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The Great Adventure



Author : GuestXXV

Votes : 7
Rating : 72%
Views : 770
Type : SMF2
Difficulty : Extreme
Posted : 24/03/2016
Status :
Section 3

Description :

A short, but incredibly difficult level I made

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03/28/2016 08:07 am
YoshiTheDino : 5/10

The tiling was bad and the spinys just fell off of those white platforms.

03/26/2016 10:32 am
InsaneSanic : 9/10

Well, this level is ok, not the best but not the worst. Anyways, there was no scenery. Scenery makes a level more visually appealing, its one of the main components when it comes to making good levels. I didn't encounter any glitched tiles(like awesome 7 mentioned) But since he saw it, I think he's telling the truth. Honestly, I don't know how to fix that, so I wont deduct anything for it. This level was super easy, so I don't think you should of put extreme as the difficulty. And awesome 7 was correct about the monster/enemy spam. You can add monsters/enemies throughout the level but not a lot in one place, that is considered a monster/enemy spam and make the level less enjoyable to other players. There was unused Y space (like squidward mentioned) If you aren't going to use it, then make the height of the level 240y by putting 240 in the y space box when you get to the part where you can change the size of the level. But the level had some more positive things about it. The level was a decent size overall, keep you levels this size and the challenge was good making the level more fun.
So the results are...
-No scenery (-1.5)
-glitched tiles (-0.5)
-Monster/enemy spam (-1)
-Unused y space (-1)
-Wrong Difficulty (-0.5)
-Fun (+0.5)
-Good challenges (+1)
-Decent size (+0.5)

Results: 8.5/10 (Rounded 9/10)

03/24/2016 10:34 pm
Elidelson : 5/10

this level is incredibly easy '-', but 5 for the fun.

03/24/2016 10:32 pm
squidward : 9/10

Extreme? I thought this was super easy. (No points deducted)
The only flaw was unused Y space.
The overloads weren't such a problem to me I thought of them as a bonus.