| Mario in the Mooshroom Kingdom 5-1 | |
| Author : MCMooshroom Votes : 5 Rating : 86% Views : 708 Type : SMF2 Difficulty : Medium Posted : 23/05/2015 Status : ![]() Description : |
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| 05/24/2015 10:56 am Orangetack : 7/10 While this level does have have flaws, I found it pretty enjoyable. The 'puzzles' were easy to work so they're not puzzles, but that doesn't matter and doesn't the affect the rate. However, you could use the springboard to skip over the pipe at x3500, making that section mostly pointless. However, the whole level apart from the first section, which was barren and had flat design, was addicting. The scenery did the job okay, but it wasn't creative and looked kinda simple. You could make better use of layering to make it look nicer. I have to say that I enjoyed this level, and I think WJT's rate is a bit low, although it's his opinion. Pretty good! | |
| 05/23/2015 09:11 pm LariosonicWJT : 6/10 Well, there were no monster overloads, that's for sure. The design...I'm not so sure about. I can tell your original design was a speed run course, but you completely ruined that with your "puzzles". The puzzles were not that good since the first P-Switch was very near the P-Switch blocks which lead right to the next warp pipe. Also, while the scenery was okay and the design was not completely horrible, you should really think about ore creative designs and testing your levels. Seriously, the last part with the spiky balls all over the place was actually possible to get through without another warp. You were nice enough to have a spring that brings you over the pipe...so the puzzle was pretty much pointless. That's all. 6/10. | |
| 05/23/2015 03:18 pm pr00 : 10/10 ►Gameplay: 5/5 (Fun challenges) | |