$ImmersiveWEncounters Immersive W. Encounters
$NEWEVENTS_Page NEW EVENTS
$ToggleOptions_Header Toggle Options
$AllWildernessEventsWE_ToggleOptions All Wilderness Events (WE)
$AllWildernessEventsWE_ToggleOptions_Help ON/OFF all events in wildernes. Known as World Encounters, Wilderness Encounters, or WE for short.
$WEEventsChance_ToggleOptions WE Events Chance
$WEEventsChance_ToggleOptions_Help Set the likelihood of WE events from this mod. Setting it to 100% will almost always disable vanilla WE events. Default: 40%.
$AllSettlementEventsWI_ToggleOptions All Settlement Events (WI)
$AllSettlementEventsWI_ToggleOptions_Help ON/OFF all new settlement events, known as World Interactions or WI for short.
$WIEventsChance_ToggleOptions WI Events Chance
$WIEventsChance_ToggleOptions_Help Set the liklihood of WI events from this mod. Default: 100%.
$MinDaysBetweenWIEvents_ToggleOptions Min. Days Between WI Events
$MinDaysBetweenWIEvents_ToggleOptions_Help This amount of days need to pass before another WI event from this mod takes place. Default: 3.
$WEHostileEvents_ToggleOptions WE: Hostile Events
$WEHostileEvents_ToggleOptions_Help ON/OFF all events with hostile NPCs and creatures.
$WIDragonEvents_ToggleOptions WI: Dragon Events
$WIDragonEvents_ToggleOptions_Help ON/OFF a dragon occasionally attacking major cities.
$WITavernBrawls_ToggleOptions WI: Tavern Brawls
$WITavernBrawls_ToggleOptions_Help ON/OFF events with Drunkards. Ultimate Combat users should disable this or enable the next option bellow.
$UsingUltimateCombat_ToggleOptions Using Ultimate Combat?
$UsingUltimateCombat_ToggleOptions_Help Alternative behavior for Drunkards to ensure they don't glitch out when you use Ultimate Combat. Default: OFF.
$WEWIFactionEvents_ToggleOptions WE&WI: Faction Events
$WEWIFactionEvents_ToggleOptions_Help ON/OFF all faction-related events.
$WEWINPCsandFollowerEvents_ToggleOptions WE&WI: NPCs and Follower Events
$WEWINPCsandFollowerEvents_ToggleOptions_Help ON/OFF all events with unique NPCs from vanilla game such as followers and mercenaries.
$WEWICustomVoicedEvents_ToggleOptions WE&WI: Custom Voiced Events
$WEWICustomVoicedEvents_ToggleOptions_Help ON/OFF all events and quests with newly-recorded, voiced dialogue.
$MoreToggleOptions_Header More Toggle Options
$FactionBlades_MoreToggleOptions Faction: Blades
$FactionBlades_MoreToggleOptions_Help ON/OFF all events with Blades Faction.
$FactionCollegeofWinterhold_MoreToggleOptions Faction: College of Winterhold
$FactionCollegeofWinterhold_MoreToggleOptions_Help ON/OFF all events with College of Winterhold Faction.
$FactionCompanions_MoreToggleOptions Faction: Companions
$FactionCompanions_MoreToggleOptions_Help ON/OFF all events with Companions Faction.
$FactionDarkBrotherhood_MoreToggleOptions Faction: Dark Brotherhood
$FactionDarkBrotherhood_MoreToggleOptions_Help ON/OFF all events with Dark Brotherhood Faction.
$FactionDawnguard_MoreToggleOptions Faction: Dawnguard
$FactionDawnguard_MoreToggleOptions_Help ON/OFF all events with Dawnguard Faction.
$FactionThievesGuild_MoreToggleOptions Faction: Thieves Guild
$FactionThievesGuild_MoreToggleOptions_Help ON/OFF all events with Thieves Guild Faction.
$FactionVigilantsofStendarr_MoreToggleOptions Faction: Vigilants of Stendarr
$FactionVigilantsofStendarr_MoreToggleOptions_Help ON/OFF all events with Vigilants of Stendarr Faction.
$NPCsFollowersandMercenaries_MoreToggleOptions NPCs: Followers and Mercenaries
$NPCsFollowersandMercenaries_MoreToggleOptions_Help ON/OFF all events with follower NPCs.
$NPCsJarlsHousecarls_MoreToggleOptions NPCs: Jarl's Housecarls
$NPCsJarlsHousecarls_MoreToggleOptions_Help ON/OFF all events where the Jarl's appointed Housecarl is escorting a captured criminal.
$NPCsMisc_MoreToggleOptions NPCs: Misc
$NPCsMisc_MoreToggleOptions_Help ON/OFF events with other, various unique NPCs.
$WEBoysEndeavor_MoreToggleOptions WE: Boy's Endeavor
$WEBoysEndeavor_MoreToggleOptions_Help ON/OFF a WE and quest with the Boy. Toggling this off will stop the Boy from appearing in the wilds if you haven't uncovered a quest from him.
$WEDisputeontheRoad_MoreToggleOptions WE: Dispute on the Road
$WEDisputeontheRoad_MoreToggleOptions_Help ON/OFF the WE with quest where two guardsmen from Falkreath and Whiterun are arguing. Toggling this off will stop the two guards from appearing in the wilds if you haven't uncovered a quest from them.
$WEFellowshipofFighters_MoreToggleOptions WE: Fellowship of Fighters
$WEFellowshipofFighters_MoreToggleOptions_Help ON/OFF the WE and quest with a band of 3 Adventurers. Toggling this off will stop the Adventurers from appearing in the wilds if you haven't uncovered a quest from them.
$WEFollowerEvelyna_MoreToggleOptions WE: Follower Evelyna
$WEFollowerEvelyna_MoreToggleOptions_Help ON/OFF the introductory WE which ultimately leads you to get to know Evelyna, one of the follower NPCs offered in this mod. Toggling this off does not affect Evelyna if you have already uncovered the quest: We're Out of the Woods.
$WEIntotheDeep_MoreToggleOptions WE: Into the Deep
$WEIntotheDeep_MoreToggleOptions_Help ON/OFF the WE and quest with Alistar Rabb. Toggling this off will stop Alistar from appearing in the wilds if you haven't uncovered a quest from him.
$WEOutbreak_MoreToggleOptions WE: Outbreak
$WEOutbreak_MoreToggleOptions_Help ON/OFF the WE and quest with a Farmer asking you to deal with a festering problem at his farm. Toggling this off will stop the Farmer from appearing in the wilds if you haven't uncovered a quest from him.
$WEShowMetheWay_MoreToggleOptions WE: Show Me the Way
$WEShowMetheWay_MoreToggleOptions_Help ON/OFF the WE and quest with a band of Beatria. Toggling this off will stop Beatria from appearing in the wilds if you haven't uncovered a quest from her.
$WEStrongholdCelebration_MoreToggleOptions WE: Stronghold Celebration
$WEStrongholdCelebration_MoreToggleOptions_Help ON/OFF the WE and quest where you are invited to the Grand Feast at an Orc Stronghold. Toggling this off will stop the Orc Courier from appearing in the wilds if you haven't uncovered a quest from him.
$WEWhentheNightGoesDown_MoreToggleOptions WE: When the Night Goes Down
$WEWhentheNightGoesDown_MoreToggleOptions_Help ON/OFF the WE and quest with an ancient Nord spirit named Brar. Toggling this off will stop Brar from appearing in the wilds if you haven't uncovered a quest from him.
$WEWizardRogueDuo_MoreToggleOptions WE: Wizard Rogue Duo
$WEWizardRogueDuo_MoreToggleOptions_Help ON/OFF the WE with a Breton and a Khajiit wizards who attempt to rob you.
$CurrentVersion_NEWEVENTS Current Version:
$CurrentVersion_NEWEVENTS_Help Always keep this mod up-to-date!
$ModCompatibility_NEWEVENTS
$ModCompatibility_NEWEVENTS_Help Click here for more information about the mod compatibility.
$Troubleshooting_NEWEVENTS Troubleshooting
$ _ENUM
$Brawlers in taverns are getting stuck in fighting motions_ENUM Brawlers in taverns are getting stuck in fighting motions
$Follower added by the mod has gone missing_ENUM Follower added by the mod has gone missing
$Children added by this mod have dark faces_ENUM Children added by this mod have dark faces
$Bards added by this mod are not holding instruments while playing the music_ENUM Bards added by this mod are not holding instruments while playing the music
$Having a CTD_ENUM Having a CTD
$Found a bug?_ENUM Found a bug?
$SummonFollowers_HiddenToggle $$
$SummonFollowers_NEWEVENTS Summon Followers
$SummonFollowers_NEWEVENTS_Help PLEASE MAKE SURE\nThis will only summon the followers added by this mod! Do not summon your followers if you're in locations that are inaccesible to followers such as Sovngarde and Skuldafn right now.
$WIMiscEvents_MoreToggleOptions WI: Misc Events
$WIMiscEvents_MoreToggleOptions_Help ON/OFF all WI miscellaeneous events. Check out the Nexus page for details.
$WIBardsofSolitude_MoreToggleOptions WI: Bards of Solitude
$WIBardsofSolitude_MoreToggleOptions_Help ON/OFF bard performers in Solitude.
$WIADisguisedThief_MoreToggleOptions WI: A Disguised Thief
$WIADisguisedThief_MoreToggleOptions_Help ON/OFF all events with a thief disguised as an ordinary citizen in major cities.
$CanThievesStealtheTorsoArmor_MoreToggleOptions Can Thieves Steal the Torso Armor?
$CanThievesStealtheTorsoArmor_MoreToggleOptions_Help Checking this will enable the disguised thief's ability to steal chest armor/clothes from NPCs, stripping them naked. The victim will have their outfit back after around 30 real-life seconds.
$WIShesmywife_MoreToggleOptions WI: She's my wife!
$WIShesmywife_MoreToggleOptions_Help ON/OFF Just toggle this off.
$WIAFellowTraveler_MoreToggleOptions WI: A Fellow Traveler
$WIAFellowTraveler_MoreToggleOptions_Help ON/OFF the WI with a random traveler appearing in the taverns and asking you to become their ward/mercenary.
$WIGuardHoldUp_MoreToggleOptions WI: Guard Hold Up
$WIGuardHoldUp_MoreToggleOptions_Help ON/OFF the WI where a group of guards will confront you in Solitude or Windhelm, when you are allied with their opposite side of the Civil War.
$WIRaidofFiveCities_MoreToggleOptions WI: Raid of Five Cities
$WIRaidofFiveCities_MoreToggleOptions_Help ON/OFF the WI and quest: Raid of Five Cities, where you can join a city's defence against a group of attackers.
$HardcoreRaid_MoreToggleOptions Hardcore Raid
$HardcoreRaid_MoreToggleOptions_Help Default: ON (10 attackers) Unchecking this will halve the total number of attackers.
$WISkooma_MoreToggleOptions WI: Skooma
$WISkooma_MoreToggleOptions_Help ON/OFF the WI which can be triggered when you enter a city with skooma and drinks it in public.
$WIThugs_MoreToggleOptions WI: Thugs
$WIThugs_MoreToggleOptions_Help ON/OFF the WI where a group of thugs will show up to trouble you after you've become a Thane in that city.
$VANILLAEVENTS_Page VANILLA EVENTS
$WildernessWEToggles_Header Wilderness (WE) Toggles
$WE24AGoodDeath_WildernessWEToggles WE24/ A Good Death
$WE24AGoodDeath_WildernessWEToggles_Help An old Orc wants to fight Player to achieve a 'good death'. The mod modifies this event so that his preys are not always 2 Sabrecats.
$WE25Heyyoutheretakethis_WildernessWEToggles WE25/ Hey you there, take this
$WE25Heyyoutheretakethis_WildernessWEToggles_Help A Fugitive approaches Player as he hides from his Hunter, asking you to hold onto something he stole.
$WE31CollegeApplicationDenied_WildernessWEToggles WE31/College Application Denied
$WE31CollegeApplicationDenied_WildernessWEToggles_Help A man tries to resurrect a dead wolf using the magical staff found in his attic.
$WEDL03OnTheirWaytoWedding_WildernessWEToggles WEDL03/On Their Way to Wedding
$WEDL03OnTheirWaytoWedding_WildernessWEToggles_Help A couple from Cyrodil are on their way to Solitude to attend the wedding of Vittoria Vicci.
$SettlementsWIToggles_Header Settlements (WI) Toggles
$WIAddItem01Didyoufindsomethinggood_SettlementsWIToggles WIAddItem01/ Did you find something good?
$WIAddItem01Didyoufindsomethinggood_SettlementsWIToggles_Help When you pick up an item without stealing it, an NPC will approach you and say 'Where'd you find that?'
$WIAddItem02Rummagingthroughtrash_SettlementsWIToggles WIAddItem02/ Rummaging through trash
$WIAddItem02Rummagingthroughtrash_SettlementsWIToggles_Help When you're caught looting from barrels/sacks, NPCs will make comments as if you are digging some trash.
$WIAddItem03StealThugshuntplayer_SettlementsWIToggles WIAddItem03/ Steal, Thugs hunt player
$WIAddItem03StealThugshuntplayer_SettlementsWIToggles_Help When you steal an item, the owner of that item may send you Hired Thugs to 'teach you a lesson'.
$Playerneedstobedetected_SettlementsWIToggles Player needs to be detected?
$Playerneedstobedetected_SettlementsWIToggles_Help With this ON, you must be detected by the owner NPC when they send you the thugs.
$WIAddItem07BuyaDwarvenItem_SettlementsWIToggles WIAddItem07/ Buy a Dwarven Item
$WIAddItem07BuyaDwarvenItem_SettlementsWIToggles_Help Whenever you find a Dwarven item, Calcelmo in Markarth may send you a letter asking to sell it. The mod modifies this event so that the item must be excavated from a Dwarven ruin; So you won't get Calcelmo's letter when you simply looted a chest in your own house, for example.
$MinGoldValueofDwarvenItem_SettlementsWIToggles Min. Gold Value of Dwarven Item
$MinGoldValueofDwarvenItem_SettlementsWIToggles_Help The Dwarven item needs to be worth at least this amount of gold. Default: 30.
$WIRemoveItem01DropweaponGuardextorts_SettlementsWIToggles WIRemoveItem01/ Drop weapon, Guard extorts
$WIRemoveItem01DropweaponGuardextorts_SettlementsWIToggles_Help When you drop an item in public areas, a guard may approach and demand a fine for your action.
$WIRemoveItem02Accidentallydroppedthis_SettlementsWIToggles WIRemoveItem02/ Accidentally dropped this
$WIRemoveItem02Accidentallydroppedthis_SettlementsWIToggles_Help When you drop an item in public areas, a friendly NPC may retrieve it for you. The mod modifies this event so that the item won't be forcibly added back to your inventory, and you can tell the NPC to just leave it there.
$WIRemoveItem03Fightoveritem_SettlementsWIToggles WIRemoveItem03/ Fight over item
$WIRemoveItem03Fightoveritem_SettlementsWIToggles_Help When you drop an item in public areas, two NPCs may fight over it. The mod modifies this event so that the NPCs will no longer kill each other, but instead engage a combat with their fists until one person loses.
$WIRemoveItem04Justthrowtrash_SettlementsWIToggles WIRemoveItem04/ Just throw trash
$WIRemoveItem04Justthrowtrash_SettlementsWIToggles_Help When you drop an item in public areas, a nearby NPC may complain calling you savage.
$WIRemoveItem05CanIhavethatarmor_SettlementsWIToggles WIRemoveItem05/ Can I have that armor?
$WIRemoveItem05CanIhavethatarmor_SettlementsWIToggles_Help When you drop a piece of armor in public areas, a nearby NPC may stalk you until they get your permission to equip it.
$Maintenance_Page Maintenance
$AutoloadSettings_Header Autoload Settings
$Enabled_Maintenance Enabled
$Enabled_Maintenance_Help Uncheck this option if you want mod-specific variables not to be loaded. This does not apply to variables in the settings file and when the script is upgraded to a newer version. Disabling this option is useful when there are conflicts with other mods during autoload.
$LoadingDelay_Maintenance Loading Delay
$LoadingDelay_Maintenance_Help Settings loading delay in seconds. Useful if the mod takes time to initialize.
$LoadSettings_Maintenance Load Settings
$LoadSettings_Maintenance_Help Forces the modification to reload the settings. Useful if autoloading is disabled.
$ResetSettings_Maintenance Reset Settings
$ResetSettings_Maintenance_Help Reset settings to default values.