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End OF The World 3-5 What I learned from hold rights.



Author : benvincent917

Votes : 14
Rating : 67%
Views : 875
Type : SMF1
Difficulty : Medium
Posted : 07/10/2014
Status :
Section 3

Description :

[10/8] I put MOST the stuff I learned from SMF1 hold's & put them in my hold. No i'm not stealing.

[10/11] THIS IS MY BEST HOLD LEVEL!!!! I'M GOING 4 18.5.3 VOTES.

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05/07/2015 02:49 pm
Pkmn trainer Jake : 1/10

THIS IS ON DRUGS TO BE GOOD

10/25/2014 02:17 pm
xXkaycalXx : 8/10

pretty random with the tiles and invisible warp overloads but the run itself was sortof fun and the dry bones near the middle were awesome
8/10

10/12/2014 07:49 am
dumbravan : 10/10

Very Very cool and awesome.Ilove the hold levels and I give a 10/10 for you!

10/11/2014 12:16 pm
GameWarrior : 2/10

I didn't like the castles, they looked weird and you need to shade them as well as preventing random scenery. Scarce in close-calls, no action and too much warps.

10/11/2014 09:39 am
Q12546wer22 : 3/10

Agree with ot.
tons of cut-offs cover full of the level,and the hold are mostly some boring part with only a little close calls,awful scenery,and ultimate crash overloads.and some of part you random make tile to make level looks really bad,not long either. good that you gonna try 50 votes,and your best hold,but it need lots of improve.

10/11/2014 09:32 am
Orangetack : 3/10

Not good. Much of the scenery was cut-off, unfitting and random. And it looked bland and dull as a whole. Also, don't mix silver and green pipe tiles, idk why people do that. The hold itself? There were barely any close calls at all, just lots of overloads everywhere. And the pointless warps 09dhowell simply dragged the pace down further. It wasn't fun to watch, just boring. Needs a lot of improvements to deserve goods, let alone bests.
Overall rate: 2.5/10

10/11/2014 09:04 am
oomphalapompatronium : 7/10

50 votes? For THIS?? Like, good job and all, but it's not THAT good. You had monster overloads, LOTS of them, those floating castle bricks which were ugly imo, and the worst part were the pointless warps in between the bricks. Why do people do that??

There were some nice close calls and some cool scenery, though. 7/10.

10/08/2014 10:12 am
09dhowell : 7/10

It's fun to watch with good tiling and some close calls with the falling monsters.
Please don't do pointless in and out warps that last 1 second like at x2140 MZ and twice at x0 BZ, it's really unprofessional and pointless. Lots of monster overloads like the lakitus trapped and firing rapidly and an overload of koopas, don't add koopas in every position, take the time to figure out the exact ones mario is going to land on and remove the others, the point of a hold level is to test it continuously and get perfect enemy placement so the hold level looks professional. It was a solid effort but drowned out by the errors.

Overall Rate: 7/10

10/08/2014 09:38 am
przem1994 : 9/10

Very cool Hold right level, but it has monster overloads. At least you didn't make bad tiling. I'll give it a 9/10 because it had monster overloads.