| Super Mario World Resurrected 2: World 1-3 | |
| Author : 09dhowell Votes : 34 Rating : 100% Views : 1173 Type : SMF2 Difficulty : Easy Posted : 13/09/2014 Status : ![]() Description : |
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| 10/05/2014 02:19 pm LariosonicWJT : 10/10 The level was pretty good. You used most of the space, but at 3000X and 300Y, there was complete block. I think you should have used at least some of that space, but maybe that's just my level style...9.8/10. | |
| 09/17/2014 12:23 pm KagaMia! : 10/10 yay | |
| 09/17/2014 05:00 am anti-ant : 10/10 This is also my favorite from this series so far. Not much else to say honestly. | |
| 09/14/2014 11:25 am Lord Apoplexy : 10/10 Do I really need to say anything, 09dhowell? You absolutely nailed this cave level's design. I really liked, how you used the y axis to make this level more diverse and fun to play through. | |
| 09/14/2014 09:25 am theshogun : 10/10 Great cavern level 10/10 for you!!! | |
| 09/13/2014 07:54 pm Q12546wer22 : 10/10 Whoa :O this is almost being like luigi2012's galaxy 1-2 and la's cavern levels,and almost being the best level ever seen from you,design is awesome,scenery is great,and backtrack is really great done,cavern that have Y is a very hard work,and you did well :D 10/10 also great music again | |
| 09/13/2014 06:06 pm superstarfire33 : 10/10 No words can describe how excellent this cave level really values. You've barely used all of the x-axis, but the y-axis part of the level is excellent as well! It really feels like playing a Mario Wii U game, but it's hot as heck to figure out how this game play is amazing. This level series already feels like a hybrid of movie and Wii U game. Great work! 10 from me. | |
| 09/13/2014 05:14 pm SkoplerVision : 10/10 This is a great cave level with a lot of variety and some other things, I could say this is really enjoying at any part of it, no flaws found. | |
| 09/13/2014 04:43 pm RetzorgIII : 10/10 What else can I say? This level is a unique example of barely going over the minimum for the X axis but utilizing a large Y axis to its best potential. I didn't realize that the P-switch at the beginning didn't require kicking it up the grate, so I kicked it into the wall, accidentally destroyed it, and had to suicide by Dry Bones… :( | |
| 09/13/2014 03:43 pm oomphalapompatronium : 10/10 epic | |
| 09/13/2014 03:08 pm METALBEAVER : 10/10 Perfect! | |
| 09/13/2014 02:08 pm Orangetack : 10/10 Great use of Y-space, you designed this level really well with excellent use of items and backtrack. Your cave tiling was intricate and exquisite and llamas. Yeah.... I don't have much else to say about this level, just really well done... SMWR2 is awesome so far. And przem is right. And he's also first....... | |
| 09/13/2014 01:41 pm felipe de farias : 10/10 amazing cave level. this CBG is really Nice.... the gameplay was very funy = 10/10 :):) | |
| 09/13/2014 01:31 pm przem1994 : 10/10 Wonderful Green Cavern level. The CBG fits very well for Green Cavern. It has good challenges and scenery. Nice work, 09 :) | |