staggerStop
shoutRelease
ShoutSprintLongStart
ShoutSprintMediumStart
ShoutSprintShortStart
shoutStop
Voice_SpellFire_Event
moveStop
moveStart
turnStop
turnLeft
turnRight
FootLeft
FootRight
SprintStop
SprintStart
staggerStart
ShoutSprintLongestStart
shoutLoopingRelease
shoutReleaseSlowTime
MT_BreathExhaleShort
MT_BreathExhaleMedium
MT_BreathExhaleLong
CombatReady_BreathExhaleShort
CombatReady_ShoutExhaleMedium
CombatReady_BreathExhaleLong
SneakStart
SneakStop
IdleStop
Event00
Event01
IdleDialogueStart
Event21
IdleDialogueHappyStart
IdleDialogueAngryStart
LooseDialogueResponseNegative
IdleDialogueExpressiveStart
LooseDialogueResponsePositive
IdleOffsetStop
OffsetStop
SneakSprintStartRoll
blendDefault
blendFast
IsPlayer
Pitch
Pitch2
TurnDelta
TurnDeltaDamped
IsNPC
IsFirstPerson
blendMoveStop
iSyncTurnState
Direction
SpeedSampled
i1stPerson
iSyncSprintState
bMotionDriven
iSyncIdleLocomotion
staggerMagnitude
IsStaggering
bAnimationDriven
IsRecoiling
bAllowRotation
IsShouting
TurnMin
iRightHandType
bEquipOK
IsAttackReady_32
iIsInSneak
IsAttackReady
iRightHandEquipped
iLeftHandEquipped
IsSneaking
IsSprinting
bSprintOK
iSyncIdleState
iState
iState_NPCDefault
iMagicEquipped
currentDefaultState