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| (function() {
'use strict';
angular
.module('app.progress')
.service('progressService', progressService);
// Service.$inject = ['dependencies'];
/* @ngInject */
function progressService() {
var newProgress = {
hasMap: false,
hasSleepingBag: false,
hasSweater: false,
introComplete: false,
treeKingWorkAccept: false,
treeKingCompliment: true,
ruinsCleared: false,
treeKingWorkHandIn: false,
treeKingIntro: false,
slumBossMet: false,
woodSwordCrafted: false,
woodArmorCrafted: false,
bridgePrompt: false,
bridgeBuilt: false,
forgeActive: false,
trainBattle: false,
trainDefense: false,
trainMoney: false,
canLearn: 0,
elderMet: false,
pieEaten: false,
innIntro: false,
quizTaken: false,
berserk: false,
shield: false,
healing: false,
freeSample: false,
signedNDA: false,
wizardMet: false,
wizardTask: false,
vialTaken: false,
lichReveal: false,
passCode: false,
levels: {
cabin: false,
treeCity: false,
treeOne: true,
house: true,
treeTwo: false,
dungeon: false,
ruins: false,
desert: false,
sea: false,
bridge: false,
snow: false,
snowNorth: false,
shroom: true,
shroomFinish: false,
wizard: false,
robot: false,
arena: false,
monk: false,
lich: false,
theEnd: true,
ending: true
},
enemies: {
},
looted: {
}
}
function loadProgress() {
var progress;
if (localStorage['progressSave']) {
progress = JSON.parse(atob(localStorage['progressSave']));
}
else {
progress = newProgress;
}
return progress;
}
this.progress = loadProgress();
}
})(); |