| Ep.4 Grassland Of Fire | |
| Author : minecraftdude5963 Votes : 11 Rating : 95% Views : 665 Type : SMF2 Difficulty : Medium Posted : 05/01/2015 Status : ![]() Description : |
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| 01/06/2015 12:54 pm cr8torGalaxy16 : 10/10 amazing level and well fixed. nice scenery and awesome puzzles!:) | |
| 01/05/2015 05:58 pm LariosonicWJT : 7/10 I already rated a 6/10 on this level when it first came out. However, the level now is much better than the last one. The level is still repetitive with Dry Bones and Red Koopas, so try to vary your challenges more so the level is more addicting. You don't need three enemies placed in a tight spot, like at 400X. The bushes should be in Layer 1 because the player can see the Piranha Plants when they stop going downwards. Not to mention pointless coins at 540X that are in a straight, horizontal line. Also, the castle pillar at 620X is not finished since you used a bridge tile. I recommend using Ghost House tiles instead of the bridge in this situation so you could finish the left half of the pillar in Layer 2. I only spotted very few tiling errors in this version of this level. :D The puzzle still doesn't make up for the size completely, so try to make your levels longer. Also, you shouldn't put Dry Bones high in the air because that doesn't look right. Overall Rate: 7/10 | |
| 01/05/2015 04:37 pm METALBEAVER : 10/10 Great level, but i don't like plants jumping out of lava, it looks weird. 10/10, overall. | |
| 01/05/2015 04:08 pm SkoplerVision : 10/10 Okay, overall is a nice level, the main ideas was great, but I didn't liked the design that much, I don't think a green CBG and grassland tiles would fit well with lava, a nice recommendation is to use another CBG with red color. I need to agree with Felipe about all flaws you made, but those flaws are really minor ones, the backtracking at the final was nice touch and added some gameplay to it but make sure next time to make a level with more than 3500x of lenght; I cannot say the same about the P-switch backtrack because the challenge and the item are near each other, I think you should separate them. | |
| 01/05/2015 03:32 pm sandroshubitidze : 10/10 It is improved! I like this grassland level. 10/10 like always :) | |
| 01/05/2015 02:14 pm JackBauer : 10/10 Bro this is an awesome level! The scenery is great, and it's interesting to have lava in grasslands. haha Great job! | |
| 01/05/2015 02:08 pm przem1994 : 10/10 I already reviewed this level before. Amazing Fiery Grassland level with Palace Switch challenge and scenery. 10/10 again :) | |
| 01/05/2015 02:03 pm felipe de farias : 10/10 great grassland level with lava tiling. sincerely, i don't like much, i think lava just fit well more in castles,GH and caves, but that's okay to me. anyway, i like the challenges, principally because the level have just X:3000; also try to make more longer; the backtracking using yellow switch was good, and the keyhole final was good too; the monster placement was cool, the only flaws was at X:1580 the dry bone when falls and before this, at X:440 i can see the piranha plant because you put the bush on L2. also, you use yet the bridge tile to make wall jumps, but sincerely, looks odd to me. use the wood tile, or better, tile 140. to finish, the design is really great = 9.1/10 | |