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New Super Mario Bros. 3 1-1



Author : Htopia

Votes : 7
Rating : 74%
Views : 815
Type : SMF1
Difficulty : Medium
Posted : 19/08/2015
Status :
Section 3

Description :

my last level did not go over so well, so this is just a basic Mario level with a classic feel, welcome to the first level of New Super Mario Bros. 3! if positive reviews are given, more will be made, keep in mind that levels are updated daily based on reviews, so voice your complaints loud and clear! (edit: improved the tilling at the end, removed the pointless line of blocks at the very end. keep it coming guys!)

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08/20/2015 06:22 pm
Dark Bowser X : 7/10

it was a good level but it could've used more scenery and monsters and it felt straight forward and a little short

my overall rate 7/10

08/20/2015 05:59 am
pr00 : 8/10

Well, this is great, but could be better. I found many flaws. First of all: there's one almost empty part, when you put only some goombas. x380 - x820. Try to add some scenery, or coins, because it looks empty, and is boring. Second of all: Part from x1120 - x1620 is really weird. You builded something, but i don't know what. Third of all: x3020. Why you used other type of ground? It's bad tilling. And last: Why you used bonus zone, if we can't go to here. It's great, but need more work.

►GAMEPLAY: 3.5/4 (Almost empty part)
►SCENERY & TILLING: 1.25/2 (Need more scenery, bad tilling at x3020)
►PLACEMENTS: 2/2
►OTHER STUFF: 1.5/2 (You can't go to bonus zone)

Overall: 8.25 ▼ 8

08/20/2015 01:11 am
JJ7 : 7/10

This wasn't the greatest level. First of all, there was poor tiling around 3000x when you switched the grass tiling. Also, the level seemed bland. You need to add more jumps. Thats what makes a level more fun. And I am not saying there was a monster overload, but placing multiple enemies randomly as you go isn't gonna cut it. You did have some cool ideas added, like the two doors around 2000x, but you should have expanded on that idea, but instead you left it pointless.

Overall Rate: 6.5/10

08/19/2015 08:32 pm
KaizoMaster173 : 7/10

Nice level. The challenges are great, except one coin - door thing: It looks weird, as you can get infinite-coins and 1-ups. The jumping part of the pole and had cut-offs. WHY PLACE AN ENTRANCE IN THE CASTHE DOOR for infinite-1-ups and exit near the door? I find it weird.

6.7/10 = B-

K.M. 173