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Super Mario 2D World:World 3-Boss



Author : Nintendo3DSForever

Votes : 4
Rating : 82%
Views : 869
Type : SMF2
Difficulty : Medium
Posted : 09/05/2014
Status :
Section 3

Description :

Welcome to World 3-Boss of Super Mario 2D World! This is a redone version of World 3-Boss. Thank you for advice so I could make the level just a little bit better with some new things such as, shadowed pillars, just-a-bit harder boss battle, better airship tiling, etc. Bowser's army is waiting for you in the skies! Good luck.

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05/10/2014 02:51 pm
przem1994 : 9/10

There is bad airship tiling (put between tile 280 and 285 to make airship tiling correctly). Other than that, very good level and nice CBG. 9/10.

05/10/2014 04:29 am
Lord Apoplexy : 8/10

This is a bit better than the last version, but the flaws themselves... still are a bit present.

Firstly, did you even look at the design of the airships? They still have bad tiling. Make good use of tile 280 and 285. I would firstly place 285, and then 280 after it to make it look nice. As for the tile 288s, they are still stacked above eachother. You have to refrain from doing stuff like that. It completely ruins the airships, and makes them look... bad.

Why did you place a torpedo launcher at 80x, 180y? Try making it come out a pipe, or a skull box next time.

The star at 500x, 0y made the level way easier, and I skipped almost half of the level. Which I didn't like.

There's randomly placed smiling cloud blocks everywhere. I would only use that, if I made a sky/heights level.

The last airship, had the tile 288s placed perfectly. That's how an airship should look like!

The Boom-Boom battle was a bit better, but it could also have a ceiling, next time.

7.5/10.