IdleBedLeftEnterStart IdleChairFrontEnter IdleChairLeftEnter IdleChairRightEnter IdleBlackSmithingEnterStart IdleFurnitureExit IdleBedEnterToSleep IdleBedSleeping IdleBedLeftEnterInstant IdleBedRightExitStart IdleBedGetUp IdleChairEnterToSit IdleChairEnterInstant IdleChairFrontExit IdleChairSitting IdleChairGetUp IdleWebAlertOut IdleWebAlert HeadTrackingOn IdleWebExit HeadTrackingOff IdleWebEnterInstant BlackSmith_Enter_Out IdleBlackSmithEnterInstant NextClip SoundPlay.NPCHumanBlacksmithHammer SoundPlay.NPCHumanBlacksmithHammerDistant IdleDialogueStart IdleDialogueExpressiveStart IdleStop IdleListenStartAngry moveStart moveStop SprintStop SprintStart FootLeft FootRight SneakStop SneakStart turnStop turnLeft turnRight testIdleStart testIdleLoop IdleVar1Start NPC_TurnLeft180 NPC_TurnLeft90 NPC_TurnRight180 NPC_TurnRight90 NPC_TurnToWalkLeft180 NPC_TurnToWalkLeft90 NPC_TurnToWalkRight180 NPC_TurnToWalkRight90 TurnToWalkEnd TurnInPlaceEnd FlinchStart syncPoint NPC_BumpEnd shoutStop NPC_BumpFromFront NPC_BumpedFromBack NPC_BumpedFromLeft NPC_BumpedFromRight IdleLeverFloorPull shoutStart idle_B_baseTrans idle_B_long_leftTrans idle_B_sighTrans idle_B_sway_rightTrans Idle_A_baseTrans idle_A_left_longTrans idle_A_sigh_var1Trans idle_A_sigh_var2Trans idle_A_soft_rightTrans idle_A_sway_fastTrans idlesAToIdlesBTransStart idlesAToIdlesBTransEnd idlesBToIdlesATransStart idlesBToIdlesATransEnd IdleWebThrashShort idle_A_pull_pants idle_A_scratch_back idle_A_shakeout idle_A_swat_flies idle_A_leg_shift PickNewIdle idle_A_shouldersVar1 idle_A_shoulders IdleWebThrashShort2 IdleWallLeanStart WallLeanEnterInstant ChairNextClip ChairRandomSelect to_Chair_IdleBaseVar1 ChairCrossedVar2ToBaseVar1 ChairBaseVar1ToBaseVar1 ChairCrossedVar1ToBaseVar1 ChairBaseVar2ToBaseVar1 ChairLookDownToBaseVar1 ChairCrossedVar2Instant ChairCrossedVar1Instant ChairBaseVar2Instant ChairLookDownEnterInstant Chair_IdleArmsCrossedVar2Random ChairEnterState_to_FrontSitState IdleChairEnterStop 3rdPersonState_to_1stPersonState IdleDialogueAngryStart to_DialogueAngryBase idle_A_DialogueAngry ChairLookDownEnterInstantLeft ChairLeftCrossedVar1Instant ChairLeftLookDownEnterInstant ChairLeftCrossedVar2Instant ChairLeftBaseVar2Instant ChairRightLookDownEnterInstant ChairRightCrossedVar1Instant ChairRightCrossedVar2Instant ChairRightBaseVar2Instant to_DialogueResponseNegative LooseDialogueResponseNegative to_DialogueResponsePositive LooseDialogueResponsePositive IdleDialogueHappyStart IdleActivateDoor IdleActivatePickUp IdleActivatePickUpLow IdleListenStart ActivationDone to_MT_Default_State IdleForceDefaultState EventForStreamingInspectionOnly 00NextClip idleEatingStandingStart RandomReset idleDrinkingStandingStart idleLooseSweepingStart AnimObjectStop ChairEatingStart ChairEatingStop ChairDrinkingStart to_ChairBaseVar1Shoulders idleChairShoulderFlex idleChairVar2 idleChairArmsCrossedVar1 idleChairArmsCrossedVar2 idleChairLookDown idleChairLeftExit idleChairRightExit IdleWoodChopStop IdleWoodChopStart AnimObjectEquip IdleChairExitStart to_FurnitureState IdleCounterStart CounterRight CounterRightToLeft CounterLeftToRight CounterRightToArm CounterArmToRight IdleWoodChopEnterInstant IdleCounterEnterInstant IdleWallLeanEnterInstant IdleSharpeningWheelEnterInstant IdleSharpeningWheelStart AnimObjectUnequip IdleMillLoadEnterInstant IdleMillLoadStart CountDownTick SoundPlay.NPCHumanBladeGrindLPM SoundStop.NPCHumanBladeGrindLPM ChairIdle NoOpEventForStreamingOnly BlacksmithSharpeningWheelSpin BlacksmithSharpeningWheelIdle MillLogPileLoadStart AddToInventory IdleLeverPushEnterInstant IdleLeverPushStart LeverPushStart cannedTurnStop cannedTurnStart SoundPlay.NPCHumanBladeGrindPedalLPM SoundStop.NPCHumanBladeGrindPedalLPM IdleChairVar1 EventCounter SpectatorCheer SpectatorClap SpectatorGawk SpectatorTalking IdleRailLeanExit IdleRailLeanEnter IdleRailLeanEnterInstant NPCHumanSweepA NPCHumanSweepB AnimObjectIdleStop MT Eating_to_AnimObjectEatingIdleStop.hkx MT Drinking_to_AnimObjectDrinkingIdleStop.hkx AOBarTablePassOut.hkx_to_AOBarTablePassOutIdle.hkx PassOutStop PassOutContinue AOBarTablePassOutWake.hkx00_to_AOBarTableMugDrink.hkx00 RandomDrinkOrPassOut_to_AOBarTablePassOut.hkx AOBarTablePassOutIdle.hkx_to_RandomDrinkOrPassOut ChairIdleState_to_TablePassOutState PassOutStart TablePassOutState_to_ChairIdleState RandomTableIdle_to_RandomTableDrink RandomTableDrink_to_RandomTableIdle TableDrinkState_to_TablePassOutState TablePassOutState_to_TableDrinkState TableDrinkState_to_TableMugState TableMugStart TableMugState_to_TableDrinkState TableMugStop TableMugState_to_TablePassOutState RandomTableMug_to_AOBarTableMugDrink.hkx AOBarTableMugDrink.hkx_to_RandomTableMug TablePassOutState_to_TableMugState PassOutToTableMug PassoutToTableDrink TablePassOutState_to_TableDrinkState00 TablePassOutState_to_TableMugState00 ToTableDrinkState TablePassOutState_to_TableDrinkState01 TableMugState_to_TableDrinkState00 ChairIdleState_to_TableDrinkState TableDrinkStart TableDrinkState_to_ChairIdleState TableDrinkStop TablePassOutState_to_TableMugState01 IdleDrumStart IdleFluteStart IdleLuteStart BarDrinkingStart IdleBarDrinkingStart ExecutionNextClip IdleTableDrinkEnter IdleTableBackExit NPCHumanEat IdleTableMugEnter IdleTableDrinkAndMugEnter IdleTableEnter IdleTableEnterInstant IdleTablePassOutEnter SoundPlay SlaveWoodChop SlaveWoodChopIdle IdleMT_DoorBang IdleHandCut MT_HandCut MT_BeggarSit IdleBeggar MT_BeggarStand IdleLightSconce IdleCartBenchEnter IdleCartBenchEnterInstant IdleWounded_01 IdleWounded_02 IdleWounded_03 IdleShackled_01 IdleShackled_02 IdlePointFar_01 IdlePointFar_02 IdleLounge IdleBoyRitual IdleCartDriverIdle IdleCartPlayerIdle IdleCartPrisonerAIdle IdleCartPrisonerBIdle IdleCartPrisonerFloorIdle WindowStart WindowEnd OffsetWoodStart OffsetStop OffsetFlowerBasketStart OffsetCarryLogStart OffsetCarryBucketStart OffsetCarryBasketStart IdleBook_Read IdleBook_PageTurn IdleLockPick IdleWoodPickUpEnterInstant IdleWoodPickUpEnter IdleWoodPutDownEnter IdleWoodPutDownStart IdleHammer_Table IdleHammer_Wall RemoveFromInventory IdleLaydown IdleSitLedge IdleLaydown_Enter IdleLaydown_Exit IdleSitLedge_Enter IdleSitLedge_Exit IdleLounge_Exit IdleBoyRitual_Exit IdleBeggar_Exit CyclicFreeze CyclicCrossBlend IdleWarmHands IdleWarmHands_Details IdleWarmHands_Crouched_Details IdleWarmHands_Crouched_Pot_Details IdleWarmHands_Crouched_Pot_Details_exit IdleWarmHands_Crouched_Details_exit IdleWarmHands_Details_exit IdleBook_OnePage ChairReadingStart IdleChairBook_OnePage ChairReadingIdles IdleExecutionerChop IdleExecutionerIdle FreeCaptive IdleBoundKneesStart IdleExecutioneeChop KillActor IdleExecutioneeIdle IdleExecutionGuardIdleEnterInstant IdleExecutionerIdleEnterInstant IdleExamine IdlePickup_Ground IdleLookFar IdleLaugh IdleShackled_01_exit IdleMagic_01 IdleStoolBackExit IdleStoolEnterInstant IdleStoolEnter IdleHoe DrunkStart IdleDrunk_Walk IdleDrunk_TurnR IdlePickaxe_Wall IdlePickaxe_Table IdleBoundKneesEnterInstant IdleStudy IdleWipeBrow IdleSleepNod IdleGrave_01 IdleGrave_02 IdleCleanSword IdleWave IdleSit_CrossLegged IdleLeanTable weaponDraw weaponSheathe OffsetCarryFlowerBasketPickStart IdleCarryBucketFillEnter IdleWarmArms IdleCarryBucketPourEnter IdlePray IdleDrunk_TurnL IdleSell IdleNoteRead IdlePickaxeEnterInstant IdlePickaxeEnter IdleHammerTableEnter IdleHammerTableEnterInstant IdleHammerWallEnterInstant IdleHammerWallEnter IdleShackleWallEnterInstant IdleSitLedgeEnterInstant IdleSitLedgeEnter IdleLayDownEnterInstant IdleLayDownEnter IdleLeanTableEnterInstant IdleLeanTableEnter IdleSitCrossLeggedEnterInstant IdleSitCrossLeggedEnter IdleBlacksmithForgeEnter BlacksmithForgeRestart OffsetBoundStandingStart PairedKillTarget pairedStop NPCpairedStop 2_pairedStop HugA pa_HugA PairEnd DrunkStop Idle_1stPersonWoozyGetUpFromBed TG05_StabPlayer TG05_GetUp TG05_KnockOut PitchOverrideStart PitchOverrideEnd IdleDrinkPotion IdleBedRightEnterInstant IdleBedRightEnterStart IdleStaticPoseAStart Decapitate IdleBedExitStart AnimObjLoad AnimObjDraw IdleReady IdleStaticPoseBStart IdleStaticPoseCStart 00ResetClip IdleHandsHipsBehavior OffsetArmsCrossedStart DialogueNeutral 00TransClip 00PreviousClip MotionDrivenIdle IdleAngry IdleNeutral IdleBedRollLeftEnterInstant IdleBedRollLeftExitStart IdleBedRollRightEnterInstant IdleBedRollRightExitStart IdleBedRollFrontEnterInstant IdleBedRollFrontExitStart IdleBedRollLeftEnterStart IdleBedRollRightEnterStart IdleBedRollFrontEnterStart DialogueHappy DialogueAngry IdleOffsetStop IdleNeutralLeft IdleAngryLeft IdleLadderEnter IdleLadderEnterInstant VampireFeedingBedLeft VampireFeedingBedRight VampireFeedingBedRollLeft VampireFeedingBedRollRight FootSprintLeft FootSprintRight IdlePickaxeFloorEnter IdlePickaxeTableEnter IdlePickaxeTableEnterInstant IdlePickaxeFloorEnterInstant InitiateStart InitiateEnd IdleHideREnterInstant IdleHideREnter IdleEnchanting IdleEnchantingGem IdleEnchantingCraft IdleEnchantingEnter IdleEnchantingEnterInstant IdleDialogueLock IdleDialogueUnlock IdleStopInstant IdleSearchingChest IdleSearchingTable IdleGetAttention IdleTanningEnterInstant IdleTanningEnter IdleHideLEnterInstant IdleHideLEnter IdleAlchemyEnterInstant IdleAlchemyEnter AlchemyStir WerewolfTransformation IdleWerewolfTransformation SetRace PickUp SoundPlay.MUSBardFlute01 SoundStop.MUSBardFlute01LPM StartAnimatedCamera EndAnimatedCamera pa_OffsetBoundStandingCut OffsetBoundStandingCut SoundPlay.NPCWerewolfTransformation IdleCookingSpitEnterInstant IdleCookingSpitEnter FireSpitCookingStir FireSpitCookingIdle FireSpitCookingSpin IdleSmelterEnterInstant IdleSmelterEnter IdleFurnitureExitSlow IdleGrainMillEnterInstant IdleGrainMillEnter SlavePush SlaveIdle Pour Reset IdleHandsBehindBackExit IdleHandsBehindBackEnterInstant IdleHandsBehindBack IdleSalute IdleSnapToAttention IdleGive IdleTake NPCAttach NPCDetach IdleTauntA IdleTauntB SoundPlay.NPCHumanCombatIdleA SoundPlay.NPCHumanCombatIdleB IdleGiveMQ105Horn IdleWallSoldierExit IdleWallSoldierEnter IdleWallSoldierEnterInstant StreamingTest FootScuffRight FootScuffLeft IdleNocturnal_LookRight IdleNocturnal_LookLeft IdleNocturnal_IdleAMirror IdleNocturnal_IdleB IdleNocturnal_Exit IdleNocturnal_IdleA IdleNocturnalEnter IdleNocturnal_Rise IdleAltarEnterInstant IdleAltarEnter SoundPlay.NPCHumanPickAxe SoundPlay.NPCHumanPickAxeDistant SoundPlay.NPCHumanAlchemyTap SoundPlay.NPCHumanAlchemyStir SoundPlay.NPCHumanAlchemyPound IdleUncontrollableCough IdleBracedPain IdleSilentBow IdleApplaud2 IdleApplaud3 IdleApplaud4 IdleApplaud5 SlavePull Bellows Hammer Temper end Discard SoundPlay.OBJBlacksmithForge IdleFurnitureExitTriggered IdleTGStatueEnterInstant IdleTGFalmerStatueEnter IdleAltarExit IdleKneelingEnterInstant IdleKneelingEnter IdleApplaudSarcastic SoundPlay.NPCHumanBlacksmithRepairHammer SoundPlay.NPCHumanBlacksmithRepairHammerDistant IdleWriteTableChairLeftEnter IdleWriteTableChairRightEnter IdleWriteTableChairEnterInstant IdleWriteTableChairLeftExit IdleWriteTableChairRightExit IdleWriteTableStandingEnterInstant IdleWriteTableStandingEnter IdleExecutionGuardIdle IdleWebExitQuickTurn JumpDown IdleWriteLedgerWrite IdleWriteLedgerEnter IdleOut IdleReadElderScroll IdleAstridEnter IdleTG08_Phase2 IdleTG08_Phase3 IdleTG08_Phase4 IdleTG08_Phase5 IdleTG08_Phase1 IdleTG08_Phase1_EnterInstant StartIdleAnimationDriven IdleCowerEnterInstant IdleCowerEnter IdleKneeling IdleChairGive IdleCartExitInstant ExitCartBegin ExitCartEnd SoundPlay.MUSBardDrum01 SoundPlay.MUSBardDrum02 SoundPlay.MUSBardDrum03 SoundStop.MUSBardDrum01 SoundStop.MUSBardDrum02 SoundStop.MUSBardDrum03 IdleCoweringEnterInstant IdleCowering IdleSearchTableEnterInstant IdleSearchTableEnter IdleSearchChestEnterInstant IdleSearchChestEnter IdleWalkThroughWallEnterInstant IdleWalkThroughWallEnter IdlePrayCrouchedEnterInstant IdlePrayCrouchedEnter IdleRitualSkull2 IdleRitualSkull3 IdleRitualSkull1 IdleBlessingKneelEnterInstant IdleBlessingKneelEnter IdleFeedChicken MRh_SpellReady_Event MLh_SpellReady_Event Event00 IdleRitualStart SoundPlay.NPCHumanBucketFill SoundPlay.NPCHumanBucketPour SoundPlay.NPCHumanHoeA SoundPlay.NPCHumanHoeB SoundPlay.NPCHumanHoeC IdleCannibalFeedStanding IdleCannibalFeedCrouching IdleBedQuickExitStart IdleBedRightQuickExitStart IdleWarmHandsStanding IdleWarmHandsCrouched IdleChairFrontQuickExit IdleChairLeftQuickExit IdleChairRightQuickExit ShackleOpen IdleMQ206FelldirRitualEnter IdleDA02BoethiahPostEnter IdleT02AscendFemale IdleT02AscendMale IdleDA02BoethiahPostEnterInstant IdleDwemerExtractorEnter IdleCO2Ceremony2Blessing IdleCO2Ceremony3Chest IdleCO2Ceremony1Welcome IdleMQ206FelldirShowScroll IdleCoffinEnterInstant IdleCoffinExit IdleCoffinEnter IdleBarCounterWipe MotionDrivenIdle1 IdlePlayer IdleNeutralHD IdleNeutralHDLeft DialogueGeneric IdleAngryNeutralHDLeft IdleAngryNeutralHD IdleGreybeardWordTeach IdleMQ203EsbernBookEnterInstant IdleMQ203EsbernBookEnter IdleTG06TranslationEnterInstant IdleTG06TranslationEnter IdleBlowHornStormcloak IdleBlowHornImperial IdleComeThisWay IdleBarCounterEnterInstant IdleBarCounterEnter IdleGreybeardMeditateEnterInstant IdleGreybeardMeditateEnter turnLeftFast turnLeftSlow turnRightFast turnRightSlow IdleCiceroDance1 IdleCiceroDance2 IdleCivilWarCheer IdleExecutionerChop_Player IdleMQ206FelldirRitualEnterInstant IdleTG06FlipPage IdleDrink SoundPlay.NPCHumanShovel SoundPlay.NPCHumanShovelDump SoundPlay.NPCHumanStirPot SoundPlay.NPCHumanBasteMeat SoundPlay.OBJMetalRotateRack SoundPlay.NPCHumanLeatherScrape PathTweenerEnd IdlePointClose IdleExecutionerAlduinReaction SoundPlay.NPCHumanWoodChopDistant OffsetCarryPotStart IdleOffsetCarryPotServe IdleCookingPotEnterInstant IdleCookingPotEnter IdleTalkAndUseItem SoundPlay.NPCHumanWoodPickup SoundPlay.NPCHumanWoodDrop PlayImod IdleReadElderScrollLonger IdleDrinkFromFountain IdleEatSoup IdleSoupDeath ChairEatingSoupStart IdleCraftingCookingPotAddIngredient IdleCraftingCookingPotTalkA IdleCraftingCookingPotTalkB IdleCartTravelDriverEnterInstant IdleCartTravelPlayerEnterInstant IdleCartTravelPlayerEnter IdleCartTravelDriverEnter OffsetCarryMQ201DrinkR IdleMQ201Drink IdleMQ201HoldingDrinkTray IdleCiceroDance3 IdleCiceroAgitated IdleCiceroHappy IdleMQ201ToastStart StartAnimatedCameraDelta IdleTableEnterPlayer IdleStoolEnterPlayer IdleTableLeanPoint IdleTG03UseMeadBarrel IdleWallCornerPeekLEnter IdleWallCornerPeekLEnterInstant IdleWallCornerPeekREnterInstant IdleWallCornerPeekREnter IdleTG03UseMeadBarrelEnterInstant OffsetBoundStandingCartStart tailMTLocomotion tailSneakLocomotion tailSneakIdle tailMTIdle tailChairIdle tailBarTableIdle tailStoolIdle tailBedLeftIdle tailBedRightIdle tailBedrollLeftIdle tailBedrollRightIdle tailBedrollFrontIdle IdlePrisonerBeat IdleSurrender IdleChairWrite IdleSmelterEnterPlayer IdleBook_ReadTG06 IdlePullChain IdleSnowElfPrinceChairEnterInstant IdleJarlChairEnter Pull PlayerOnBlock IdleExecutionerAlduinReactionDeath OffsetCarryMQ201DrinkTray IdleChairCHILDRightEnter IdleChairCHILDLeftEnter IdleChairCHILDFrontEnter IdleChairCHILDFrontExit IdleChairCHILDLeftExit IdleChairCHILDRightExit IdleChairCHILDEnterInstant SoundPlay.MUSBardFlute01LPM OffsetBoundStandingPlayerInstant BoundStandingCut BoundStandingCutNPC SoundPlay.NPCHumanBlacksmithForgeTake Sound soundPlay.NPCHumanBlacksmithForgeQuenchDrop SoundPlay.NPCHumanBlacksmithForgeQuench IdleWriteLedgerEnterInstant IdleWriteLedgerChargenEnter IdleNervous SoundPlay.NPCHumanSpoonPotTap SoundPlay.OBJLeverNordic01PullSD SoundPlay.OBJLeverNordic01ReturnSD BeginCastVoice MS12BedDeath Ragdoll ZeroOutCameraPitch SoundPlay.NPCHumanExecutionerPushPlayer NPCshoutStart tailSitCrossLegged tailSitCrossLeggedEnter tailSitCrossLeggedExit tailSharpeningWheelEnter tailSharpeningWheel tailSharpeningWheelExit tailSitLedgeEnter tailSitLedge tailSitLedgeExit tailLayDownEnter tailLayDown tailLayDownExit tailKneel tailKneelEnter tailKneelExit tailCrouch T02Ascend SneakSprintStartRoll 00Continue IdleOvenEnterInstant IdleOvenEnter RF_GuardedStart IdleCount RF_OpenStart RF_Idle_Out RF_Idle_In RF_MoodChangeGuarded RF_MoodChange_Out RF_PlayfulStart RF_SeriousStart RF_MoodChangePlayful RF_MoodChangeOpen RF_MoodChangeSerious RF_Talk_Out RF_Talk_In IdleSnowElfPrinceChairEnter IdleSnowElfPrinceFireAndForget IdleSnowElfPrinceChairDialogue IdleJarlChairEnterInstant RF_NextClip IdleSnowElfPrinceAscensionBurning RF_Shock02 RF_Shock01 IdleWayShrineWaterScoopEnter IdleWayShrineWaterPourEnter IdleScrapeTreeBark IdleCoffinHorzEnterInstant IdleCoffinVertEnterInstant IdleCoffinHorzEnter IdleCoffinVertEnter DLC01CoffinEnterInstant IdleReadElderScrollEnd IdleReadElderScroll3rdP IdleChildApologize IdleChildPlayDirt IdleChildPlayDoll IdleChildTaunt1 IdleChildTaunt2 IdleChildTaunt3 IdleChildTaunt4 IdleChildFidget IdleChildWhineStompFeet IdleChildWhineKick IdleChildShy IdleChildLegsOutStart IdleChildSitOnKnees IdleChildSitOnKneesInstant IdleChildLayOnFloorInstant IdleChildLayOnFloor RF_Shock03 RF_Shock_Open RF_Shock_Guarded RF_Shock_Serious RF_Shock_Playful Close Open Event01 MRh_SpellRelease_Event MLh_SpellRelease_Event IdleRitualSpellRelease IdleRitualSpellStart DrinkBloodChaliceStart IdleSnowElfPrinceBigSpell IdleSnowElfPrinceBigSpellRelease IdleHammerCarpenterTableEnter IdleHammerCarpenterTableEnterInstant IdleClimbLedge IdleBloodPortalActivate ChairVampireEatingStart IdleVampireFeastVictim trigger04 SoundPlay.NPCHumanWorkbenchHammer SoundPlay.NPCHumanWorkbenchHammerDistant IdleChildCryingEnd IdleChildCryingStart DLC1WayShrinePour DLC1WayShrineScoop IdleDialogueMovingTalkA IdleDialogueMovingTalkB IdleDialogueMovingTalkC IdleDialogueMovingTalkD IdleValericaWalkForward IdleRFPickUpScroll IdleHandCutStandingStart SoundPlay.NPCHumanScrapeBark IdleActivateCoffinPuzzle IdleDLC1BossExplosion1stP RF_Reaction_Out RF_OpenDismissive_In RF_OpenInterested_In RF_OpenPleading_In RF_OpenThrowHands_In RF_GuardedDismissive_In RF_GuardedInterested_In RF_GuardedPleading_In RF_GuardedThrowHands_In RF_SeriousDismissive_In RF_SeriousInterested_In RF_SeriousPleading_In RF_SeriousThrowHands_In RF_PlayfulDismissive_In RF_PlayfulInterested_In RF_PlayfulPleading_In RF_PlayfulThrowHands_In Activate01 IdleArmsCrossed IdleDialogueDefensiveHandGesture IdleDialogueHandOnChinGesture IdleDialogueWelcomeHandGesture IdleInjured ChairEatingStart_VampireMeat idleEatingStandingStart_DLC1Vampire IdleChiselWiggle IdleChiselStandingEnter IdleChiselStandingEnterInstant IdleChiselKneelingEnterInstant IdleChiselKneelingEnter IdleDLC02FallOnKnees IdleStonePickUpEnterInstant IdleStonePickUpEnter IdleStonePutDownEnter IdleDLC2TentacleWarpBook IdleDLC02TentacleWordBurnStart IdleDLC02TentacleWordBurnEnd IdleTelvanniTowerFloatUp IdleDLC2PickaxeEnterInstant IdleDLC2PickaxeTableEnterInstant IdleDLC2PickaxeFloorEnterInstant IdleDLC2PickaxeEnter IdleDLC2PickaxeFloorEnter IdleDLC2PickaxeTableEnter IdleTelvanniTowerFloatDown idleDisbeliefEnd idleDisbeliefStart idleDisbelief01Start idleDisbelief02Start idleFreaDisbeliefEnd idleFreaDisbeliefLoopStop idleFreaSorrowLoopEnter idleFreaSorrowExit idleFreaReactionStart idleDisbelief01Exit idleDisbelief02Exit IdleDLC02TentacleWordBurnBegin IdleDLC02MiraakDeath IdleFreaReaction2Start IdleFreaDisbelief2LoopStop IdleFreaSorrowLoopEnter IdleFreaSorrowLoopEnterInstant IdleDLC02MiraakDeathFinish TPlay01 TPlay02 SoundPlay.QSTStornDeathIntro SoundPlay.QSTStornDeathLP SoundPlay.QSTStornDeathExit SoundStop.QSTStornDeathLP QSTStornDeathExit QSTStornDeathIntro QSTStornDeathLP SoundStop TKDR_DodgeStart TKDR_IframeEnd TKDR_DodgeEnd TKDodgeLeft TKDodgeRight TKDodgeBack TKDodgeForward TKDodgeStop TKdodgeforward_two TKdodgeback_two TKdodgeLeft_two TKdodgeRight_two TKDodgeRotation blendDefault bAnimationDriven Direction SpeedSampled iSyncSprintState iIsDialogueExpressive iSyncIdleLocomotion iLeftHandType blendMoveStart blendMove1stP blendMoveStop IsFirstPerson TurnDelta iIsInSneak IsPlayer IsNPC bodyMorphWeight i1stPerson bIdlePlaying iSyncTurnState blendFast bVoiceReady weapAdj bSprintOK blendVerySlow blendDialogue iSyncDialogueResponse iSyncIdleState bodyMorphMuscular AdditiveHeadTransl AdditiveHeadRot AdditiveHeadScale randomStartTime bTalkable bNeutralState bHeadTracking TargetLocation camerafromx camerafromy camerafromz LookAtOutOfRange bHeadTrackSpine IsSneaking bIsSynced LookAtOnGain LookAtOffGain LookAtEyeOnGain LookAtEyeOffGain iDrunkVariable bForceIdleStop bAllowRotation bEquipOK bBlendOutSlow isInFurniture bIdleBeforeConversation bMotionDrivenDialogue bAnimationDrivenDialogue bHDDialogue bHHDialogue bNoStagger bTalkableWithItem isCarryItem iIsPlayer bHumanoidFootIKEnable bWantCastVoice IsRomanticFollower IsRF_Talk iStepSelector iStep TKDR_IframeDuration bIsDodging bInIframe bIframeActive TDM_Dodge TDM_TargetLock IsMale UpperBody