BeginCastLeft if (bWantCastLeft && bMLh_Ready && (iCombatState == 0)) -1 -1 EVENT_MODE_SEND_ON_FALSE_TO_TRUE BeginCastRight if (bWantCastRight && bMRh_Ready && (iCombatState == 0)) -1 -1 EVENT_MODE_SEND_ON_FALSE_TO_TRUE