| Super Mario World Resurrected 2: World 7-1 | |
| Author : 09dhowell Votes : 29 Rating : 100% Views : 758 Type : SMF2 Difficulty : Hard Posted : 28/02/2015 Status : ![]() Description : |
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| 03/08/2015 05:52 am Lord Apoplexy : 10/10 I agree with everyone on this level. I should've reviewed this level a long time ago, but you know what happened... -_- | |
| 03/02/2015 06:53 pm soniccolors : 10/10 Great level man, I didn't find any flaws in my eyes. excellent scenery, and challenges are great. but I wonder why people like adding backtracking in their levels XD anyway 10/10 ~AMAZING | |
| 03/01/2015 01:37 pm cr8torGalaxy16 : 10/10 This is an amazing night desert level with great scenery and awesome design!:) Well done!:) | |
| 03/01/2015 10:19 am Q12546wer22 : 10/10 Night desert!? You know what I'm thinking.... | |
| 03/01/2015 10:14 am SkoplerVision : 10/10 Amazing level overall, great and unique challenges, my favourite of all was at 2440x. | |
| 03/01/2015 09:28 am lexa20044 : 10/10 Nice level. But this CBG dosent fit for yellow desert tiles. it fits for the dark and cave desert tiles. Great scenery and design. Amazing start of World 7. But its nice level! | |
| 02/28/2015 02:57 pm oomphalapompatronium : 10/10 Well done!!! I think the background goes very well with the tiles, to be honest. I give a 10!!!! | |
| 02/28/2015 02:50 pm Orangetack : 10/10 Amazing start to World 7. I actually really liked the tiling clash of yellow tiles with the night CBG, it worked perfectly. So did the intricate tiling style. The challenges felt really fresh, and every single challenge there was something new. Although it wasn't really that hard, there were still some harder challenges there that stood out. The backtrack near the end made things more complex as well. My only complaint is that it felt like an easy level, but that obviously wouldn't affect my rate. Once again, excellent job! | |
| 02/28/2015 02:33 pm superstarfire33 : 10/10 This is an excellent way to start the seventh world of SMWR2. Everything in the level is just about perfect, ranging from appearance of the level, the excellent level design, and the gameplay. Even if this is a perfect level, I would have to agree with LTG that a buzzsaw might not have fit the theme a little too well. Still, I rate this a 10. | |
| 02/28/2015 02:07 pm Popthatcorn14 : 10/10 Great desert theme, 09, especially that night theme. This had me thinking of New Mexico's scenery. Anyways, very nice scenery, challenges, and the theme to this level as well. It deserves a 10. | |
| 02/28/2015 01:57 pm jamesbond13 : 10/10 Great Night Desert Level! But I would use different tiles than Desert Tiles, they don't look fitting. Use cave tiles and dark spikes. 9.5/10 :) | |
| 02/28/2015 01:54 pm CannedBreadz : 10/10 do i need to say anything? | |
| 02/28/2015 01:52 pm M2RaqadNova : 10/10 Nice level once again by 09! :D Although, I agree with przem, the CBG didn't really fit with the level. Anyways, nice level! :D 9.9/10 | |
| 02/28/2015 01:46 pm przem1994 : 10/10 Amazing Desert level, but the CBG doesn't fit for yellow desert tiles. It fits for dark/cave desert tiles. I've made Dark Desert Spikes and It had dark/cave desert tiles. Great scenery, backtracks and good challenges. Well done :) | |