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Mario Around the World - Canada



Author : GamerOGuy

Votes : 6
Rating : 80%
Views : 575
Type : SMF2
Difficulty : Medium
Posted : 01/07/2015
Status :
Section 2

Description :

PLAY HERE! http://brokenace.weebly.com/smf2-cryogenic-edition.html

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07/05/2015 06:43 am
Orangetack : 5/10

Very flawed. Most of the level lacked any scenery, making it look bland. And what little scenery there was had cutoffs. The obstacles didn't fare much better. There were some good ideas, but much of the level was flat and mainly consisted of some monsters placed on the ground. There were good parts, such as the P-switch challenge at x2400 but overall you need design obstacles that utilise height more to create interesting challenges. If you fell into the water at the start as Big Mario you couldn't get out, this is because the water was one tile tell. Slope glitch at x1000, to fix this use tile 7 instead of tile 71. There was a hidden warp at x3200 which was weird, and you could use the cape to fly out of that area and all the way to the end of the level. Another flaw is that the key was easy to get and meant that you could finish the level in a few seconds. The boss was interesting though. Hope this helps. :)

4.5/10- Orangetack, Level Critic

07/03/2015 12:22 pm
BF10 : 6/10

You have a slope glitch, the key is way too easy to get, blind jumps, no scenery after beginning, hidden warp, unused space, boring challenges, podoboos in water?, death warp, water glitch, can list it all.

07/02/2015 08:18 pm
Productions004 : 10/10

Nice level i like it, pr00 had reason that there are unused Y space but to me isn't a problem.
Global Score: 10/10

07/02/2015 05:02 pm
InsaneSanic : 9/10

Theres barely senery after the beginning of the level (when you go in the pipe).
So a 9/10

07/01/2015 03:47 pm
pr00 : 9/10

It's similar too my old series... VERY SIMILAR! Alright, here is too many unused "Y" space, and some of challenges are boring, but overall, it's not bad level!

My rate: 9/10

07/01/2015 03:00 pm
Factor M : 9/10

Short level especially with that Key.