I didn't focus too much on performance when making this. However, slower computers might crawl a little.
The biggest performance issues at the moment are:
The collision editor
This was mostly a design error.
Each collision tile is displayed using
a seperate movieClip.
On large maps, there can be TONS of them and it slows things down.
I intend to fix this problem eventually.
The File Browser
This problem comes from a dirty workaround I had to use to make the File browser detect keyboard shortcuts for Cut, Copy and Paste.
The problem is Zinc. Apparently, MDM thought it'd be funny to make Zinc BLOCK all keyboard shortcuts for the clipboard. Grr...
Game speed during testing
The game runs slightly slower than normal when you test it in the editor.
I'm not certain why, but I blame the File Browser.
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