staggerStop shoutRelease ShoutSprintLongStart ShoutSprintMediumStart ShoutSprintShortStart shoutStop Voice_SpellFire_Event moveStop moveStart turnStop turnLeft turnRight FootLeft FootRight SprintStop SprintStart staggerStart ShoutSprintLongestStart shoutLoopingRelease shoutReleaseSlowTime MT_BreathExhaleShort MT_BreathExhaleMedium MT_BreathExhaleLong CombatReady_BreathExhaleShort CombatReady_ShoutExhaleMedium CombatReady_BreathExhaleLong SneakStart SneakStop IdleStop Event00 Event01 IdleDialogueStart Event21 IdleDialogueHappyStart IdleDialogueAngryStart LooseDialogueResponseNegative IdleDialogueExpressiveStart LooseDialogueResponsePositive IdleOffsetStop OffsetStop SneakSprintStartRoll blendDefault blendFast IsPlayer Pitch Pitch2 TurnDelta TurnDeltaDamped IsNPC IsFirstPerson blendMoveStop iSyncTurnState Direction SpeedSampled i1stPerson iSyncSprintState bMotionDriven iSyncIdleLocomotion staggerMagnitude IsStaggering bAnimationDriven IsRecoiling bAllowRotation IsShouting TurnMin iRightHandType bEquipOK IsAttackReady_32 iIsInSneak IsAttackReady iRightHandEquipped iLeftHandEquipped IsSneaking IsSprinting bSprintOK iSyncIdleState iState iState_NPCDefault iMagicEquipped currentDefaultState