| Hold Right | |
| Author : Bemmy Votes : 10 Rating : 81% Views : 770 Type : SMF2 Difficulty : Easy Posted : 10/06/2015 Status : ![]() Description : |
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| 11/13/2015 12:49 am davidkvis99 : 7/10 gameplay:4 points out of 5 because you only hold right and some things slow the action | |
| 07/18/2015 02:00 am EnricosUt : 8/10 Really cool! Although at points I thought the level wasn't working because it took like 7 seconds to progress, so please fix that if you ever make on, but it is cool, with all the cool tricks so...I'm gonna give it a 8/10. | |
| 07/02/2015 07:04 pm LariosonicWJT : 5/10 How did this level get in the best section? It's very bad to be honest. Too many warps lower the amount of action and addiction to watching the level. So many cut-offs too...plus it's too short. Work more on close calls and creativity because I could barely see close calls happening. Sorry, but this a 5/10. | |
| 06/12/2015 03:59 pm pr00 : 9/10 Awesome, but too short. | |
| 06/10/2015 06:46 pm Squidward : 10/10 This was a nice level! It was a bit short but still awesome! | |
| 06/10/2015 07:41 am ashtonious : 5/10 This is kind of impressive. I like how this level isn't all about riding on platforms, it uses some neat tricks, like the thing with the hammerboy platform pushing you xD It wasn't too creative though, this sort of things is used quite frequently in hold levels. But well, that's okay. What wasn't okay, though, was the length of the level - it was only x1660, which is far too short. I'd let that slide in case this level had abundant close calls but you had only few, plus instead of them there was a lot of boring waiting time. (x400 for example) Close calls are vital for a hold level :/ Cutoffs and bad tiling were present as well, which I frown upon. That doesn't affect the gameplay and the decent scenery covers it all up a little bit, so not deducting for this thing. This is a decent attempt to make a hold level, but the flaws will cost you points. :/ | |
| 06/10/2015 05:50 am someone 9076 : 10/10 This level is pretty good! | |
| 06/10/2015 03:19 am MagicOTD : 9/10 Awesome your start with hold level. But in level are lots of tile cutoffs and too short (1680X & 240Y). Minimum length you can make is 2500X/Y-3000X/Y, but recommended is 4000X/Y. Next time make longer levels and fix tile cutoffs. My rate is 8/10, but it's your first level, then I rate 9/10. | |