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Crumbling Mansion



Author : Hu!z

Votes : 7
Rating : 85%
Views : 820
Type : SMF2
Difficulty : Medium
Posted : 28/09/2015
Status :
Section 2

Description :

I added a new mechanic to this level. I hope you like it!

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10/03/2015 09:15 am
Orangetack : 6/10

There were some things about this level that were good but they were often outweighed by the bad... the most obvious flaw is the HORRENDOUS cutoffs with the scenery. Literally everywhere, the level was full of them. I see you wanted to give the level a certain look but this looks terrible. It also looks really dull due to there being no variety or real creativity in the aesthetics. And that's a shame, because the gameplay was pretty good. It started out slow and repetitive but got real creative in the second half of the level. What's also great is how there were virtually no blind jumps due to how you set out the coins. However, it's best to use visible vines instead of putting them behind the pillars in layer 2, to avoid the 'climbable pillars' cliché. Plus, it would make the visuals less dull.

6/10 -Orangetack, Level Critic

09/28/2015 12:54 pm
cash warrior1 : 10/10

I think this level is really good... It has great platforming and even though they may seem blind, every jump is visible. It takes a while to get used to the climbing poles thing, but it's very solid. my only suggestion is it needs more scenery.