FNIS: _1hmeqp Swords Default [0], Swords on Hip (FSM) [3], Swords on Left Hip [4]: Single 1hm_equip = Vanilla (Default) 1hm_unequip = Vanilla (Default) Dual xpe0_1hm_equip = IA Sword at Hip (Dual Sheath) xpe0_1hm_unequip = IA Sword at Hip (Dual Sheath) Swords on Back [1], Swords on Back (SWP) [2]: Single xpe1_1hm_equip = IA Sword at Back xpe1_1hm_unequip = IA Sword at Back Dual xpe2_1hm_equip = IA Sword at Back (Dual Sheath) xpe2_1hm_unequip = IA Sword at Back (Dual Sheath) Swords Default [0], Swords on Hip (FSM) [3], Swords on Left Hip [4] + Shield on Back[0]: Single xpe3_1hm_equip = IA Sword n Board xpe3_1hm_unequip = IA Sword n Board Swords on Back [1], Swords on Back (SWP) [2] + Dagger at Back Hip [1]: Single xpe4_1hm_equip = IA Sword at Back + Dagger on Back Combo xpe4_1hm_unequip = IA Sword at Back + Dagger on Back Combo FNIS: _2hmeqp Default Two-Handed [0], Two-Handed (SWP) [1]: Single 2hc_equip = Vanilla (Default) 2hc_unequip = Vanilla (Default) Two-Handed at Hip (FSM) [2]: Single xpe0_2hc_equip = FSM de Gozaru xpe0_2hc_unequip = FSM de Gozaru FNIS: _2hweqp Default Two-Handed [0], Two-Handed (SWP) [1]: Single 2hw_equip = Vanilla (Default) 2hw_unequip = Vanilla (Default) Two-Handed at Hip (FSM) [2]: Single xpe0_2hw_equip = FSM de Gozaru xpe0_2hw_unequip = FSM de Gozaru FNIS: _axeeqp Axes Default [0], Axes Reverse [1]: Single axe_equip = Vanilla (Default) axe_unequip = Vanilla (Default) Dual xpe0_axe_equip = IA Axes at Hip (Dual Sheath) xpe0_axe_unequip = IA Axes at Hip (Dual Sheath) Axes on Back [2]: Single xpe1_axe_equip = IA Sword at Back xpe1_axe_unequip = IA Sword at Back Dual xpe2_axe_equip = IA Sword at Back (Dual Sheath) xpe2_axe_unequip = IA Sword at Back (Dual Sheath) Axes Default [0], Axes Reverse [1] + Shield on Back[0]: Single xpe3_axe_equip = IA Sword n Board xpe3_axe_unequip = IA Sword n Board Axes on Back [2] + Dagger at Back Hip [1]: Single xpe4_axe_equip = IA Sword at Back + Dagger on Back Combo xpe4_axe_unequip = IA Sword at Back + Dagger on Back Combo FNIS: _bowatk Arrow Quiver Default [0]: Single bow_drawheavy = Vanilla (Default) bow_drawlight = Vanilla (Default) bow_release = Vanilla (Default) sneakbow_drawlight = Vanilla (Default) sneakbow_release = Vanilla (Default) Frostfall Quiver (Chesko) [1], Frostfall Quiver (XP32) [2]: Single xpe0_bow_drawheavy = Frostfall Quiver Chesko xpe0_bow_drawlight = Frostfall Quiver Chesko xpe0_bow_release = Frostfall Quiver Chesko xpe0_sneakbow_drawlight = Frostfall Quiver Chesko xpe0_sneakbow_release = Frostfall Quiver Chesko FNIS: _boweqp Arrow Quiver Default [0]: Single bow_equip = Vanilla (Default) bow_unequip = Vanilla (Default) Frostfall Quiver (Chesko) [1], Frostfall Quiver (XP32) [2]: Single xpe0_bow_equip = Vanilla (Default) xpe0_bow_unequip = Vanilla (Default) FNIS: _bowidle Default [0]: Single bow_idledrawn = Vanilla (Default) bow_idleheld = Vanilla (Default) sneakbow_idledrawn = Vanilla (Default) Frostfall Quiver (Chesko) [1], Frostfall Quiver (XP32) [2]: Single xpe0_bow_idledrawn = Frostfall Quiver Chesko xpe0_bow_idleheld = Frostfall Quiver Chesko xpe0_sneakbow_idledrawn = Frostfall Quiver Chesko FNIS: _dageqp Dagger Default [0]: Single dag_equip = Vanilla (Default) dag_unequip = Vanilla (Default) Dual xpe0_dag_equip = IA Sword at Hip (Dual Sheath) xpe0_dag_unequip = IA Sword at Hip (Dual Sheath) Dagger at Back Hip [1]: Single xpe1_dag_equip = IA Dagger at Back Hip xpe1_dag_unequip = IA Dagger at Back Hip Dual xpe2_dag_equip = IA Dagger at Back Hip (Dual Sheath) xpe2_dag_unequip = IA Dagger at Back Hip (Dual Sheath) Dagger at Ankle [2]: Single xpe3_dag_equip = SWP Dagger at Ankle xpe3_dag_unequip = SWP Dagger at Ankle Dual xpe4_dag_equip = SWP Dagger at Ankle xpe4_dag_unequip = SWP Dagger at Ankle Dagger at Back Hip [1] + Swords on Back [1], Swords on Back (SWP) [2], Axes on Back [2]: Single xpe5_dag_equip = IA Dagger at Back Hip + Sword at Back Combo xpe5_dag_unequip = IA Dagger at Back Hip + Sword at Back Combo FNIS: _maceqp Mace Default [0]: Single mac_equip = Vanilla (Default) mac_unequip = Vanilla (Default) Dual xpe0_mac_equip = IA Maces at Hip (Dual Sheath) xpe0_mac_unequip = IA Maces at Hip (Dual Sheath) Mace Default [0] + Shield on Back[0]: Single xpe1_mac_equip = IA Sword n Board xpe1_mac_unequip = IA Sword n Board FNIS: _magatk FNIS: _magcastmt FNIS: _magcon FNIS: _magidle FNIS: _magmt FNIS: _shout Shout Default [0]: Single 1hm_shout_exhale.hkx = Vanilla (Default) 1hm_shout_exhale_long.hkx = Vanilla (Default) 1hm_shout_exhale_medium.hkx = Vanilla (Default) 1hm_shout_inhale.hkx = Vanilla (Default) mt_shout_exhale.hkx = Vanilla (Default) mt_shout_exhale_long.hkx = Vanilla (Default) mt_shout_exhale_medium.hkx = Vanilla (Default) mt_shout_inhale.hkx = Vanilla (Default) sneak1hm_shout_exhale.hkx = Vanilla (Default) sneak1hm_shout_exhale_long.hkx = Vanilla (Default) sneak1hm_shout_exhale_medium.hkx = Vanilla (Default) sneak1hm_shout_inhale.hkx = Vanilla (Default) Schlong Shout [1]: Single xpe0_1hm_shout_exhale.hkx = Schlong Shout xpe0_1hm_shout_exhale_long.hkx = Schlong Shout xpe0_1hm_shout_exhale_medium.hkx = Schlong Shout xpe0_1hm_shout_inhale.hkx = Schlong Shout xpe0_mt_shout_exhale.hkx = Schlong Shout xpe0_mt_shout_exhale_long.hkx = Schlong Shout xpe0_mt_shout_exhale_medium.hkx = Schlong Shout xpe0_mt_shout_inhale.hkx = Schlong Shout xpe0_sneak1hm_shout_exhale.hkx = Schlong Shout xpe0_sneak1hm_shout_exhale_long.hkx = Schlong Shout xpe0_sneak1hm_shout_exhale_medium.hkx = Schlong Shout xpe0_sneak1hm_shout_inhale.hkx = Schlong Shout