AimRemap = (((TDM_HorseAimTurn_Angle - -3.14159) * (1 - 0)) / (3.14159 - -3.14159)) + 0 -1 -1 EVENT_MODE_SEND_ONCE TDM_Remap = (((TDM_HorseAimTurn_Angle - -3.14159) * (1 - 0)) / (3.14159 - -3.14159)) + 0 -1 -1 EVENT_MODE_SEND_ONCE Fwd_Remap = (((AimRemap - 0.25) * (1 - 0)) / (0.75 - 0.25)) + 0 -1 -1 EVENT_MODE_SEND_ONCE Lft_Remap = (((AimRemap - 0) * (1 - 0)) / (0.5 - 0)) + 0 -1 -1 EVENT_MODE_SEND_ONCE Rgt_Remap = (((AimRemap - 0.5) * (1 - 0)) / (1 - 0.5)) + 0 -1 -1 EVENT_MODE_SEND_ONCE Bwd_Remap = (((TDM_HorseAimTurn_Angle_Absolute - 1.5) * (1 - 0)) / (4.5 - 1.5)) + 0 -1 -1 EVENT_MODE_SEND_ONCE