| Hold Right or D*e | |
| Author : dumbravan Votes : 10 Rating : 60% Views : 902 Type : SMF1 Difficulty : Easy Posted : 21/09/2014 Status : ![]() Description : |
|
| Do you like this level ? : | You need to be registered to vote ! |
| 10/14/2015 03:17 pm rsantisteve : 10/10 Is very short but is... funny!!! Is fantastic!!!!!! | |
| 10/25/2014 02:10 pm xXkaycalXx : 6/10 the tiling is i little weird and its a little short but its pretty good! | |
| 10/14/2014 07:11 am Q12546wer22 : 2/10 soooooooo awful.awesome overloads,even more crap tiling,close call are more focus on way too awful overloads that crash the game,why most of the smf1 hold level maker wanna broke my computer? scenery is very little and even still bad.segomac said it all. | |
| 09/22/2014 04:04 am Anbang11 : 6/10 The hold right level is not bad, the title is a little bit funny because when I stopped pressing right button (even at safe places), I died. But there are cutoffs, plus the pipe looks unrealistic because the pipe wasn't connected to each other, you should connect the pipe so the pipe will look realistic. (and logical) Well, the story by ConfirmSMW below makes sense. My mother always told me to not say the word "die". Lel. | |
| 09/21/2014 10:46 am ConfirmSMW : 5/10 I agree with both reviewers below. Bad close calls, and cutoffs are my main issues. | |
| 09/21/2014 10:29 am felipe de farias : 5/10 i will agree with segomac. your hold right is very similar. because, yeah, always is the same: bouncing on koopas/bullet bills and the same close calls. also, in some part have overloads. to finish, the scenery is very blank and have cutoffs = 5/10 | |
| 09/21/2014 10:01 am Segomac : 2/10 Is it me, or are all of your hold rights very similar to each other? | |