| Hold Down 2 (short) | |
| Author : theawsominers123 Votes : 5 Rating : 74% Views : 847 Type : SMF2 Difficulty : Easy Posted : 05/06/2014 Status : ![]() Description : |
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| 06/06/2014 09:02 am Segomac : 4/10 Wow, way too many unnecessary enemies. It was an overload and almost all of those ball n' chains and charging chucks did nothing to help out with this level, only to take up space and create lag. Also, I didn't like how the spikes were floating. Use some scenery or other tiles to give off the look that they're floating. Speaking of scenery, I saw none of it. As for close calls, well I did see some that were a bit interesting in the first half, but everything else after that warp was boring. All I did was wait for something to take me with no close calls happening, but with that lag slowing everything down, it made it less enjoyable. Avoid monster spam. | |
| 06/06/2014 08:37 am TurtleFace : 8/10 This Must A Took a Looooooooooooooooooooong time to Make it's excellent. | |