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Author : Q12546wer22

Votes : 9
Rating : 95%
Views : 804
Type : SMF2
Difficulty : Hard
Posted : 20/04/2014
Status :
Section 2

Description :

ok another ramdom level here

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11/22/2014 01:41 pm
cr8torGalaxy16 : 10/10

aaaawwwwwwweeeeeeeeessssssssssoooommmmeee!:)great level, you have done another incredible level

10/05/2014 12:08 pm
oomphalapompatronium : 10/10

PERFECT!

05/14/2014 03:46 pm
orangetack : 7/10

To be honest, I thought the physics of it seemed terrible, due to defining layer being 1. To top the problems, there were enemies flying everywhere, pretty much the whole level was composed of what I'd call an overload. The aesthetics are ruined by the fact you put loads of the scenery in front of the layer 2 ground, which makes it confuddling for the player, and it doesn't look right that Mario is walking on air. But, to be honest I don't really think the podoboos are out of place. Obviously the gameplay is still enjoyable, but it just feels like you took a flat piece of ground and plonked tonnes of enemies on it.

04/21/2014 06:50 pm
Team Bowser Games : 10/10

I have one problem (Mentioned by LA) that the lava balls came out of random floors. Also, not many challenges were based on platforms but rather enemy dodging. However, the level is great, you made good use of autoscroll, so I think it deserves a 10. Very well done!

04/20/2014 11:46 pm
tranvucam : 10/10

«♥ S◘◘◘◘.............. h♠rd‼ ♥»
:D

04/20/2014 06:19 am
Lord Apoplexy : 9/10

This is just a cluster#### of enemies.
It is a bit short, but holy hell, is it difficult with all kinds of #### flying everywhere. Were you on drugs, while making this!? O.o

Some enemies were completely out-of-place. Like the podoboos.

And lastly, it felt like a monster overload. Which makes me have to decrease a point off.

So overall, this level gets a 9/10. Could use some improvements on the monster placement.