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Four Corridors



Author : Xpyro125

Votes : 5
Rating : 70%
Views : 654
Type : SMF2
Difficulty : Medium
Posted : 12/10/2015
Status :
Section 3

Description :

At the beginning, you'll notice that there are four doors that you can choose to enter. The amount of power-ups are scarce, yet they're more than enough to complete the level. There is also a rather little amount of enemies per corridor, however depending on the path you choose the enemies can either be dispersed or clumped together. The length of the paths are also different, and the ending of the paths also vary. Returning from my hiatus, I wanted to create a level that was much different from my others, and I think I've done that. I'm not sure if it can get an 80% or higher, but I'll go for it.

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10/13/2015 03:02 pm
PrzemekXD : 8/10

Not bad, but it has tilling cutoffs, no scenery and some parts are boring. But it's still good. I really had fun while plaing it.

My rate: 8/10

10/13/2015 03:34 am
Factor M : 8/10

I'm impressed with what is there. I don't care much about scenery.

10/13/2015 02:51 am
Treshing : 5/10

Corridor 1 had heavy monster overloads and wasn't really thought out from my experience.
Corridor 2 was way too short
Corridor 3 was way too boring, and felt quite repetitive to me.
Corridor 4 had unfitting themes, was too easy and was also too short
All Corridors were boring, and also had lazy, plain tiling and no scenery at all.
Sorry, but I don't really see much in this level. If the "Corridors had actual scenery and more variation in tiles, I'd at least go to a 6.

That guy who critiques occasionally: Treshing