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Nobody Can Hear Your Scream (HOLD RIGHT)



Author : JCD_aka_Thorston

Votes : 12
Rating : 95%
Views : 985
Type : SMF2
Difficulty : Easy
Posted : 17/09/2014
Status :
Section 2

Description :

Mario has been beamed into a very bizarre asteroid base of some sorts and must escape by holding right.......

I checked the portal rules, btw. I did not violate the monster overload rule. :)

Since so many of you complained about "bad" tiling in Super Hold Down, I tried to make this level's tiling as pretty as possible while still looking just a little bit odd. And also SHD got complaints of very few close calls (it had 29, btw :P), I added about as many of them as I could this time. There was even MORE I was going to add, but I got so SICK of working on this level that I decided what I had was plenty.

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PLAY THIS MUSIC IN ANOTHER TAB: http://listenonrepeat.com/watch/?v=7wv3j81GWK0#Half_Life_2_Cp-Violation_Friken_Remix

I recommend starting said music at 0:09 then playing the level.

If you don't want the custom music, then go in the Editor and switch it Track #15.
***************

CBG by Markeyruiz97.

ENJOY!!

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10/25/2014 02:51 pm
xXkaycalXx : 8/10

good close calls at the beginging but later on there arent as many and they were replaced by warp overload but pretty good!

09/19/2014 01:58 pm
09dhowell : 7/10

Wow, that ending was unique with the text box. Lots of close calls and good enemy placement which contributes massively to close calls. The main errors of the level was the water and purple water cut-offs. The hold level was fun for the first half and then you added a massive amount of warps and all mario was doing was walking flat avoiding monsters, then warping every 5-10 seconds which got repetitive and unprofessional for a hold. It's a good attempt and nice effort but it's not anything special to just have mario walking flatly.

Overall, a good effort but warping frequently in the second half and cut-offs gives this level a 7/10. I can't help feeling that people spam 10/10 a lot on hold levels, you compare this to Dtaylor's latest level and DT's level has 93% but this has 96% (up until this rate) and it's not exactly fair considering that DT's level had only minor err. Sorry for rambling but it was just my opinion.

You are a great level maker, good effort on this!

09/18/2014 06:45 pm
Q12546wer22 : 7/10

ok hold,at first the close calls are really great,but later level start being less close calls and tons of warps,it breaks the action,and I found top of the level have small unuse space,the tiling is also bad.

09/18/2014 05:14 pm
Markeyruiz97 : 10/10

Great close calls and all that and I like what you did at the ending of the hold, the only flaw I can say with this level is that there were a lot of warps, which slowed down the hold level. Next time my advice is to not use so many warps. Other then that pretty enjoyable hold.

9.6/10.

09/18/2014 02:56 pm
caydensimcox : 10/10

WOW! this level is amazing lots of close calls and you can tell that this level took lots and lots of hardwork to make. Awesome

09/18/2014 08:06 am
cobra1 : 10/10

awesome hold right it has much scenery and good monster placements and near deaths I love it my favorite part was the sliding chuck only flaw you had to many random warps but other then that great level my rate 10/10 :)

09/17/2014 07:53 pm
Soulless Mario : 10/10

COOOOOOL! I really love hold levels. This hold level is really creative and has excellent scenery. I really love the ending! :) 10/10!!!

09/17/2014 07:46 pm
oomphalapompatronium : 10/10

Great hold right. Awesome close calls and the atmosphere felt really cool.
This level did have some cutoffs, though. Also, there were a lot of warps (one after the other) and there was 1 big waiting time. This still deserves a 10, though. Awesome job!!

09/17/2014 07:22 pm
Factor M : 10/10

Nice ending. Unique creative, and fun.

09/17/2014 07:22 pm
RetzorgIII : 10/10

This is an amazing level. However, I played this in Luigiflash2, and Luigi runs faster, so the P-switch part was a bit broken for me. Despite this, I was able to improvise, and it was smooth sailing again from that point on.
⚠ SPOILER ALERT ⚠



I LOVE the victory fakeout.
(End spoilers)

09/17/2014 07:10 pm
felipe de farias : 9/10

great hold right level but have lots of cutoffs in all the level. also, in some parts i think have many warps. = 8/10. for great hold right level(+1) = 9/10

09/17/2014 07:09 pm
Creatorman : 10/10

Nothing more to say but... AWESOME!!!!!!!!!!!!!!!!!!!!!!! Excellent scenery, hold right, pretty decoration and good monster placement. The CBG it's good.
My rate is 10