| Super Mario World Resurrected 2: World Sunken Abyss | |
| Author : 09dhowell Votes : 31 Rating : 100% Views : 792 Type : SMF2 Difficulty : Hard Posted : 21/02/2015 Status : ![]() Description : |
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| 03/08/2015 04:37 pm Axew14 : 10/10 Damn. | |
| 03/08/2015 06:19 am Lord Apoplexy : 10/10 ...(Head explodes from awesomeness) | |
| 02/24/2015 04:05 pm BrawlerDayComics : 10/10 Yep agreed a potato flew around my room Bruh 21! Lol XD | |
| 02/22/2015 10:20 pm soniccolors : 10/10 Because you suck so much, I shall give you a 10. ;) | |
| 02/22/2015 08:18 pm Ak65387594g : 10/10 It is official. You are my favorite level maker EVER! I mean that in the least creepy way possible, BTW. | |
| 02/22/2015 06:36 pm LariosonicWJT : 10/10 I can't decide which level in this series is better: World 4-Airship or this level? This level was plain awesome with puzzles that felt like you needed to explore more (Very Legend of Zelda style). I saw at 2500x,like Skopler said, you can walk through a slope. Other than that, I recommend creating more levels like this one, PLEASE. :D | |
| 02/22/2015 12:13 pm SkoplerVision : 10/10 Actually, a true hard (on some areas) great level, using nice backtracking, wise gameplay and perfect enemy placement. | |
| 02/22/2015 10:44 am superstarfire33 : 10/10 Wow, very awesome level design. It felt like playing Zelda on my 3DS. The scenery and level design is perfect and beautiful as Aphrodite. The obstacles using the color switches and the P-switches were really that great, and it's because it's sometimes making the game more hard and interesting. This is a very well-made level, and it deserves a 10. | |
| 02/22/2015 08:27 am oomphalapompatronium : 10/10 I LOOOOOOOVED IT!!!!!! SO MUCH FUN BACKTRACKING AND SHTUFF!!!!!!!!!! so i give a 1. | |
| 02/22/2015 06:01 am Orangetack : 10/10 Even though there was a set way of doing the puzzles, it still felt like exploring through a level, a bit like a LoZ dungeon. Well set up backtrack and puzzles made this one of SMWR2's best levels so far. Items were used well to make the puzzling more complex. I honestly didn't find the challenges hard, but the puzzles did make up for that. The aesthetics were well done too, it was interesting combining cave tiling with a ghost house CBG, not something I'd have thought of and it worked well. Amazing! | |
| 02/22/2015 03:57 am Nu Scorpii : 10/10 Because you suck so much, I shall give you a 10. ;) | |
| 02/22/2015 03:23 am Holy Boy : 10/10 Amazing underwater level. The monster placements are superb and the challenges are fantastic. The music is super-creepy and gives me the feeling of being left for dead(get it?). The level took me quite a while but it's not as hard as I thought it would be. Overall it's a 10/10! | |
| 02/21/2015 04:41 pm CannedBreadz : 10/10 It seems like everyone has said everything about this level. Fantastic job sir, here is a wonderful 10/10 | |
| 02/21/2015 03:18 pm Luigibonus : 10/10 Amazing underwater level. The design was good with using airship tiles, awesome challenges, awesome scenery and fun. Awesome work :) | |
| 02/21/2015 02:59 pm BLACK CLAPPERS!! : 10/10 AWESOME! kind of like one of those switch palace mazes that pop up here and there. | |
| 02/21/2015 02:56 pm Popthatcorn14 : 10/10 Great work here, 09. No bad tiling found, and the challenges were very nice. Great work. | |
| 02/21/2015 02:15 pm felipe de farias : 10/10 this underwater level is really amazing. the scenery/design looks really awesome and beauty to me. i just think the CBG don't fit well with cave tile because is the inside part of a ship, and maybe looks better with more airship/wood tiling... but okay. the challenges using color switches and backtracking was really great to me, principally because sometimes is a bit hard to make underwater levels with backtracking, and you will very smart in this level to make great challenges. nice 09 = 10/10 =) | |
| 02/21/2015 01:46 pm przem1994 : 10/10 Amazing underwater level. The design was good with using airship tiles, awesome challenges, awesome scenery and fun. Awesome work :) | |