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War



Author : Magmaface

Votes : 5
Rating : 66%
Views : 731
Type : SMF2
Difficulty : Hard
Posted : 28/05/2015
Status :
Section 3

Description :

Bullet come right at ya. I meant to use A3. That's why the bullets and stuff come at you. That's why one of the airships comes down.

Fixed death warp.
Fixed tiling.
Sorry about the boom-boom room. I deleted the first entrance because i wanted to test the boom-boom room.

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05/29/2015 12:41 pm
MagicOTD : 2/10

When I start, I only defeat boom-boom. I can't see any tank or any other monster/sprite. Also, after boom-boom is unused space until end and bad tiling. My rate is 2/10 because I can only defeat boom-boom in this level.

05/29/2015 12:29 am
Factor M : 9/10

Remove the yellow tiling since you can't do anything in it. I don't even think you can Layer 2 it. Just remove it entirely.

05/28/2015 10:22 am
Lord Apoplexy : 5/10

This level is absolutely impossible to complete, and I will tell you why.

But before we do that, we only have 2 minor positives in this level.
There is some scenery, but not much. But it still doesn't raise any hopes of this getting a big score. And there are some enemies that are placed decently.

But the positives are outweighed by the negatives in this level.

The tanks have horrible, as you need to switch with tiles 280 and 285 when you make tanks. Plus, add some windows to it, but not too many.
There's an autoscrolling problem, as you need to use A2, not A3. That is for airship levels and all that.
The pipe you go through is a death warp BEFORE the boss, making the level impossible to complete, and if you did make it possible, the player can get stuck by accidentally falling down the big tank.
And lastly, there is some unused space beyond the broken boss arena, and the level itself just feels completely devoid of life as a whole.

5/10
(LA - Level Critic)

05/28/2015 09:13 am
icygaming : 9/10

theres a prombem what makes it impssible at the end and poor airship tiling use 280 and 285 please fix the end