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Figure 17.12b
Six different wood types created by coloring a grayscale wood texture. |
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Click on the image to view the VRML scene. |
#VRML V2.0 utf8
# The VRML 2.0 Sourcebook
# Copyright (c) 1997
# Andrea L. Ames, David R. Nadeau, and John L. Moreland
Group {
children [
# Top left
Shape {
appearance Appearance {
material Material { diffuseColor 1.0 0.35 0.23 }
texture DEF wood ImageTexture { url "wood_g.jpg" }
}
geometry DEF square IndexedFaceSet {
coord Coordinate {
point [
0.0 1.0 0.0, 0.0 0.0 0.0,
1.1 0.0 0.0, 1.1 1.0 0.0
]
}
coordIndex [ 0, 1, 2, 3 ]
}
},
# Top center
Transform {
translation 1.25 0.0 0.0
children Shape {
appearance Appearance {
material Material { diffuseColor 1.0 0.45 0.23 }
texture USE wood
}
geometry USE square
}
},
# Top right
Transform {
translation 2.50 0.0 0.0
children Shape {
appearance Appearance {
material Material { diffuseColor 1.0 0.55 0.23 }
texture USE wood
}
geometry USE square
}
},
# Bottom left
Transform {
translation 0.0 -1.25 0.0
children Shape {
appearance Appearance {
material Material { diffuseColor 1.0 0.65 0.53 }
texture USE wood
}
geometry USE square
}
},
# Bottom center
Transform {
translation 1.25 -1.25 0.0
children Shape {
appearance Appearance {
material Material { diffuseColor 1.0 0.55 0.43 }
texture USE wood
}
geometry USE square
}
},
# Bottom right
Transform {
translation 2.50 -1.25 0.0
children Shape {
appearance Appearance {
material Material { diffuseColor 1.0 0.55 0.53 }
texture USE wood
}
geometry USE square
}
}
]
}