null $MC$ #1731 #1730 #MID$2 Nemesis_Chair_State_$%$ $(S+0)$ 1.000000 true 393 #$import[anim_object][@AnimObject/1]$ #MID$3 0 Nemesis_Chair_Behavior_$%$ -1 null null 0 -1 -1 -1 -1 -1 false 32 START_STATE_MODE_DEFAULT SELF_TRANSITION_MODE_NO_TRANSITION #MID$4 #MID$7 #MID$15 #1720 isActive 60 -1 BINDING_TYPE_VARIABLE -1 null null null #1726 #MID$5 Nemesis_Chair_Start_$%$ 0 1.000000 true null 0 Nemesis_Chair_Start_Clip_$%$ Animations\$FilePath$ #MID$6 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_SINGLE_PLAY 0 -0.200000 91 null true false false 1.0 394 #$import[anim_object][@AnimObject/1]$ false false false null null null null #MID$8 Nemesis_Chair_Mid_$%$ 1 1.000000 true null 0 Nemesis_Chair_Mid_Behavior_$%$ -1 null null 0 -1 91 -1 -1 -1 false 32 START_STATE_MODE_RANDOM SELF_TRANSITION_MODE_NO_TRANSITION #MID$9 #MID$11 #MID$13 #1117 null null null null #MID$10 Nemesis_Chair_Base_$%$ 0 1.000000 true null 0 Nemesis_Chair_Base_Clip_$%$ Animations\$ch[1][FilePath]$ #1130 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #1127 #1126 null #MID$12 Nemesis_Chair_Var1_$%$ 1 1.000000 true null 0 Nemesis_Chair_Var1_Clip_$%$ Animations\$ch[2][FilePath]$ #$import[clip_trigger_3][-0.200000][91][1.000000][20][-1.0][18]$ 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null #1127 #1126 null #MID$14 Nemesis_Chair_Var2_$%$ 2 1.000000 true null 0 Nemesis_Chair_Var2_$%$ Animations\$ch[L][FilePath]$ #$import[clip_trigger_3][-0.200000][91][1.000000][20][-1.0][18]$ 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0 null null null #1721 #MID$16 Nemesis_Chair_TalkingState_$%$ 2 1.000000 true null 1 Nemesis_Chair_MG_$%$ #MID$17 #MID$18 null 3 BSEventEveryNEventsMod_5and2_$%$ true 168 null 132 null 5 2 true null 0 Nemesis_Chair_Talking_Clip_$%$ Animations\$ch[1][FilePath]$ #1114 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1 MODE_LOOPING 0