| Cover | TOC | Chap | Prev Chap | Prev Fig | Next Fig | Next Chap |
|
Figure 18.26b
A texture of San Diego Bay mapped to a flat elevation grid. Compare with Figure 18.26c. |
|
|
Click on the image to view the VRML scene. |
#VRML V2.0 utf8
# The VRML 2.0 Sourcebook
# Copyright (c) 1997
# Andrea L. Ames, David R. Nadeau, and John L. Moreland
Shape {
appearance Appearance {
material Material { }
texture ImageTexture { url "sdbaywlr.jpg" }
}
geometry ElevationGrid {
xDimension 5
zDimension 5
xSpacing 0.2
zSpacing 0.2
solid FALSE
height [
0.0, 0.0, 0.0, 0.0, 0.0,
0.0, 0.0, 0.0, 0.0, 0.0,
0.0, 0.0, 0.0, 0.0, 0.0,
0.0, 0.0, 0.0, 0.0, 0.0,
0.0, 0.0, 0.0, 0.0, 0.0
]
}
}