I have some tips for other creators to make better levels.
*Work with a theme. As original as possible, but with a classical touch.
*You're free to vary your levels as you like, but don't put too many different types of tyles or monsters in one single level. It will make levels confusing and it looks like a mess.
*Test and tweak levels. Otherwise you'll make mistakes, like an impossible jump, a warp that kills you... oh, and a common one: when Mario/Luigi has picked up a Super Mushroom or a Power Flower, it is not always possible to jump into a gap that is only two tyles high. Very an |
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Age : Location : World 1 - 1 Levels : 4 Rates : 0 Joined : 05/29/2010 Website : Fans/Friends : 3
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