| Super Mario Flash 2 Level 2 V2 | |
| Author : luisezequiel Votes : 8 Rating : 73% Views : 798 Type : SMF2 Difficulty : Easy Posted : 07/09/2015 Status : ![]() Description : |
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| 09/08/2015 06:33 pm x-canyonXD : 7/10 I agree with the other two reviewers. I personally have the same thoughts as I did with your previous level. It was kind of boring to be honest. You should take pr00's suggestion about having more creative challenges and Segomac's about having a more variety of enemies. There were also a bunch of blind jumps in the level where you couldn't see platform to jump to from the one you're on making you have to take a leap of faith. It's not at all a bad level, but it can use some improvement. | |
| 09/08/2015 01:24 pm pr00 : 8/10 It's a great level. Maybe it's not perfect, but it doesn't mean, that this level should have so low rating. This level was very boring in my opinion. You should add here some more creative challenges. Levels, like this one are nothing new on this site. (-1.5) Scenery was poor too. Just tiles: 167, 168 and 169 (-0.5). I didn't find any tilling cutoffs. So, this level isn't very bad. Just try to add some challenges next time. | |
| 09/08/2015 08:57 am Segomac : 6/10 Well, while the obstacles were okay, they felt very lackluster and felt like it needed more, or some parts just need some tweaking. Either way, it felt kinda the same after a while. Koopas on land, fish in sea. You need to add more variety of enemies. Also, add some enemies in the P-Switch section. Another problem I had was with the blind spots. The Y axis was high to the point where the water could not be seen, meaning I can see the spike balls or fish in the ocean if I fell in it (worse case was at X:2380.) use coins to show where the land is at instead of keeping the players guessing where it is. As for the scenery, I can see that you went for the theme SMW's Yoshi's island 4 had, along with that level with the dolphins, so I won't deduct for that. But yea, try adding more enemies and obstacles. It can get a bit boring after a while of playing parts that are kinda repeated or just lack enemies. | |