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Charging Chuck's Castle



Author : ACoolExit987654

Votes : 7
Rating : 70%
Views : 824
Type : SMF2
Difficulty : Hard
Posted : 27/06/2014
Status :
Section 3

Description :

I tried so hard on this one. Just don't fake rate or you will be reported!

Mario found his way to the first castle of Charging Chucks. Once again, these levels get harder and harder.

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06/28/2014 04:10 am
GameGeek : 7/10

The tiling was a little repetitive, making it boring. The enemy placement was not bad, but could've been better. Although there was not a large portion of unused X space, there was of Y space. I liked how the Boom Boom battle was closed in, but you could've made it more dramatic by adding some scenery. Also, I'd probably rate this level 'easy' or, at the most 'medium' instead of 'hard'.
Overall, this was not a very detailed level. Gameplay enjoyment was satisfactory. I'll give you a seven.

06/27/2014 02:16 pm
AgentAttorney : 7/10

Unused space from 3700x to 4180x.
Cutoffs in areas
Scenic things are uncommon and it is flat for the most part.

06/27/2014 01:21 pm
wolfforthewin : 7/10

see below. Its simply a decent level.

06/27/2014 11:44 am
Popthatcorn14 : 7/10

Some bad tiling & unused space, and felt a little flat to play on. I'll give you a 7. ;)

06/27/2014 10:45 am
Mariomaker78921 : 7/10

Good castle, but it felt too open for a castle, also there are cutoffs and a lot of unused space.

OVERALL RATE: 7.3/10

06/27/2014 10:39 am
felipe de farias : 7/10

this castle level is good. have some nice challenges. but have problems too. there's some unused space(-1), cement tiles overload(-1) and cutoffs(-1) = 7/10 but the challenges are fun :)