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6-3



Author : smeyer

Votes : 6
Rating : 80%
Views : 674
Type : SMF2
Difficulty : Medium
Posted : 15/07/2014
Status :
Section 3

Description :

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07/18/2014 02:43 pm
Mariomaker78921 : 8/10

Better level, but it still has a lot of open and unused space. Also, the vines have cutoffs. Also, at the end, it feels like you randomly threw in enemies wherever.

OVERALL RATE: 7.5/10

07/15/2014 10:51 am
Team Bowser Games : 8/10

MUCH better than 6-2... but there's still some flaws.
-Vines cutoff in midair
-Still very little layer 2 scenery
-The end felt lazy and overloaded
-Sometimes the koopas went offscreen, making me think I had to do a blind jump. I was uncertain where I was supposed to land.
-The challenges are so easy, the level becomes boring and repetitive. Overall, you reused many challenges.
You did use some layer 2 in this level for scenery, and it looked really nice! I would reccommend trying to add scenery in layer 2 that looks good in the background, but does not affect the gameplay (isn't a solid tile, like the middle part of grass or the mushroom stems) and try to add challenges that are unique and make the player think.