| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| M — Property in class org.flixel.data.FlxKeyboard |
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| maxAngular — Property in class org.flixel.FlxObject |
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Use in conjunction with angularAcceleration for fluid spin speed control. |
| maxElapsed — Static property in class org.flixel.FlxG |
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Essentially locks the framerate to a minimum value - any slower and you'll get slowdown instead of frameskip; default is 1/30th of a second. |
| maxParticleSpeed — Property in class org.flixel.FlxEmitter |
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The maximum possible velocity of a particle. |
| maxRotation — Property in class org.flixel.FlxEmitter |
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The maximum possible angular velocity of a particle. |
| maxThrust — Property in class org.flixel.FlxObject |
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Used to cap thrust, helpful and easy!
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| maxVelocity — Property in class org.flixel.FlxObject |
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If you are using acceleration, you can use maxVelocity with it
to cap the speed automatically (very useful!). |
| members — Property in class org.flixel.FlxGroup |
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Array of all the FlxObjects that exist in this layer. |
| _min — Static property in class org.flixel.FlxQuadTree |
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These variables refer to the potential child quadrants for this node. |
| minDisplayTime — Property in class org.flixel.FlxPreloader |
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Change this if you want the flixel logo to show for more or less time. |
| minParticleSpeed — Property in class org.flixel.FlxEmitter |
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The minimum possible velocity of a particle. |
| minRotation — Property in class org.flixel.FlxEmitter |
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The minimum possible angular velocity of a particle. |
| MINUS — Property in class org.flixel.data.FlxKeyboard |
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| mouse — Static property in class org.flixel.FlxG |
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A reference to a FlxMouse object. |
| moves — Property in class org.flixel.FlxObject |
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Set this to false if you want to skip the automatic motion/movement stuff (see updateMotion()). |
| mtrRender — Property in class org.flixel.data.FlxConsole |
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| mtrTotal — Property in class org.flixel.data.FlxConsole |
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| mtrUpdate — Property in class org.flixel.data.FlxConsole |
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| _mtx — Property in class org.flixel.FlxSprite |
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| music — Static property in class org.flixel.FlxG |
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A handy container for a background music object. |
| mutate(Seed, Mutator) — Static method in class org.flixel.FlxU |
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Mutates a seed or other number, useful when combined with randomize(). |
| _mute — Static property in class org.flixel.FlxG |
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Internal flag for whether or not the game is muted. |
| mute — Static property in class org.flixel.FlxG |
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Set mute to true to turn off the sound. |
| _mx — Property in class org.flixel.FlxQuadTree |
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| _my — Property in class org.flixel.FlxQuadTree |
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| myURL — Property in class org.flixel.FlxPreloader |
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Set this to your game's URL to use built-in site-locking. |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |