// This file is provided under The MIT License as part of Steamworks.NET.
// Copyright (c) 2013-2016 Riley Labrecque
// Please see the included LICENSE.txt for additional information.

// Changes to this file will be reverted when you update Steamworks.NET

namespace Steamworks {
	[System.Serializable]
	public struct SNetListenSocket_t : System.IEquatable<SNetListenSocket_t>, System.IComparable<SNetListenSocket_t> {
		public uint m_SNetListenSocket;

		public SNetListenSocket_t(uint value) {
			m_SNetListenSocket = value;
		}

		public override string ToString() {
			return m_SNetListenSocket.ToString();
		}

		public override bool Equals(object other) {
			return other is SNetListenSocket_t && this == (SNetListenSocket_t)other;
		}

		public override int GetHashCode() {
			return m_SNetListenSocket.GetHashCode();
		}

		public static bool operator ==(SNetListenSocket_t x, SNetListenSocket_t y) {
			return x.m_SNetListenSocket == y.m_SNetListenSocket;
		}

		public static bool operator !=(SNetListenSocket_t x, SNetListenSocket_t y) {
			return !(x == y);
		}

		public static explicit operator SNetListenSocket_t(uint value) {
			return new SNetListenSocket_t(value);
		}

		public static explicit operator uint(SNetListenSocket_t that) {
			return that.m_SNetListenSocket;
		}

		public bool Equals(SNetListenSocket_t other) {
			return m_SNetListenSocket == other.m_SNetListenSocket;
		}

		public int CompareTo(SNetListenSocket_t other) {
			return m_SNetListenSocket.CompareTo(other.m_SNetListenSocket);
		}
	}
}
