Assembly Room


The viewpoint inside the assembly room is animated to provide enhanced view during the assembly of the car. This application can also be used to educate and increase awareness of the progress of manufacturing in a class room setting.
Also the assembly room has far consequences than education purposes. It can
be used for commercial purposes also. For example the customers can enter the
car manufacturing website and virtually assemble their own car just as one can
go and assemble their own computer at www.dell.com.

Assembly process
Showing the basic steps of assembly of a car.
The user is provided with 2 images of the car that he can assembly. The user can also dynamically choose the tyre, CD player, Base, etc.of his choice from the selection panel.


Problems Encountered
One of the issue that arose was keeping the control panel fixed when we rotate the car in the assembly room. In spite of knowing how to make the control panel still while moving other objects through the lecture notes in the class. We had a tough time trying to implement it in our file. We made a small file and implemented it success fully but when we tried incorporating the same code in our assembly room it behaved differently.
1. Pentium IV, windows XP, 523MB RAM, IE explorer
as the platform
2. 3D MAX for modelling
3. Cosmo player
4. VRML pad for scripting
Recomendations for further improvements
Future applications of this project will include the development of a this project as a full time game with point systems where points can be gained inside the atrium and in individual museum rooms. The user will be allowed to enter the game room only when he has gained enough points from previous museum rooms. The assembly room will incorporate more options for choosing different cars.
©2002 Museum Group, sharad@umich.edu,kraghava@umich.edu,ikaynar@umich.edu