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Lava Castle 1.1



Author : Beef Taco

Votes : 5
Rating : 76%
Views : 631
Type : SMF2
Difficulty : Hard
Posted : 11/10/2015
Status :
Section 3

Description :

This is my first time making a level in SMF2. You start in a castle and there will be lava rising. Make it to the top to win.

P.S. I know there is probably cut-offs and bad scenery, but I DON't CARE. I tried my best and I will continue to fix it but please don't hate it JUST because of the cut-offs. It is the level its self that you should really be caring about.

Hint: Try not to go too ahead in the level because you might get hit by something unexpecting.

1.1: Pipe Fixes

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10/17/2015 06:08 pm
KoopaKidKing : 8/10

It's a good level for your first. Please try not to be so apathetic about cutoffs and scenery, a level looking good is very important. Tell me, have you ever seen a Nintendo-made Mario level and thought "wow, that level is so ugly!" No, right? That's because Nintendo puts care into making their levels look good as well as play well.

10/17/2015 04:39 pm
cash warrior1 : 8/10

This is a pretty fun level and yes, there are cut-offs, but not much scenery you can do with just layer 1. I liked how the platforming got some-what difficult the higher you got. I think you should put some coins to indicate where blocks are so you don't hit a block you can't see and fall into the lava. Also, there's no need for a goal post, there's a boom boom which drops an end point. ;)

10/12/2015 12:18 pm
Mr170253 : 8/10

Extremly good level for your first one. There is a few cut offs but is still very good

10/11/2015 12:43 pm
S-K-O-P-L-E-R : 6/10

This is your first SMF2 level and, of course, there will be flaws on it, having a perfect new level is impossible.
Like you pointed, there are cut-offs on this level, and some bad tiling, I would recommend you to check hw to fix them; anyways, I care more about gameplay than scenery.
The gameplay was good, some problems trying to reach to some places like 1120x, where a block can actually make you to fall, however this requires; along with unexpected challenges like the thwomps and koopas falling, so you should take care of that.
The major flaw, however, is with the position of the character, first of all is evident that if you got for the star at the beginning, you will die.
Once you pass through the midway point, there second entrance isn't right there (where should be), so when you die, you lead to the boss at the end.
Finally, if you reach the top of the level, the pipe leads to the beginning, instead of the final part, as I think you wanted to do.

6/10