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Basalt Hill



Author : Xpyro125

Votes : 7
Rating : 85%
Views : 847
Type : SMF2
Difficulty : Easy
Posted : 14/10/2015
Status :
Section 2

Description :

Mainly a grassy hills-type level, but the middle has a volcano in it. A more lateral level than a vertical one. Although it has quite a few enemies at a time, it doesn't have any overloads. There aren't tons of power-ups, but they aren't scarce either. I attempted to make it have similarities to 1-1 from both the original SMB and SMW, but I also switched it up a bit. Also, RetzorgIII, thanks for the review, the only way to fix the midpoint was to remove it. I fixed the end problem, and superstarfire33 thanks for the review, I attempted doing what you said to fix the pipes, but it didn't work.

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10/18/2015 04:29 pm
Powerade : 5/10

Too many enemies!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

10/16/2015 04:58 pm
Vinicius-29 : 9/10

This is a good level, i like your ideam and is very enjoyable. A 9/10 bc of the tiles problems.

10/16/2015 04:30 pm
superstarfire33 : 7/10

You did a pretty good job with this level, Xpyro. Other than the known location in America called Basalt, CO, I have never seen the word "basalt" in my 23 years of my life on Earth! Your level is great, but it had a few problems I have found in the level.

Transitioning from grassland to volcano leads to cutoffs. A prime example of that showing, is x1740y240 and x3260. Another example of a problem in this level is the slanted pipe tile leaving a slope glitch right at the beginning. The only way to fix that problem is to use layer 2 and place the slanted pipe tile (it's that easy). A common mistake I found with your midway point is the lack of Entry point #2. When you die, you start all over again. Last but not least, never place a midway point at the end above your head. It can lead to being possibly stuck and frustrated.

7/10 - WM, Level Critic

Level Critic

10/16/2015 01:06 pm
KoopaKidKing : 10/10

This is a great level, I love the seamless transition between the "light" and "dark" parts of the level. The midway point doesn't work, though.

10/16/2015 06:39 am
METALBEAVER : 9/10

Good level, but there was lack of scenery that could make level look nicer. It also could have used more space. Other problems are mentioned by RetzorgIII. I'm giving this 8,5. 9/10

MB

10/15/2015 02:03 am
RetzorgIII : 10/10

Wow. This is the first time I've seen or heard the word "basalt" in well over an entire year. This level uses a lot of seldom-seen tiling options, and I quite like it.

Problems:
-The transitions from grassland to volcano are cutoff.
-There's a vertical pipe with no special tile under its left end and nothing stopping you from going under it, causing sloper glitches.
-The midway point doesn't work because there is no entrance 2, and the midway point always respawns you at entrance 2.
-You can get stuck at the end.

inb4 "no scenery"