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Level 3: Spring Yard Zone



Author : supergooguy

Votes : 5
Rating : 60%
Views : 736
Type : SMF2
Difficulty : Medium
Posted : 24/05/2015
Status :
Section 3

Description :

Mario found a first Chaos Emerald. Now Mario need 6 more! Go to Options and take sounds off. https://www.youtube.com/watch?v=6ia71rCO55E

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05/25/2015 10:18 am
icygaming : 8/10

i have to agree with TCEM

05/25/2015 10:06 am
The code-edit master : 7/10

look this level isnt that good but..
i cant give this a 5, this level isnt spam.

yes it has some tiling andno good challenges.
but it follows all portal rules so i think it still disurves a 7, just he 3 points off for boringness and bad tiling

05/24/2015 11:57 am
LordCreation : 5/10

This level was not good. It had no scenery, and had barely any enemies. The checkpoint was really early, and the level was literally a flat land. Y ou just put a little castle sort of thing to just waste some space, space, I'm assuming?

05/24/2015 11:28 am
METALBEAVER : 5/10

It was boring straight forward level. There were not many monsters which is huge problem. Barely any scenery, a lot of unused space and bad tiling. I think this could've been great level if you had put some effort. 5/10

MB

05/24/2015 10:15 am
MasterKastyl1nos222 : 5/10

The level had no monsters x:300 - x:1060, x:2160 - x:2520 and x: 4000 - x:4100 (-1.5). This also needs more scenery (-1). I found the gameplay was a bit boring (-0.5). There were a few cutoffs like x:1200, x:1700, x:2200, x:2400 and x:3300 (-1). To fix x:1200 cutoff, you need to use tile 42. To repair the x:1700 and x:2400 use tiles 125 and 139. The x:3300 one could be fixed with tile 106. You used not so much y space (-1). The checkpoint was way to early (-0.5). 4.5=5/10 (Spam level). Don't report me if I fake rated this level. This level had so many flaws.