| My first hold right | |
| Author : luigi#2 Votes : 9 Rating : 76% Views : 768 Type : SMF1 Difficulty : Easy Posted : 08/11/2014 Status : ![]() Description : |
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| 03/04/2015 10:12 am CREATIVE : 5/10 Needed more close calls, more excitement, and less warps. The warps were too repetitive.. Also, it was kinda short. It needed more effort, more close calls, to make the hold fun. I'm not saying overloading monsters, but spice it up a bit... You know, some RREALLY good close calls that you could create. | |
| 12/21/2014 01:40 pm xevilphantom : 6/10 Need more close calls. It wasn't exactly boring, but it's a good start. 6/10. | |
| 11/08/2014 09:23 am oomphalapompatronium : 9/10 So... it wasn't bad at all. For a first hold right, it was pretty good, even. However, there were some issues. Allow me to explain... | |
| 11/08/2014 09:23 am Orangetack : 4/10 Tbh, this level needed more close calls and fewer pipe warps. It needs fewer pipe warps because having lots of pipe warps breaks up the action. Try to have as few warps as you can in a hold level. And as for the close calls themselves, there weren't many, and none of them were really that impressive. There needs to be more stuff going on, otherwise a hold level is just boring to watch. And it needed more scenery, there was only a little scenery in a few spots and that was it. | |