Hero Interactive





Bubble Tanks Tower Defense 2
By HERO INTERACTIVE

CHANGELOG



v1.2.1 - 10.16.12

NOTE
Widespread release.
Release Package: BubbleTanksTowerDefense2_Release_Package.zip





v1.2.0 - 10.08.12

GAMEPLAY
  • Firerate cap implemented for burst towers.
  • Re-balanced various ghost mode levels.

  • BUGS
  • Fixed a Level Select Screen clean-up issue that could cause screen-locking glitch.
  • Fixed various level progression & level-unlocking issues.
  • Fixed various 'Next Level' option issues.
  • Fixed a Mega & Mega-Mega Tower predicted stats display bug.
  • Fixed a 'selected-tower' statistical error display issue.
  • Fixed Mega & Mega-Mega Tower sellback value issue.
  • Fixed an enemy-offscreen issue regarding ghost enemies.
  • Fixed 'Reduced Ghost Tower Cost" upgrade bug.
  • Level "Hollowed Out" starting bubble amount fixed.
  • Level "Over The Hill" starting bubble amount fixed.
  • Fixed bug that caused certain achievements not to trigger for Premium Content users.
  • Fixed issue that caused certain levels not to trigger achievements.
  • Fixed weird saved-data wipe / overwrite issue.
  • Fixed Mega & Mega-Mega Tower boost stats issue.
  • Fixed Mega & Mega-Mega Tower burst-range issue.
  • Fixed Mega & Mega-Mega Tower 'all boost' functionality issue.
  • Fixed Mega & Mega-Mega Tower lightning reload problems.

  • OTHER
  • Fixed grammer error on Upgrade Screen.
  • Fixed false order on Pause Screen tower hierarchy.
  • Fixed a Quit Screen prompt retry button animation issue.
  • Fixed incorrect achievement display notification for level "BACK-N-OUT".
  • Fixed a tower targeting-menu overlap issue.





  • v1.1.0 - 08.27.12

    NOTE
    The most common reaction to the game upon its initial Armor Games release on August 15th, 2012, was that it was much too difficult, referring mostly to Normal Mode and Easy Mode on most levels. Admittedly, we may have been subconsciously catering the game more toward seasoned Bubble Tanks Tower Defense fans, as this is the third installment of the series (following both BTTD 1 and BTTD 1.5). We would like to assure you that we were in no way trying to reduce the experience of any user.

    For those of you who thought the game was great the way it was previously, rest assured, there are still plently of mind-blowingly hard levels in the game :)

    Lastly, further patches will be going live to address bugs / feedback, so be sure to keep checking back for updates. Thank you in advance for your patience!

    GAMEPLAY
  • Difficulty for Easy Mode nerfed.
  • Difficulty for Normal Mode nerfed.
  • Slight difficulty adjustments to Hard Mode in both directions on various levels.
  • Difficulty for Insane Mode slightly increased.
  • Slight life decrease of Dodge Enemy.

  • BUGS
  • Fixed tower-placement / masking issue related to med & low quality graphics settings.
  • Fixed bug causing Slow Towers & Weaken Towers not to work.
  • Fixed a general Burst Tower targetting issue.
  • Fixed weird bug causing extremely rare chance of a game crash upon losing a level.
  • Fixed a tower-effects masking problem.
  • Fixed a hotkey-wipe issue.

  • OTHER
  • Premium Content state detect / refresh visual adjustments on Main Menu.





  • v1.0.0 - 08.15.12

    NOTE
    Initial game release on Armor Games.