Wack-a-Wolf Game Specs

FEATURING

Randomizer™ Modules

• randomly activated game characters so no pattern can be detected by players

• game speed is infinitely alterable
'Lightning fast' to 'bring'er on down' - you choose the level of trickiness.

• sound arrays for each game character so no audio pattern is detected by players

scalable sound arrays
with "your sound here"

scalable game time
"Got a minute", or 2, 3...?
It's your decision as the client.

infinitely scalable points for scoring.

custom sound design - Whiney Guy and Whiney Gal and Wolfeee sounds written and designed for these custom characters. Who can forget the classic 'MEDIC'? Hi-larious.

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Client: Extend Media, Toronto for AMC TV, Long Island, NY