| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| _o — Static property in class org.flixel.FlxQuadTree |
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These objects are used to reduce recursive parameters internally. |
| O — Property in class org.flixel.data.FlxKeyboard |
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| _oa — Static property in class org.flixel.FlxQuadTree |
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| _ob — Static property in class org.flixel.FlxQuadTree |
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| object — Property in class org.flixel.data.FlxList |
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Stores a reference to a FlxObject. |
| _oc — Static property in class org.flixel.FlxQuadTree |
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| _off — Property in class org.flixel.FlxButton |
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Stores the 'off' or normal button state graphic. |
| OFF — Constant static property in class org.flixel.FlxTilemap |
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No auto-tiling. |
| offset — Property in class org.flixel.FlxSprite |
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If you changed the size of your sprite object to shrink the bounding box,
you might need to offset the new bounding box from the top-left corner of the sprite. |
| _offT — Property in class org.flixel.FlxButton |
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Stores the 'off' or normal button state label. |
| _ol — Static property in class org.flixel.FlxQuadTree |
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| _on — Property in class org.flixel.FlxButton |
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Stores the 'on' or highlighted button state graphic. |
| on — Property in class org.flixel.FlxButton |
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Use this to toggle checkbox-style behavior. |
| on — Property in class org.flixel.FlxEmitter |
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Determines whether the emitter is currently emitting particles. |
| onClose() — Method in class org.flixel.data.FlxPanel |
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Called when the player presses the Close button. |
| onDelicious() — Method in class org.flixel.data.FlxPanel |
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Called when the player presses the del.icio.us button. |
| onDigg() — Method in class org.flixel.data.FlxPanel |
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Called when the player presses the Digg button. |
| onDonate() — Method in class org.flixel.data.FlxPanel |
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Called when the player presses the Donate button. |
| ONE — Property in class org.flixel.data.FlxKeyboard |
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| onEmit() — Method in class org.flixel.FlxSprite |
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Triggered whenever this sprite is launched by a FlxEmitter. |
| onFloor — Property in class org.flixel.FlxObject |
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Flag that indicates whether or not you just hit the floor. |
| onFocus(event) — Method in class org.flixel.FlxGame |
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Internal event handler for input and focus. |
| onFocusLost(event) — Method in class org.flixel.FlxGame |
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Internal event handler for input and focus. |
| onKeyUp(event) — Method in class org.flixel.FlxGame |
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Internal event handler for input and focus. |
| onMouseUp(event) — Method in class org.flixel.FlxButton |
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Internal function for handling the actual callback call (for UI thread dependent calls like FlxU.openURL()). |
| onReddit() — Method in class org.flixel.data.FlxPanel |
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Called when the player presses the Reddit button. |
| onScreen() — Method in class org.flixel.FlxObject |
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Check and see if this object is currently on screen. |
| onStumble() — Method in class org.flixel.data.FlxPanel |
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Called when the player presses the StumbleUpon button. |
| _onT — Property in class org.flixel.FlxButton |
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Stores the 'on' or highlighted button state label. |
| _onToggle — Property in class org.flixel.FlxButton |
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Used for checkbox-style behavior. |
| onTwitter() — Method in class org.flixel.data.FlxPanel |
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Called when the player presses the Twitter button. |
| openURL(URL) — Static method in class org.flixel.FlxU |
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Opens a web page in a new tab or window. |
| _or — Static property in class org.flixel.FlxQuadTree |
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| org.flixel — Package |
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| org.flixel.data — Package |
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| origin — Property in class org.flixel.FlxObject |
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WARNING: The origin of the sprite will default to its center. |
| _originalSeed — Static property in class org.flixel.FlxU |
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Internal random number calculation helpers. |
| _ot — Static property in class org.flixel.FlxQuadTree |
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| _out — Property in class org.flixel.data.FlxMouse |
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Helper for mouse visibility. |
| overlap(BothLists, Callback) — Method in class org.flixel.FlxQuadTree |
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FlxQuadTree's other main function. |
| overlap(Object1:org.flixel:FlxObject, Object2:org.flixel:FlxObject, Callback) — Static method in class org.flixel.FlxU |
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Call this function to see if one FlxObject overlaps another. |
| overlapNode(Iterator:org.flixel.data:FlxList) — Method in class org.flixel.FlxQuadTree |
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An internal function for comparing an object against the contents of a node. |
| overlaps(Object:org.flixel:FlxObject) — Method in class org.flixel.FlxObject |
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Checks to see if some FlxObject object overlaps this FlxObject object. |
| overlaps(Core:org.flixel:FlxObject) — Method in class org.flixel.FlxTilemap |
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Checks for overlaps between the provided object and any tiles above the collision index. |
| overlapsPoint(X, Y, PerPixel) — Method in class org.flixel.FlxObject |
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Checks to see if a point in 2D space overlaps this FlxObject object. |
| overlapsPoint(X, Y, PerPixel) — Method in class org.flixel.FlxSprite |
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Checks to see if a point in 2D space overlaps this FlxCore object. |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |