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Super Mario World Resurrected 2: World Temple Turmoil



Author : 09dhowell

Votes : 28
Rating : 98%
Views : 1263
Type : SMF2
Difficulty : Medium
Posted : 22/11/2014
Status :
Section 2

Description :

Music for level: http://www.youtube.com/watch?v=ZBU3uAzRejs

World Temple Turmoil, an authentic Temple themed level additional to World 3, with a nice CBG and nice custom music!
Please Review/Rate, I really appreciate your support.
Remember to add me as a Fan/Friend if you haven't yet.

Edit: Fixed the 2 minor cut-offs and made the boss room a little more challenging (for the picky raters).

Thank you to Lord Apoplexy for storyline and custom music suggestions.

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12/20/2014 06:17 pm
RetzorgIII : 10/10

This level was quite a breather, actually. It felt fresh and plausibly beatable, but that was probably because I've spent the last hour trying to beat World 5-1 of Super Classic World…
Anyways, great work. I hope I'm not going to reach the point where the series is simply too difficult for me to beat any time soon, though, because, according to GameWarrior, I'm a "typical n00b who can't beat any levels."

Also, the warning that it's boss time is always welcome, especially in this series.

11/26/2014 03:38 pm
Nintendo3DSForever : 10/10

09dhowell, you have received my rare 11/10 rate. This level is just really awesome! 11/10=This level is just awesome! Excellent!

11/25/2014 03:43 am
Q12546wer22 : 10/10

I saw this level on your profile trailer :D
though the grass is not really fit with the theme and CBG,but the challenge are still very good,it's 9.8/10

11/24/2014 06:00 pm
soniccolors : 10/10

i liked it.
Great scenery and level design is awesome and cool challenges. 10/10

11/24/2014 05:28 pm
BrawlerDayComics : 10/10

really coooool level and ancient idea toooo :)

11/23/2014 07:33 am
Creatorman : 10/10

Awesome temple level 09dhowell :D, i like the CBG and thwe tilling. My rate is 10

11/23/2014 03:49 am
Lord Apoplexy : 9/10

Now this... is how you perfect atmosphere.

Sorry, that I couldn't rate this level yesterday. Because my parents forced me to go to an amusement park to be social with the other people in the leisure club. And literally. Now they force me to go to a SWIMMING COMPETITION!? DO I EVER GET A REST FOR THIS WEEKEND!? IS THAT TOO MUCH TO ASK FOR!?!?!?

Anyways, this level was amazing overall. It had some of the best scenery so far, and the music just made it far more eerie to play through. And the challenges were phenomenal overall.

This level does have problems, however. I did spot a few scenery cut-offs here and there, and I agree with Orangetack on the boss. It was extremely underwhelming. I have to deduct a point for these minor problems.

Still, a very great level, that perfects the atmosphere and challenges. I give this level a 9/10. Great work, 09dhowell. :3

11/22/2014 10:09 pm
SkoplerVision : 10/10

I guess everything on this level was pretty fantastic, the challenges were really nice and the design was really cool, the usage of cave and castle tiling fitted very well with the atmosphere CBG is leaving. I'm agree with Orange about the boss, but for me it was the only flaw I can consider.

You got 9.7/10

11/22/2014 08:57 pm
Felix33 : 10/10

Wow awesome temple this level was well done by what I see 10/10 great work

11/22/2014 04:59 pm
superstarfire33 : 10/10

I am absolutely thrilled to play SMWR2, just because of the excellent music choice and awesome gameplay. This to me, is just eye candy playing the level. I am giving this one a 10.

11/22/2014 02:49 pm
Orangetack : 9/10

Yes, I agree with cr8torGalaxy, you should definitely be a rising star, you've only been here for years and have more F/F than anyone else.
Anyway, this had a great atmosphere because of the tiles and CBG that were used to make it feel like a sacred temple. Mostly, the scenery was fitting, but in some spots it ruined the aesthetics, like x3540, with the greenery and the mushroom platform. I get that you want it to look over-grown but the way there was greenery like that quite a lot in the level spoiled the aesthetics for me. As for the challenges, they were phenomenal. I think this level featured some of the best gameplay yet seen in SMWR2. The boss was disappointing because all you had to do was stay on the vines and Boom Boom would virtually kill himself. Fantastic level overall though, despite a couple of flaws.
Overall rate: 9/10

11/22/2014 01:54 pm
cr8torGalaxy16 : 10/10

aaaawwwwwwweeeeeeeeessssssssssoooommmmeee!:)great level, you have done another incredible level 09dhowell!O_O:)AWESOME LEVEL 09dhowell, YOU HAVE DONE ANOTHER GREAT LEVEL!:)WELL DONE!:)the background is absolutely fantastic.OH MY WOW THIS LEVEL IS AWESOME!I COULDN'T GET THROUGH IT BUT AS I CHECKED THE EDIT I WAS FLABBERGASTED!:D WELLDONE!:) THE SCENERY WAS GREAT AND LOADS OF STUFF WAS GOING ON WHICH ALSO WAS GREAT.YOU HAVE DONE A INCREDIBLE JOB!:)i have to say this is a great level. nice gameplay, puzzles and sprite placement. i also love the cbg. you have made another awesome level.:)! welldone!:) this is a awesome level!:D you did this? great scenery and sprite placement,i love this desert level. good sprite placement. once again 09dhowell, you have made another awesome and amazing level. well done. i think felipe should make you a rising stars because this is just incredible.:D :) O_O 10000000000000/10!:)awesome level and cool puzzles. great scenery and well done!:)10/10

11/22/2014 01:48 pm
M2RaqadNova : 10/10

An excellent level made by 09dhowell once again! This level has a great use of CBG, loved the CBG, the challenges, the designs, sceneries, monster placement, etc. Perfect! 10/10

11/22/2014 01:45 pm
przem1994 : 10/10

Very good Temple level with using desert/castle tiling, good use of CBG for temple, great challenges and scenery. Also, nice use of Boom Boom at the end. Awesome work :)