staggerStop syncPoint WeapEquip_OutMoving WeapEquip_Out PitchOverrideEnd PitchOverrideStart moveStart moveStop SprintStop SprintStart FootLeft FootRight staggerStart BeginWeaponDraw FootScuffRight weaponDraw FootScuffLeft SoundPlay.WPNBlade1HandSmallDraw SoundPlay.WPNAxe1HandDraw SoundPlay.WPNMace1HandDraw SoundPlay.WPNStaffHandDraw MagicWeap_ForceEquip SneakStart SneakStop StreamingTest SoundPlay.WPNUnarmedDraw tailSneakIdle tailCombatIdle SoundPlay.WPNLeftHandDraw arrowAttach Collision_Start Collision_Add Collision_Remove Collision_ClearTargets Collision_AttackEnd Collision_AttackStart blendDefault IsEquipping TurnDelta Direction SpeedSampled i1stPerson iSyncSprintState iSyncIdleLocomotion staggerMagnitude IsStaggering PitchManualOverride bEquipUnequip iRightHandType iLeftHandType iIsInSneak IsSneaking LeftArm UpperBody RightArm