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Mario's Mission 5-3: Przem's Lost Airship



Author : dtaylor17

Votes : 19
Rating : 100%
Views : 851
Type : SMF2
Difficulty : Medium
Posted : 23/09/2014
Status :
Section 2

Description :

Once upon a time, over 500 levels ago, Przem made an airship level as his first level (magically, it was SMF2) but never posted it. Miners found the level while searching through the wreck of Przem's computer. It is x4680, with a lot of grass and trees!

But then I deleted the code by accident.

So ****. Enjoy this.

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12/07/2014 01:18 pm
cr8torGalaxy16 : 10/10

absolutely amazing level,dtaylor17.awesome design and scenery.great sprite placement!:)

09/26/2014 05:45 pm
SkoplerVision : 10/10

Same as below, the title doesn't makes reference for the level, it says "lost airship" but I saw it kinda forest or something like that, so the topic hasn't relation with the whole level.

This level is pretty good as your other ones, really an awesome tiling and design, you still making levels which has no visible CBG, I know now the reason but I would still like more if you combine CBG with tiling.

The code editing was absolutely epic, I like it, the whole design was nice, but some parts looked odd for me, like 2540x which was strange and good at the same time, but I'm talking more at 3800x where for some reason doesn't looks great.

Also, the gameplay and challenges were amazing. A bit hard on some parts but still enjoyable.

You got 9.5/10

09/24/2014 09:16 pm
InfernoPig : 10/10

EVERYONE STOP SAYING "It is not an airship!" IT IS! LOOK AT THE ROW OF TILES AT THE BOTTOM OF THE LEVEL! IT IS WOOD! Anyways, had to get that straight, back to the level. I died SOOOO many times in this, and did not finish, but it was really good! Great scenery and level design. You definetly put some time into this! Great job!

09/24/2014 01:56 pm
Orangetack : 10/10

This level wasn't an airship, it was a foresty level. Anyway, the aesthetics were good. Again, you hid the entire background, but the scenery wasn't too messy. And though it wasn't an airhsip, you used airship tiling well. The cave tiling at x2500 looked out of place though. The boss room was great, but the instant-death goomba was just frustrating. Great level otherwise. Looked great, had fun challenges. 9.5/10

09/24/2014 10:29 am
Q12546wer22 : 10/10

Przem didn't review because he wasn't first!?
whatever the amazing scenery overthere(though holy you hide cbg again) and challenge are greater the level,and the boss fight there's ultimate code edit,awsom job 10:10

09/24/2014 03:55 am
09dhowell : 10/10

I'm surprised Przem didn't review his own tribute level, anyway good level again DT17, nice tiling, nice scenery, maybe you could add some more creative challenges, I liked the Boom Boom battle, that was unique and monster placement was good, it just seemed a little repetitive with the enemy placement at times. A little cramped at x600 too.

9.6/10

09/24/2014 12:32 am
ZidaneZ : 10/10

Decent level, good structure, fun gameplay. Overall very fun. Also:

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enjoy.

09/23/2014 10:35 pm
tylerthegreat : 10/10

you do know what an airship is... right? it's still a great level! but not an airship.

09/23/2014 09:25 pm
RetzorgIII : 10/10

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09/23/2014 08:30 pm
oomphalapompatronium : 10/10

09/23/2014 08:25 pm
Soulless Mario : 10/10

Nice level!!! It had great scenery and tiling. I also like the enemy placement and challenges. I also loved the gameplay. I love this level!!! :) 10/10!!!!!