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Super Mario World Resurrected 2: World City Ruins



Author : 09dhowell

Votes : 30
Rating : 100%
Views : 151284
Type : SMF2
Difficulty : Hard
Posted : 20/12/2014
Status :
Section 2

Description :

Music for level: http://www.youtube.com/watch?v=DbkxLfMJjZ8

World City Ruins, my final level of 2014 completing the first half of SMWR2! x6000 long with lots of scenery and good challenges!
Please Review/Rate, I really appreciate your support.
Remember to add me as a Fan/Friend if you haven't yet.

Thank you to Lord Apoplexy for storyline and custom music suggestions.

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12/25/2014 09:12 am
VladutUser : 10/10

Wonderful level with great design,great monster placement...I haven't words! 10 :D

12/22/2014 03:09 pm
Nintendo3DSForever : 10/10

This is just simply amazing. The background, the gameplay, the challenge, the design. It's amazing! 10/10=Excellent!

12/21/2014 05:13 pm
Axew14 : 10/10

Nice level, I had fun killing each of the enemies and beating the puzzles.
I rarely review levels but meh take my review. :P
http://prntscr.com/5jh3wh The most useless warp pipe in the universe.

12/21/2014 04:07 pm
Multi : 10/10

10 outta 10

12/21/2014 07:13 am
Lord Apoplexy : 10/10

I should've reviewed this yesterday, and I will now.

This is an excellent finale to the first half of SMWR2. And this really sets up the mood for the dark atmosphere in the future levels. Get ready, because in 2015, the Destructias and Yaxocieus half will begin.

This level is really amazing, overall. It has challenges that were fantastic and really fun to go through. And I just couldn't find a single problem within the challenges themselves. So, it's a 10/10 for me. But what about scenery?

FANTASTIC. The scenery was just as amazing as the challenges themselves. It made the background look freaking amazing, and really fitting for the level itself. So, overall. I give this level a solid 10/10. But I think that is saying something more... EvE

The atmosphere is what makes me give this level an 11/10 score for this level. Overall, this is a phenomenal level, and one of your best to date. :D

11/10
(LA - Level Critic)

12/21/2014 07:02 am
METALBEAVER : 10/10

No comment...















































































10/10

12/20/2014 10:02 pm
Q12546wer22 : 10/10

The honest review:
This level's challenge looks total fun,but very bad scenery after midway point,it looks fine in autoscroll part,but when you look in edit,it has very small piece unuse space there,and the level also has too many mushroom sometimes,to be honest,not make scene anymore,how can this level sometimes a lot more easy than world 1 levels,and sometimes hard like final world? And this level didn't have many scenery,poor backtrack,and overuse of switch challenge,the last boss room is also not really creative at all,only a bit messy scenery and a p-switch,a little repetitive in this level too,not good monster placement. 2.7/10 bad level 09 >:(
The even more honest review:
DAZ AWESOME IDEA IN BONUS ROOMZ THAT SHELL HIT BLOCK GET COINZ TWO LEVEL IN ONEZ WITH FIRST ROOM GREAT CHALLENGE SECOND ROOM SCROLL CITY AMAZINGZ AND I LOVE BOSS FIGHT SCENERYZ AND NO REPETITIVE GREAT PLACEMENT OF MONSTERZ THIS LEVEL GODZ GREAT JOBZ 09Z 10/10

12/20/2014 09:09 pm
soniccolors : 10/10

oh wow those reviews 0_O

Um, anyway, 10/10 because of excellent level design and scenery!!

12/20/2014 08:35 pm
oomphalapompatronium : 10/10

qazwsxedcrfvtgbyhnujmikolp
that spells "awesome level"

12/20/2014 07:59 pm
SuperMarioFan25 : 10/10

YAY
A NEW DFGFGJHGJHGFI LEVEL MADE BY 09 :D
THIS LEVEL GAVE ME THE EBOLA VIRUS BECAUSE IT WAS TOOO FUCKING AWEOMSE :D

12/20/2014 05:49 pm
AwesomeCJ : 10/10

New record... 2800x. :p

Yes... I love the level. This actually felt classic. c:

The idea is brilliant, too. Give a round of applause for Lord Apoplexy. :3

Overall, an awesome level. 10/10

12/20/2014 04:23 pm
LariosonicWJT : 10/10

This is not one of your best levels, but it's still a really nice one because of the music, CBG and the design. Some challenges felt like a bad excuse for space. The scrolling section wasn't very long, but a little made up for the design. Boom Boom was alright, but I felt the battle was going to be more difficult than the last castle. There is nothing majorly wrong besides some of the challenges. It's a great level...saying the positive side of things.

9.7/10 - LariosonicWJT, Level Critic

12/20/2014 04:16 pm
Orangetack : 10/10

A really great-looking level with Floppy Skoppy's CBG combined with box tiling to give it a fantastic city theme. The obstacles were great, with some more simple challenges and some more complex ones, my favourite being the mini switch puzzle before the midpoint. The autoscroll section was also phenomenal. Excellent level overall, with no noticeable flaws. SMWR2 is now getting tougher and tougher!

10/10 -Orangetack, Level Critic

12/20/2014 03:21 pm
SkoplerVision : 10/10

Really nice level, the gameplay was absolutely amazing, the hard challenges you employed and design of it with my CBG were really nice and fitted well. I liked it all.

You got 10/10

12/20/2014 03:14 pm
JJ7 : 10/10

Great last level of the year. You did have spots that had not as much scenery, but ZM12 was right when he said not about having a lot of scenery, its how you use it.

12/20/2014 03:14 pm
felipe de farias : 10/10

amazing world city ruins level 09, the design is really awesome, the challenges using color switch and p-switch is really nice. the best was the boom boom battle, great idea = 10/10 :)

12/20/2014 02:30 pm
cr8torGalaxy16 : 10/10

awesome level with great storyline and cool design.nice use of skopler visions cbg!:)well done!:)