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♪~♫Legendary Caverns (Hold Up+Right)♪~♫



Author : CREATIVE

Votes : 10
Rating : 95%
Views : 665
Type : SMF1
Difficulty : Easy
Posted : 26/01/2015
Status :
Section 2

Description :

Rate high!!! Thanks! ☺

In my opinion, this is my best hold.

Enjoy yourselves. :)

CRE@TIVE

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02/10/2016 04:10 pm
OMGCrawler : 10/10

Wow. This is the best hold right(+up) level i've ever seen so far! There were many close calls and it was just epic.
Why can't i rate 11?

01/28/2015 04:06 am
Q12546wer22 : 9/10

great hold right and up level :) this is about only my 3th time to ever give an smf1 hold a 9/10 (I played over 50 hold levels in smf1 but most are spam) this is really good,close calls and nice action,however it has overloads and cut-offs sometimes and floating piranha plants,cutoffs are really small o it's only a -0.1,just the overloads really lag my game for a while (-0.5) and last make sure your plants is plant on ground or pipe (-0.1) it's a 9.3/10 from me,good scenery too :)

01/27/2015 02:12 am
xXBLACKxVOIDXx : 10/10

It takes skill to know where to place the enemies and stuff like the bullet bills exactly where the player is going to land and dodging the fireballs and stuff before they hit you! This level was filled with a lot of close calls, but in this level Mario has some serious Parkour skills! Great Job! I give it a 10!

01/26/2015 09:46 pm
dtaylor17 : 9/10

Very nice level, Creative. This is the type of level you should get Mrckv3 to rate. It's rare I see a level with this type of scenery in SMF1, let alone a hold up and right. However, there are a few cutoffs that can be seen due to the scenery, most notably at x1000 in the bonus zone, where the ghost tile looks cut-off as the pipe sticks out. Some of the tiling wasn't used correctly, such as ast x1940 in the bonus zone when the wrong type of pillar was used. The so-called "challenges" were repetitive, though they were very well timed. The flame and bullet bill jumping seemed a little bit overused in some situations. Continuing on, I did not like how some of the plants were just sticking in mid air, these plants are supposed to be used rising out of solid ground. Last, there was unused space in the bonus zone. But, seeing as how it was SMF1, a hold up and right, and long... I'll give you an 8.5/10. Great job!

01/26/2015 07:36 pm
oomphalapompatronium : 9/10

9 like last time. But great job!!