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SMR W7-Airship



Author : JonCna

Votes : 6
Rating : 61%
Views : 729
Type : SMF2
Difficulty : Hard
Posted : 17/05/2014
Status :
Section 3

Description :

This seems familiar...

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05/18/2014 02:45 pm
yoshiactoreggman : 8/10

Is there a reason for an A2 anyways? I actually liked the level. Blaziken Bro rated down for incompletion. It is possible, if you keep the flower. I'm not as harsh as Apoplexy (sorry, no offense).

05/17/2014 04:43 am
BlazikenBro : 5/10

Agree with the first guy, this level lacks in many things. And I can't get past the first Lakitu!

05/17/2014 01:24 am
Lord Apoplexy : 6/10

Ok. Firstly, if World 7 was meant to be a Volcano-themed world, then why is there sand at the beginning? Anyways, onto the airship we go.

Yawn, this level just feels boring. I would've added more monsters like koopas, chucks, galoombas, bullet bills, and other monsters.

The level just feels dead, because there is barely any scenery. Try using scenery in L1. Even though, it is never explained to you in game.

The "Mario doesn't come out from the right in the boss room" cliché, and the "No A2 in the boss room" cliché.

A huge galonka of unused space throughout x2700 - x3720. Geez. Couldn't you just add more airships, rather than leaving a huge void?

And the rest of the level has no purpose whatsoever. Just a lengthy and boring level, with repetitive enemies, and has barely any effort put into it. 6/10.