| Mario in the USA: Nevada | |
| Author : Popthatcorn14 Votes : 14 Rating : 97% Views : 834 Type : SMF2 Difficulty : Extreme Posted : 21/06/2015 Status : ![]() Description : |
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| 06/22/2015 11:45 pm LariosonicWJT : 7/10 Wow, your final level was one of the worst ones I've ever seen(not spam of course). There was just 2 jumps that required extreme accuracy. The slope near 680X can be walked through and therefore an automatic game over if you fall for that. It wasn't obvious either. >:( Also, the jump at 1040X was the second extreme-difficulty jump, staying with the difficulty that was intended for the level. That's a mistake by the way. If you're going to make an extreme level, make nearly ALL the parts extreme. The difficulty this level was unstable. Most of the time, there are medium challenges, then one easy challenge, then all of a sudden an almost impossible jump. Don't do that. It effects the level experience. It seems that you slacked in the second half of the level. Not that creative challenges...going straight to the boss room. Just...no. The scenery and boss room are the only aspects I can say greatly for a final level. "Git Gud"--Cranky. 7/10. | |
| 06/22/2015 03:52 pm Orangetack : 10/10 Nice level! Tbh I didn't find it extreme but it still required very precise platforming skills. The creativity of the challenges was great, with unique use of sprites. At x2900, the placement of the moving platform was just one example of how unique the challenges were. I was disappointed by how short it was for a final level, I would've expected a bit more for a finale to a 50-level series. Still, the obstacle design was great despite not being the longest level. As for the scenery, it was simple yet effective, and despite not being a huge fan of Pop Flash I did like the use of the hack in this level. | |
| 06/22/2015 12:38 pm RetzorgIII : 10/10 LAS VEGAS STORY TIME | |
| 06/22/2015 02:03 am Error : 10/10 9+1=10. | |
| 06/22/2015 12:58 am theipodtouchman2 : 10/10 This level is very very hard. The boss battle at the end left me struggling for a few gameovers. Nice work, sure is a shame to see this series over. | |
| 06/21/2015 04:03 pm Bruno Cristian Rocha : 10/10 Very nice level Mr.Pop :) | |
| 06/21/2015 02:45 pm przem1994 : 10/10 Great level Pop. The CBG fits well for blue tiling. The scenery is great as always and good use of SMF2 hack. Awesome work Pop :) | |