null
$MC$
$MC$
null
#MID$1
Nemesis_Player_PairedAnim_$%$
$(S+0)$
1.000000
true
#0370
0
Nemesis_Player_PairedAnim_Behavior_$%$
-1
null
null
0
-1
-1
-1
-1
-1
false
32
START_STATE_MODE_DEFAULT
SELF_TRANSITION_MODE_NO_TRANSITION
#MID$2
null
null
null
null
null
#MID$3
Nemesis_Player_PairedAnim_DisablePitch_$%$
0
1.000000
true
#0369
0
Nemesis_Player_PairedAnim_DisablePitch_Behavior_$%$
-1
null
null
0
-1
-1
-1
-1
-1
false
32
START_STATE_MODE_DEFAULT
SELF_TRANSITION_MODE_NO_TRANSITION
#MID$4
null
null
$MC$
$MC$
null
#MID$6
Nemesis_Player_PairedAnim_State_$%$
0
1.000000
true
366
null
937
#$import[anim_object][@AnimObject/1]$
936
#$import[anim_object][@AnimObject/1]$
null
0
pa_$main_anim_event$
#MID$7
␀
false
0.000000
0.100000
false
true
false
-1
null
0
Nemesis_Player_PairedAim_Clip_$%$
Animations\$FilePath$
#MID$8
0.000000
0.000000
0.000000
1.000000
0.000000
0.000000
-1
MODE_SINGLE_PLAY
0
$T[time]$
$eventID[T[event]]$
null
false
false
false
$END$
156
null
false
false
false
$END$
1070
null
false
false
false
null
$MC$
$MC$
null
#MID$10
Nemesis_NPC_PairedAnim_$%$
$(S+1)$
1.000000
true
#0370
0
Nemesis_NPC_PairedAnim_Behavior_$%$
-1
null
null
0
-1
-1
-1
-1
-1
false
32
START_STATE_MODE_DEFAULT
SELF_TRANSITION_MODE_NO_TRANSITION
#MID$11
null
null
null
null
null
#MID$12
Nemesis_NPC_PairedAnim_DiablePitch_$%$
0
1.000000
true
#0369
0
Nemesis_NPC_PairedAnim_DiablePitch_Behavior_$%$
-1
null
null
0
-1
-1
-1
-1
-1
false
32
START_STATE_MODE_DEFAULT
SELF_TRANSITION_MODE_NO_TRANSITION
#MID$13
null
null
$MC$
$MC$
null
#MID$15
Nemesis_NPC_PairedAnim_$%$
0
1.000000
true
366
null
937
#$import[anim_object][@AnimObject/2]$
936
#$import[anim_object][@AnimObject/2]$
null
0
$main_anim_event$
#MID$16
2_
false
0.000000
0.100000
true
true
false
-1
null
0
Nemesis_NPC_PairedAnim_Clip_$%$
Animations\$FilePath$
#MID$17
0.000000
0.000000
0.000000
1.000000
0.000000
0.000000
-1
MODE_SINGLE_PLAY
0
$T2_[time]$
$eventID[T2_[event]]$
null
false
false
false
$END$
956
null
false
false
false