| LRZ 3: Phantom's Water | |
| Author : LRZ Votes : 6 Rating : 76% Views : 602 Type : SMF2 Difficulty : Medium Posted : 18/10/2014 Status : ![]() Description : |
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| 10/18/2014 09:02 pm lets123 : 7/10 Very solid, besides the end. Some parts were also boring. | |
| 10/18/2014 01:21 pm SkoplerVision : 7/10 I must agree with Felipe and Creatorman, first of all ghost house BG doesn't fits correctly for a water level, it seems really odd on that way, next time change it to another BG that seems good, a underwater background is something I could use for this cases. | |
| 10/18/2014 10:43 am METALBEAVER : 8/10 It's mostly good level, but there is a lot of cement tile, which makes it look ugly. Also, I'm a bit disappointed on how it ended. | |
| 10/18/2014 10:39 am Creatorman : 7/10 It's a good level wkith autoscroll. But there are cutoffs by use the rock. Has got unused space (i recommend for next put in this unused space the tile 145 for ghost houses). My rate is 7 | |
| 10/18/2014 09:52 am felipe de farias : 7/10 good level using autscroll and the water mode. but i think the ghost house BG don't fit well if have water mode, is better if you use a underwater BG. also, have some cutoffs because you use the cement tile. try to use the wood tile,numer 140,is better. to finish, in some parts of the level is a bit boring = 7/10 | |