null $MC$ $MC$ null #MID$1 Nemesis_Player_PairedAnim_$%$ $(S+0)$ 1.000000 true #0370 0 Nemesis_Player_PairedAnim_Behavior_$%$ -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #MID$2 null null null null null #MID$3 Nemesis_Player_PairedAnim_DisablePitch_$%$ 0 1.000000 true #0369 0 Nemesis_Player_PairedAnim_DisablePitch_Behavior_$%$ -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #MID$4 null null $MC$ $MC$ null #MID$6 Nemesis_Player_PairedAnim_State_$%$ 0 1.000000 true 366 null 937 #$import[anim_object][@AnimObject/1]$ 936 #$import[anim_object][@AnimObject/1]$ null 0 pa_$main_anim_event$ #MID$7 false 0.000000 0.100000 false true false -1 null 0 Nemesis_Player_PairedAim_Clip_$%$ Animations\$FilePath$ #MID$8 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 $T[time]$ $eventID[T[event]]$ null false false false $END$ 156 null false false false $END$ 1070 null false false false null $MC$ $MC$ null #MID$10 Nemesis_NPC_PairedAnim_$%$ $(S+1)$ 1.000000 true #0370 0 Nemesis_NPC_PairedAnim_Behavior_$%$ -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #MID$11 null null null null null #MID$12 Nemesis_NPC_PairedAnim_DiablePitch_$%$ 0 1.000000 true #0369 0 Nemesis_NPC_PairedAnim_DiablePitch_Behavior_$%$ -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #MID$13 null null $MC$ $MC$ null #MID$15 Nemesis_NPC_PairedAnim_$%$ 0 1.000000 true 366 null 937 #$import[anim_object][@AnimObject/2]$ 936 #$import[anim_object][@AnimObject/2]$ null 0 $main_anim_event$ #MID$16 2_ false 0.000000 0.100000 true true false -1 null 0 Nemesis_NPC_PairedAnim_Clip_$%$ Animations\$FilePath$ #MID$17 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 $T2_[time]$ $eventID[T2_[event]]$ null false false false $END$ 956 null false false false