| 4-2 | |
| Author : smeyer Votes : 6 Rating : 83% Views : 715 Type : SMF2 Difficulty : Medium Posted : 07/07/2014 Status : ![]() Description : |
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| 07/09/2014 08:06 pm Mariomaker78921 : 7/10 The level was great at the beginning, nice challenges. But right before the midway point and for the rest of the level, my original rate dropped by about 3 points. The main reason... random monster placement. It was also a huge open area. When I swam around, it felt like there was a lot of random monsters placed in the level with no tiling. It felt really unorganized. | |
| 07/08/2014 11:32 am Team Bowser Games : 7/10 Before the checkpoint, I thought the level was great, but lacked some scenery and probably should have had a ceiling to the cave. (I think it was a cave...right?) However, you made good use of space. After the checkpoint, it was just a giant area with too many sprites and not many tiles, making it open and boring. I believe 3/10 is fake rating for this level as it is certainly not spam, but 9/10 is too generous. Overall, I would say it was an okay water level. Try adding layer 2 scenery to make the level feel less boring and bland. | |
| 07/08/2014 10:39 am przem1994 : 9/10 Fish overload (-1), but very good underwater level. I give it a 9/10 :) | |
| 07/07/2014 01:27 pm dtaylor17 : 9/10 A great level. I can make an exception for the overloads because they are the only sprites you can rightfully put in a water level. However, I'm not giving this a ten because some tiles did not fit (i.e fire mario underwater?) and there was a small coin overload in the beginning. 9/10. | |
| 07/07/2014 09:33 am METALBEAVER : 9/10 OK level, but with some small overloads after the checkpoint and that's why i won't give a 10. Keep up the good work! | |