Beware: This changelog might spoil content that would normally be discovered by playing. This is a general changelog of changes between major releases. It will be updated as changes are completed. For bug fixes with each release, check the list in the description of the specific release. This changelog starts after v0.97. v0.975 -Started a changelog. -Updated main user page for easier information access. -Made mechanism for automatically creating button-lists dynamically for lists that can potentially have multiple pages. -Updated some items and perks to use the new list mechanism. -Updated bag and stash to a new system that utilizes above mechanism and allows dynamically adding/removing slots. -Added load-game fix to translate bag and stash to new system from previous versions. -Added ability to buy multiples of an item from the general store and apothecary, up to a stack of that item. -Added ability to move items around your bag with shift+click. -Converted base stats over to a base + modifier system (can result in negative stats). This may screw up older saves a bit. -Did above for lubrication too. -Adjusted exhaustion to not exhaust after sleeping. -Inserted tutorial info into game. -Changed Desiccating Sand to be offensive, since it was accidentally overlapped by Reduced Reductions. -Changed leg transformation system to something less broken and less headachy when adding more leg types in the future. -Changed the Belly description and measurement system while also adding a small weight-gain system to the belly. -Changed game intro. -Converted event chances to new timing system. - Changed how milk creeper poison, cock snake venom works. -Changed bul berry, grain, red mush, eq snack, pussy fruit, and fresh egg to function off hunger instead of random/definite. -Removed fetishes (they were a lot of work for little payoff) -Added Shapeshifty class