| Super Soviet Flash: Level 3 "Manic Minecarts" | |
| Author : TheRussian Votes : 6 Rating : 95% Views : 805 Type : SMF2 Difficulty : Hard Posted : 29/06/2015 Status : ![]() Description : |
|
| Do you like this level ? : | You need to be registered to vote ! |
| 07/04/2015 12:13 pm Orangetack : 8/10 I sometimes find that it can be a grey area with hacks over what counts as a cutoff and what doesn't. In this case, I've thought about it and I wouldn't count the huge amount of moss scenery as cut-off. Anyhow, it reminds me of some of the classic NES games, in fact the whole style of the level felt like a classic platformer in a way. Though there wasn't much variety in terms of tiles used, the different scenery designs meant that the visuals were quite varied overall. What I would however count as a cutoff is the yellow tiling at x2400. Now for the gameplay: it was so simple, but so, so effective. The use of mine carts kept you on your toes, and despite using the same essential concept throughout, it never got boring or repetitive. There's one massive flaw though: How are you supposed to know where the key is without looking at the level in edit mode or accidentally falling down there? It was frustrating getting to the end and committing suicide because I didn't have the key. | |
| 07/03/2015 03:11 pm Communist Ostrich : 10/10 I really like the creativeness of this level, very daring and a good challenge, well done. | |
| 07/02/2015 08:08 pm RetzorgIII : 10/10 This truly is a great level, comrade! It saddens me that authority turns one off forever to levels that take risks... I did, however, find the key's location counterintuitive, and it is the only exit to the level. | |
| 07/02/2015 05:27 pm Productions004 : 10/10 I like this one, great level. Global Score: 10/10 | |
| 06/29/2015 05:31 pm Popthatcorn14 : 9/10 Sorry, but i can't agree with your Medium difficulty, it was Hard for me. I died a lot, but thankfully, i found the key and put it in the keyhole. Some minecarts were unexpected such as 2180x. Also, at 260x, i can't seem to get past that Bat without the mushroom used; everytime i didn't use the mushroom, i died right there, until i found out that i could get a mushroom. I was confused at the way you had your scenery set up, maybe because it was underground, and i'm not too happy of the scenery at 2340x. To prevent a cutoff like that, do this next time: http://prntscr.com/7mvdku | |