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Figure 13.12
Faces in a face set build the six faces of a cube. |
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Click on the image to view the VRML scene. |
#VRML V2.0 utf8
# The VRML 2.0 Sourcebook
# Copyright (c) 1997
# Andrea L. Ames, David R. Nadeau, and John L. Moreland
Shape {
appearance Appearance {
material Material { }
}
geometry IndexedFaceSet {
coord Coordinate {
point [
# Coordinates around the top of the cube
-1.0 1.0 1.0,
1.0 1.0 1.0,
1.0 1.0 -1.0,
-1.0 1.0 -1.0,
# Coordinates around the bottom of the cube
-1.0 -1.0 1.0,
1.0 -1.0 1.0,
1.0 -1.0 -1.0,
-1.0 -1.0 -1.0
]
}
coordIndex [
# top
0, 1, 2, 3, -1,
# bottom
7, 6, 5, 4, -1,
# front
0, 4, 5, 1, -1,
# right
1, 5, 6, 2, -1,
# back
2, 6, 7, 3, -1,
# left
3, 7, 4, 0
]
}
}