Keys "s"=save "l"=load "b"=back once
Pocketing a unit mutates it. If pocketed from the promotion rank, it promotes it at once. No castling.
Class 1:
![]() | Pawn |
Class 2:
![]() | Knight | |
![]() | Bishop |
Class 3:
![]() | Rook | |
![]() | Nightrider | Makes repeated knight moves in the same direction. Each destination square except the last, which may contain an enemy unit) must be empty |
![]() | SuperBishop | Moves as a bishop of wazir (one square orthogonally) |
Class 4:
![]() | Cardinal | |
![]() | SuperRook | Moves as a Rook or Ferz (one square diagonally) |
Class 5:
![]() | Queen | |
![]() | Chancellor | Moves as a Rook or Knight |
![]() | CardinalRider | Moves as a Bishop or Nightrider |
![]() | SuperCardinal | Moves as a Bishop, Knight, or Wazir |
Class 6:
![]() | ChancellorRider | Moves as a Rook or Nightrider |
![]() | SuperChancellor | Moves as a Rook, Knight, or Ferz |
![]() | SuperCardinalRider | Moves as a Bishop, Nightrider, or Wazir |
Class 7:
![]() | Amazon | Moves as a Queen or Knight |
![]() | SuperChancellorRider | Moves as a Rook, Nightrider, or Ferz |
Class 8:
![]() | AmazonRider | Moves as a Queen or Nightrider |
These are simple illustrations rather than strong opponents.