Sphere Animation

This is an animation I created while during the group project portion of my time at Prime Digital Academy. It sat in the backgroung of a game application that had a series of rounds. Each round, this background would shift to reflect the round that was being played.

Technologies Used:

Three.js

HTML/CSS

React.JS (in the application itself, not in this example)

Challenges

I had to use my full knowledge of Three.JS to use the clients original artwork as the material (what is wrapped around the geometry, or shape that you see)

Getting the spheres to move to the front of the rendering in a straight line is easy, getting it to move along a bezier curve was much more difficult!

Easing the movement path of the spheres was difficult. Easing makes the animation look more natural, notice how the spheres start their movement slowly, get faster, and then slow down again.

Contact me

atfieldson@gmail.com

Adam Fieldson Portfolio