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FACK W1-1: Mushroom Overgrowth



Author : Conellossus

Votes : 5
Rating : 86%
Views : 675
Type : SMF2
Difficulty : Easy
Posted : 26/05/2014
Status :
Section 2

Description :

This is the first level in my episode called "Final Adventure of Catalysm Kingdom". The Mushroom Kingdom is being attacked by Bowser yet again, so Mario decides to end the threat of Bowser once and for all. All worlds won't have a central theme. They will be similar to how SMW was made. I hope you enjoy and rate fairly.

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05/31/2014 02:52 am
Lord Apoplexy : 8/10

This level was... pretty good. But like my previous review, orangetack just started it all.
It does suffer from a few issues, so I will explain them, as best as I can.

Firstly, there is a ton of unused space in the level. Especially the Y-axis. You should use the Y-axis more, so it doesn't look like a void that has swallowed up the world like in every level I play through.

Secondly, there are some blind jumps in the levels. I despise these jumps. You should at least add some coins to guide the player, to where he/she can land on. So it doesn't have to be a guessing game.

Thirdly, the dungeon up there is pretty O.K. it does have a few problems. For example, there are unshadowed pillars. Shadow them next time, when they are about to hit a roof to make it more realistic. And there is a brick cutoff too.

Fourthly, it just got repetitive after a while, to be honest. Try varying the challenges, to make it less repetitive, and more challenging.

I give it an 8/10. Good work.

05/27/2014 02:51 pm
orangetack : 7/10

This level was actually pretty good, it was great and classic. I also liked the scenery a lot, the level looked great. It did make some good use of Y-space, but there's a lot of unused space in the level, especially Y-space. It's a portal requirement you use up all of the vast majority of the Y-space and X-space when making a level. The gameplay was good, but it got a bit repetitive in my opinion, but it was still enjoyable mostly. There's a brick wall scenery cutoff at the bottom of the dungeon at x900, and that bit also has unshadowed pillars (use the shadowed pillar tile where the black pillar is below a ceiling)
It needs improvements in a few places but it's pretty good. Overall rate: 7/10

05/26/2014 02:45 pm
Mr.Crackerpants : 10/10

You know, this is actually a pretty good level. I liked the design and the gameplay was fun. BTW, Axew, the name is a abbreviation... Read the description next time...

05/26/2014 01:06 pm
Axew14 : 9/10

Inappropriate series name is not allowed, check the Portal FAQ.
Some blind jumps in your level (-1). Other than that, awesome.
Minecraft. :D