| Level 2 (Fixed) | |
| Author : jamechias Votes : 6 Rating : 68% Views : 653 Type : SMF2 Difficulty : Medium Posted : 03/03/2015 Status : ![]() Description : |
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| 03/05/2015 01:42 pm Terence : 4/10 Could be much better in a lot of sectors. Too many monsters, a lack of use of layer two. It's not that great in my books it can crash the game maybe | |
| 03/03/2015 12:17 pm The uglys : 5/10 Could be much better in a lot of sectors. Too many monsters, a lack of use of layer two. It's not that great in my books. | |
| 03/03/2015 12:05 pm edmonds67 : 6/10 Fairly good level. I think there was monster overload, but that is just my opinion. 6/10 | |
| 03/03/2015 07:32 am METALBEAVER : 6/10 Strange level. First, let me tell you that happy grassland music is out of place for night level that features ghosts. Second, challenges were good through whole level, but i don't like the end: you have both Boom Boom and keyhole right next to each other. It makes Boom Boom unnecessary. Tiling is choppy and full of cut offs, and that's main problem with this level. Finally, i would like to mention Big Mario's greatest foe: shallow water glitch. Don't put that in level, make water deeper, so Mario could swim in it. Overall, decent level. 6/10 | |