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Road to Devils House



Author : Darkshaden

Votes : 5
Rating : 90%
Views : 511
Type : SMF2
Difficulty : Easy
Posted : 23/12/2014
Status :
Section 2

Description :

I put more work into the scenery and i tested this to make sure everything works properly. If their are any problems let me know in the comments and i will make updates to the level.

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12/24/2014 06:04 pm
JJ7 : 8/10

Basically, what METALBEAVER and AwesomeCJ said, just improve and repost!

12/24/2014 01:39 pm
AwesomeCJ : 9/10

~ Main Criteria:
Tiling - The tiling was kind of a bit odd in some places, but otherwise real well put. (+4)
Monsters - A good amount of monsters, but as stated below, some of them came out of nowhere. (+3)
Space - Space was well used, however, more can be filled. (+4)
Length - The length was long enough. (+5)
Challenge / Enjoyability - The challenge was good, and I enjoyed the level. You could add just a few more touches, however. (+4)
Terrain - Plenty of elevation change. (+5)
Bad Language - None. (+5)
Death Warps or Traps - I would have to consider the enemies coming from out of nowhere traps. Otherwise, nothing TOO major. (+4)

~ Auto 1 Check:
Possible? - ✔
Working Level Code? - ✔

~ Other Notable Criteria:
None.

~ Calculations:
4 + 3 + 4 + 5 + 4 + 5 + 5 + 4 = 34/40.
34 / 40 = 0.85 -> 8.5 = 9.

~ Overall Score: 9/10. Great job!

12/23/2014 04:17 pm
METALBEAVER : 9/10

It was nice level, there are only 2 things that i disliked:

1. some enemies, like those thwomps and second Big Boo, appeared out of nowhere. Same happened with boss.

2. music choice. Tune 3 wasn't really fitting well. Tune 6 fits much better.

Overall, it was OK. 8,5/10 = 9