[1002] - ATI Technologies chipsets 5964 - Radeon 9200 5963 - Radeon 9200 5962 - Radeon 9200 5961 - Radeon 9200 5960 - Radeon 9200 5941 - Radeon 9200 5940 - Radeon 9200 Pro 516D - Radeon 9100 5159:ZB=1 Radeon 7000 5158 - Radeon 7500 5157 - Radeon 7500 514D - Radeon 9100 514F - Radeon R200 QN 514E - Radeon R200 QM 514C - Radeon 8500 4E6A - Radeon 9800 XT 4E69:ZB=3 - Radeon 9800 4E68:ZB=3 - Radeon 9800 4E66 - Radeon 9600TX 4E65:ZB=2 - Radeon 9700 / 9500 4E64:ZB=2 - Radeon 9700 / 9500 4e52:ZB=2 - Radeon 9600 Mobility 4E50:ZB=2 * Radeon 9600 Mobility 4E4A - Radeon 9800 XT 4E49:ZB=3 - Radeon 9800 4E48:ZB=3 * Radeon 9800 4E46 - Radeon 9600TX 4E45:ZB=2 - Radeon 9700 / 9500 4E44:ZB=2 * Radeon 9700 / 9500 4C6F:ZB=1 - Radeon 9000 Mobility 4C67:ZB=1 - Radeon 9000 Mobility 4C66:ZB=1 * Radeon 9000 Mobility 4C64 - Radeon 9000 Mobility GL 4C5A - Radeon Mobility 4C59 - Radeon Mobility 4C57 - Radeon 7500 Mobility 496F - Radeon 9000 496E - Radeon 9000 / 9000 Pro 4967 - Radeon 9000 4966 - Radeon 9000 / 9000 Pro 4242 - Radeon 8500 All-In-Wonder 4172 - Radeon 9600 4171 - Radeon 9600 4170 - Radeon 9600 / 9600 Pro 4168:ZB=3 - Radeon 9800 4166 - Radeon 9700 Pro 4165 - Radeon 9700 Pro 4164 - Fire GL Z1 / Z1 Pro Video Accelerator 4152 - Radeon 9600 4151 - Radeon 9600 4150 - Radeon 9600 4148:ZB=3 - Radeon 9800 4149:ZB=3 - Radeon 9800 4146:ZB=2 - Radeon 9700 4145:ZB=2 - Radeon 9700 4144 - Radeon 9500 [10DE] - NVidia chipsets // 34F - NV36GL // 34E - Quadro FX 1100 // 343 - NV36 342 - GeForce FX 5700 341 - GeForce FX 5700 Ultra // 334 - NV38 333 - GeForce FX 5950 Ultra 332:ZB=1 - GeForce FX 5900 Ultra 331:ZB=1 - GeForce FX 5900 330:ZB=1 * GeForce FX 5900 Ultra // 32F - NV34GL 32D - GeForce FX Go5100 // 32B - Quadro FX 500 // 32A - NV34GL 328 - GeForce FX Go5200 32M/64M 325 - GeForce FX Go5250 324 - GeForce FX Go5200 323 - GeForce FX 5200SE 322:ZB=1 - GeForce FX 5200 321 - GeForce FX 5200 Ultra // 31F - NV31GLM Pro // 31E - NV31GLM Pro // 31D - NV31GLM // 31C - Quadro FX Go700 31B - GeForce FX Go5650 31A - GeForce FX Go5600 // 317 - NV31M Pro // 316 - NV31M 314 - GeForce FX 5600XT 313 - GeForce FX 5600 312 - GeForce FX 5600 311 - GeForce FX 5600 Ultra // 30A - ICE FX 2000 // 309 - Quadro FX 1000 // 308 - Quadro FX 2000 302 - GeForce FX 5800 301 - GeForce FX 5800 Ultra // 28C - Quadro4 700 GoGL // 289 - Quadro4 780 XGL // 288 - Quadro4 980 XGL 286 - GeForce4 4200 Go 282 - GeForce4 Ti 4800 SE 281 - GeForce4 Ti 4200 with AGP8X 280 - GeForce4 Ti 4600 with AGP8X // 25B - Quadro4 700 XGL // 259 - Quadro4 750 XGL // 258 - Quadro4 900 XGL 253 - GeForce4 TI 4200 252 - GeForce4 Ti 251 - GeForce4 Ti 4400 250 - GeForce4 Ti 4600 // 203 - Quadro DCC 202 - GeForce3 Ti 500 201 - GeForce3 Ti 200 200 - GeForce3 // 1F0 - GeForce4 MX Integrated GPU (Crush17) // 1A0 - GeForce2 Integrated GPU // 18B - Quadro4 380 XGL // 18A - Quadro NVS with AGP8X // 188 - Quadro4 580 XGL 187 - GeForce4 488 Go 186 - GeForce4 448 Go 183:ZB=1 - GeForce4 MX 420 with AGP8X 182 - GeForce4 MX 440SE with AGP8X 181:ZB=1 * GeForce4 440 with AGP8X // 17D - GeForce4 410 Go 16M // 17C - Quadro4 500 GoGL // 17A - Quadro NVS // 178 - Quadro4 550 XGL 179 - GeForce4 440 Go 64M 177 - GeForce4 460 Go 176 - GeForce4 420 Go 32M 175 - GeForce4 420 Go 174 - GeForce4 440 Go 173 - GeForce4 MX 440 SE 172:ZB=1 * GeForce4 MX 420 171:ZB=1 - GeForce4 MX 440 170 - GeForce4 MX 460 161 - GeForce FX 5200 // 153 - Quadro2 Pro // 152 - GeForce2 Ultra // 151 - GeForce2 Ti 150:ZB=1 * GeForce2 GTS/GeForce Pro // 113 - Quadro2 MXR/EX/Go 112 - GeForce2 Go / MX Ultra // 111 - GeForce2 MX 100/200 110:ZB=1 * GeForce2 MX/MX 400 // ==== HOW TO USE THIS FILE ===== // - Every line is a record. // - Leading white space is ignored. // - If a square-bracketed hexadecimal number appears at the beginning of a line, it begins a new vendor’s chipsets. // - If a hexadecimal number begins the line it’s a device ID belonging to the last-declared vendor ID. // - A colon (":") after a device id indicates the beginning of a name/value pair for setting card-specific // parameter values. The parameter short-hand name is followed by an equal sign ("=") and then a value, which // can be an integer or floating point value. Case for names is significant. White space is generally ignored. // A badly-formed name/value pair will be ignored. More than one name/value pair with identical names and different // values will have unpredictable results (one value will be registered and the rest ignored, but there is no guarantee // as to which value will be current). A device ID along with zero or more name/value pairs form a device record. Currently, // the following parameter names are recognized: // - ZB an integer from 0 to 16 indicating a z-bias value used to ensure proper shadow rendering. The default value is 3. e.g. "ZB=3" // - If there is no vendor ID currently declared, device records are ignored (such as at the beginning of the file). // - Any line that doesn’t begin with a device ID or a vendor ID (including empty lines) are ignored. // - All characters after an accepted vendor ID or device record are ignored. That is, the first non-hexadecimal // character (including a space) after a device ID or non-numerical character after a name/value pair begins // comments. The first character after the closing square bracket in a vendor ID line begins comments.