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Mr Zonian profile

I'm Mr Zonian, I make SMF levels, and I play your levels!

I have a method of how I rate and review games.

1. Did I have fun?
It's important that your player has a good time while playing your level.

2. Does it looks good?
Your Level should at least look like what baby levels want to grow up to be. I'm not asking for anything fancy or pop-outish but I want to play a level that doesn't look frightening to the eyes in terms of tile placement.

3. Does it sound good?
Your level should have a name that catches the eye, and makes me say "This looks interesting.."
Needless to say, I'll still play regular named levels.

4.Enemy and Tile Placement
I don't like being put in situations where I'm stuck between a rock and a hard place.

For example having a baseball chuck on a place where you can't get past if you don't have an item. If I get killed by an enemy I want it to be because it was entirely my fault. Not because it was something I couldn't prevent.

Tile placement.
What can I reach and what can I get to?
everything should look like it connects, no cut-offs there should be an edge tile piece to end off a platform. While also not looking like you took a ramp piece and just placed it all over and said "Tadaa! we don't need premium, we got our very own makeshift platform... I think"

5. "I based this level off of..."

If you made a level that's based on something. I'd appreciate just to see if it resembles it.

Granted, if you're going by memory, then it's resemblance may be off.


And that's about it.

Status : Registered user

Age :
Location :
Levels : 1
Rates : 12
Joined : 07/17/2015
Website :
Fans/Friends : 0

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