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Super Mario Flash 64 #8



Author : tylerthegreat

Votes : 8
Rating : 93%
Views : 719
Type : SMF2
Difficulty : Easy
Posted : 05/05/2015
Status :
Section 2

Description :

Today's episode in SMF64 is...

Shifting Sand Land


Enjoy!


Music:
https://www.youtube.com/watch?v=esdg7yZF8y8

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05/06/2015 10:35 am
The code-edit master : 9/10

it was a good level tyler but:
there was bad airship tiling , the red koopa told me because he turned on the point where it was.
you arent that good with scenary, i can help if you want.
there was a sorta blind jump but it was yeah....
tiling cutoffs..... yes i know it is quicksand.
and please put the goalpoint next time on l2 with code-editing, it can despawn if you walk away, when you put it on l2 a new one will generate.
8,6
#The Master(yap go go go #!)

05/05/2015 02:54 pm
Pkmn trainer Jake : 8/10

a band of poor tiling and water glitch 1.75 off

05/05/2015 02:36 pm
pr00 : 10/10

Gameplay: 4/4 (Very fun)
Monsters placenement 3/3 (No errors)
Scenery, tilling: 0.75/1 (Some tilling errors)
Ingenuity, orginality: 1/1 (Great pyramids)
Other 1/1


Overall: 9.75~10 - PERFECT!!!

05/05/2015 10:38 am
przem1994 : 9/10

Awesome Desert Pyramids level, but it has water glitch/tiling cutoffs at X1120, X1460, X2100, X2740, X3680 (-1).

Overall rate: 9/10.