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Operation


 

  Raytracing / Saving  

 

It is part of a perfect presentation that the objects be displayed in the best light possible. The built-in raytracer carries out an exact light and shade calculation while taking into account transparency and reflections.

The calculation can be carried out directly on the screen, and the result can be saved as a bitmap of any desired size. In this way, the O2C-player puts at your disposal graphical material which comes very close to reality.

Depending on the size and the quality selected, this function may take a little time to be completed (about 1 to 2 minutes).

 

 

 

 

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