| ♫HOLD RIGHT♫ ►►► | |
| Author : PrzemekXD Votes : 15 Rating : 90% Views : 1289 Type : SMF1 Difficulty : Easy Posted : 13/06/2015 Status : ![]() Description : |
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| 03/27/2016 03:29 pm xangru : 10/10 How did I go right through the koopas without getting hurt? There were too many close calls(+0.5). The flagpole didn't have a flag. Really cool! I give you a 11/10, which is rounded to a 10/10. | |
| 06/22/2015 06:56 am Giant123456 Uriasul : 10/10 10/10 ...................................................................................................................................................................................................... | |
| 06/20/2015 08:23 am IcyGaming : 10/10 10 | |
| 06/18/2015 06:08 pm Alenkasogua : 10/10 I have just one thing to say........AWESOME!!! How you don't reached to best levels??? | |
| 06/18/2015 02:28 pm przem1994 : 10/10 This is amazing Hold Right level. I don't know how it went into good section. Anyway, great scenery and nice close calls. Good work. Why not a 10? | |
| 06/18/2015 09:16 am MasterKastyl1nos222 : 8/10 There are too many warps (-0.5). This hold right is tedious (-0.75) and scenery is bland (-0.5). My rate is 8.25 = 8/10 - Very good (Not a spam level) | |
| 06/16/2015 05:03 pm MAXKATSOUROS : 10/10 Wow! How did you do this? This is so amazing! 10/10! | |
| 06/16/2015 02:31 pm VladutUser : 10/10 Why this level gone to silver?! I can't understand! | |
| 06/14/2015 02:57 am MagicOTD : 8/10 Too many warps. It's boring. Also, agree with others, this level is short. My rate is 8/10. | |
| 06/13/2015 11:17 pm Squidward : 8/10 Nothing really exciting happened in this level. A bit too much warps. Nice code-edits at the end, and great scenery. | |
| 06/13/2015 07:29 pm Error : 9/10 Great Level. I loved the frequent warping. However, It felt bland in some areas. | |
| 06/13/2015 06:45 pm Jacobcamo : 7/10 So many warps! Too short... Although this was fun to watch. Good work; but this could be better. | |
| 06/13/2015 05:47 pm mathfreak231 : 8/10 Nice taking advantage of SMF1's bad hit detection. Should have used music #11. (Code edit ;D) Also, too short. | |
| 06/13/2015 05:25 pm Chris : 8/10 To be honest, it didn't really thrill me. There wasn't really many close-calls, and it there were quite a few warps. However, the scenery was nice and the hammer-bro stunt was pulled off nicely. As below said, the flagpole thing was also nice ;) | |
| 06/13/2015 05:18 pm Productions005 : 10/10 Nice level, great job! | |