalkThroughWallEnter IdlePrayCrouchedEnterInstant IdlePrayCrouchedEnter IdleRitualSkull2 IdleRitualSkull3 IdleRitualSkull1 IdleBlessingKneelEnterInstant IdleBlessingKneelEnter IdleFeedChicken MRh_SpellReady_Event MLh_SpellReady_Event Event00 IdleRitualStart SoundPlay.NPCHumanBucketFill SoundPlay.NPCHumanBucketPour SoundPlay.NPCHumanHoeA SoundPlay.NPCHumanHoeB SoundPlay.NPCHumanHoeC IdleCannibalFeedStanding IdleCannibalFeedCrouching IdleBedQuickExitStart IdleBedRightQuickExitStart IdleWarmHandsStanding IdleWarmHandsCrouched IdleChairFrontQuickExit IdleChairLeftQuickExit IdleChairRightQuickExit ShackleOpen IdleMQ206FelldirRitualEnter IdleDA02BoethiahPostEnter IdleT02AscendFemale IdleT02AscendMale IdleDA02BoethiahPostEnterInstant IdleDwemerExtractorEnter IdleCO2Ceremony2Blessing IdleCO2Ceremony3Chest IdleCO2Ceremony1Welcome IdleMQ206FelldirShowScroll IdleCoffinEnterInstant IdleCoffinExit IdleCoffinEnter IdleBarCounterWipe MotionDrivenIdle1 IdlePlayer IdleNeutralHD IdleNeutralHDLeft DialogueGeneric IdleAngryNeutralHDLeft IdleAngryNeutralHD IdleGreybeardWordTeach IdleMQ203EsbernBookEnterInstant IdleMQ203EsbernBookEnter IdleTG06TranslationEnterInstant IdleTG06TranslationEnter IdleBlowHornStormcloak IdleBlowHornImperial IdleComeThisWay IdleBarCounterEnterInstant IdleBarCounterEnter IdleGreybeardMeditateEnterInstant IdleGreybeardMeditateEnter turnLeftFast turnLeftSlow turnRightFast turnRightSlow IdleCiceroDance1 IdleCiceroDance2 IdleCivilWarCheer IdleExecutionerChop_Player IdleMQ206FelldirRitualEnterInstant IdleTG06FlipPage IdleDrink SoundPlay.NPCHumanShovel SoundPlay.NPCHumanShovelDump SoundPlay.NPCHumanStirPot SoundPlay.NPCHumanBasteMeat SoundPlay.OBJMetalRotateRack SoundPlay.NPCHumanLeatherScrape PathTweenerEnd IdlePointClose IdleExecutionerAlduinReaction SoundPlay.NPCHumanWoodChopDistant OffsetCarryPotStart IdleOffsetCarryPotServe IdleCookingPotEnterInstant IdleCookingPotEnter IdleTalkAndUseItem SoundPlay.NPCHumanWoodPickup SoundPlay.NPCHumanWoodDrop PlayImod IdleReadElderScrollLonger IdleDrinkFromFountain IdleEatSoup IdleSoupDeath ChairEatingSoupStart IdleCraftingCookingPotAddIngredient IdleCraftingCookingPotTalkA IdleCraftingCookingPotTalkB IdleCartTravelDriverEnterInstant IdleCartTravelPlayerEnterInstant IdleCartTravelPlayerEnter IdleCartTravelDriverEnter OffsetCarryMQ201DrinkR IdleMQ201Drink IdleMQ201HoldingDrinkTray IdleCiceroDance3 IdleCiceroAgitated IdleCiceroHappy IdleMQ201ToastStart StartAnimatedCameraDelta IdleTableEnterPlayer IdleStoolEnterPlayer IdleTableLeanPoint IdleTG03UseMeadBarrel IdleWallCornerPeekLEnter IdleWallCornerPeekLEnterInstant IdleWallCornerPeekREnterInstant IdleWallCornerPeekREnter IdleTG03UseMeadBarrelEnterInstant OffsetBoundStandingCartStart tailMTLocomotion tailSneakLocomotion tailSneakIdle tailMTIdle tailChairIdle tailBarTableIdle tailStoolIdle tailBedLeftIdle tailBedRightIdle tailBedrollLeftIdle tailBedrollRightIdle tailBedrollFrontIdle IdlePrisonerBeat IdleSurrender IdleChairWrite IdleSmelterEnterPlayer IdleBook_ReadTG06 IdlePullChain IdleSnowElfPrinceChairEnterInstant IdleJarlChairEnter Pull PlayerOnBlock IdleExecutionerAlduinReactionDeath OffsetCarryMQ201DrinkTray IdleChairCHILDRightEnter IdleChairCHILDLeftEnter IdleChairCHILDFrontEnter IdleChairCHILDFrontExit IdleChairCHILDLeftExit IdleChairCHILDRightExit IdleChairCHILDEnterInstant SoundPlay.MUSBardFlute01LPM OffsetBoundStandingPlayerInstant BoundStandingCut BoundStandingCutNPC SoundPlay.NPCHumanBlacksmithForgeTake Sound soundPlay.NPCHumanBlacksmithForgeQuenchDrop SoundPlay.NPCHumanBlacksmithForgeQuench IdleWriteLedgerEnterInstant IdleWriteLedgerChargenEnter IdleNervous SoundPlay.NPCHumanSpoonPotTap SoundPlay.OBJLeverNordic01PullSD SoundPlay.OBJLeverNordic01ReturnSD BeginCastVoice MS12BedDeath Ragdoll ZeroOutCameraPitch SoundPlay.NPCHumanExecutionerPushPlayer NPCshoutStart tailSitCrossLegged tailSitCrossLeggedEnter tailSitCrossLeggedExit tailSharpeningWheelEnter tailSharpeningWheel tailSharpeningWheelExit tailSitLedgeEnter tailSitLedge tailSitLedgeExit tailLayDownEnter tailLayDown tailLayDownExit tailKneel tailKneelEnter tailKneelExit tailCrouch T02Ascend SneakSprintStartRoll 00Continue IdleOvenEnterInstant IdleOvenEnter RF_GuardedStart IdleCount RF_OpenStart RF_Idle_Out RF_Idle_In RF_MoodChangeGuarded RF_MoodChange_Out RF_PlayfulStart RF_SeriousStart RF_MoodChangePlayful RF_MoodChangeOpen RF_MoodChangeSerious RF_Talk_Out RF_Talk_In IdleSnowElfPrinceChairEnter IdleSnowElfPrinceFireAndForget IdleSnowElfPrinceChairDialogue IdleJarlChairEnterInstant RF_NextClip IdleSnowElfPrinceAscensionBurning RF_Shock02 RF_Shock01 IdleWayShrineWaterScoopEnter IdleWayShrineWaterPourEnter IdleScrapeTreeBark IdleCoffinHorzEnterInstant IdleCoffinVertEnterInstant IdleCoffinHorzEnter IdleCoffinVertEnter DLC01CoffinEnterInstant IdleReadElderScrollEnd IdleReadElderScroll3rdP IdleChildApologize IdleChildPlayDirt IdleChildPlayDoll IdleChildTaunt1 IdleChildTaunt2 IdleChildTaunt3 IdleChildTaunt4 IdleChildFidget IdleChildWhineStompFeet IdleChildWhineKick IdleChildShy IdleChildLegsOutStart IdleChildSitOnKnees IdleChildSitOnKneesInstant IdleChildLayOnFloorInstant IdleChildLayOnFloor RF_Shock03 RF_Shock_Open RF_Shock_Guarded RF_Shock_Serious RF_Shock_Playful Close Open Event01 MRh_SpellRelease_Event MLh_SpellRelease_Event IdleRitualSpellRelease IdleRitualSpellStart DrinkBloodChaliceStart IdleSnowElfPrinceBigSpell IdleSnowElfPrinceBigSpellRelease IdleHammerCarpenterTableEnter IdleHammerCarpenterTableEnterInstant IdleClimbLedge IdleBloodPortalActivate ChairVampireEatingStart IdleVampireFeastVictim trigger04 SoundPlay.NPCHumanWorkbenchHammer SoundPlay.NPCHumanWorkbenchHammerDistant IdleChildCryingEnd IdleChildCryingStart DLC1WayShrinePour DLC1WayShrineScoop IdleDialogueMovingTalkA IdleDialogueMovingTalkB IdleDialogueMovingTalkC IdleDialogueMovingTalkD IdleValericaWalkForward IdleRFPickUpScroll IdleHandCutStandingStart SoundPlay.NPCHumanScrapeBark IdleActivateCoffinPuzzle IdleDLC1BossExplosion1stP RF_Reaction_Out RF_OpenDismissive_In RF_OpenInterested_In RF_OpenPleading_In RF_OpenThrowHands_In RF_GuardedDismissive_In RF_GuardedInterested_In RF_GuardedPleading_In RF_GuardedThrowHands_In RF_SeriousDismissive_In RF_SeriousInterested_In RF_SeriousPleading_In RF_SeriousThrowHands_In RF_PlayfulDismissive_In RF_PlayfulInterested_In RF_PlayfulPleading_In RF_PlayfulThrowHands_In Activate01 IdleArmsCrossed IdleDialogueDefensiveHandGesture IdleDialogueHandOnChinGesture IdleDialogueWelcomeHandGesture IdleInjured ChairEatingStart_VampireMeat idleEatingStandingStart_DLC1Vampire IdleChiselWiggle IdleChiselStandingEnter IdleChiselStandingEnterInstant IdleChiselKneelingEnterInstant IdleChiselKneelingEnter IdleDLC02FallOnKnees IdleStonePickUpEnterInstant IdleStonePickUpEnter IdleStonePutDownEnter IdleDLC2TentacleWarpBook IdleDLC02TentacleWordBurnStart IdleDLC02TentacleWordBurnEnd IdleTelvanniTowerFloatUp IdleDLC2PickaxeEnterInstant IdleDLC2PickaxeTableEnterInstant IdleDLC2PickaxeFloorEnterInstant IdleDLC2PickaxeEnter IdleDLC2PickaxeFloorEnter IdleDLC2PickaxeTableEnter IdleTelvanniTowerFloatDown idleDisbeliefEnd idleDisbeliefStart idleDisbelief01Start idleDisbelief02Start idleFreaDisbeliefEnd idleFreaDisbeliefLoopStop idleFreaSorrowLoopEnter idleFreaSorrowExit idleFreaReactionStart idleDisbelief01Exit idleDisbelief02Exit IdleDLC02TentacleWordBurnBegin IdleDLC02MiraakDeath IdleFreaReaction2Start IdleFreaDisbelief2LoopStop IdleFreaSorrowLoopEnter IdleFreaSorrowLoopEnterInstant IdleDLC02MiraakDeathFinish TPlay01 TPlay02 SoundPlay.QSTStornDeathIntro SoundPlay.QSTStornDeathLP SoundPlay.QSTStornDeathExit SoundStop.QSTStornDeathLP QSTStornDeathExit QSTStornDeathIntro QSTStornDeathLP SoundStop TKDodgeStop TKDodgeForward TKDR_DodgeStart TKDR_DodgeEnd TKDR_IframeEnd TKDodgeBack TKDodgeLeft TKDodgeRight RollStart RollStop RollWinStart RollWinEnd RollContinue RollTrigger RollLeap ForwardRollStart Right_ForwardRollStart Right_RollStart Right_BackwardRollStart BackwardRollStart Left_BackwardRollStart Left_RollStart Left_ForwardRollStart Post_ForwardRollStart Post_Right_ForwardRollStart Post_Right_RollStart Post_Right_BackwardRollStart Post_BackwardRollStart Post_Left_BackwardRollStart Post_Left_RollStart Post_Left_ForwardRollStart RollLand FootLeftSidestep FootRightSidestep SidestepTrigger blendDefault bAnimationDriven Direction SpeedSampled iSyncSprintState iIsDialogueExpressive iSyncIdleLocomotion iLeftHandType blendMoveStart blendMove1stP blendMoveStop IsFirstPerson TurnDelta iIsInSneak IsPlayer IsNPC bodyMorphWeight i1stPerson bIdlePlaying iSyncTurnState blendFast bVoiceReady weapAdj bSprintOK blendVerySlow blendDialogue iSyncDialogueResponse iSyncIdleState bodyMorphMuscular AdditiveHeadTransl AdditiveHeadRot AdditiveHeadScale randomStartTime bTalkable bNeutralState bHeadTracking TargetLocation camerafromx camerafromy camerafromz LookAtOutOfRange bHeadTrackSpine IsSneaking bIsSynced LookAtOnGain LookAtOffGain LookAtEyeOnGain LookAtEyeOffGain iDrunkVariable bForceIdleStop bAllowRotation bEquipOK bBlendOutSlow isInFurniture bIdleBeforeConversation bMotionDrivenDialogue bAnimationDrivenDialogue bHDDialogue bHHDialogue bNoStagger bTalkableWithItem isCarryItem iIsPlayer bHumanoidFootIKEnable bWantCastVoice IsRomanticFollower IsRF_Talk bIsDodging bIframeActive bInIframe TKDR_IframeDuration DodgeID DodgeSpeed IsDodging IsMale UpperBody 1045220557 0 0 0 0 0 0 0 1045220557 1048576000 1050253722 0 0 0 1 0 0 0 0 1 1028443341 0 1036831949 0 1065353216 1056964608 0 0 0 0 1 2 0 0 0 0 3 0 0 0 0 1 0 0 1031127695 1014350479 1065353216 1065353216 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 (0.000000 0.000000 0.000000 0.000000) (0.000000 0.000000 0.000000 1.000000) (0.000000 0.000000 0.000000 0.000000) (0.000000 2000.000000 120.000000 0.000000) ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_VECTOR4 ROLE_DEFAULT 0 VARIABLE_TYPE_QUATERNION ROLE_DEFAULT 0 VARIABLE_TYPE_VECTOR4 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_VECTOR4 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_REAL ROLE_DEFAULT 0 VARIABLE_TYPE_INT32 ROLE_DEFAULT 0 VARIABLE_TYPE_BOOL ROLE_DEFAULT FLAG_NOT_CHARACTER_PROPERTY|FLAG_OUTPUT|FLAG_HIDDEN|FLAG_NOT_VARIABLE|FLAG_RAGDOLL|FLAG_NONE|0x18c0 VARIABLE_TYPE_POINTER 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 FLAG_SYNC_POINT FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 FLAG_SYNC_POINT 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0077 #0076 null 0 DefaultBlendResetTransition SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null 0 1SecondToFurniture SELF_TRANSITION_MODE_RESET EVENT_MODE_DEFAULT 1.000000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH null 0 0.5secondBlendToFurniture SELF_TRANSITION_MODE_RESET EVENT_MODE_PROCESS_ALL 0.500000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH null 0 DefaultBlend_ToFurniture SELF_TRANSITION_MODE_RESET EVENT_MODE_PROCESS_ALL 0.200000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 3 15 0 5 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 1 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0082 null 2 15 0 4 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0081 null 242 15 0 34 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0086 null 248 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0080 null 317 20 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0081 null 328 15 0 42 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 387 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 445 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 446 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 447 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0085 null 463 60 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION|FLAG_UNINTERRUPTIBLE_WHILE_PLAYING -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0085 null 464 60 0 2 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION|FLAG_UNINTERRUPTIBLE_WHILE_PLAYING -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0081 null 538 15 0 44 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0081 null 539 15 0 45 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 598 18 0 75 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 599 18 0 74 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0081 null 690 15 0 55 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0081 null 691 15 0 59 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 713 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0079 null 130 0 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 911 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 905 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 906 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 916 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 918 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #tkuc$3 null $eventID[TKDodgeForward]$ 56956 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #tkuc$2 null $eventID[TKDodgeBack]$ 56956 0 1 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #tkuc$1 null $eventID[TKDodgeLeft]$ 56956 0 2 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #tkuc$0 null $eventID[TKDodgeRight]$ 56956 0 3 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION null 0 0.5secondBlendToAnimDriven_SelfTrans SELF_TRANSITION_MODE_BLEND EVENT_MODE_PROCESS_ALL 0.500000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH null 0 0.5secondBlendToAnimDriven SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_PROCESS_ALL 0.500000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH null 0 defaultBlend_SelfTrans SELF_TRANSITION_MODE_BLEND EVENT_MODE_PROCESS_ALL 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0089 null 318 7 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0088 null 722 10 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION null 0 1secondBlend SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 1.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null 0 instantBlendTransition SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_PROCESS_ALL 0.033000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null 0 AOExecutioneeIdleOnBlockPlayer.hkx Animations\AOExecutioneeIdleOnBlockPlayer.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #0090 AOExecutioneeIdleOnBlockPlayer.hkx 9 1.000000 true -0.200000 5 null true false false 1.500000 749 null false false false 5.861000 721 null false false false 5.868000 236 null false false false null 0 AOExecutioneeChop_1stPerson Animations\AOExecutioneeChop.hkx #0092 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 236 9 0 0 0 FLAG_DISABLE_CONDITION null 0 2secondBlend SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 2.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null null null #0094 #0093 AOExecutioneeChop_1stPerson 8 1.000000 true null 0 AOExecutioneeIdle.hkx Animations\AOExecutioneeIdle.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0088 null 311 5 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0088 null 648 8 0 0 0 FLAG_DISABLE_CONDITION 14 null null #0099 null #0098 #0097 AOExecutioneeIdle.hkx 7 1.000000 true -0.200000 236 null true false false null 0 AOExecutioneeEnter.hkx Animations\AOExecutioneeEnter.hkx #0101 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 16 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0104 null 236 7 0 0 0 FLAG_DISABLE_CONDITION null 0 DefaultBlendTransition SELF_TRANSITION_MODE_BLEND EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH 20 null null #0105 null #0103 #0102 AOExecutioneeEnter.hkx 6 1.000000 true -8.161000 391 null true false false -3.394000 316 null true false false null 0 AOExecutioneeChop.hkx Animations\AOExecutioneeChop.hkx #0107 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0108 AOExecutioneeChop.hkx 5 1.000000 true -1.000000 5 null true false false 1.589000 669 null false false false null 0 AOExecutioneeAlduinReaction.hkx Animations\AOExecutioneeAlduinReaction.hkx #0110 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0111 AOExecutioneeAlduinReaction.hkx 10 1.000000 true isActive 1 -1 BINDING_TYPE_VARIABLE -1 #0113 0 Behavior37 -1 null null 6 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0112 #0109 #0106 #0100 #0096 #0091 #0087 bIsActive0 41 -1 BINDING_TYPE_VARIABLE bIsActive1 63 -1 BINDING_TYPE_VARIABLE -1 #0115 2 bHeadTrackSpine_IsActiveModifier true false true false true false true false true false true null 1 Furniture_ModifierList true #0116 #0121 #0119 #0118 null 3 IdelChairGetUp_DeactivateMod true 15 null #0120 2 bEquipOK_IsNotActive true false true false false false false false false false false bIsActive0 51 -1 BINDING_TYPE_VARIABLE -1 null 3 SetSneakFalse true #0122 null null 2 SetSneakFalse_EEM true #0123 iIsInSneak = 0 -1 -1 EVENT_MODE_SEND_ONCE null 1 Executionee_MG #0117 #0114 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0126 null 5 0 0 0 0 FLAG_DISABLE_CONDITION null 0 DefaultBlend_FromAnimationDriven SELF_TRANSITION_MODE_BLEND EVENT_MODE_PROCESS_ALL 0.200000 0.000000 FLAG_IGNORE_TO_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH 15 null 748 null null #0128 #0127 #0125 #0124 Executionee_State 20 1.000000 true -0.500000 379 null true false false null 0 Paired_OffsetBoundStandingCut.hkx00 Animations\Paired_OffsetBoundStandingCut.hkx #0130 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 OffsetBoundStandingCut #0131 2_ false 0.000000 0.100000 false true false -1 null null null null #0132 Paired_OffsetBoundStandingCutNPCGenerator 0 1.000000 true null 0 Behavior86 -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0133 null 165 null AnimObjectIronDagger 393 #0136 394 #0136 null #0137 #0135 null #0134 Paired_OffsetBoundStandingCutNPC 2 1.000000 true -0.500000 379 null true false false null 0 Paired_OffsetBoundStandingCut.hkx Animations\Paired_OffsetBoundStandingCut.hkx #0139 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 pa_OffsetBoundStandingCut #0140 false 0.000000 0.100000 true true false -1 null null null null #0141 Paired_OffsetBoundStandingCutPlayerGenerator 0 1.000000 true null 0 Behavior85 -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0142 null null null null null #0143 Paired_OffsetBoundStandingCutPlayer 0 1.000000 true isActive 43 -1 BINDING_TYPE_VARIABLE -1 #0145 0 Behavior84 -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0144 #0138 null -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0148 null 379 0 0 0 0 FLAG_DISABLE_CONDITION null 0 0.5secondBlendFromAnimDriven SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_PROCESS_ALL 0.500000 0.000000 FLAG_IGNORE_TO_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH 274 null 18 null 20 null null #0150 #0149 #0147 #0146 PairedMT_State 60 1.000000 true null 0 fastBlendTransition SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.050000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0089 null 381 42 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0152 null 383 43 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION 0.000000 29 null true false false null 0 IdlePOV BedGetUp Animations\IdlePOV_BedGetUp.hkx #0154 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 1 IdlePOV BedGetUp_MG #0157 #0155 #0158 2 bAnimationDriven_IsActiveMod true false false false false false false false false false false bIsActive0 1 -1 BINDING_TYPE_VARIABLE -1 386 null 385 null 346 null null #0160 #0159 null #0156 IdlePOV BedGetUp 42 1.000000 true 0.000000 29 null true false false null 0 TG05_GetUp Animations\TG05_GetUp.hkx #0162 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 1 TG05_GetUp_MG #0157 #0163 386 null 385 null null #0166 #0165 null #0164 TG05_GetUp 43 1.000000 true null 0 1stPersonIdleBehavior -1 null null 42 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0167 #0161 #0153 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0104 null 29 0 0 0 0 FLAG_DISABLE_CONDITION null null null #0169 #0168 1stPersonIdles 43 1.000000 true null 0 DefaultBlendTransitionMotionFromToState00 SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_PROCESS_ALL 0.200000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0089 null 12 65 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 13 15 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 147 12 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 148 14 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0089 null 243 35 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 238 22 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 327 43 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0171 null 326 37 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0104 null 604 53 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0104 null 605 51 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0104 null 606 52 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION null 0 DefaultBlend_ToAnimationDriven SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_PROCESS_ALL 0.200000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH null null null null #0175 ChairIdle1stPerson 1 1.000000 true null 0 Chair_Idle_1stPerson Animations\Chair_FrontEnterVar1.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 1.000000 -1 MODE_USER_CONTROLLED 0 startStateId 17 -1 BINDING_TYPE_VARIABLE -1 #0176 0 ChairIdleBehavior -1 null null 1 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0174 null -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 172 15 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 172 12 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 172 14 0 0 0 FLAG_DISABLE_CONDITION null 0 0.5secondBlend SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_PROCESS_ALL 0.500000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH 14 null 18 null 704 null null #0180 null #0178 #0177 ChairIdleState 65 1.000000 true AnimObjectTankard -2.000000 85 null true false false 0.200000 394 #0182 false false false null 0 AOBarStoolIdlePlayer Animations\AOBarStoolIdlePlayer.hkx #0183 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0085 null 326 58 0 0 0 FLAG_DISABLE_CONDITION 14 null 706 null null #0186 null #0185 #0184 AOBarStoolIdlePlayer 60 1.000000 true -1.500000 132 null true false false null 0 StoolBackEnter00 Animations\StoolBackEnter.hkx #0188 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0148 null 132 60 0 0 0 FLAG_DISABLE_CONDITION null null null #0190 #0189 StoolBackEnterPlayer 59 1.000000 true -0.200000 5 null true false false null 0 StoolBackExit00 Animations\StoolBackExit.hkx #0192 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 15 null 165 null null #0195 #0194 null #0193 StoolBackExit00 58 1.000000 true -0.200000 5 null true false false null 0 TableBackExit.hkx00 Animations\TableBackExit.hkx #0197 0.000000 0.000000 0.000000 1.500000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 15 null 165 null null #0200 #0199 null #0198 TableBackExit00 57 1.000000 true AnimObjectTankard -2.000000 85 null true false false 0.200000 394 #0202 false true false null 0 AOBarTableIdlePlayer Animations\AOBarTableIdlePlayer.hkx #0203 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0085 null 238 57 0 0 0 FLAG_DISABLE_CONDITION 14 null 704 null null #0206 null #0205 #0204 AOBarTableIdlePlayer 56 1.000000 true -1.500000 132 null true false false null 0 TableBackEnter.hkx00 Animations\TableBackEnter.hkx #0208 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0148 null 132 56 0 0 0 FLAG_DISABLE_CONDITION null null null #0210 #0209 TableBackEnterPlayer 55 1.000000 true -0.100000 5 null true false false null 0 Chair_FrontQuickExit Animations\Chair_FrontExit.hkx #0212 0.000000 0.000000 0.000000 2.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0213 Chair_FrontQuickExit_State 53 1.000000 true -0.200000 5 null true false false null 0 Chair_RightQuickExit Animations\Chair_RightExit.hkx #0215 0.000000 0.000000 0.000000 2.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0216 Chair_RightQuickExit_State 52 1.000000 true -0.200000 5 null true false false null 0 Chair_LeftQuickExit Animations\Chair_LeftExit.hkx #0218 0.000000 0.000000 0.000000 2.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0219 Chair_LeftQuickExit_State 51 1.000000 true -0.600000 132 null true false false null 0 WritingChair_RightEnter Animations\Chair_RightEnter.hkx #0221 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0222 WritingChair_RightEnter 45 1.000000 true -0.600000 132 null true false false null 0 WritingChair_LeftEnter Animations\Chair_LeftEnter.hkx #0224 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0225 WritingChair_LeftEnter 44 1.000000 true null 0 AOBarStool_Idle_1stPerson Animations\AOBarStoolIdle.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 1.000000 -1 MODE_USER_CONTROLLED 0 -2.000000 85 null true false false 0.200000 394 #0229 false false false AnimObjectTankard null 0 AOBarStoolIdle Animations\AOBarStoolIdle.hkx #0228 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 selectedGeneratorIndex 17 -1 BINDING_TYPE_VARIABLE -1 #0231 0 AOBarStoolIdle_MSG #0230 #0227 0 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 237 38 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 172 37 0 0 0 FLAG_DISABLE_CONDITION 14 null 393 #0229 394 #0229 706 null null #0234 null #0233 #0232 AOBarStoolIdle_State 43 1.000000 true -1.000000 132 null true false false null 0 StoolBackEnter Animations\StoolBackEnter.hkx #0236 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0088 null 132 43 0 0 0 FLAG_DISABLE_CONDITION null null null #0238 #0237 StoolBackEnter 42 1.000000 true null 0 BarStoolIdle Animations\AOBarStoolIdle.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0240 null 1.000000 1.000000 null 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 1.000000 1.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 666 7 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION null 1 BarStoolDrinkBase_MG #0249 #0245 null 0 BarStoolDrinkBaseBehavior -1 null null 3 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_RANDOM SELF_TRANSITION_MODE_NO_TRANSITION #0246 null null null null null #0247 AOBarStoolIdle 3 1.000000 true null 0 AOBarStoolIdle00 Animations\AOBarStoolIdle.hkx #0248 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -0.500000 168 null true false false null 3 BSEventEveryNEventsMod_3and1 true 168 null 132 null 3 1 true null null null null #0244 BarStoolDrinkBase 6 1.000000 true null 1 ModifierGenerator16 #0252 #0245 null 3 BSEventEveryNEventsMod_5and2 true 168 null 132 null 5 2 true -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 132 6 0 0 0 FLAG_DISABLE_CONDITION null null null #0253 #0251 BarStoolDrink_Talking 7 1.000000 true isActive 60 -1 BINDING_TYPE_VARIABLE -1 #0255 0 BarStoolDrinkBehavior -1 null null 6 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0254 #0250 #0243 null #0256 #0242 1.000000 1.000000 null 0 BarStoolDrinkUpperLowerBodyBlend 0.000000 1.000000 0.000000 1.000000 -1 0 false #0257 #0241 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 29 43 0 0 0 FLAG_DISABLE_CONDITION 393 #0229 394 #0229 null #0260 null #0259 #0258 StoolTableDrink 38 1.000000 true -0.200000 5 null true false false null 0 StoolBackExit Animations\StoolBackExit.hkx #0262 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 15 null 165 null null #0265 #0264 null #0263 StoolBackExit 37 1.000000 true -2.000000 85 null true false false 0.200000 394 #0229 false true false null 0 AOBarTableIdle Animations\AOBarTableIdle.hkx #0267 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 selectedGeneratorIndex 17 -1 BINDING_TYPE_VARIABLE -1 #0269 0 AOBarTableIdle_MSG #0268 #0175 0 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 237 30 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 240 31 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 241 32 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 244 33 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 172 22 0 0 0 FLAG_DISABLE_CONDITION 14 null 393 #0229 394 #0229 704 null null #0272 null #0271 #0270 AOBarTableIdle_State 35 1.000000 true -1.000000 132 null true false false null 0 TableBackEnter.hkx Animations\TableBackEnter.hkx #0274 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0088 null 132 35 0 0 0 FLAG_DISABLE_CONDITION null null null #0276 #0275 TableBackEnter.hkx 34 1.000000 true -1.000000 200 null true false false null 0 AOBarTableMugDrink.hkx00 Animations\AOBarTableMugDrink.hkx #0278 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0279 AOBarTableMugDrink.hkx00 3 1.000000 true -1.000000 132 null true false false null 0 AOBarTablePassOutWake.hkx00 Animations\AOBarTablePassOutWake.hkx #0281 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0088 null 132 3 0 0 0 FLAG_DISABLE_CONDITION null null null #0283 #0282 AOBarTablePassOutWake.hkx00 4 1.000000 true null 0 Behavior07 -1 null null 4 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0284 #0280 null null null null null #0285 PassOutRepeat 5 1.000000 true -2.000000 212 null true false false null 0 AOBarTablePassOutWake.hkx01 Animations\AOBarTablePassOutWake.hkx #0287 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0288 ToTableMug 6 1.000000 true null 0 Behavior06 -1 null null 5 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_RANDOM SELF_TRANSITION_MODE_NO_TRANSITION #0289 #0286 null -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0088 null 200 0 0 0 0 FLAG_DISABLE_CONDITION 18 null 20 null null #0293 #0292 #0291 #0290 RandomDrinkOrPassOut 4 1.000000 true -0.500000 168 null true false false null 0 AOBarTablePassOutIdle.hkx Animations\AOBarTablePassOutIdle.hkx #0295 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null 3 BSEventEveryNEventsModifier01 true 168 null 132 null 5 2 true null 1 ModifierGenerator03 #0297 #0296 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 132 4 0 0 0 FLAG_DISABLE_CONDITION null null null #0299 #0298 AOBarTablePassOutIdle.hkx 1 1.000000 true -0.500000 132 null true false false null 0 AOBarTablePassOut.hkx Animations\AOBarTablePassOut.hkx #0301 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 132 1 0 0 0 FLAG_DISABLE_CONDITION null null null #0303 #0302 AOBarTablePassOut.hkx 0 1.000000 true null 0 Behavior01 -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0304 #0300 #0294 null -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 212 24 0 0 0 FLAG_DISABLE_CONDITION null null null #0306 #0305 TablePassOutState01 23 1.000000 true -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 132 0 0 0 0 FLAG_DISABLE_CONDITION null null null #0308 #0310 RandomTableMug00 4 1.000000 true null 1 ModifierGenerator05 #0321 #0311 null 0 Behavior11 -1 null null 1 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_RANDOM SELF_TRANSITION_MODE_NO_TRANSITION #0318 #0315 #0312 null null null null null #0313 AOBarTableMugLoopVar1.hkx 2 1.000000 true null 0 AOBarTableMugLoopVar1.hkx Animations\AOBarTableMugLoopVar1.hkx #0314 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -2.000000 168 null true false false null null null null #0316 AOBarTableMugLoop.hkx 1 1.000000 true null 0 AOBarTableMugLoop.hkx Animations\AOBarTableMugLoop.hkx #0317 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -2.000000 168 null true false false null null null null #0319 AOBarTableSaluteLoop.hkx 3 1.000000 true null 0 AOBarTableSaluteLoop.hkx Animations\AOBarTableSaluteLoop.hkx #0320 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -2.000000 168 null true false false null 3 BSEventEveryNEventsModifier03 true 168 null 132 null 5 2 true -2.000000 205 null true false false null 0 AOBarTableMugDrink.hkx01 Animations\AOBarTableMugDrink.hkx #0322 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0323 AOBarTableMugDrink.hkx02 1 1.000000 true null null null null #0326 TableMugRepeat00 0 1.000000 true null 0 AOBarTableMugDrink.hkx Animations\AOBarTableMugDrink.hkx #0327 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -2.000000 132 null true false false null 0 Behavior26 -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_RANDOM SELF_TRANSITION_MODE_NO_TRANSITION #0325 #0324 null -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 132 4 0 0 0 FLAG_DISABLE_CONDITION 18 null 20 null null #0331 #0330 #0329 #0328 AOBarTableMugDrink.hkx01 0 1.000000 true null 0 Behavior25 -1 null null 4 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0332 #0309 null -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 205 23 0 0 0 FLAG_DISABLE_CONDITION 14 null null #0335 null #0334 #0333 TableMugState01 24 1.000000 true null 0 Behavior24 -1 null null 24 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0336 #0307 null -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 29 35 0 0 0 FLAG_DISABLE_CONDITION 151 #0229 394 #0229 null #0339 null #0338 #0337 TablePassOut 33 1.000000 true -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 223 20 0 0 0 FLAG_DISABLE_CONDITION null null null #0341 #0343 TableMugState00 19 1.000000 true null 0 Behavior03 -1 null null 4 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0346 #0344 null null null null #0345 #0310 RandomTableMug 4 1.000000 true -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 132 0 0 0 0 FLAG_DISABLE_CONDITION null #0351 #0350 #0349 #0347 AOBarTableMugDrink.hkx 0 1.000000 true null 0 Behavior12 -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_RANDOM SELF_TRANSITION_MODE_NO_TRANSITION #0348 null null null null null #0326 TableMugRepeat 0 1.000000 true -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 132 4 0 0 0 FLAG_DISABLE_CONDITION 18 null 20 null -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 212 19 0 0 0 FLAG_DISABLE_CONDITION 14 null null #0353 null #0352 #0355 TableDrinkState00 20 1.000000 true #0369 0 TableDrinkBehavior -1 null null 6 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0366 #0357 #0356 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 666 7 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION null null null null #0358 TableBarBaseIdleState 6 1.000000 true null 1 ModifierGenerator04 #0249 #0359 null 0 TableBarBaseIdleBehavior -1 null null 3 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_RANDOM SELF_TRANSITION_MODE_NO_TRANSITION #0363 #0360 null null null null null #0361 AOBarTableIdle.hkx 3 1.000000 true null 0 AOBarTableIdle.hkx Animations\AOBarTableIdle.hkx #0362 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -0.500000 168 null true false false null null null null #0364 AOBarTableIdleVar2.hkx 4 1.000000 true null 0 AOBarTableIdleVar2.hkx Animations\AOBarTableIdleVar2.hkx #0365 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -0.500000 168 null true false false null null null #0368 #0367 TableBarTalkingState 7 1.000000 true null 1 ModifierGenerator27 #0252 #0359 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 132 6 0 0 0 FLAG_DISABLE_CONDITION isActive 60 -1 BINDING_TYPE_VARIABLE -1 null 0 Behavior23 -1 null null 19 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0354 #0342 null -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 29 35 0 0 0 FLAG_DISABLE_CONDITION 151 #0229 394 #0229 null #0372 null #0371 #0370 TableDrinkAndMug 32 1.000000 true 14 null null #0374 null null #0343 TableMugState 26 1.000000 true null 0 Behavior22 -1 null null 26 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0375 null -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 29 35 0 0 0 FLAG_DISABLE_CONDITION 151 #0229 394 #0229 null #0378 null #0377 #0376 TableMug 31 1.000000 true null null null null #0355 TableDrinkState 28 1.000000 true null 0 Behavior20 -1 null null 28 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0380 null -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0095 null 29 35 0 0 0 FLAG_DISABLE_CONDITION 151 #0229 394 #0229 null #0383 null #0382 #0381 TableDrink 30 1.000000 true -0.200000 5 null true false false null 0 TableBackExit.hkx Animations\TableBackExit.hkx #0385 0.000000 0.000000 0.000000 1.500000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 15 null 165 null null #0388 #0387 null #0386 TableBackExit 22 1.000000 true -0.100000 5 null true false false null 0 Chair_FrontExit Animations\Chair_FrontExit.hkx #0390 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0391 Chair_FrontExit_State 15 1.000000 true -0.200000 5 null true false false null 0 Chair_RightExit Animations\Chair_RightExit.hkx #0393 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0394 Chair_RightExit_State 14 1.000000 true -0.200000 5 null true false false null 0 Chair_LeftExit Animations\Chair_LeftExit.hkx #0396 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0397 Chair_LeftExit_State 12 1.000000 true -0.200000 171 null true false false null 0 Chair_RightEnter Animations\Chair_RightEnter.hkx #0399 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0126 null 171 65 0 0 0 FLAG_DISABLE_CONDITION null null null #0401 #0400 Chair_RightEnter 5 1.000000 true -0.200000 171 null true false false null 0 Chair_LeftEnter Animations\Chair_LeftEnter.hkx #0403 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0126 null 171 65 0 0 0 FLAG_DISABLE_CONDITION null null null #0405 #0404 Chair_LeftEnter 4 1.000000 true -0.200000 171 null true false false null 0 Chair_FrontEnterVar1 Animations\Chair_FrontEnterVar1.hkx #0407 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0126 null 171 65 0 0 0 FLAG_DISABLE_CONDITION null null null #0409 #0408 Chair_FrontEnter 0 1.000000 true null 0 ChairRoot_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_FORCE_TRANSITION_TO_START_STATE #0410 #0406 #0402 #0398 #0395 #0392 #0389 #0384 #0379 #0373 #0340 #0277 #0273 #0266 #0261 #0239 #0235 #0226 #0223 #0220 #0217 #0214 #0211 #0207 #0201 #0196 #0191 #0187 #0181 #0172 bIsActive0 33 -1 BINDING_TYPE_VARIABLE bIsActive1 1 -1 BINDING_TYPE_VARIABLE bIsActive2 41 -1 BINDING_TYPE_VARIABLE bIsActive3 53 -1 BINDING_TYPE_VARIABLE -1 #0412 2 ChairRoot_BSIsActiveModifier true false false false false false true false false false false null 1 ChairRoot_ModifierList true #0413 #0118 #0121 #0119 null 1 ChairRoot_MG #0414 #0411 null 0 DefaultBlendTransitionProcessAll_FromAnimationDriven SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_PROCESS_ALL 0.200000 0.000000 FLAG_IGNORE_TO_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0416 null 5 0 0 0 0 FLAG_DISABLE_CONDITION 165 null 165 null null #0419 #0418 #0417 #0415 ChairRoot_State 15 1.000000 true -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 733 97 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0104 null 831 107 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -0.001000 29 null true false false null 0 IdleRitualSpell_Release Animations\RitualSpell_Release.hkx #0422 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #0423 IdleRitualSpellReleaseState 106 1.000000 true null 0 IdleRitualSpellReadyLoop Animations\RitualSpell_Ready.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0104 null 830 106 0 0 0 FLAG_DISABLE_CONDITION null null null #0426 #0425 IdleRitualSpellReadyState 105 1.000000 true -0.500000 29 null true false false null 0 Paired OffsetBoundStandingCut Animations\Paired_OffsetBoundStandingCut.hkx #0428 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 274 null null null #0430 null #0429 Paired OffsetBoundStandingCut 97 1.000000 true -0.300000 29 null true false false null 0 Cannibal_FeedStanding Animations\Cannibal_FeedStanding.hkx #0432 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 18 null 462 null 20 null 689 #0436 AnimObjectA null #0435 #0434 null #0433 Cannibal_FeedStanding 75 1.000000 true -0.300000 29 null true false false null 0 Cannibal_FeedCrouching Animations\Cannibal_FeedCrouching.hkx #0438 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 18 null 462 null Camera3rd [Cam3] 20 null 461 #0441 702 null null #0442 #0440 null #0439 Cannibal_FeedCrouching 74 1.000000 true null 0 RitualSpell_ReadyLoop Animations\RitualSpell_Ready.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #0444 RitualSpellReadyState 2 1.000000 true 0.000000 132 null true false false null 0 RitualSpell_ChargeLoop Animations\RitualSpell_Charge.hkx #0446 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 132 2 0 0 0 FLAG_DISABLE_CONDITION null null null #0448 #0447 RitualSpell_PreCharge 0 1.000000 true null 0 RitualSpellIdle_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0449 #0445 null null 1 RitualSpellIdle_MG #0452 #0450 #0453 2 bForceIdleStop_IsActive true false false false false false false false false false false bIsActive0 49 -1 BINDING_TYPE_VARIABLE bIsActive1 1 -1 BINDING_TYPE_VARIABLE -1 null null null null #0451 RitualSpellIdle 73 1.000000 true 0.000000 132 null true false false null 0 IdleRitualSpellCharge Animations\RitualSpell_Charge.hkx #0455 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0089 null 132 105 0 0 0 FLAG_DISABLE_CONDITION null null null #0457 #0456 IdleRitualSpellCharge 107 1.000000 true null 0 NonOffsetIdlesBehavior -1 null null 97 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0458 #0454 #0443 #0437 #0431 #0427 #0424 #0421 null 1 NonOffsetIdles_MG #0452 #0459 null 0 1SecondBlendProcessAll_FromAnimationDriven SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_PROCESS_ALL 1.000000 0.000000 FLAG_IGNORE_TO_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0461 null 29 0 0 0 0 FLAG_DISABLE_CONDITION 165 null null null #0463 #0462 #0460 NonOffsetIdles 18 1.000000 true null 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 0.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 null 0 0.5secondBlend05 SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_PROCESS_ALL 0.500000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 273 24 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0085 null 275 23 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 277 21 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 372 25 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0466 null 699 30 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0089 null 732 30 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0469 null 274 19 0 0 0 FLAG_DISABLE_CONDITION null 0 1secondBlendContinue SELF_TRANSITION_MODE_CONTINUE EVENT_MODE_DEFAULT 1.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH 165 null 274 null null #0471 #0470 #0468 #0473 UnequipAnimObjectStateRight 29 1.000000 true null 1 BodyWeightBlendModifier #0779 #0474 null 0 BodyWeightBlend 0.000000 1.000000 0.000000 1.000000 -1 0 false #0486 #0482 #0478 #0475 null #0477 #0476 0.000000 0.000000 null 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 0.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 null 0 FemaleBodyMorph Animations\FemaleBodyMorph.hkx null 0.000000 0.000000 0.050000 1.000000 0.000000 1.000000 -1 MODE_USER_CONTROLLED 0 #0481 #0480 #0479 0.000000 0.000000 null 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 null 0 MT_Idle_Skinny Animations\MT_Idle_Skinny.hkx null 0.200000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 weight 16 -1 BINDING_TYPE_VARIABLE -1 #0485 #0484 #0483 0.000000 0.000000 null 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 0.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 null 0 MT_idleMuscularOffset Animations\MT_IdleMuscularOffset.hkx null 0.152000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 weight 28 -1 BINDING_TYPE_VARIABLE -1 null #0487 null 1.000000 1.000000 #0778 0 MT_BehaviorGraph -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0504 #0494 #0490 #0488 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 124 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 125 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 126 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 63 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0088 null 137 0 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 252 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 260 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 261 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0104 null 262 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0104 null 263 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 279 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0104 null 281 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0104 null 289 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0489 null 300 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 320 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 321 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 322 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 323 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 324 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 325 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 329 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 336 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 337 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 338 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 341 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 342 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 344 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 349 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 351 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 353 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 354 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0085 null 602 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0085 null 603 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0173 null 659 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0085 null 716 15 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_IS_LOCAL_WILDCARD|FLAG_DISABLE_CONDITION null 0 1SecondToAnimationDriven SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 1.000000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH null null null #0492 #0491 MT_Shout 16 1.000000 true null 0 Shout_BehaviorBFR Behaviors\Shout_Behavior.hkx -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0493 null 58 0 0 0 0 FLAG_DISABLE_CONDITION null 0 DefaultSyncBlendTransition SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.200000 0.000000 FLAG_SYNC END_MODE_NONE BLEND_CURVE_SMOOTH null #0503 #0502 #0500 #0495 InteractionObjectState 15 1.000000 true null 1 InteractionObjectState_MG #0452 #0496 null 0 InteractionObjectBehavior -1 null null 1 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_FORCE_TRANSITION_TO_START_STATE #0497 #tpbgfx$0 null null null null null #0498 MT_LeverFloorPull 0 1.000000 true null 0 MT_LeverFloorPull Animations\MT_LeverFloorPull.hkx #0499 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.000000 128 null true false false 0.000000 29 null true false false -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0501 null 29 0 0 0 0 FLAG_DISABLE_CONDITION null 0 1secondBlendFromAnimDriven SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 1.000000 0.000000 FLAG_IGNORE_TO_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH 165 null 29 null 418 null 274 null null #0777 null #0776 #0505 MT_Default_State 0 1.000000 true null 1 MT_Default_MG #0774 #0506 #0773 0 MT_Default_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0742 #0507 null null null null #0735 #0508 MT_LocomotionType_State 1 1.000000 true null 1 IdleOffsetStopTimerModifier #0734 #0509 null 1 temp1stPRotateModifier #0732 #0510 null 0 MT_LocomotionType_Behavior -1 null null 0 -1 -1 -1 -1 13 false 32 START_STATE_MODE_SYNC SELF_TRANSITION_MODE_NO_TRANSITION #0599 #0511 null null #0598 null #0597 #0512 MT_Sneak_Locomotion_State 1 1.000000 true null 1 MT_Sneak_iStateGen #0513 2 12 #0596 0 Sneak_Locomotion_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0517 #0514 null null null null #0516 #0515 Sneak_Sprint_State 1 1.000000 true null 0 SprintBFR Behaviors\SprintBehavior.hkx -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0493 null 33 0 0 0 0 FLAG_DISABLE_CONDITION null null null #0593 #0518 Sneak_Locomotion_State 0 1.000000 true #0592 0 Sneak_BSCyclicBlendTransitionGenerator #0519 298 null 299 null 0.000000 0.200000 BLEND_CURVE_SMOOTH null 0 Sneak_Direction_Blend 0.000000 0.000000 0.000000 1.000000 -1 49 false #0583 #0574 #0565 #0556 #0547 #0538 #0529 #0520 null #0521 null 0.875000 1.000000 #0528 0 Sneak_ForwardLeftBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0526 #0524 #0522 null #0523 null 132.000000 1.000000 null 0 SneakRun_ForwardLeft Animations\SneakRun_FrwrdLeft.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0525 null 47.196999 1.000000 null 0 SneakWalk_ForwardLeft Animations\SneakWalk_FwrwrdLeft.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0527 null 1.000000 1.000000 null 0 SneakWalk_ForwardLeftSlow Animations\SneakWalk_FwrwrdLeft.hkx null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 blendParameter 3 -1 BINDING_TYPE_VARIABLE -1 null #0530 null 0.750000 1.000000 #0537 0 Sneak_LeftBlend 0.000000 0.000000 0.000000 1.000000 -1 17 false #0535 #0533 #0531 null #0532 null 121.316002 1.000000 null 0 SneakRun_Left Animations\SneakRun_Left.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0534 null 41.443501 1.000000 null 0 SneakWalk_Left Animations\SneakWalk_Left.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0536 null 1.000000 1.000000 null 0 SneakWalk_LeftSlow Animations\SneakWalk_Left.hkx null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 blendParameter 3 -1 BINDING_TYPE_VARIABLE -1 null #0539 null 0.625000 1.000000 #0546 0 Sneak_BackwardLeftBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0544 #0542 #0540 null #0541 null 107.385002 1.000000 null 0 SneakRun_BackwardLeft Animations\SneakRun_BckwrdLeft.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0543 null 43.377102 1.000000 null 0 SneakWalk_BackwardLeft Animations\SneakWalk_BckwrdLeft.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0545 null 1.000000 1.000000 null 0 SneakWalk_BackwardLeftSlow Animations\SneakWalk_BckwrdLeft.hkx null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 blendParameter 3 -1 BINDING_TYPE_VARIABLE -1 null #0548 null 0.500000 1.000000 #0555 0 Sneak_BackwardBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0553 #0551 #0549 null #0550 null 107.385002 1.000000 null 0 SneakRun_Backward Animations\SneakRun_Backward.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0552 null 43.377102 1.000000 null 0 SneakWalk_Backward Animations\SneakWalk_Bckward.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0554 null 1.000000 1.000000 null 0 SneakWalk_BackwarsSlow Animations\SneakWalk_Bckward.hkx null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 blendParameter 3 -1 BINDING_TYPE_VARIABLE -1 null #0557 null 0.375000 1.000000 #0564 0 Sneak_BackwardRightBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0562 #0560 #0558 null #0559 null 107.385002 1.000000 null 0 SneakRun_BackwardRight Animations\SneakRun_BckwrdRight.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0561 null 43.377102 1.000000 null 0 SneakWalk_BackwardRight Animations\SneakWalk_BckwrdRight.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0563 null 1.000000 1.000000 null 0 SneakWalk_BackwardRightSlow Animations\SneakWalk_BckwrdRight.hkx null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 blendParameter 3 -1 BINDING_TYPE_VARIABLE -1 null #0566 null 0.250000 1.000000 #0573 0 Sneak_RightBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0571 #0569 #0567 null #0568 null 121.316002 1.000000 null 0 SneakRun_Right Animations\SneakRun_Right.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0570 null 41.443501 1.000000 null 0 SneakWalk_Right Animations\SneakWalk_Right.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0572 null 1.000000 1.000000 null 0 SneakWalk_RightSlow Animations\SneakWalk_Right.hkx null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 blendParameter 3 -1 BINDING_TYPE_VARIABLE -1 null #0575 null 0.125000 1.000000 #0582 0 Sneak_ForwardRightBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0580 #0578 #0576 null #0577 null 132.000000 1.000000 null 0 SneakRun_ForwardRight Animations\SneakRun_FrwrdRight.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0579 null 47.196999 1.000000 null 0 SneakWalk_ForwardRight Animations\SneakWalk_FrwrdRight.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0581 null 1.000000 1.000000 null 0 SneakWalk_ForwardRightSlow Animations\SneakWalk_FrwrdRight.hkx null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 blendParameter 3 -1 BINDING_TYPE_VARIABLE -1 null #0584 null 0.000000 1.000000 #0591 0 Sneak_ForwardBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0589 #0587 #0585 null #0586 null 132.000000 1.000000 null 0 SneakRun_Forward Animations\SneakRun_Forward.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0588 null 47.196999 1.000000 null 0 SneakWalk_Forward Animations\SneakWalk_Forward.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0590 null 1.000000 1.000000 null 0 SneakWalk_ForwardSlow Animations\SneakWalk_Forward.hkx null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 blendParameter 3 -1 BINDING_TYPE_VARIABLE -1 fBlendParameter 2 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0493 #0595 34 1 0 0 0 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0594 null 768 1 0 0 0 FLAG_DISABLE_CONDITION null 0 SneakRollBlend SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_PROCESS_ALL 0.400000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH bSprintOK == 1 startStateId 4 -1 BINDING_TYPE_VARIABLE isActive 42 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0493 null 37 0 0 0 0 FLAG_DISABLE_CONDITION 701 null null #0731 null #0730 #0600 MT_Locomotion_State 0 1.000000 true null 1 ModifierGenerator10 #0728 #0601 null 0 MT_Locomotion_Behavior -1 null null 0 -1 -1 -1 -1 4 false 32 START_STATE_MODE_SYNC SELF_TRANSITION_MODE_NO_TRANSITION #0608 #0602 null null #0607 #0606 #0603 #0515 Sprint_State 1 1.000000 true -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0604 null 33 0 0 0 0 FLAG_DISABLE_CONDITION #0605 0 SprintSyncBlendTransition SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.000000 0.000000 FLAG_SYNC END_MODE_NONE BLEND_CURVE_SMOOTH duration 0 -1 BINDING_TYPE_VARIABLE -1 462 #0436 418 null 274 null 689 #0436 null null null #0727 #0609 Default_Locomotion_State 0 1.000000 true #0726 0 Default_Locomotion_MSG #0637 #0610 0 0 null 0 1stP_MT_LocomotionCameraBodyBlend 0.000000 1.000000 0.000000 1.000000 -1 0 false #0623 #0611 null #0613 #0612 1.000000 0.000000 null 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 #0622 0 MT_ForwardCameraBobBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0620 #0618 #0616 #0614 null #0615 null 3509.870117 1.000000 null 0 MT_RunForwardCameraBobFast Animations\MT_RunForwardCameraBob.hkx null 0.000000 0.000000 0.000000 10.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0617 null 350.987000 1.000000 null 0 MT_RunForwardCameraBob Animations\MT_RunForwardCameraBob.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0619 null 82.454102 1.000000 null 0 MT_WalkForwardCameraBob Animations\MT_WalkForwardCameraBob.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0621 null 8.245400 1.000000 null 0 MT_WalkForwardCameraBobSlow Animations\MT_WalkForwardCameraBob.hkx null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 blendParameter 3 -1 BINDING_TYPE_VARIABLE -1 null #0625 #0624 1.000000 1.000000 null 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 #0636 0 MT_ForwardBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0634 #0632 #0630 #0628 #0626 null #0627 null 3509.870117 1.000000 null 0 MT_RunForwardFast Animations\MT_RunForward.hkx null 0.000000 0.000000 0.000000 10.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0629 null 350.987000 1.000000 null 0 MT_RunForward Animations\MT_RunForward.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0631 null 140.000000 1.000000 null 0 MT_WalkForwardFast Animations\MT_WalkForward.hkx null 0.000000 0.000000 0.000000 1.200000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0633 null 82.454102 1.000000 null 0 MT_WalkForward Animations\MT_WalkForward.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0635 null 8.245400 1.000000 null 0 MT_WalkForwardSlow Animations\MT_WalkForward.hkx null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 blendParameter 3 -1 BINDING_TYPE_VARIABLE -1 null 0 MT_LocomotionIdleSelector -1 null null 0 -1 -1 -1 -1 27 false 32 START_STATE_MODE_SYNC SELF_TRANSITION_MODE_NO_TRANSITION #0640 #0638 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0639 null 29 0 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_ALLOW_SELF_TRANSITION_BY_TRANSITION_FROM_ANY_STATE|FLAG_DISABLE_CONDITION null 0 DefaultBlendOrContinueTransition SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.200000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null null null null #0641 LocomotionDefault 0 1.000000 true #0725 0 MT_BSCyclicBlendTransitionGenerator #0642 298 null 299 null 0.000000 0.200000 BLEND_CURVE_SMOOTH null 0 MT_Direction_Blend 0.000000 0.000000 0.000000 1.000000 -1 49 false #0724 #0711 #0700 #0689 #0678 #0667 #0656 #0643 null #0644 null 0.875000 1.000000 #0655 0 MT_ForwardLeftBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0653 #0651 #0649 #0647 #0645 null #0646 null 3509.889893 1.000000 null 0 MT_RunForwardLeftFast Animations\MT_RunForwardLeft.hkx null 0.000000 0.000000 0.000000 10.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0648 null 350.989014 1.000000 null 0 MT_RunForwardLeft Animations\MT_RunForwardLeft.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0650 null 140.000000 1.000000 null 0 MT_WalkForwardLeftFast Animations\MT_WalkForwardLeft.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0652 null 82.453499 1.000000 null 0 MT_WalkForwardLeft Animations\MT_WalkForwardLeft.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0654 null 8.245350 1.000000 null 0 MT_WalkForwardLeftSlow Animations\MT_WalkForwardLeft.hkx null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 blendParameter 3 -1 BINDING_TYPE_VARIABLE -1 null #0657 null 0.750000 1.000000 #0666 0 MT_LeftBlend 0.000000 0.000000 0.000000 1.000000 -1 17 false #0664 #0662 #0660 #0658 null #0659 null 3509.879883 1.000000 null 0 MT_RunLeftFast Animations\MT_RunLeft.hkx null 0.000000 0.000000 0.000000 10.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0661 null 350.988007 1.000000 null 0 MT_RunLeft Animations\MT_RunLeft.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0663 null 82.444099 1.000000 null 0 MT_WalkLeft Animations\MT_WalkLeft.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0665 null 8.244410 1.000000 null 0 MT_WalkLeftSlow Animations\MT_WalkLeft.hkx null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 blendParameter 3 -1 BINDING_TYPE_VARIABLE -1 null #0668 null 0.625000 1.000000 #0677 0 MT_BackwardLeftBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0675 #0673 #0671 #0669 null #0670 null 2852.469971 1.000000 null 0 MT_RunBackwardLeftFast Animations\MT_RunBackwardLeft.hkx null 0.000000 0.000000 0.000000 10.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0672 null 285.247009 1.000000 null 0 MT_RunBackwardLeft Animations\MT_RunBackwardLeft.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0674 null 88.416901 1.000000 null 0 MT_WalkBackwardLeft Animations\MT_WalkBackwardLeft.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0676 null 8.841690 1.000000 null 0 MT_WalkBackwardLeftSlow Animations\MT_WalkBackwardLeft.hkx null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 blendParameter 3 -1 BINDING_TYPE_VARIABLE -1 null #0679 null 0.500000 1.000000 #0688 0 MT_BackwardBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0686 #0684 #0682 #0680 null #0681 null 2708.419922 1.000000 null 0 MT_RunBackwardFast Animations\MT_RunBackward.hkx null 0.000000 0.000000 0.000000 10.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0683 null 270.842010 1.000000 null 0 MT_RunBackward Animations\MT_RunBackward.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0685 null 74.046997 1.000000 null 0 MT_WalkBackward Animations\MT_WalkBackward.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0687 null 7.404700 1.000000 null 0 MT_WalkBackwardSlow Animations\MT_WalkBackward.hkx null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 blendParameter 3 -1 BINDING_TYPE_VARIABLE -1 null #0690 null 0.375000 1.000000 #0699 0 MT_BackwardRightBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0697 #0695 #0693 #0691 null #0692 null 2852.469971 1.000000 null 0 MT_RunBackwardRightFast Animations\MT_RunBackwardRight.hkx null 0.000000 0.000000 0.000000 10.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0694 null 285.247009 1.000000 null 0 MT_RunBackwardRight Animations\MT_RunBackwardRight.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0696 null 82.922600 1.000000 null 0 MT_WalkBackwardRight Animations\MT_WalkBackwardRight.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0698 null 8.292260 1.000000 null 0 MT_WalkBackwardRightSlow Animations\MT_WalkBackwardRight.hkx null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 blendParameter 3 -1 BINDING_TYPE_VARIABLE -1 null #0701 null 0.250000 1.000000 #0710 0 MT_RightBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0708 #0706 #0704 #0702 null #0703 null 3509.879883 1.000000 null 0 MT_RunRightFast Animations\MT_RunRight.hkx null 0.000000 0.000000 0.000000 10.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0705 null 350.988007 1.000000 null 0 MT_RunRight Animations\MT_RunRight.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0707 null 82.163300 1.000000 null 0 MT_WalkRight Animations\MT_WalkRight.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0709 null 8.216330 1.000000 null 0 MT_WalkRightSlow Animations\MT_WalkRight.hkx null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 blendParameter 3 -1 BINDING_TYPE_VARIABLE -1 null #0712 null 0.125000 1.000000 #0723 0 MT_ForwardRightBlend 0.000000 1.000000 0.000000 1.000000 -1 17 false #0721 #0719 #0717 #0715 #0713 null #0714 null 3509.870117 1.000000 null 0 MT_RunForwardRightFast Animations\MT_RunForwardRight.hkx null 0.000000 0.000000 0.000000 10.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0716 null 350.987000 1.000000 null 0 MT_RunForwardRight Animations\MT_RunForwardRight.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0718 null 140.000000 1.000000 null 0 MT_WalkForwardRightFast Animations\MT_WalkForwardRight.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0720 null 82.453499 1.000000 null 0 MT_WalkForwardRight Animations\MT_WalkForwardRight.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #0722 null 8.245350 1.000000 null 0 MT_WalkForwardRightSlow Animations\MT_WalkForwardRight.hkx null 0.000000 0.000000 0.000000 0.100000 0.000000 0.000000 -1 MODE_LOOPING 0 blendParameter 3 -1 BINDING_TYPE_VARIABLE -1 null #0625 null 0.000000 1.000000 fBlendParameter 2 -1 BINDING_TYPE_VARIABLE -1 selectedGeneratorIndex 17 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0604 #0595 34 1 0 0 0 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0594 null 768 1 0 0 0 FLAG_DISABLE_CONDITION #0729 2 bHeadTrackSpine_NOTIsActiveModifier true false true false false false false false false false false bIsActive0 41 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0493 null 38 1 0 0 0 FLAG_DISABLE_CONDITION 700 null #0733 0 1stP_RotateModifier true 90.000000 1.000000 0.000000 0.000000 1.000000 0.000000 enable 11 -1 BINDING_TYPE_VARIABLE degreesPerSecond 12 -1 BINDING_TYPE_VARIABLE 0 null 0 IdleOffsetStopTimer true 0.400000 418 null -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0740 #0739 32 0 0 0 0 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0737 #0736 32 0 0 0 0 0 IsFirstPerson == 0 #0738 0 moveStopTransition SELF_TRANSITION_MODE_BLEND EVENT_MODE_PROCESS_ALL 0.000000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH duration 10 -1 BINDING_TYPE_VARIABLE -1 IsFirstPerson == 1 #0741 0 move1stPTransition SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_PROCESS_ALL 0.000000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH duration 9 -1 BINDING_TYPE_VARIABLE -1 null #0772 null #0767 #0743 MT_Standing_State 0 1.000000 true null 0 MTIdleTurnTypeBehavior -1 null null 0 -1 -1 -1 -1 13 false 32 START_STATE_MODE_SYNC SELF_TRANSITION_MODE_NO_TRANSITION #0756 #0744 null null #0755 null #0754 #0745 SneakIdleTurnState 1 1.000000 true #0753 0 SneakIdle_MSG #0750 #0746 0 0 null 1 SneakIdle_MG #0748 #0747 null 0 Sneak_Idle Animations\SneakMTIdle.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 8 #0749 2 IsSneaking_IsActiveMod true false false false false false false false false false false bIsActive0 42 -1 BINDING_TYPE_VARIABLE -1 #0752 0 Sneak_Idle_TurnBehavior -1 null null 1 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0751 null null null null null #0747 Sneak_Idle_State 1 1.000000 true startStateId 19 -1 BINDING_TYPE_VARIABLE isActive 42 -1 BINDING_TYPE_VARIABLE -1 selectedGeneratorIndex 17 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0493 null 37 0 0 0 0 FLAG_DISABLE_CONDITION 702 null null #0766 null #0765 #0757 MTIdleTurnState 0 1.000000 true #0764 0 MT_Idle_MSG #0759 #0758 0 0 null 0 MT_Idle Animations\MT_Idle.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 8 #0763 0 MT_Idle_TurnBehavior -1 null null 1 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0760 null null #0762 null null #0761 MT_Idle_State 1 1.000000 true null 0 IdleBFR Behaviors\IdleBehavior.hkx 29 null startStateId 19 -1 BINDING_TYPE_VARIABLE -1 selectedGeneratorIndex 17 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0493 null 38 1 0 0 0 FLAG_DISABLE_CONDITION 703 null -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0740 #0739 31 1 0 0 0 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0770 #0769 31 1 0 0 0 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 #0768 31 1 0 0 0 0 ( bBlendOutSlow ) && ( !bForceIdleStop ) ( !bBlendOutSlow ) && ( IsFirstPerson == 0 ) #0771 0 moveStartTransition SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_PROCESS_ALL 0.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH duration 8 -1 BINDING_TYPE_VARIABLE -1 29 null startStateId 6 -1 BINDING_TYPE_VARIABLE -1 #0775 2 BeginShout_OnFalseToTrueMod true true false 745 null false false -1 null false false -1 null bVariableToTest1 64 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0493 null 64 16 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0493 null 750 16 0 13 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION 18 null isActive 21 -1 BINDING_TYPE_VARIABLE -1 #0781 2 BodyMorphWeightExpressionModifier true #0780 bodyMorphWeight = clamp((1 - 2*weapAdj), 0 , 1) -1 -1 EVENT_MODE_SEND_ONCE bodyMorphMuscular = clamp((2*weapAdj), 0 , 1) -1 -1 EVENT_MODE_SEND_ONCE enable 0 -1 BINDING_TYPE_CHARACTER_PROPERTY 0 null 0 OffsetBoundStanding.hkx Animations\OffsetBoundStanding.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0784 null 274 19 0 0 0 FLAG_DISABLE_CONDITION null 0 0.5secondBlendContinue SELF_TRANSITION_MODE_CONTINUE EVENT_MODE_PROCESS_ALL 0.500000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH null null null #0783 #0782 RightOffsetBoundStanding 25 1.000000 true -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0784 null 274 19 0 0 0 FLAG_DISABLE_CONDITION null null null #0786 #0788 RightOffsetWoodPosture 24 1.000000 true null 0 OffsetWoodPosture.hkx Animations\OffsetWoodPosture.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0784 null 274 19 0 0 0 FLAG_DISABLE_CONDITION null null null #0789 #0791 RightOffsetFlowerBasketAlt 23 1.000000 true null 0 OffsetFlowerBasketAlt.hkx Animations\OffsetFlowerBasketAlt.hkx #0792 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 0.200000 394 #0793 false false false AnimObjectFlowerBasket -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0784 null 274 19 0 0 0 FLAG_DISABLE_CONDITION null null null #0794 #0796 RightOffsetCarryLog 22 1.000000 true null 0 OffsetCarryLog.hkx Animations\OffsetCarryLog.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0784 null 274 19 0 0 0 FLAG_DISABLE_CONDITION null null null #0797 #0799 RightOffsetCarryBucket 21 1.000000 true null 0 OffsetCarryBucket.hkx Animations\OffsetCarryBucket.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0784 null 274 19 0 0 0 FLAG_DISABLE_CONDITION null null null #0800 #0802 RightOffsetCarryBasket 20 1.000000 true null 0 OffsetCarryBasket.hkx Animations\OffsetCarryBasket.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 273 24 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 275 23 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 276 22 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 277 21 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 278 20 0 0 0 FLAG_DISABLE_CONDITION null null null #0803 #0473 MTRightArmState 19 1.000000 true null 0 LeftOffsetBoundStanding01 Animations\OffsetBoundStanding.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0784 null 274 19 0 0 0 FLAG_DISABLE_CONDITION null null null #0806 #0805 RightOffsetBoundStandingCart 30 1.000000 true null 0 CarryRightArmBehavior -1 null null 19 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0807 #0804 #0801 #0798 #0795 #0790 #0787 #0785 #0472 #0467 null #0808 #0465 1.000000 0.000000 null 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.200000 0.200000 0.200000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 1.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 273 24 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 275 23 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 277 21 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 372 25 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 699 29 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0089 null 732 29 0 0 0 FLAG_IS_LOCAL_WILDCARD|FLAG_IS_GLOBAL_WILDCARD|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0469 null 274 19 0 0 0 FLAG_DISABLE_CONDITION 165 null 274 null null #0814 #0813 #0812 #0473 UnequipAnimObjectState 26 1.000000 true null 0 LeftOffsetBoundStanding Animations\OffsetBoundStanding.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0784 null 274 26 0 0 0 FLAG_DISABLE_CONDITION AnimObjectCuffRightArm AnimObjectCuffLeftArm 393 #0819 393 #0818 394 #0819 394 #0818 null #0820 null #0817 #0816 LeftOffsetBoundStanding 25 1.000000 true null 1 ModifierGenerator50 #0823 #0788 #0824 2 BSIsActiveModifierIsCarryItem true false false false false false false false false false false bIsActive0 61 -1 BINDING_TYPE_VARIABLE -1 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0784 null 274 26 0 0 0 FLAG_DISABLE_CONDITION null null null #0825 #0822 LeftOffsetWoodPosture 24 1.000000 true null 1 ModifierGenerator49 #0823 #0791 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0784 null 274 26 0 0 0 FLAG_DISABLE_CONDITION 393 #0793 null #0829 null #0828 #0827 LeftOffsetFlowerBasketAlt 23 1.000000 true null 1 ModifierGenerator51 #0823 #0796 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0784 null 274 26 0 0 0 FLAG_DISABLE_CONDITION null null null #0832 #0831 LeftOffsetCarryLog 22 1.000000 true null 1 ModifierGenerator48 #0823 #0799 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0784 null 274 26 0 0 0 FLAG_DISABLE_CONDITION null null null #0835 #0834 LeftOffsetCarryBucket 21 1.000000 true null 1 ModifierGenerator47 #0823 #0802 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0784 null 274 26 0 0 0 FLAG_DISABLE_CONDITION null null null #0838 #0837 LeftOffsetCarryBasket 20 1.000000 true -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 273 24 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 275 23 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 276 22 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 277 21 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0179 null 278 20 0 0 0 FLAG_DISABLE_CONDITION null null null #0840 #0473 MTLeftArmState 19 1.000000 true null 0 LeftOffsetBoundStanding00 Animations\OffsetBoundStanding.hkx null 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0784 null 274 26 0 0 0 FLAG_DISABLE_CONDITION null null null #0843 #0842 LeftOffsetBoundStandingCart 29 1.000000 true null 0 CarryLeftArmBehavior -1 null null 19 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0844 #0841 #0839 #0836 #0833 #0830 #0826 #0821 #0815 #0811 null #0845 #0810 1.000000 0.000000 null 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.010000 0.010000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 null #0473 #0847 1.000000 1.000000 null 0 ArmsBlend 0.000000 1.000000 0.000000 1.000000 -1 0 false #0848 #0846 #0809 null null null null #0849 NonDrunkState 0 1.000000 true null 0 DefaultOrDrunkBehavior -1 null null 0 -1 -1 -1 -1 48 false 32 START_STATE_MODE_SYNC SELF_TRANSITION_MODE_NO_TRANSITION #0850 null isInFurniture == 0 null 0 1secondBlend_SelfTrans SELF_TRANSITION_MODE_BLEND EVENT_MODE_DEFAULT 1.000000 0.000000 0 END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0853 null 231 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0853 null 232 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0853 null 233 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0853 null 235 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null 172 60 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 339 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 340 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 483 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 484 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0086 #0852 485 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0086 null 486 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0086 null 493 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 549 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 585 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 588 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 592 18 0 73 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 613 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 614 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 615 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 616 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 629 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 634 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 635 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 636 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 645 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 646 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 647 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 651 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 684 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 685 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 686 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 687 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 712 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #0084 null 741 18 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[RollStart]$ 25 0 0 0 FLAG_DISABLE_CONDITION 418 null null null #0855 #0854 #tudm$205 #0851 MT_State 0 1.000000 true null 0 MT_RootBehavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #0856 #0464 #0420 #0170 #0151 #0129 #tkuc$33 #tudm$204 #tudm$74 #0083 null 0 MT_Behavior.hkb VARIABLE_MODE_DISCARD_WHEN_INACTIVE #0857 #0078 null 0 BlendingTransitionEffect2366 SELF_TRANSITION_MODE_BLEND EVENT_MODE_PROCESS_ALL 0.200000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH null 0 BlendingTransitionEffect2330 SELF_TRANSITION_MODE_BLEND EVENT_MODE_PROCESS_ALL 0.200000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH -0.300000 $eventID[TKDodgeStop]$ null true false false null 0 TKDodgeBack Animations\DodgeBack.hkx #tkuc$10 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tkuc$11 tkdodge_back 1 1.000000 true -0.400000 $eventID[TKDodgeStop]$ null true false false null 0 TKDodgeForward Animations\SneakRun_ForwardRoll.hkx #tkuc$13 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tkuc$14 tkdodge_forward 0 1.000000 true null 0 TKDodge_Behavior -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tkuc$15 #tkuc$12 #tkuc$9 #tkuc$6 null alarmTimeSeconds $variableID[TKDR_IframeDuration]$ -1 BINDING_TYPE_VARIABLE -1 #tkuc$17 0 tkdodge_TimerModifier true 0.000000 $eventID[TKDR_IframeEnd]$ null true bInIframe = 0 -1 -1 EVENT_MODE_SEND_ONCE null 0 BlendingTransitionEffect2295 SELF_TRANSITION_MODE_BLEND EVENT_MODE_PROCESS_ALL 0.200000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH null 2 tkdodge_eem2 true #tkuc$19 null 1 tkdodge_EventDrivenModifier1 true #tkuc$20 $eventID[TKDR_IframeEnd]$ $eventID[TKDR_DodgeEnd]$ false bInIframe = 1 -1 -1 EVENT_MODE_SEND_ONCE null 2 tkdodge_eem1 true #tkuc$22 null 1 tkdodge_EventDrivenModifier true #tkuc$23 $eventID[TKDR_DodgeStart]$ $eventID[TKDR_IframeEnd]$ true bIsActive0 $variableID[bIsDodging]$ -1 BINDING_TYPE_VARIABLE bIsActive1 $variableID[bIframeActive]$ -1 BINDING_TYPE_VARIABLE bIsActive2 50 -1 BINDING_TYPE_VARIABLE -1 #tkuc$25 2 tkdodge_IsActiveModifier true false false false false false false false false false false null 1 tk_dodge_ModifierList true #tkuc$26 #tkuc$24 #tkuc$21 #tkuc$18 null 1 TKDodgeState_MG #tkuc$27 #tkuc$16 null 0 BlendingTransitionEffect6611 SELF_TRANSITION_MODE_BLEND EVENT_MODE_PROCESS_ALL 0.200000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH null 0 BlendingTransitionEffect2192 SELF_TRANSITION_MODE_BLEND EVENT_MODE_PROCESS_ALL 0.200000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #tkuc$29 null $eventID[TKDodgeStop]$ 0 0 0 0 FLAG_DISABLE_CONDITION $eventID[TKDR_DodgeEnd]$ null $eventID[TKDR_DodgeStart]$ null null #tkuc$32 #tkuc$31 #tkuc$30 #tkuc$28 TKDodgeState 56956 1.000000 true -0.300000 $eventID[TKDodgeStop]$ null true false false null 0 TKDodgeRight Animations\DodgeRight.hkx #tkuc$4 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tkuc$5 tkdodge_right 3 1.000000 true -0.300000 $eventID[TKDodgeStop]$ null true false false null 0 TKDodgeLeft Animations\DodgeLeft.hkx #tkuc$7 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tkuc$8 tkdodge_left 2 1.000000 true null null null null #tpbgfx$1 MT_DummyState 1 1.000000 true null 0 MT_DummyClip Animations\male\MT_Idle.HKX #tpbgfx$2 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.100000 29 null false false false null 0 Left_ForwardSidestep_Clip_C Animations\Sidestep_ForwardLeft.hkx #tudm$1 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollTrigger]$ null false false false 0.433333 $eventID[FootRightSidestep]$ null false false false 0.750000 $eventID[FootLeftSidestep]$ null false false false 0.850000 $eventID[Post_Left_ForwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false 0.300000 $eventID[RollTrigger]$ null false false false 0.600000 $eventID[FootRightSidestep]$ null false false false 0.750000 $eventID[FootLeftSidestep]$ null false false false 0.850000 $eventID[Post_Left_RollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$99 Right_BackwardDodgeStyle_B2 1 1.000000 true #tudm$62 0 Right_BackwardRoll_Clip_B Animations\Roll_BackwardRight.hkx #tudm$37 0.000000 0.000000 0.175000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$101 Right_BackwardDodgeStyle_B1 0 1.000000 true #tudm$5 0 Right_BackwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$102 #tudm$100 null null null null null #tudm$103 RightBackwardDodge_StateB 3 1.000000 true #tudm$62 0 RightSidestep_Clip_B Animations\Sidestep_Right.hkx #tudm$42 0.000000 0.000000 0.150000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$105 Right_DodgeStyle_B2 1 1.000000 true #tudm$62 0 RightRoll_Clip_B Animations\Roll_Right.hkx #tudm$45 0.000000 0.000000 0.150000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$107 Right_DodgeStyle_B1 0 1.000000 true #tudm$5 0 Right_DodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$108 #tudm$106 null null null null null #tudm$9 Post_Left_DodgeStyle_2 1 1.000000 true null null null null #tudm$109 RightDodge_StateB 2 1.000000 true #tudm$62 0 Right_ForwardSidestep_Clip_B Animations\Sidestep_ForwardRight.hkx #tudm$50 0.000000 0.000000 0.175000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$111 Right_ForwardDodgeStyle_B2 1 1.000000 true #tudm$62 0 Right_ForwardRoll_Clip_B Animations\Roll_ForwardRight.hkx #tudm$53 0.000000 0.000000 0.175000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$113 Right_ForwardDodgeStyle_B1 0 1.000000 true #tudm$5 0 Right_ForwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$114 #tudm$112 null null null null null #tudm$115 RightForwardDodge_StateB 1 1.000000 true #tudm$62 0 ForwardSidestep_Clip_B Animations\Sidestep_Forward.hkx #tudm$58 0.000000 0.000000 0.150000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$117 ForwardDodgeStyle_B2 1 1.000000 true #tudm$62 0 ForwardRoll_Clip_B Animations\Roll_Forward.hkx #tudm$61 0.000000 0.000000 0.150000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 #tudm$5 0 LeftRoll_Clip_C Animations\Roll_Left.hkx #tudm$13 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$119 ForwardDodgeStyle_B1 0 1.000000 true #tudm$5 0 ForwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$120 #tudm$118 null null null null null #tudm$121 ForwardDodge_StateB 0 1.000000 true null 0 DodgeDirection_BehaviorB -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$122 #tudm$116 #tudm$110 #tudm$104 #tudm$98 #tudm$92 #tudm$86 #tudm$80 null bIsActive0 50 -1 BINDING_TYPE_VARIABLE -1 #tudm$124 2 DodgeRollAllowRotationModifier true false false false false false false false false false false null 1 DodgeDirection_MG #tudm$125 #tudm$123 null 0 DodgeRollTransition SELF_TRANSITION_MODE_CONTINUE EVENT_MODE_DEFAULT 0.100000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH $eventID[RollTrigger]$ $eventID[RollWinEnd]$ 0.000000 0.000000 $eventID[RollWinStart]$ $eventID[RollWinEnd]$ 0.000000 0.000000 #tudm$127 #tudm$73 $eventID[RollStart]$ 0 0 0 0 FLAG_USE_INITIATE_INTERVAL|FLAG_USE_TRIGGER_INTERVAL null null null #tudm$128 #tudm$126 DodgeDirection_StateB 1 1.000000 true 0.300000 $eventID[RollTrigger]$ null false false false 0.500000 $eventID[RollLand]$ null false false false 0.700000 $eventID[RollWinStart]$ null false false false 0.800000 $eventID[RollWinEnd]$ null false false false 0.850000 $eventID[Post_Left_RollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false 0.100000 $eventID[SidestepTrigger]$ null false false false 0.175000 $eventID[Left_ForwardRollStart]$ null false false false null 0 Left_ForwardSidestep_Clip_A Animations\Sidestep_ForwardLeft.hkx #tudm$130 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$131 Left_ForwardDodgeStyle_A2 1 1.000000 true 0.100000 $eventID[RollLeap]$ null false false false 0.175000 $eventID[Left_ForwardRollStart]$ null false false false null 0 Left_ForwardRoll_Clip_A Animations\Roll_ForwardLeft.hkx #tudm$133 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$134 Left_ForwardDodgeStyle_A1 0 1.000000 true #tudm$5 0 Left_ForwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$135 #tudm$132 null null #tudm$136 null 0.875000 1.000000 0.100000 $eventID[SidestepTrigger]$ null false false false 0.150000 $eventID[Left_RollStart]$ null false false false null 0 LeftSidestep_Clip_A Animations\Sidestep_Left.hkx #tudm$138 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$12 Post_Left_DodgeStyle_1 0 1.000000 true null null null null #tudm$139 Left_DodgeStyle_A2 1 1.000000 true 0.100000 $eventID[RollLeap]$ null false false false 0.150000 $eventID[Left_RollStart]$ null false false false null 0 LeftRoll_Clip_A Animations\Roll_Left.hkx #tudm$141 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$142 Left_DodgeStyle_A1 0 1.000000 true #tudm$5 0 Left_DodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$143 #tudm$140 null null #tudm$144 null 0.750000 1.000000 0.100000 $eventID[SidestepTrigger]$ null false false false 0.175000 $eventID[Left_BackwardRollStart]$ null false false false null 0 Left_BackwardSidestep_Clip_A Animations\Sidestep_BackwardLeft.hkx #tudm$146 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$147 Left_BackwardDodgeStyle_A2 1 1.000000 true 0.100000 $eventID[RollLeap]$ null false false false 0.175000 $eventID[Left_BackwardRollStart]$ null false false false #tudm$5 0 Post_Left_DodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$14 #tudm$11 null null 0 Left_BackwardRoll_Clip_A Animations\Roll_BackwardLeft.hkx #tudm$149 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$150 Left_BackwardDodgeStyle_A1 0 1.000000 true #tudm$5 0 Left_BackwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$151 #tudm$148 null null #tudm$152 null 0.625000 1.000000 0.100000 $eventID[SidestepTrigger]$ null false false false 0.140000 $eventID[BackwardRollStart]$ null false false false null 0 BackwardSidestep_Clip_A Animations\Sidestep_Backward.hkx #tudm$154 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$155 BackwardDodgeStyle_A2 1 1.000000 true 0.100000 $eventID[RollLeap]$ null false false false 0.140000 $eventID[BackwardRollStart]$ null false false false null 0 BackwardRoll_Clip_A Animations\Roll_Backward.hkx #tudm$157 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$158 BackwardDodgeStyle_A1 0 1.000000 true null null null null #tudm$15 LeftDodge_StateC 6 1.000000 true #tudm$5 0 BackwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$159 #tudm$156 null null #tudm$160 null 0.500000 1.000000 0.100000 $eventID[SidestepTrigger]$ null false false false 0.175000 $eventID[Right_BackwardRollStart]$ null false false false null 0 Right_BackwardSidestep_Clip_A Animations\Sidestep_BackwardRight.hkx #tudm$162 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$163 Right_BackwardDodgeStyle_A2 1 1.000000 true 0.100000 $eventID[RollLeap]$ null false false false 0.175000 $eventID[Right_BackwardRollStart]$ null false false false null 0 Right_BackwardRoll_Clip_A Animations\Roll_BackwardRight.hkx #tudm$165 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$166 Right_BackwardDodgeStyle_A1 0 1.000000 true #tudm$5 0 Right_BackwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$167 #tudm$164 null null #tudm$168 null 0.375000 1.000000 null 0 Left_BackwardSidestep_Clip_C Animations\Sidestep_BackwardLeft.hkx #tudm$18 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.100000 $eventID[SidestepTrigger]$ null false false false 0.150000 $eventID[Right_RollStart]$ null false false false null 0 RightSidestep_Clip_A Animations\Sidestep_Right.hkx #tudm$170 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$171 Right_DodgeStyle_A2 1 1.000000 true 0.100000 $eventID[RollLeap]$ null false false false 0.150000 $eventID[Right_RollStart]$ null false false false null 0 RightRoll_Clip_A Animations\Roll_Right.hkx #tudm$173 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$174 Right_DodgeStyle_A1 0 1.000000 true #tudm$5 0 Right_DodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$175 #tudm$172 null null #tudm$176 null 0.250000 1.000000 0.100000 $eventID[SidestepTrigger]$ null false false false 0.175000 $eventID[Right_ForwardRollStart]$ null false false false null 0 Right_ForwardSidestep_Clip_A Animations\Sidestep_ForwardRight.hkx #tudm$178 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 0.300000 $eventID[RollTrigger]$ null false false false 0.550000 $eventID[FootLeftSidestep]$ null false false false 0.766667 $eventID[FootRightSidestep]$ null false false false 0.850000 $eventID[Post_Left_BackwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$179 Right_ForwardDodgeStyle_A2 1 1.000000 true 0.100000 $eventID[RollLeap]$ null false false false 0.175000 $eventID[Right_ForwardRollStart]$ null false false false null 0 Right_ForwardRoll_Clip_A Animations\Roll_ForwardRight.hkx #tudm$181 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$182 Right_ForwardDodgeStyle_A1 0 1.000000 true #tudm$5 0 Right_ForwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$183 #tudm$180 null null #tudm$184 null 0.125000 1.000000 0.100000 $eventID[SidestepTrigger]$ null false false false 0.150000 $eventID[ForwardRollStart]$ null false false false null 0 ForwardSidestep_Clip_A Animations\Sidestep_Forward.hkx #tudm$186 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$187 ForwardDodgeStyle_A2 1 1.000000 true 0.100000 $eventID[RollLeap]$ null false false false 0.150000 $eventID[ForwardRollStart]$ null false false false null null null null #tudm$17 Post_Left_BackwardDodgeStyle_2 1 1.000000 true null 0 ForwardRoll_Clip_A Animations\Roll_Forward.hkx #tudm$189 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null null #tudm$190 ForwardDodgeStyle_A1 0 1.000000 true #tudm$5 0 ForwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$191 #tudm$188 null null #tudm$192 null 0.000000 1.000000 null 0 DodgeDirectionA_Blend 0.000000 0.000000 0.000000 1.000000 -1 49 false #tudm$193 #tudm$185 #tudm$177 #tudm$169 #tudm$161 #tudm$153 #tudm$145 #tudm$137 fBlendParameter 2 -1 BINDING_TYPE_VARIABLE -1 #tudm$195 0 DodgeDirectionA_CBTG #tudm$194 298 null 299 null 0.000000 0.100000 BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[ForwardRollStart]$ 1 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Right_ForwardRollStart]$ 1 0 1 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Right_RollStart]$ 1 0 2 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Right_BackwardRollStart]$ 1 0 3 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[BackwardRollStart]$ 1 0 4 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Left_BackwardRollStart]$ 1 0 5 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Left_RollStart]$ 1 0 6 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Left_ForwardRollStart]$ 1 0 7 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION null null null #tudm$197 #tudm$196 DodgeDirection_StateA 0 1.000000 true null 0 DodgeDirection -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$198 #tudm$129 null null null null null #tudm$0 Post_Left_ForwardDodgeStyle_2 1 1.000000 true #tudm$5 0 Left_BackwardRoll_Clip_C Animations\Roll_BackwardLeft.hkx #tudm$21 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 IsDodging = 1 -1 -1 EVENT_MODE_SEND_ONCE null 2 Dodging_ExpressionModifier true #tudm$200 null 1 ModifierGenerator08 #tudm$201 #tudm$199 -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Post_ForwardRollStart]$ 26 0 0 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Post_Right_ForwardRollStart]$ 26 0 1 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Post_Right_RollStart]$ 26 0 2 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Post_Right_BackwardRollStart]$ 26 0 3 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Post_BackwardRollStart]$ 26 0 4 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Post_Left_BackwardRollStart]$ 26 0 5 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Post_Left_RollStart]$ 26 0 6 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 null null $eventID[Post_Left_ForwardRollStart]$ 26 0 7 0 FLAG_TO_NESTED_STATE_ID_IS_VALID|FLAG_DISABLE_CONDITION null null null #tudm$203 #tudm$202 DodgeState 25 1.000000 true null 1 MT_MG #tudm$68 #0851 0.300000 $eventID[RollTrigger]$ null false false false 0.433333 $eventID[RollLand]$ null false false false 0.700000 $eventID[RollWinStart]$ null false false false 0.800000 $eventID[RollWinEnd]$ null false false false 0.850000 $eventID[Post_Left_BackwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$20 Post_Left_BackwardDodgeStyle_1 0 1.000000 true null 0 Post_Left_BackwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$22 #tudm$19 null null null null null #tudm$23 LeftBackwardDodge_StateC 5 1.000000 true null 0 BackwardSidestep_Clip_C Animations\Sidestep_Backward.hkx #tudm$26 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollTrigger]$ null false false false 0.500000 $eventID[FootLeftSidestep]$ null false false false 0.750000 $eventID[FootRightSidestep]$ null false false false 0.850000 $eventID[Post_BackwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$25 Post_BackwardDodgeStyle_2 1 1.000000 true #tudm$5 0 BackwardRoll_Clip_C Animations\Roll_Backward.hkx #tudm$29 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollTrigger]$ null false false false 0.500000 $eventID[RollLand]$ null false false false 0.700000 $eventID[RollWinStart]$ null false false false 0.800000 $eventID[RollWinEnd]$ null false false false 0.850000 $eventID[Post_BackwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false #tudm$5 0 Left_ForwardRoll_Clip_C Animations\Roll_ForwardLeft.hkx #tudm$4 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$28 Post_BackwardDodgeStyle_1 0 1.000000 true #tudm$5 0 Post_BackwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$30 #tudm$27 null null null null null #tudm$31 BackwardDodge_StateC 4 1.000000 true null 0 Right_BackwardSidestep_Clip_C Animations\Sidestep_BackwardRight.hkx #tudm$34 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollTrigger]$ null false false false 0.600000 $eventID[FootRightSidestep]$ null false false false 0.750000 $eventID[FootLeftSidestep]$ null false false false 0.850000 $eventID[Post_Right_BackwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$33 Post_Right_BackwardDodgeStyle_2 1 1.000000 true #tudm$5 0 Right_BackwardRoll_Clip_C Animations\Roll_BackwardRight.hkx #tudm$37 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollTrigger]$ null false false false 0.433333 $eventID[RollLand]$ null false false false 0.700000 $eventID[RollWinStart]$ null false false false 0.800000 $eventID[RollWinEnd]$ null false false false 0.850000 $eventID[Post_Right_BackwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$36 Post_Right_BackwardDodgeStyle_1 0 1.000000 true #tudm$5 0 Post_Right_BackwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$38 #tudm$35 null 0.300000 $eventID[RollTrigger]$ null false false false 0.500000 $eventID[RollLand]$ null false false false 0.700000 $eventID[RollWinStart]$ null false false false 0.800000 $eventID[RollWinEnd]$ null false false false 0.850000 $eventID[Post_Left_ForwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$39 RightBackwardDodge_StateC 3 1.000000 true null 0 RightSidestep_Clip_C Animations\Sidestep_Right.hkx #tudm$42 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollTrigger]$ null false false false 0.600000 $eventID[FootRightSidestep]$ null false false false 0.750000 $eventID[FootLeftSidestep]$ null false false false 0.850000 $eventID[Post_Right_RollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$41 Post_Right_DodgeStyle_2 1 1.000000 true #tudm$5 0 RightRoll_Clip_C Animations\Roll_Right.hkx #tudm$45 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollTrigger]$ null false false false 0.500000 $eventID[RollLand]$ null false false false 0.700000 $eventID[RollWinStart]$ null false false false 0.800000 $eventID[RollWinEnd]$ null false false false 0.850000 $eventID[Post_Right_RollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$44 Post_Right_DodgeStyle_1 0 1.000000 true #tudm$5 0 Post_Right_DodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$46 #tudm$43 null null null null null #tudm$47 RightDodge_StateC 2 1.000000 true null 0 Right_ForwardSidestep_Clip_C Animations\Sidestep_ForwardRight.hkx #tudm$50 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 startStateId $variableID[DodgeID]$ -1 BINDING_TYPE_VARIABLE -1 0.300000 $eventID[RollTrigger]$ null false false false 0.433333 $eventID[FootRightSidestep]$ null false false false 0.750000 $eventID[FootLeftSidestep]$ null false false false 0.850000 $eventID[Post_Right_ForwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$49 Post_Right_ForwardDodgeStyle_2 1 1.000000 true #tudm$5 0 Right_ForwardRoll_Clip_C Animations\Roll_ForwardRight.hkx #tudm$53 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollTrigger]$ null false false false 0.500000 $eventID[RollLand]$ null false false false 0.700000 $eventID[RollWinStart]$ null false false false 0.800000 $eventID[RollWinEnd]$ null false false false 0.850000 $eventID[Post_Right_ForwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$52 Post_Right_ForwardDodgeStyle_1 0 1.000000 true #tudm$5 0 Post_Right_ForwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$54 #tudm$51 null null null null null #tudm$55 RightForwardDodge_StateC 1 1.000000 true null 0 ForwardSidestep_Clip_C Animations\Sidestep_Forward.hkx #tudm$58 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollTrigger]$ null false false false 0.433333 $eventID[FootRightSidestep]$ null false false false 0.750000 $eventID[FootLeftSidestep]$ null false false false 0.850000 $eventID[Post_ForwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false null null null null #tudm$57 Post_ForwardDodgeStyle_2 1 1.000000 true null null null null #tudm$3 Post_Left_ForwardDodgeStyle_1 0 1.000000 true #tudm$62 0 ForwardRoll_Clip_C Animations\Roll_Forward.hkx #tudm$61 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 0.300000 $eventID[RollTrigger]$ null false false false 0.500000 $eventID[RollLand]$ null false false false 0.700000 $eventID[RollWinStart]$ null false false false 0.800000 $eventID[RollWinEnd]$ null false false false 0.850000 $eventID[Post_ForwardRollStart]$ null false false false 0.000000 $eventID[RollStop]$ null true false false playbackSpeed $variableID[DodgeSpeed]$ -1 BINDING_TYPE_VARIABLE -1 null null null null #tudm$60 Post_ForwardDodgeStyle_1 0 1.000000 true #tudm$5 0 Post_ForwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$63 #tudm$59 null null null null null #tudm$64 ForwardDodge_StateC 0 1.000000 true null 0 DodgeDirection_BehaviorC -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$65 #tudm$56 #tudm$48 #tudm$40 #tudm$32 #tudm$24 #tudm$16 #tudm$8 null null 1 ModifierGenerator08 #tudm$68 #tudm$66 null 2 Dodging_ExpressionModifier true #tudm$69 IsDodging = 0 -1 -1 EVENT_MODE_SEND_ONCE #tudm$5 0 Post_Left_ForwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$6 #tudm$2 null null 0 RollEndTransition SELF_TRANSITION_MODE_CONTINUE_IF_CYCLIC_BLEND_IF_ACYCLIC EVENT_MODE_DEFAULT 0.100000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH null 0 PostDodgeRollChange_Transition SELF_TRANSITION_MODE_CONTINUE EVENT_MODE_DEFAULT 0.100000 0.000000 FLAG_IGNORE_FROM_WORLD_FROM_MODEL END_MODE_NONE BLEND_CURVE_SMOOTH -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #tudm$71 #tudm$73 $eventID[RollStart]$ 25 0 0 0 FLAG_DISABLE_CONDITION -1 -1 0.000000 0.000000 -1 -1 0.000000 0.000000 #tudm$70 null $eventID[RollStop]$ 0 0 0 0 FLAG_DISABLE_CONDITION DodgeID == 0 null null null #tudm$72 #tudm$67 Post_DodgeState 26 1.000000 true #tudm$62 0 Left_ForwardSidestep_Clip_B Animations\Sidestep_ForwardLeft.hkx #tudm$1 0.000000 0.000000 0.175000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$75 Left_ForwardDodgeStyle_B2 1 1.000000 true #tudm$62 0 Left_ForwardRoll_Clip_B Animations\Roll_ForwardLeft.hkx #tudm$4 0.000000 0.000000 0.175000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$77 Left_ForwardDodgeStyle_B1 0 1.000000 true #tudm$5 0 Left_ForwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$78 #tudm$76 null null null null null #tudm$7 LeftForwardDodge_StateC 7 1.000000 true null null null null #tudm$79 LeftForwardDodge_StateB 7 1.000000 true #tudm$62 0 LeftSidestep_Clip_B Animations\Sidestep_Left.hkx #tudm$10 0.000000 0.000000 0.125000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$81 Left_DodgeStyle_B2 1 1.000000 true #tudm$62 0 LeftRoll_Clip_B Animations\Roll_Left.hkx #tudm$13 0.000000 0.000000 0.150000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$83 Left_DodgeStyle_B1 0 1.000000 true #tudm$5 0 Left_DodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$84 #tudm$82 null null null null null #tudm$85 LeftDodge_StateB 6 1.000000 true #tudm$62 0 Left_BackwardSidestep_Clip_B Animations\Sidestep_BackwardLeft.hkx #tudm$18 0.000000 0.000000 0.175000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$87 Left_BackwardDodgeStyle_B2 1 1.000000 true #tudm$62 0 Left_BackwardRoll_Clip_B Animations\Roll_BackwardLeft.hkx #tudm$21 0.000000 0.000000 0.175000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null 0 LeftSidestep_Clip_C Animations\Sidestep_Left.hkx #tudm$10 0.000000 0.000000 0.850000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$89 Left_BackwardDodgeStyle_B1 0 1.000000 true #tudm$5 0 Left_BackwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$90 #tudm$88 null null null null null #tudm$91 LeftBackwardDodge_StateB 5 1.000000 true #tudm$62 0 BackwardSidestep_Clip_B Animations\Sidestep_Backward.hkx #tudm$26 0.000000 0.000000 0.140000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$93 BackwardDodgeStyle_B2 1 1.000000 true #tudm$62 0 BackwardRoll_Clip_B Animations\Roll_Backward.hkx #tudm$29 0.000000 0.000000 0.140000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 null null null null #tudm$95 BackwardDodgeStyle_B1 0 1.000000 true #tudm$5 0 BackwardDodgeStyle -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #tudm$96 #tudm$94 null null null null null #tudm$97 BackwardDodge_StateB 4 1.000000 true #tudm$62 0 Right_BackwardSidestep_Clip_B Animations\Sidestep_BackwardRight.hkx #tudm$34 0.000000 0.000000 0.175000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0