null
$MC$
#1731
#1730
#MID$2
Nemesis_Chair_State_$%$
$(S+0)$
1.000000
true
393
#$import[anim_object][@AnimObject/1]$
#MID$3
0
Nemesis_Chair_Behavior_$%$
-1
null
null
0
-1
-1
-1
-1
-1
false
32
START_STATE_MODE_DEFAULT
SELF_TRANSITION_MODE_NO_TRANSITION
#MID$4 #MID$7 #MID$15
#1720
isActive
60
-1
BINDING_TYPE_VARIABLE
-1
null
null
null
#1726
#MID$5
Nemesis_Chair_Start_$%$
0
1.000000
true
null
0
Nemesis_Chair_Start_Clip_$%$
Animations\$FilePath$
#MID$6
0.000000
0.000000
0.000000
1.000000
0.000000
0.000000
-1
MODE_SINGLE_PLAY
0
-0.200000
91
null
true
false
false
1.0
394
#$import[anim_object][@AnimObject/1]$
false
false
false
null
null
null
null
#MID$8
Nemesis_Chair_Mid_$%$
1
1.000000
true
null
0
Nemesis_Chair_Mid_Behavior_$%$
-1
null
null
0
-1
91
-1
-1
-1
false
32
START_STATE_MODE_RANDOM
SELF_TRANSITION_MODE_NO_TRANSITION
#MID$9 #MID$11 #MID$13
#1117
null
null
null
null
#MID$10
Nemesis_Chair_Base_$%$
0
1.000000
true
null
0
Nemesis_Chair_Base_Clip_$%$
Animations\$ch[1][FilePath]$
#1130
0.000000
0.000000
0.000000
1.000000
0.000000
0.000000
-1
MODE_LOOPING
0
null
#1127
#1126
null
#MID$12
Nemesis_Chair_Var1_$%$
1
1.000000
true
null
0
Nemesis_Chair_Var1_Clip_$%$
Animations\$ch[2][FilePath]$
#$import[clip_trigger_3][-0.200000][91][1.000000][20][-1.0][18]$
0.000000
0.000000
0.000000
1.000000
0.000000
0.000000
-1
MODE_LOOPING
0
null
#1127
#1126
null
#MID$14
Nemesis_Chair_Var2_$%$
2
1.000000
true
null
0
Nemesis_Chair_Var2_$%$
Animations\$ch[L][FilePath]$
#$import[clip_trigger_3][-0.200000][91][1.000000][20][-1.0][18]$
0.000000
0.000000
0.000000
1.000000
0.000000
0.000000
-1
MODE_LOOPING
0
null
null
null
#1721
#MID$16
Nemesis_Chair_TalkingState_$%$
2
1.000000
true
null
1
Nemesis_Chair_MG_$%$
#MID$17
#MID$18
null
3
BSEventEveryNEventsMod_5and2_$%$
true
168
null
132
null
5
2
true
null
0
Nemesis_Chair_Talking_Clip_$%$
Animations\$ch[1][FilePath]$
#1114
0.000000
0.000000
0.000000
1.000000
0.000000
0.000000
-1
MODE_LOOPING
0