# Open Quartz - pak0 module

Open Quartz is a project to supply GPL artwork to create a fully GPL game based around the GPL Quake sourcecode. Click here for information about contributing. The pak0 module contains content (maps, models, graphics and sounds) and Quake-C code which controls the behavior and rules of the game.

- General Public License
- Menu and Status Bar Graphics
- Quake-C game logic, AI and rules
  - "Normal Quake" (NQ) compatible code with Open Quartz messages
  - "QuakeWorld" (QW) compatible code with Open Quartz messages
  - Merged (NQ and QW) code (uses C compiler for pre-processing)
- Sounds
  - Sounds by p0x and Ali Jackson
  - We Need Sounds!
- Sprites

- Bubbles
- Explosion
- Light Globe

- Maps
  - start - Welcome to Open Quartz
  - void1 - The Center of Nowhere
  - void2 - The Place with no Name
  - void4 - Past the Outer Limits
  - void5 - Into the Nonexistence
  - am1 - the Nameless Chambers (Alex Malmberg)
  - Aardappel's maps
    - dm2ish - needs textures replaced!
    - dm3ish - needs textures replaced!
    - dm4ish - needs textures replaced!
    - e1m2ish - needs textures replaced!
    - q3dm6ish - needs textures replaced!
    - ukpak4.map - needs textures replaced!
- Models
  - GPL Player Model
  - GPL Weapons - knife, shotgun, glocks, mac-10, rocket launcher...
  - GPL Gibs - tasty giblets!
  - Eyes
  - Flame
  - Lamp
  - Lava Ball
  - Monsters
    - Beetagator
    - Goat Demon
    - FBI/Terrorist
    - Pterascragg
    - Rackne
    - Zombie Tree
  - Items
    - Armor
    - Backpack
    - Biosuit
    - Keys and Keycards
  - Power-Ups
    - Invisibility Power-Up
    - Invulnerability Power-Up
    - Quad Damage Power-Up
  - BSP Items
    - Ammunition
    - Exploding Barrels and Crates
    - Health Power-Ups