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Super Luigi World (2-3 Mountain Haunting)



Author : Dark Bowser X

Votes : 5
Rating : 100%
Views : 516
Type : SMF2
Difficulty : Medium
Posted : 21/10/2014
Status :
Section 2

Description :

Luigi encounters the first ghost house way up in the mountains. Despite being afraid of ghosts he sticks his head high knowing that Peach and the entire Mushroom Kingdom needs him. Now he goes threw the haunted house with courage and continues on his adventure.

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10/22/2014 01:09 pm
Orangetack : 10/10

An excellent level. As for the scenery, I'm not usually a fan of putting dirt tiles in a ghost house level, but in this case, it just worked. Maybe it was because of the CBG. Anyway, it looked great. There were some cutoffs though, like at x1500. When you hit the block the chuck is on, scenery cutoff is exposed. Worse, if you hit a P-switch after doing this, the whole block disappears entirely, leaving an even more obvious cutoff. As for the obstacles, they were creative and puzzling. They were quite challenging, but loads of fun. Huge amounts of backtrack made the level much longer than it would've otherwise been. One flaw: You forgot to put an S-tile under the pink triangle at the start.
Overall rate: 9.5/10

10/21/2014 12:52 pm
felipe de farias : 10/10

yeah this level is really awesome, with lots of puzzles and challenges. the tiling is really perfect and the gameplay was really fun. jsut one BIG FLAW to me. need checkpoint. i die many times after the second entrance, i almost go to the boom boom room but i died, and i need restart all the level, and to me this is so boring, and make the level more hard, not just medium. great level but i think with checkpoint would be better = 9.2/10

10/21/2014 12:18 pm
09dhowell : 10/10

The whole level is just fresh and a creative masterpiece, I love how you used the boo streams in this level, the puzzle and backtrack elements were phenomenal, excellent scenery and nice choice of custom background. I can tell that this level was tested incredibly well, I think that at the end Mario with the aid of the spring board and bullet bill can make it to the yellow switch without getting the green switch but that's not a problem because once you're on that platform where the yellow switch is, you can't get back because you have no spring board. I love how you used the y axis, the level was great in itself without the y axis but it's nice to add puzzle to it to hide some stuff up at the top of the level and therefore making use of the y axis when needed, this creates diversity and by far this is the best and most diverse level I've played today and maybe all week. Exquisite design and concepts and professional nintendo-like enemy placement. Very good!

Overall Rate: 10/10 :)

10/21/2014 12:01 pm
przem1994 : 10/10

Excellent Mountain Haunting level and awesome scenery. No flaws found, 10/10 :)