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Super Echo World Rebooted 1-1



Author : EchoXAT

Votes : 5
Rating : 70%
Views : 881
Type : SMF2
Difficulty : Easy
Posted : 21/08/2015
Status :
Section 3

Description :

Super Echo World Rebooted 1-1

Mario was damaged, and he was revealed to be a robot. Now he must venture, with a Robo-Yoshi, to protect Princess Peach and defeat Bowser.

Super Echo World Rebooted 1-1

Fixes -
NONE YET...

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12/13/2015 01:48 pm
JCD_Aka_Thorston : 10/10

There, now your level has the % rate it deserves. :)

08/21/2015 04:36 pm
S-K-O-P-L-E-R : 6/10

Really short level, I could say that it has the minimum space a level should have, but even this, this wasn't really favorable.
There are a lot of flaws on this, besides it is really linear and nothing there is really interesting. I didn't like how the level started with those bad goombas placement.
The items are really near to the challenges where you must use, something that I think you can improve next time by placing the items to other parts, like a backtracking or something related to it.
The placement of the midway point made a cut-off on the grassland curved edge.
All challenges, from my perspective, where a bit boring, you should make those obstacles challenging and addictive next time.
Finally, even I don't care that much for scenery, scenery could add more creativity to your level, but there really wasn't any; the lava tiling was unfitting.

6/10

08/21/2015 04:22 pm
Markeyruiz97 : 6/10

There were a good amount of improvements to this level but it's still suffers from shortness and it being able to be beaten very quickly. I beat it in 20-40 seconds. At least the tiling was done a lot better this time and there are no cutoffs this time around but it's still suffering from flat tiling/layout and of course the unused y space (if you aren't going to make use of the y space I suggest you set the y to 240y next time, 240y will give you 0y) and the challenges this level throws in at you isn't very much and feel way too simple which makes this level feels a bit boring, that and the pretty flat layout but at least the monster placement was very good. Also lava and overworld doesn't go so well together, I suggest just doing a bottomless pit right there.

Overall not bad but it can use a lot of improvements. Overall rate: 6/10.

08/21/2015 04:16 pm
Popthatcorn14 : 6/10

This level was too short, which is one flaw in this level. Next time you make a level, make it a little longer or add some backtracking, that way i don't have to beat it in a fast minute. Also, at 2080x, lava.. in a land theme? You didn't even add a challenge on those coins but to get it to turn to a brown block. I'd try sticking a challenge or 2 onto that. Next is the scenery. I'm not counting off for this part, but next time you place your scenery, try showing Tiles 164, 165, and 166 more, otherwise the level feels empty in lots of places. I don't like the blind jump at 420x (I died myself without realizing it). Try leading the coins upward instead of in a line because i could not tell if i had to go down or up. Overall, i would think you would need to make the level longer or add more backtracking and more monsters in some places would really be helpful. Good level, but too short for my likings.

Rate - 6/10
Popthatcorn14 - Moderator

08/21/2015 04:12 pm
YuriMia : 7/10

clearly you improved your choice of monsters, making them more fitting. also there wasn't as much cut-off titling, but still quite a bit of unused space. although you can't fix that, bear that in mind for your future levels =P