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NEW Super Echo Land 1-1



Author : EchoXAT

Votes : 5
Rating : 94%
Views : 620
Type : SMF2
Difficulty : Medium
Posted : 28/02/2015
Status :
Section 2

Description :

Thanks to TurboMan9001 for the tagging.

- You are trapped in another land by going through a portal, get to the end of the world to get to the portal, this may take a while....


Please do rate honestly! Me and Turbo did a lot of work on this, so I hope you like it!

Updates:
Bug Fixes - 1: Falling Tiles - FIXED
-EchoXAT

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03/01/2015 05:57 am
MrLight : 10/10

I saw a cutoff at 2840x and the Running Football Koopa fell down a little hill. The gameplay is kinda like SMW. So I will give you 10/10

03/01/2015 05:23 am
MrFumpyshire : 10/10

It's a good tag, but really... It's horrible on your part, but I'll still give it a 10 for effort and for this Turboman guy's part.

03/01/2015 05:18 am
Axew14 : 8/10

It really went downhill at your part. There are tiling mistakes everywhere and your scenery is very lacking. Turboman's part is definitely the best part.

03/01/2015 04:42 am
09dhowell : 8/10

This is a good tag. The tiling at x1180 y240 was a little weird and didn't really fit the theme, there's also a tiling cut-off at x2080 y240, reading the PG guide on cut-offs will point out a cut-off exactly like the one here and will show you how to fix it. There was also a weird choppy bit of tiling at x2800 y240. I liked the key hole exit idea of using the banzai bill to jump over the flagpole. The second half of the level was generally underwhelming and flat with not a lot of creative challenges. The monster place was okay in both parts but this level didn't stand out like Orangetack's new level did on Friday. But it was a solid effort and you're definitely improving Echo.

Overall Rate: 7.5/10

03/01/2015 03:08 am
przem1994 : 9/10

It was good tag level, but there are flaws: tiling cutoff at X2140, X2800 and X3260 (-1). Other than that, very good tag level. Turbo made an amazing job than you :)

Overall rate: 9/10.

03/01/2015 03:03 am
Nu Scorpii : 8/10

Reminds me of the Yoshi Island 2 level from Super Mario World.

But anyway.

-At X:2140, there was a tile cutoff.
-Near the end, the scenery got a little bland, with only minimal bushes.
-Good enemy placement, although it could be better.

Overall, it was a good level. It just needs improvement.