| Charging Chuck's Castle | |
| Author : ACoolExit987654 Votes : 7 Rating : 70% Views : 824 Type : SMF2 Difficulty : Hard Posted : 27/06/2014 Status : ![]() Description : |
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| 06/28/2014 04:10 am GameGeek : 7/10 The tiling was a little repetitive, making it boring. The enemy placement was not bad, but could've been better. Although there was not a large portion of unused X space, there was of Y space. I liked how the Boom Boom battle was closed in, but you could've made it more dramatic by adding some scenery. Also, I'd probably rate this level 'easy' or, at the most 'medium' instead of 'hard'. | |
| 06/27/2014 02:16 pm AgentAttorney : 7/10 Unused space from 3700x to 4180x. | |
| 06/27/2014 01:21 pm wolfforthewin : 7/10 see below. Its simply a decent level. | |
| 06/27/2014 11:44 am Popthatcorn14 : 7/10 Some bad tiling & unused space, and felt a little flat to play on. I'll give you a 7. ;) | |
| 06/27/2014 10:45 am Mariomaker78921 : 7/10 Good castle, but it felt too open for a castle, also there are cutoffs and a lot of unused space. | |
| 06/27/2014 10:39 am felipe de farias : 7/10 this castle level is good. have some nice challenges. but have problems too. there's some unused space(-1), cement tiles overload(-1) and cutoffs(-1) = 7/10 but the challenges are fun :) | |