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Figure 20.17b
A simple world with fake shadows. Compare with Figure 20.17a. |
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Click on the image to view the VRML scene. |
#VRML V2.0 utf8
# The VRML 2.0 Sourcebook
# Copyright (c) 1997
# Andrea L. Ames, David R. Nadeau, and John L. Moreland
Group {
children [
# Lighting
DirectionalLight {
direction 0.0 -1.0 0.0
ambientIntensity 0.5
},
# Floor
Shape {
appearance Appearance {
material Material { }
}
geometry Box { size 8.0 0.01 8.0 }
},
# Spheres and fake shadows
Transform {
translation 0.0 4.0 2.0
children [
Shape {
appearance Appearance {
material Material { diffuseColor 1.0 1.0 0.0 }
}
geometry Sphere { }
},
# Shadow
Transform {
translation 0.0 -3.95 0.0
children Shape {
appearance DEF ShadowAppearance Appearance {
material Material {
diffuseColor 0.0 0.0 0.0
transparency 0.5
}
}
geometry Cylinder {
height 0.0
side FALSE
bottom FALSE
}
}
}
]
},
Transform {
translation 2.0 2.0 -2.0
children [
Shape {
appearance Appearance {
material Material { diffuseColor 0.0 1.0 0.0 }
}
geometry Sphere { radius 2.0 }
},
# Shadow
Transform {
translation 0.0 -1.95 0.0
children Shape {
appearance USE ShadowAppearance
geometry Cylinder {
radius 2.0
height 0.0
side FALSE
bottom FALSE
}
}
}
]
},
Transform {
translation -2.0 2.5 0.0
children [
Shape {
appearance Appearance {
material Material { diffuseColor 0.0 1.0 1.0 }
}
geometry Sphere { radius 0.75 }
},
# Shadow
Transform {
translation 0.0 -2.45 0.0
children Shape {
appearance USE ShadowAppearance
geometry Cylinder {
radius 0.75
height 0.0
side FALSE
bottom FALSE
}
}
}
]
}
]
}