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Wayward Milestone / 1 - 4 / Night Fades Away



Author : CannedBreadz

Votes : 16
Rating : 96%
Views : 600
Type : SMF1
Difficulty : Extreme
Posted : 13/03/2015
Status :
Section 2

Description :

"I want to get up tonight and sail away to the play endless paradise."

Play On This!!!:
http://brokenace.weebly.com/smf1-urban-edition.html

Though the numerous near death experiences will forever be printed inside your mind, the paradise of unimaginable power of the forces of both radiant and dire, you still courageously scurry throughout the perimeters of the Newly Corrupted Empire State, this predicament will now purchase a mark inside the book of Mankind's History as the uprising of a King, no longer will our people have the slightest say in what will now effect this forsaken society. The night is slowly surpassing our sunlight, you must prove that there is radiance in this world. It is you, who can devastate Mankind into a new leader, and balance both Power and Frustration with Respect and Purification. No more will society rely on the fresh soil that is on our beloved planet, but we expand our human inventions onto the remaining planets that sit inside our solar system. Is your essence of being strong enough to repel the upcoming conflicts?

Play This Song:
http://www.youtube.com/watch?v=5a-em1lr2FU

Author's Notes: We are amazingly close to the ending of chapter 1, each chapter contains 5 levels. Lads, I still have hope that this series will become successful in it's middle age, I really have the desire to make this an extremely famous series with scenery, challenge, dialogue, and Story. The next level, however, will be SMF2, the Conquest of Space. The next chapter will take place in our Solar System, showing that humans don't only own the earth, but the galaxy as well. After this level is published i will work EXTREMELY hard on the Conquest of space, which will be possibly above 7000x 320y. Good Night, Good Luck

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03/26/2015 11:06 am
theshogun : 10/10

9/10

03/20/2015 12:25 am
SkoplerVision : 9/10

Okay, I finally beat it.
I'm not agree with Pop because, actually, you employed all the tilings in a really creative and decent form, making design to look nice, however I must agree with 7 about the confusing touch you added, even is for more difficulty, is stressful to really analyse all parts of the level.
But the major problem was with how it starts, actually the player doesn't knows he's falling and needs to act fast, starting a level where is difficult to react for the first time is bad.
For the other hand, it was cool, creative and hard, addictive.

8.6/10

03/18/2015 01:03 pm
Axew14 : 10/10

Don't advertise your levels to me... ._.
But okay.

I thought you stopped making levels anyway.

Anyway nice level I guess...

03/15/2015 11:27 am
Creatorman : 10/10

Nice level CannedBreadz, urban-SMF1 theme. Overall is nice!. My rate is 10

03/14/2015 05:36 pm
oomphalapompatronium : 10/10

yet another supreme level by cannedbreadz!! seemed a bit overloaded, but nonetheless spectacular. i give a 10!!!!!

03/14/2015 11:56 am
7SuperMarioBros7 : 9/10

It's a great SMF1 level, overall but I have to agree with popthatcorn14: there was some bad tiling along the level. The scenery looked a bit messy too which confuses the player.
Aside from these issues, it's really challenging, requires a demanding skill of gameplay and t did have a lot of detailing and complexity.

8.90/10 (rounds up to a 9) - Bests
Make sure to improve your scenery a little bit.

03/14/2015 02:18 am
karatekidaustin : 8/10

The level was fine, my only problem is that I felt it was lacking something unique. It just didn't feel special. But it's only in my opinion...the challenge was great however.

03/14/2015 12:00 am
Popthatcorn14 : 9/10

GNWEIVERSSAM Rate #2
Nice level, as you made it looked very complex. However, at 140x, there's bad tiling there and also at 860x and 3460x. Besides from the tiling, the sprites were placed fine.

Rate - 9/10

03/13/2015 11:15 pm
Productions005 : 10/10

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