VFighter Project (0% complete)


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    Progress
    • [2007-07-21] Renamed functions + Level spec
    • [2007-05-24] Created Project Page
    TODO
    • Clean up code
    • Fix player HP to be integer
    • Try and clean up how enemies collied and attack
    • Fix Critical Attack minigames
    • Clean up minigame animations and add 1 working example
    • Add more varibles so enemies are animation controlled
    • Test more complex enemies
    • Move where data is stored (GAME.x instead of x)
    • Add in "tree calculator" and store _parent tree for speedup
    • alter collision boxes
    • Make players the same as enemies!
    • Beef up how enemies work
    • Change "player1" into "players[0]" for cleanliness
    • Make sure death state works
    • Redo Player State Machine

Files

  • TBG

Credits

    Content Donations:
    • Dravus Airwing
    • ImaginaryZ
    • Ishi
    Development Help:
    • BrienShrimp
    General Help:
    • Engineer
    Thanks To:
    • Engineer
    • Kami

Screen Shots